~When was I going to put something here?
Actually, the Aurora isn't invulnerable when going Supersonic, the game cheats it so that the targetting of Anti-Air weapons vs Supersonic aims slightly behind the Aircraft.
You can still kill a Supersonic aircraft with Area of Effect.
I can't resist the meme.
Also, I feel like, this should divert a tad bit from the current crisis-- the conflict with the AFP and Maute group. Like, it's a bit of a touchy issue as of now. Considering, I live like, across the Mindanao Island very much away from the fighting.
Plus, it doesn't exactly get you a lot of concepts unless you have like, a good scan of both sides' arsenal. It doesn't exactly provide a lot.
Well played. Needs more 'dododododo'
Excerpt from the olden tales of Tiberium Dawn:
Me: AAAA. AIR UNITS. *scrambles of AA units
Friend: Get some Advanced Guard Towers, dude.
Me: What's so special with those?
Me: *Gives friend the "Ya' don't say" face.
Does it have the deploy ability from RA2's Desolators?
My mod(Death Label) was just something I scribbled on Paint.NET
Galaxy Note 7 XD
Add it seperately.
And maybe on the next update everything will compiled up to one download.
I am terribly horrified with this model, this comes really close to when I did Angel Wings Supreme Command. I might just split this model in 2. Also, I'll hate texturing this.
It is released!
I wonder if anyone actually downloaded the super-jacked up Vanilla faction SkirmishScripts in my mod.
Also screw fixing the AI.
I already have trouble setting up the Teams.
Nuclear Launch Detected.
if you have the first downloadable, you should get that first.
Then get this.
There's a hotfix I just uploaded.
Something I missed about the Earth Saviors was fixed.
Dat ending tho
Oh thank goodness.
I thought I was the only one who watched Star Driver.
Excuse me? I quite don't get this comment. But one just does not simply pluck units off different mods.
Quite soon actually. I just need to make the last few units and buildings.
The first release will be very buggy tho-- and I need everybody's help in balancing this thing.
there's a bkub Chen here.
Train segments randomized? Really nice.
It's more or less the final form.
I just I have to find a way to implement all the weapons this thing has.
I do wanna start compiling stuff that are just stray ideas like this thing. But I prefer working on one mod at a time(I am but one man)
Yes, I'm doing that now.
This isn't going to be part of normal gameplay.
It's just something I constructed because of boredom. But yes, this is a really powerful unit. This is not its final design.
Well, this mod does take place some time in the future.
Does it detect enemy movement?
Somehow this reminded me of Wave Force Artillery.
It's because it's RA3.