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Comment History  (210 - 240 of 923)
Praz
Praz Sep 26 2010, 11:40am replied:

Oh hell no.

Trolls can suck it.

We are doing it for strictly for the game it self as well as some interested partners..

+2 votes     media: ORION: Prelude - New Carrier Assault
Praz
Praz Sep 24 2010, 10:40am replied:

Thanks man - we really appreciate that :)

Wait until you see what we are doing with ORION: Prelude ;)

+1 vote     mod: Orion: Source
Praz
Praz Sep 24 2010, 9:48am replied:

You'll have to find us ;)

We won't be exhibiting (no booth) until GDC 2011 and E3 2011.

But if you find me - you get to see the Teaser Trailer early ;)

+2 votes     article: Spiral Game Studios - Gearing up for EuroGamer 2010
Praz
Praz Sep 24 2010, 1:39am replied:

ORION: Prelude is scheduled for release on PC, Xbox Live Arcade and Playstation Network (Digital download title).

+1 vote     media: Eurogamer 2010
Praz
Praz Sep 23 2010, 11:52pm replied:

Thank you man - much appreciated. But stand corrected - not just a mod - but over ten years of insane amounts of work - don't think it was easy!

+5 votes     article: Spiral Game Studios - Gearing up for EuroGamer 2010
Praz
Praz Sep 23 2010, 11:16pm says:

You know we can't talk about the future game series ;)

Plus our current and immediate attention is directly on our flagship series, 'ORION'.

Regarding the performance. What you see is 100% real-time and in-engine. I can't say much but I will say that it is running better than the Source Beta. It will get even better once we actually start optimizing the performance and replacing some scenes with more efficient static meshes.

+1 vote     article: Spiral Game Studios - Gearing up for EuroGamer 2010
Praz
Praz Sep 23 2010, 11:14pm replied:

Standalone game:

http://www.indiedb.com/games/orion-prelude

Read more about it in the company announcement:
http://www.indiedb.com/games/orion-prelude/news/spiral-game-studios-opens-doors-announces-orion-prelude1

-1 votes     mod: Orion: Source
Praz
Praz Sep 23 2010, 12:40am replied:

Regarding the water - it is very alpha. Due to timelines and current engine restrictions we cant have both effects playing out at the same time. So we either had to settle for that blue "crystal" look to the water with no shoreline dropoff or ditch the blue crystal look and have shoreline drop off.

We will be attempting to fix this "bug" in the next couple of weeks (after the trailer) as well as add more content and materials such as decals and shaders to the water surface layer.

+1 vote     media: Eurogamer 2010
Praz
Praz Sep 23 2010, 12:38am replied:

No artwork. This is 100% in-engine and 100% real time.

;)

+1 vote     media: Eurogamer 2010
Praz
Praz Sep 22 2010, 3:27pm replied:

Spiral Game Studios is compromised of 20 game developers.

+1 vote     media: Eurogamer 2010
Praz
Praz Sep 22 2010, 1:53pm replied:

The water hasn't been touched up yet. That is simply the bare bones materials.

We will be applying both shaders and decals to later versions of the water and environment.

+1 vote     media: Eurogamer 2010
Praz
Praz Sep 22 2010, 9:55am replied:

And what in the world is wrong with that? ;)

+4 votes     game: ORION: Prelude
Praz
Praz Sep 22 2010, 12:30am replied:

We ceased development on the Source Multiplayer Beta on July 1st.

-1 votes     mod: Orion: Source
Praz
Praz Sep 15 2010, 7:49pm replied:

The game will be commercial.

Pricing hasn't been announced yet.

+1 vote     game: ORION: Prelude
Praz
Praz Sep 14 2010, 9:00am replied:

Thanks man ;)

0 votes     mod: Orion: Source
Praz
Praz Sep 13 2010, 9:33pm replied:

You will be seeing a few things being re-designed over the next couple of months. Get ready ;)

+1 vote     mod: Orion: Source
Praz
Praz Sep 13 2010, 4:24pm replied:

Sure! We just recently launched the page at IndieDB:

Indiedb.com

Check it out. It supersedes ORION: Source Multiplayer Beta in every way.

-Prelude will have 30 weapons, items and grenades (compared to 11 in the Source Beta). This INCLUDES alien weapons and technology for the first time!

-Prelude will have dinosaurs!

-Prelude will have vehicle combat.

-Prelude will have 2 game modes (instead of one in the Source Beta). We are bringing back Lockdown CTF from the Source Beta (as well as fleshing it out and improving it) and one of our biggest game modes called 'VITAL'.

-It will be fully realized on brand new technology.

Hope you like it!

0 votes     mod: Orion: Source
Praz
Praz Sep 13 2010, 3:57pm replied:

Hey - thanks for the kind words.

If you had those problems when joining a game server - it could be that game server hasn't been restarted in a while - meaning there is a bunch of cache which will cause that "lag" or "choppiness".

Try creating your own local server and see if the problem is still there. If it isn't - then it was a problem with that game server you joined.

Keep in mind - we announced a cease-development on the ORION: Source Multiplayer Beta on July 1st. There were too many problems out of our control that we are putting our full attention into the much more complete product, 'ORION: Prelude'.

Hope that helped!

+2 votes     mod: Orion: Source
Praz
Praz Sep 9 2010, 5:17pm replied:

You will learn that using the jetpack at the wrong time (near certain dinosaurs) can mean life or death.

We will be touching on this in the future.

+1 vote     media: ORION: Prelude / Pre-Alpha Tech Demo
Praz
Praz Sep 8 2010, 12:10pm says:

"Here is a neat little video showing the craziness that is the PAX gaming floor. Recorded on my iPhone. Sorry about the video quality / blurryness towards the end - my hard drive became full and it started affecting the video.

Great for fans and gamers who weren't able to attend!

Enjoy it for what it is!"

+1 vote     media: SGS @ PAX Seattle 2010 - First Person Tour (FPT)
Praz
Praz Sep 8 2010, 11:06am says:

Yeah - I am actually having a VERY hard time uploading to ModDB as well (IndieDB has been fine).

It literally took me 20 attempts to upload this video until it worked. Still trying to upload a 2nd video (First Person tour of PAX - at least part of it!).

+1 vote     media: ORION: Prelude / Pre-Alpha Tech Demo
Praz
Praz Sep 8 2010, 1:29am replied:

Unreal Engine 3 tech.

The only reason it was posted on the Source Multiplayer Beta video page is because we are in the middle of the transition from ORION: Source Multiplayer Beta to ORION: Prelude. Once we make the full switch we will have this page link directly to the ORION: Prelude fan page (http://www.indiedb.com/games/orion-prelude)

+1 vote     media: ORION: Prelude / Pre-Alpha Tech Demo
Praz
Praz Sep 8 2010, 12:29am says:

PAX update is coming tomorrow.


Stay tuned.

+1 vote     game: ORION: Prelude
Praz
Praz Sep 7 2010, 11:42pm says:

PAX update is coming tomorrow.




Stay tuned.

+2 votes     mod: Orion: Source
Praz
Praz Sep 7 2010, 11:40pm says:

"This is a very rough / early glimpse to the technology behind ORION: Prelude. While the full trailer won't be coming out until early 2011, this should be able to help satisfy some of that ORION hunger in your bellies."

+1 vote     media: ORION: Prelude / Pre-Alpha Tech Demo
Praz
Praz Sep 7 2010, 12:28pm says:

"This is a very rough / early glimpse to the technology behind ORION: Prelude. While the full trailer won't be coming out until early 2011, this should be able to help satisfy some of that ORION hunger in your bellies."

+1 vote     media: ORION: Prelude / Pre-Alpha Tech Demo
Praz
Praz Sep 6 2010, 7:09pm says:

Armor is being re-designed. Once and for all. Expect quite a change.

+1 vote     media: ORION: Prelude - New Carrier Assault
Praz
Praz Sep 6 2010, 7:09pm replied:

We most certainly were there ;)

We were just extremely private. Mobile, no booth. We did have a tech demo on us and ran into quite a few people - wish we could have met.

We will be at EuroGamer in London later this month / early next month.

We will be writing up a PAX Post-Mortem news update in the next couple of days after I take some time to strengthen up my knees again!

0 votes     game: ORION: Prelude
Praz
Praz Sep 6 2010, 7:07pm replied:

There are modders who do it as a hobby or for the pure love of making games.

There are modders that do it to work there way into the business.

We were both. It was a lot of hard work and we are still not done. However, ORION: Prelude will be coming out much quicker than the previous versions of the game - that much is certain.

+2 votes     mod: Orion: Source
Praz
Praz Aug 29 2010, 9:54am replied:

The 'ORION: Source Multiplayer Beta' will ALWAYS work on the Source engine / Source SDK.

We just do not have the time, management or resources to continue development on it along with ORION: Prelude.

We have about 10 game servers still up for ORION: Source Multiplayer Beta - but those will go down in the near future I am sure as I have left it up to IGN to decide their fate.

+2 votes     mod: Orion: Source
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