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Pouk
Pouk Apr 6 2015, 5:24pm replied:

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Pouk Apr 6 2015, 4:54pm replied:

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Pouk Apr 6 2015, 3:53pm says:

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Pouk
Pouk Apr 6 2015, 10:13am replied:

According to a fresh statement from Botman, localization will work in the next game patch.

+1 vote   mod: R.E.A.R.M. - The Unofficial Classic HW 2 Expansion
Pouk
Pouk Apr 6 2015, 7:50am says:

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Pouk Apr 5 2015, 7:56pm says:

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Pouk
Pouk Apr 5 2015, 7:30pm replied:

Hello! Well it's not as easy, let me start:
Firstly the old R.E.A.R.M. is already uploaded in its entirety, it's just visible only to steam friends.
Secondly, the game crashes. From, some reason. I asked a modder from MIX mod what he makes of it and it might be something to do with ATI cards. I don't even remember. I do remember the crash doesn't really attempt to make sense.
And lastly the localization. A fun thing I'm not going to do ever again. Well you may say, what do I care about other languages and you might be right, you wouldn't. But English, well, English is one of the languages and neither of them works. See, the last time I checked the Workshop tool (which packs the mod lose files into one .big and uploads it to steam) doesn't include the locale files in it. Or maybe it does now, but the locale folder inside the .big file used to be a problem. You had to distribute the languages alongside outside the .big file in order for it to work. Which you can't do now. Botman, the HWRM dev said he'll look into it.

So basically, we have a mod that on workshop crashes from a mysterious reason and that has half of the text in a form of $1256 symbols. And that's something you can't do anything about yet. Well... you can rewrite every single number link with the entry from the locale file, but I'm not a big fan of a long term self inflicted misery. (there's a lot of them).

+1 vote   mod: R.E.A.R.M. - The Unofficial Classic HW 2 Expansion
Pouk
Pouk Apr 5 2015, 7:13pm replied:

Ehm, too much of foreign text for a three words question you think? :)

+1 vote   media: Texture Remaster
Pouk
Pouk Apr 5 2015, 7:11pm says:

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Pouk Apr 5 2015, 4:52pm replied:

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Pouk
Pouk Apr 5 2015, 9:06am says:

You can watch the progress in this WIP thread: Forums.gearboxsoftware.com

+1 vote   media: Texture Remaster
Pouk
Pouk Apr 5 2015, 8:57am replied:

Tak v podstatě se jedná o tahání textur z remasterovaných lodí zpátky stejným způsobem, jako jsem je poskládal původně na Missile Battlecruiseru (tahle loď: Moddb.com ). A to neni ani otázka toho, jestli umíš texturovat od nuly nebo slepuješ z detailů vydaných lodí, protože pokud chceš zachovat feel Homeworldu, musíš použít aspoň nějaký základ ať to vypadá přibližně stejně a ne jako něco úplně z jiného vesmíru.
Jinými slovy, je to pár stovek vrstev ve Photoshopu poslepovaných z Homeworld Remastered textur.
Moje práce? Posuď sám. Základ je Homeworld, ale dělám na tom už týden. (na celé lodi, ne tomhle kousku :) )

+1 vote   media: Texture Remaster
Pouk
Pouk Apr 5 2015, 8:49am says:

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Pouk
Pouk Apr 5 2015, 4:44am replied:

Yeah.

+1 vote   media: Texture Remaster
Pouk
Pouk Apr 4 2015, 5:28pm replied:

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Pouk Apr 4 2015, 3:14pm says:

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Pouk Apr 4 2015, 1:28pm says:

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Pouk
Pouk Apr 4 2015, 8:51am says:

Nice!

+1 vote   media: Helghast Cruiser
Pouk
Pouk Apr 4 2015, 8:49am says:

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Pouk Apr 4 2015, 5:40am replied:

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Pouk Apr 3 2015, 3:03pm says:

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Pouk Apr 2 2015, 2:09pm replied:

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Pouk Apr 2 2015, 12:19pm replied:

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Pouk Apr 1 2015, 5:31am says:

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Pouk Apr 1 2015, 5:13am replied:

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Pouk Apr 1 2015, 5:11am replied:

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Pouk Apr 1 2015, 5:11am replied:

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Pouk Apr 1 2015, 3:33am replied:

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Pouk Mar 31 2015, 7:46pm says:

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Pouk Mar 31 2015, 3:05pm says:

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