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Blog RSS Feed Report abuse Latest Blog: R.E.A.R.M. Development Group

1 comment by Pouk on Jun 21st, 2010

I've started a new group for R.E.A.R.M. Development: Moddb.com
It's also for alpha testers, so if you want to become one, send me a PM.

The version 0.0.3c will be released soon. Yes, it has been delayed because of many things -school exams, new Kadeshi race from Mololu I had to modify, my last crazy idea to implement the High Command, but once I'll polish everything, I'll finally upload it.

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Post comment Comments  (20 - 30 of 34)
Danarogon
Danarogon Nov 5 2010, 5:30pm says:

Pouk could you please PLEASE MAKE A YOUTUBE TUTORIAL TO TEACH HOW TO MAKE A HMW2 MOD XD because i can't find eny thing to teachhow to do it, I already have photoshop and 3d modeler called cinema 4D please make a tutorial please.

or please help me whit R.E.A.R.M because it does not work in my pc.

+2 votes     reply to comment
Stratus1
Stratus1 Aug 25 2010, 9:58pm says:

ok i have changed just about everything that i wanted to
but if you are releasing you mod soon i will wont go any further
ill wait for your new version to come out and edit that (if it still needs editing)

i was able to change all of the names i wanted EXCEPT for the double and triple turrets but only in the construction menu. the floating names were changed. i used the search on notepad and it couldn't find any "doubles" or "triples" in any of the file. weird eh?

my last question is about how to remove units
is there a way to just remove a single file so that the ships can easily be removed or added back in without having to muck with the notepad stuff

your help has been instrumental
thank you

+2 votes     reply to comment
tadamir
tadamir Jul 25 2010, 2:21am says:

Hi Pouk,
I found a comment you left on my Profile and commented back there, didn't want you to think I was ignoring it.

+2 votes     reply to comment
AreusAstarte
AreusAstarte May 28 2010, 12:07pm says:

Hi.
I actually have two Questions:
1. a similar question like "MassDownloader" but a little more specific ^^
I'm 16 years old and using Cinema 4D for almost 3 years now. I've done some modeling with Box-modeling and poly2poly Modeling and made progress (but it's just a hobby)
Well my question is now what programs do you use? I've never even remotely done something like modding so I have no clue how xD

2. Unfortunately your mod is only available for PCs. I've searched for something to install the mods on a mac and came across this:
"If desired, back up the Homeworld 2 data folder

Put the .big file in the data folder

Open Terminal

In finder, go to the Homeworld2 application, right click and select 'open package contents'.

In the package, go to Contents>MacOS

Drag the 'Homeworld 2" file you see there (a unix executable file) to the terminal. The terminal should show something like:
/Applications/Homeworld\ 2/Homeworld\ 2.app/Contents/MacOS/Homeworld\ 2

Add " -mod modname.big" to the end of the line, so it looks soemthing like this:
/Applications/Homeworld\ 2/Homeworld\ 2.app/Contents/MacOS/Homeworld\ 2 -mod Flagships.big

Hit return, the program launches with the mod."
(I can't include the link because my account is too new -.-)

It does launch the game with the mod (I see the customised menu-screen) but when I wanna launch a game it crashes. (I'm using Snow Leopard, so 64bit)
Is that a PC error too or just because something went wrong when adding the mod on the mac?

thx in advance

+2 votes     reply to comment
Pouk
Pouk Jun 6 2010, 12:51pm replied:

Hi. First of all, sorry for such late answer, but I don't check my profile page that much.

1) I use 3DsMax, but if we are talking about Homeworld modding, it really doesn't matter. All you need is the export to .obj files.

2) Macs. Well, I know nothing about them to be honest, I don't know how things works there. Before I've got Kadeshi, one of the three main goals for 0.0.3c was to make REARM fully Mac compatible. But right now I don't have time for this, I have to prepare Kadeshi first.
But crashes on Macs are caused by new gamerules. So there's another Game Type option called "Mac Compatibility Mode", just switch Deathmatch to this and you'll be able to play it.

+2 votes     reply to comment
Hell_Diguner
Hell_Diguner Jun 9 2010, 2:44am replied:

Most tools needed for modding Homeworld 2 can be downloaded on the Relic Forums. Forums.relicnews.com and Forums.relicnews.com for instance. In general, for HW2 modding, you probably want to ask questions on the Relic forums instead of ModDb. In addition to the tools that are free to download, you will want a 3D modelling program for making or editing ships physical polygons, and a graphical manipulation program for making or editing textures. There are several plugins that can also be found on the Relic forums for commonly used HW2 modding tools like Maya and Photoshop.

The Relic forums is also the place to go for questions regarding mac compatibility for vanilla HW2. It will be up to modders to make their mods mac compatible as well though. Some have, but many haven't unfortunently.

+2 votes     reply to comment
FantasyFlow
FantasyFlow May 25 2010, 4:09am says:

There are still people who have been devoting so much :D
Your pictures make me want to play Homeworld 2 again :D

+2 votes     reply to comment
AngleMoon76
AngleMoon76 Feb 27 2010, 7:50pm says:

Erm
What that other kid said.
Can you take a look at my pics of the ship Im modelling?
Id really appreciate the help. :)

+2 votes     reply to comment
MassDownloader
MassDownloader Feb 2 2010, 9:04am replied:

im trying autodesk 3ds max design 2010 32-bit now is that a good starter? at the site i got it from they say it is mostly used for games^^

+2 votes     reply to comment
Pouk
Pouk Feb 3 2010, 9:22am replied:

Yes it is a good starter.

+2 votes     reply to comment
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