~When was I going to put something here?
Repairing the Vic Viper?
That's pretty nice concept there.
Also, the Bacterion!
I'm glad you're still going on with this project.
I have a similar project to this, it uses the 3d environment. But a lot it is actually 2d(the ship and enemies is just animated images).
Currently, I put on hold, because of complications of the UI and the scripting of events happening on the scene.
I wanna see if I can fully convert it to full-on 3d. Though with the intention of filling the screen with bullets, I'd have to consider getting a good engine.
Oh that's the Command Center.
OH! I get it.
Well if you took time to read the story.
The Chinese/Asians have help from an alien species, the Cutezomes.
The tiling on the background is terribad.
Multiple W3DLaserDraw Behaviors.
use it, learn it, love it.
I had no intention on referencing the RA3 unit, Shogun Executioner.
I named the Mecha Shogun, because it was appropriate for the unit's role. Since the unit is good at leading assaults with its Motivation Blast skill.
Though I maybe misreading your comment.
I used the Stinger Site logic, it spawns the turrets, but does not attach them to the overlord. Also this is able to transport infantry. So... Its a dilemma if I go on the Avenger logic.
I have been able to attach 4 Turrets on a single unit. But thas having 2 Turrets, on the main object and two turrets on the Portable_Structure. Again, that was using Avenger Logic.
Next to test out is the Helix Logic.
I'd sell 'em for 3000 but eh.
Actually. She IS the strongest... OF HER KIND.
Not even the three mischievious fairies couldn't beat her, canon-wise.
Check Touhou 12.8
I like the laser-pointers.
Wonderful job there, peeps!
I think the smoke coming out from the Marauder's exhausts are too black.
But looking forward to Salvaging Systems!
What do you think?
Is it supposed to be scary?
Do you think everything I do is serious business?
I like this design.
But why do you have to make them so big?
(I doubt you're still working on this mod but if you are then, cap it to 1.)
Looks like something from the Battleship movie.
Lord British and the Vic Viper T301?!
The Bacterian Attack Ship from Gradius V :O
Any reference to the King Oni here is unintentional.
Suika from Touhou isn't the case here(If I had the non-laziness to do it I would make her as a Joke Character).
The Reference is from Anime... In which, by itself a huge giveaway now.
This is going to made just so that it doesn't require any patch/mod.
There is a Mod Launcher for Generals out there, I just couldn't put my finger where it is.
Texturing needs more improvement... It looks like its made out of stone.
I think the Barrels are too big.
Its a screenshot, it captures the exact frame. So you wont be able to see the blur.
Unless you do fancy photoshop. Take note this is a video game.
The spikey fire effect seems to only lean to one side of the explosion... Still though, looks great.
Missiles? Then you'll love Helicopter General! She has her own customized Missiles that have Point-Defense Lasers(may remove)!
Otherwise, enjoy flooding the enemy with missiles!
Granted HoverCraft General(Laser General), has the all-powerful Lancer Mobile Railgun Platform, as suggested by Miguelvale.
Hovercraft General is basically a Glass Cannon. Since he's units are easily destructible.
Also, Lasers and Bullets are insta-hit. Its just a matter of balancing it.
That unless its a "Laser" Projectile.
I always thought up of these as waffle makers, now this mod made it true. Good Job :3
Happy (Late) Easter to thee.
Just re-size the Turret, I guess.
I'd prefer the render on an isometric view though.
And Experimenting with Textures.
Right now, the AI doesn't know how to use Command Centers like this. Also, the AI doesn't use their Command Center Guns even on their Factory Mode.
Because I would have to maybe script them to Actively Switch their Command Centers between 'Mobile Mode' and Factory Mode.
Shouldn't that be Mk V?