~When was I going to put something here?
As far as I am concerned, its on hiatus.
I'm currently working on Death Label.
OH! I get it.
Well if you took time to read the story.
The Chinese/Asians have help from an alien species, the Cutezomes.
I had no intention on referencing the RA3 unit, Shogun Executioner.
I named the Mecha Shogun, because it was appropriate for the unit's role. Since the unit is good at leading assaults with its Motivation Blast skill.
Though I maybe misreading your comment.
Hey peeps(if anyone)... // There's no such thing as making a small messages to followers.
I deleted the Image of the RedLightning Model because, I'm going to remodel it since I used Hi-poly Cylinders(laugh). I recently got the poly count(I didn't check when I made it, just now)- it was 1762 polys. It's High for the Engine- so... I'll try again.
The tiling on the background is terribad.
Multiple W3DLaserDraw Behaviors.
use it, learn it, love it.
I used the Stinger Site logic, it spawns the turrets, but does not attach them to the overlord. Also this is able to transport infantry. So... Its a dilemma if I go on the Avenger logic.
I have been able to attach 4 Turrets on a single unit. But thas having 2 Turrets, on the main object and two turrets on the Portable_Structure. Again, that was using Avenger Logic.
Next to test out is the Helix Logic.
I'd sell 'em for 3000 but eh.
Actually. She IS the strongest... OF HER KIND.
Not even the three mischievious fairies couldn't beat her, canon-wise.
Check Touhou 12.8
I like the laser-pointers.
Wonderful job there, peeps!
I think the smoke coming out from the Marauder's exhausts are too black.
But looking forward to Salvaging Systems!
What do you think?
Is it supposed to be scary?
Do you think everything I do is serious business?
I like this design.
But why do you have to make them so big?
(I doubt you're still working on this mod but if you are then, cap it to 1.)
Looks like something from the Battleship movie.
Lord British and the Vic Viper T301?!
The Bacterian Attack Ship from Gradius V :O
Any reference to the King Oni here is unintentional.
Suika from Touhou isn't the case here(If I had the non-laziness to do it I would make her as a Joke Character).
The Reference is from Anime... In which, by itself a huge giveaway now.
This is going to made just so that it doesn't require any patch/mod.
There is a Mod Launcher for Generals out there, I just couldn't put my finger where it is.
Texturing needs more improvement... It looks like its made out of stone.
I think the Barrels are too big.
Its a screenshot, it captures the exact frame. So you wont be able to see the blur.
Unless you do fancy photoshop. Take note this is a video game.
The spikey fire effect seems to only lean to one side of the explosion... Still though, looks great.
Missiles? Then you'll love Helicopter General! She has her own customized Missiles that have Point-Defense Lasers(may remove)!
Otherwise, enjoy flooding the enemy with missiles!
Granted HoverCraft General(Laser General), has the all-powerful Lancer Mobile Railgun Platform, as suggested by Miguelvale.
Hovercraft General is basically a Glass Cannon. Since he's units are easily destructible.
Also, Lasers and Bullets are insta-hit. Its just a matter of balancing it.
That unless its a "Laser" Projectile.
I always thought up of these as waffle makers, now this mod made it true. Good Job :3
Happy (Late) Easter to thee.
Just re-size the Turret, I guess.
I'd prefer the render on an isometric view though.
And Experimenting with Textures.
Right now, the AI doesn't know how to use Command Centers like this. Also, the AI doesn't use their Command Center Guns even on their Factory Mode.
Because I would have to maybe script them to Actively Switch their Command Centers between 'Mobile Mode' and Factory Mode.
Shouldn't that be Mk V?
Its not that bad.
You simply have to be quick enough to push the box to block the door.
That is just lovely.
I can forgive you.
There's no download yet. Please be patient.
Its a super good mod. I liked the ending, it was sad but then it was well-made. There's a bit of difficulty spike, due to how near-instantaneously thrown into action(I dealt with the vorts with my crowbar because I was too slow to get the pistol). Nonetheless plays out nice. Marines were not hard to deal with due to Close Quarters type areas; so cheap pie cutting made the difficulty of this mod not too hard.
I'd like to point out the little touches this mod had, the vigorous screen shaking when hurt by hornets gave a nice crunch and felt like that really hurts. The slight bobbing of the camera was nice, then there are the bullsquids that give you poisoned status effect when hit by their projectiles.
Minor complaint, the control room doors on the Questionable Ethics segment can crush you, was this intended?
You can start here:
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A lot of people seem to like making the Overlord a much more cool looking tank.
Trying to do something with mod with Tank Gen's Overlord. In the past, my Overlord had 14 barrels, it had too many polys so I scrapped it.
I reduced it to 6 barrels. But, somewhat right now its still glitchy...
At least gave it 5 Modified Hell Fire drones to guard to aid it causing havoc to the enemy.