~When was I going to put something here?

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precision_bomber
precision_bomber @ Death Label Mod - Angel Wings Demo

It is released!
Main Download:
Moddb.com
HOTFIX:
Moddb.com

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precision_bomber
precision_bomber @ AI Comic

I wonder if anyone actually downloaded the super-jacked up Vanilla faction SkirmishScripts in my mod.

Also screw fixing the AI.
I already have trouble setting up the Teams.

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precision_bomber
precision_bomber @ New Topol M attack scheme

Nuclear Launch Detected.

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precision_bomber
precision_bomber @ Death Label - Earth Saviors Hotfix

if you have the first downloadable, you should get that first.
Then get this.

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precision_bomber
precision_bomber @ Death Label

There's a hotfix I just uploaded.
Something I missed about the Earth Saviors was fixed.

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precision_bomber
precision_bomber @ December Updates

Dat ending tho

Reply Good karma+2 votes
precision_bomber
precision_bomber @ Death Label

Yes

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precision_bomber
precision_bomber @ Death Label 0.98 - BETA

Oh thank goodness.
I thought I was the only one who watched Star Driver.

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precision_bomber
precision_bomber @ Death Label

Excuse me? I quite don't get this comment. But one just does not simply pluck units off different mods.

Reply Good karma+3 votes
precision_bomber
precision_bomber @ Death Label

Quite soon actually. I just need to make the last few units and buildings.

The first release will be very buggy tho-- and I need everybody's help in balancing this thing.

Reply Good karma+2 votes
precision_bomber
precision_bomber @ PLA

there's a bkub Chen here.

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precision_bomber
precision_bomber @ eye candy

Train segments randomized? Really nice.

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precision_bomber
precision_bomber @ So uh, this is a thing.

It's more or less the final form.
I just I have to find a way to implement all the weapons this thing has.

Reply Good karma+1 vote
precision_bomber
precision_bomber @ So uh, this is a thing.

I do wanna start compiling stuff that are just stray ideas like this thing. But I prefer working on one mod at a time(I am but one man)

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precision_bomber
precision_bomber @ So uh, this is a thing.

Yes, I'm doing that now.

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precision_bomber
precision_bomber @ So uh, this is a thing.

This isn't going to be part of normal gameplay.

It's just something I constructed because of boredom. But yes, this is a really powerful unit. This is not its final design.

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precision_bomber
precision_bomber @ So uh, this is a thing.

Well, this mod does take place some time in the future.

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precision_bomber
precision_bomber @ Yuri Psychic Sensor

Does it detect enemy movement?

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precision_bomber
precision_bomber @ M1230L "Sledge" (PAV) - Particle Assault Vehicle

Somehow this reminded me of Wave Force Artillery.

Reply Good karma+1 vote
precision_bomber
precision_bomber @ RA3 EU

It's because it's RA3.

Reply Good karma+1 vote
precision_bomber
precision_bomber @ Original Apocalypse in RA2 CG

YES! YES! YES!

Reply Good karma+1 vote
precision_bomber
precision_bomber @ The Main Dudes(Generals)

When you come to think about it, a lot of what I do already clashes with the main game. So there. But-hey I can always try doing better!

Reply Good karma+1 vote
precision_bomber
precision_bomber @ Brutal Half-Life Beta 0.1

Apparently the HECU Grunts can operate without a head.

(Like literally, I saw a grunt running around without a head working and functioning like normal.)

Reply Good karma+1 vote
precision_bomber
precision_bomber @ Earth Conflict v0.190a + Launcher

The SCV is buggy as heck.
I'd use the bug reporter but I cannot connect.

It cannot be ordered to move normally, when I try to, it rally points.
I have to click on the map to make it move. It also seems to be not wanting to go into water- check the LOCOMOTOR's surfaces.

When deployed, it can still be ordered to move-- it doesn't move but it is making it use its MOVING conditionState. I still functional though and can be reverted back to structure if you press Stop (hotkey S).

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precision_bomber
precision_bomber @ Good enough, I suppose.

Its amphibious. It can go both on water and land.

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precision_bomber
precision_bomber @ Death Label

Most likely.

Reply Good karma+1 vote
precision_bomber
precision_bomber @ Rabbit Attack.

The explosion effects for the bullets weren't meant to be flashy.
Plus, its a joke unit. I'll only probably put updates on this sparingly.

This also means for a platform for non-directional shooting. Since I COULD use the Dragon Tank's turret sweeping thing, but I chose not to since otherwise this Rabbit's finger would be aiming backwards too.
Another thing was that I can make her torso a turret, but that never looks pleasant.

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precision_bomber
precision_bomber @ Death Label

Dun worry mang. So long as I'm alive and post updates for this. It wont die.

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precision_bomber
precision_bomber @ Good enough, I suppose.

I was thinking of how to build this, and I didn't wanna make this a structure- where you place on the map, and building it off the Warfactory, just like the rest of the Hovercrafts is super-silly looking.

So I'll probably make a one-time unique factory for it.
And have it so that only one of this thing exists.

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precision_bomber
precision_bomber @ Everyday, I face...

Yeah.....
I'll fix the amphib transport bit.

Reply Good karma+1 vote
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