~When was I going to put something here?
This is going to made just so that it doesn't require any patch/mod.
There is a Mod Launcher for Generals out there, I just couldn't put my finger where it is.
Happy (Late) Easter to thee.
I like the Chibi Redguard.
I'll try my best to balance somethings from here and there.
Everything is meant to be souped-up and destructive(not making a reference to the destructive forces mod), anyway some things just look imbalanced. I'll probably get into editing the AI as well.
Texturing needs more improvement... It looks like its made out of stone.
I think the Barrels are too big.
Its a screenshot, it captures the exact frame. So you wont be able to see the blur.
Unless you do fancy photoshop. Take note this is a video game.
The spikey fire effect seems to only lean to one side of the explosion... Still though, looks great.
Missiles? Then you'll love Helicopter General! She has her own customized Missiles that have Point-Defense Lasers(may remove)!
Otherwise, enjoy flooding the enemy with missiles!
Granted HoverCraft General(Laser General), has the all-powerful Lancer Mobile Railgun Platform, as suggested by Miguelvale.
Hovercraft General is basically a Glass Cannon. Since he's units are easily destructible.
Also, Lasers and Bullets are insta-hit. Its just a matter of balancing it.
That unless its a "Laser" Projectile.
I always thought up of these as waffle makers, now this mod made it true. Good Job :3
Just re-size the Turret, I guess.
I'd prefer the render on an isometric view though.
And Experimenting with Textures.
Right now, the AI doesn't know how to use Command Centers like this. Also, the AI doesn't use their Command Center Guns even on their Factory Mode.
Because I would have to maybe script them to Actively Switch their Command Centers between 'Mobile Mode' and Factory Mode.
Shouldn't that be Mk V?
Its not that bad.
You simply have to be quick enough to push the box to block the door.
That is just lovely.
I can forgive you.
There's no download yet. Please be patient.
That is correct, sir.
I'm still thinking where this will fit though.
The new one.
They're actually(the girl mostly) is doing something malicious.
//too much info, this is from my comic.
Since the mod adds the unused 3 higher ranks(after 5-star).
The game supposedly had 8 ranks, it was reduced to 5... This is why you see the 5-star powers labelled with 'Rank8'.
Of course... The Vanilla ones are in here too.
Top-to-Bottom, Left to Right:
-Aerial Artillery B3
-Fuel-Air Aurora(SW General doesn't deserve it)
The mod is inspired by Xenoforce.
With a touch of me.
I wanted to make a Plasma blast weapon for these guys.
So far I got more votes on B...
But I will have to wait for more votes.
It Launches a High Explosive Missile.
(Apparently I can understand a little, not too much, of German)
I really like the effort you put into models.
Unlike me where I just slap models on together to make something new... But then again, I wasn't aiming for realism.
I see you like Koumajou Densetsu.
Well, anything before that base is sure a wasteland.
Pandemonium. Oh man...
Time to sound like a kid:
"This mod is really pretty-like and it is more than what I can do..."
Granted this mod was aiming for realism, methinks.
My legit opinion? Great Job. Hope this doesn't die(I wish I wont jinx it).
Reminds me of the Classic CnC's Technician.
You can start here:
And register for the forums if you have questions:
Its a super good mod. I liked the ending, it was sad but then it was well-made. There's a bit of difficulty spike, due to how near-instantaneously thrown into action(I dealt with the vorts with my crowbar because I was too slow to get the pistol). Nonetheless plays out nice. Marines were not hard to deal with due to Close Quarters type areas; so cheap pie cutting made the difficulty of this mod not too hard.
I'd like to point out the little touches this mod had, the vigorous screen shaking when hurt by hornets gave a nice crunch and felt like that really hurts. The slight bobbing of the camera was nice, then there are the bullsquids that give you poisoned status effect when hit by their projectiles.
Minor complaint, the control room doors on the Questionable Ethics segment can crush you, was this intended?
A lot of people seem to like making the Overlord a much more cool looking tank.
Trying to do something with mod with Tank Gen's Overlord. In the past, my Overlord had 14 barrels, it had too many polys so I scrapped it.
I reduced it to 6 barrels. But, somewhat right now its still glitchy...
At least gave it 5 Modified Hell Fire drones to guard to aid it causing havoc to the enemy.