~When was I going to put something here?

Comment History  (120 - 150 of 189)
precision_bomber
precision_bomber Apr 18 2012, 8:07am says:

Looks like the Orca-like unit from Generals 2's trailer...

+2 votes     media: still going
precision_bomber
precision_bomber Apr 15 2012, 12:45pm says:

I'm somewhat interested what spurred this interest of making Anime characters for a mod that is looking for a much more realistic view of Generals.

Nonetheless, I'm no stranger to Anime-esque storylines and characters. Would they appear as units too? And have their own personalized Unit Cameo? That would be interesting. Custom campaigns would be interesting too.

+2 votes     media: StoryChara [Red Side]
precision_bomber
precision_bomber Apr 3 2012, 12:58am says:

I like the Chibi Redguard.

+2 votes     media: [Concept] Basic China Infantry redesign
precision_bomber
precision_bomber Apr 3 2012, 12:36am replied:

How 'bout Rainbow Dash Aurora?

+1 vote     media: An Update
precision_bomber
precision_bomber Apr 3 2012, 12:33am says:

Jet Contrails?

+1 vote     media: When you see it III
precision_bomber
precision_bomber Apr 1 2012, 6:55pm says:

Awesome Unit.

+1 vote     article: New Design for the Kaiser
precision_bomber
precision_bomber Mar 30 2012, 5:21pm says:

Reminds me of the time I made a 4-barrel Inferno Cannon.
Abandoned Idea for now...

+1 vote     media: Conflagration Cannon
precision_bomber
precision_bomber Mar 29 2012, 12:38pm replied:

It's an explosion spheroid that works like the EMP Spheroid without the EMP effect.

This is made by the Uchiseki Dome(Nuke Gen 5-star Special, replaces EMPulse). Which I still have't provided in the demo yet.

+1 vote     media: Uchiseki Dome Spheroid
precision_bomber
precision_bomber Mar 24 2012, 6:37am says:

You could ask a lot of people around here for help.

+2 votes     member: kajinzer
precision_bomber
precision_bomber Mar 23 2012, 7:56am replied:

You mean the faction names, do you? Or you don't have the Unicode for the text?

Oh well... Maybe soon there's going to be 'translation' patch.

+2 votes     download: CZDM 191ipd EARLY RELEASE 4
precision_bomber
precision_bomber Mar 23 2012, 6:53am replied:

I was just randomly messing with the ParticleSystem XD.
Turns out if the 'ParticleName' is an 'EXCloud' instead of 'EXContrail' the game somewhat coverts into a stream like this.

Right now I'm experimenting using 'FireWeaponUpdate' on projectiles for more dramatic/devastating effects. See latest video.

+1 vote     media: Unintentional Effect with Toxin Barrage Shells
precision_bomber
precision_bomber Mar 19 2012, 11:03am says:

Is this shown in MAX PARTICLES?
It seems it's not... There should be an awesome firestorm ParticleSystem here...

+1 vote     media: Napalm Storm Effect ingame
precision_bomber
precision_bomber Mar 19 2012, 11:01am says:

A lot of people seem to like making the Overlord a much more cool looking tank.

Trying to do something with mod with Tank Gen's Overlord. In the past, my Overlord had 14 barrels, it had too many polys so I scrapped it.
I reduced it to 6 barrels. But, somewhat right now its still glitchy...

At least gave it 5 Modified Hell Fire drones to guard to aid it causing havoc to the enemy.

+1 vote     media: China Advanced Overlord
precision_bomber
precision_bomber Mar 18 2012, 7:00am says:

<!> READ THIS <!>
I forgot to re-code Toxin General's Tanks, so THEY WILL be invisible but still appears on radar... Also, they are not 'selectable' for some reason, you can ONLY select them by dragging a box... But still, it's dumb commanding an Army of Invisible Scorpions.

I will make a patch fix for this.

+2 votes     download: CZDM 191ipd EARLY RELEASE 4
precision_bomber
precision_bomber Mar 18 2012, 2:02am says:

2 vs 1 vs 1?

+1 vote     media: Various Mod Maps
precision_bomber
precision_bomber Mar 18 2012, 1:59am says:

Looks like a map I would make.

+1 vote     media: Various Mod Maps
precision_bomber
precision_bomber Mar 18 2012, 1:30am says:

Woohoo! Reminds me of BattleMasters...

+1 vote     media: Soviet: Chinese Type-69
precision_bomber
precision_bomber Mar 4 2012, 1:56am replied:

Currently, I have new image uploaded for the mod... Basically, it's me fiddling around with skinning the Tank Shell model.

+2 votes     member: precision_bomber
precision_bomber
precision_bomber Feb 29 2012, 4:46am replied:

Touhou? It's a bit hard to make bullet patterns for ZH... Plus. I'm currently trying to make new Tank Shells. So far... I'm not getting anywhere.

Also making infantry have 'tank shell' shots is also a thing. Maybe I can use tank logic for it, but It's going to be hard.

+2 votes     member: precision_bomber
precision_bomber
precision_bomber Feb 28 2012, 6:56am replied:

right now... I'm taking a break to get some ideas...

+2 votes     member: precision_bomber
precision_bomber
precision_bomber Feb 19 2012, 1:38am says:

Nitori-chan!

Somewhat I'm beginning to like her as a Character...

+1 vote     media: Late anniversary gift
precision_bomber
precision_bomber Feb 6 2012, 9:52am replied:

Don't want to make it similar to the 'now-being-planned' Laser Gen Avenger...

Want to make it work like a Humvee+Rocket Buggy but retains it's role as the Avenger.

+1 vote     media: Tank General's Paladin
precision_bomber
precision_bomber Feb 6 2012, 9:49am replied:

Something funny happened when I made this one.
When it was attacking the Guns weren't rotating but one corner of the walls was spinning! It cracked me up, but I guess I know what I did wrong there.

+1 vote     media: Fortified Gatling Cannon
precision_bomber
precision_bomber Feb 6 2012, 9:47am replied:

Laser Target Lock is kinda too much.

I wasn't really aiming for serious on this one.
I compared this to other Gatling Cannons, this one is the biggest one.

Although, as said in the description, it is primarily just designed for Armor Divisions. Chain Guns can still upgraded but I believe Infantry Mass can still overwhelm this thing.

+1 vote     media: Armor-Piercing Gatling Cannon(MANLY Cannon)
precision_bomber
precision_bomber Feb 5 2012, 11:06pm says:

Unless you want me to do such thing...

Paladins are Hero Units, btw. And It's hard getting a 'Gatling' Turret thing with it.

Anyway, I was never really planning an Anti-Air Paladin.

+1 vote     media: Tank General's Paladin
precision_bomber
precision_bomber Feb 5 2012, 1:13am replied:

If you mean AA as Anti-Air, then no.
If you mean AA as Anti-Armor, then yes!

+1 vote     media: Tank General's Paladin
precision_bomber
precision_bomber Feb 5 2012, 1:12am replied:

It's because of the re-skin.
It's woodland camo.

+1 vote     media: I'll try to make this one work.
precision_bomber
precision_bomber Feb 3 2012, 11:38pm replied:

Aside from shooting Gauss, they are also armed with Neutron Grenades.

Also they are weak against Base Defense Structures and other tougher buildings.

+1 vote     media: Gauss Rangers!
precision_bomber
precision_bomber Feb 3 2012, 12:16pm replied:

If that's the gimmick of the map then it's totally fine.
Could use more props and obstacles though. Like different levels of terrain, all of which I think you can read of the Help File or Forums.

Those rogue fairies is a nice touch.

Yeah, FinalAlert 2 is a bit 'wonky' in my opinion too. But, you can get used to it.

Reminds me of the time I made my biggest(yet unreleased, and probably I lost it already) map for the game, it was called 'Transylvania'. It had various locations including; a desert wasteland, A small town, A forest, A bay that is guarded by Gattling Turrets, A castle, a lost laboratory, and a Secret Island filled with Oil derricks and a Secret Lab but then guarded by rouge Sea Scorpions, Aegis Cruisers and Giant Squids.

+1 vote     media: Map: Sanzu River
precision_bomber
precision_bomber Feb 3 2012, 11:35am says:

Scouter!

+1 vote     media: Serbian Infantry
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