This member has provided no bio about themself...

Comment History  (180 - 210 of 3,482)
Pouk
Pouk Jan 3 2013, 2:48pm replied:

This comment has been posted in a private group.

Pouk
Pouk Jan 1 2013, 6:20pm says:

This comment has been posted in a private group.

Pouk
Pouk Jan 1 2013, 1:51am replied:

This comment has been posted in a private group.

Pouk
Pouk Jan 1 2013, 1:36am says:

This comment has been posted in a private group.

Pouk
Pouk Jan 1 2013, 1:25am replied:

This comment has been posted in a private group.

Pouk
Pouk Dec 31 2012, 11:20pm replied:

You can't have one without other. You can't have beutiful clenots of a ships in a gameplay that is painfully empty and you can't fly untextured bricks in an interesting gameplay (...well unless you're Flotilla of course).

The perfect mod is composed of both.
You should focus on both and keep them both to a certain standard. When it comes to graphics, it doesn't have to look stunning (though let's not pretend it doesn't help), it just can't be god awful ugly. For many people (including me) ugly is a deal breaker.
And it goes the other way around. Haegemonia was a space RTS that looked beautiful, but you Homeworld people please promise me you won't play that game, you would be sad.
Just keep some ballance, that's all.

+1 vote   media: Destroyer "at sunrise"
Pouk
Pouk Dec 31 2012, 9:34pm replied:

Hey, glad you like it.

+1 vote   mod: R.E.A.R.M. - The Unofficial Homeworld 2 Expansion
Pouk
Pouk Dec 31 2012, 8:44pm replied:

It's missing the v1.1 patch: Moddb.com

+2 votes   mod: R.E.A.R.M. - The Unofficial Homeworld 2 Expansion
Pouk
Pouk Dec 31 2012, 4:54pm says:

This comment has been posted in a private group.

Pouk
Pouk Dec 31 2012, 4:40pm replied:

This comment has been posted in a private group.

Pouk
Pouk Dec 31 2012, 2:59pm replied:

This is in the release uploaded on Christmas.

+1 vote   mod: R.E.A.R.M. - The Unofficial Homeworld 2 Expansion
Pouk
Pouk Dec 31 2012, 2:35pm replied:

Player vs CPU. What version of the mod you have? 0.0.3c doesn't have that.

+1 vote   mod: R.E.A.R.M. - The Unofficial Homeworld 2 Expansion
Pouk
Pouk Dec 31 2012, 12:30pm replied:

This comment has been posted in a private group.

Pouk
Pouk Dec 31 2012, 11:00am says:

This comment has been posted in a private group.

Pouk
Pouk Dec 31 2012, 10:16am replied:

You switch on the Progenitor technology in the skirmish options. It just let's you build the Dreadnaught and the Sajuuk (hmm, except I don't think it does let you build the Sajuuk, it's clasified as a Flagship and so you can have it only if you don't have your Mothership. But it's buildable only from flagships I think and so you can't do it. Anyway that will be fixed). The point is mostly that when it's done you'll be able to do that properly, now you can only build Dreadnaught.

+1 vote   mod: R.E.A.R.M. - The Unofficial Homeworld 2 Expansion
Pouk
Pouk Dec 30 2012, 9:56pm replied:

He said he would want to: Forums.relicnews.com

+1 vote   media: Destroyer "at sunrise"
Pouk
Pouk Dec 30 2012, 1:10pm replied:

Sorry about that, there was a lot going on and I didn't test it in game yet. I'll do it today.

+1 vote   mod: R.E.A.R.M. - The Unofficial Homeworld 2 Expansion
Pouk
Pouk Dec 29 2012, 11:48pm replied:

Right, I'm not sure if you fully realize what you're asking for.
For one thing I'm mostly a single modder. I had enormous help in a form of donated models that are now used as ally races, I can't ever deny that, but in general you need to see me as a single modder.
So if you would want any other race it would mean that I either have to:
- stop focusing on Vaygr and Hiigarans. Instead of two main rich and well equipped races that would basically stop, you'll get another race. A one with just a handful of units at first.
- lower my standars. To make everything so it just sort of works in order to make it even possible. Problem is I'm not willing to do that, that's a bit against my nature and it would basically torture me inside every time I would look at such a unit.
- put them in as ally races. Kind of a light version of the first option. Less focus on main races, a detour somewhere else. Yeah it's sort of possible, but this tactics gave you a year of me having too much started and nothing finished. It's harder to manage and keep being motivated.

But to comment on races:
-Progenitor, T-Mat. Aah, too strong. It's no fun if you're playing god.
-Progenitor technology itself, not them as a race. Well that's already in. It doesn't seem to work properly yet, but you can activate an option to build those ships as your ally race.
-Kushan. How. Kushans are now Hiigarans.
-Bentusi. Didn't they claim they are a peaceful race that doesn't touch weapons? (...and then slaughter half of your fleet in Catclysm. Yeah there's a plothole here, but what would that race be composed of anyway?)
-Tobari. Might be a nice ally race. Most likely won't be, I'm just saying I don't see any problem with them.
-Taiidan. I love Taiidan. They deserve to be a full blown modernized race and they need a full attention of my clone that would be taking care of them. But seriously, find a way to clone me or at least make it a payed full-time job and you'll get Taiidans, that's a done deal.

+3 votes   mod: R.E.A.R.M. - The Unofficial Homeworld 2 Expansion
Pouk
Pouk Dec 29 2012, 11:17pm replied:

There's that Christmas release (I guess we can call it 0.0.3d now). It's not very official, so you won't find it in the download section, but there's a direct link in the picture galery: Moddb.com

+1 vote   download: R.E.A.R.M. 0.0.3c - Installer version
Pouk
Pouk Dec 29 2012, 11:11pm says:

And it's from a multiplayer game, so for me it's kind of double cool.

+1 vote   media: Taiidan Interceptors
Pouk
Pouk Dec 29 2012, 11:03pm says:

Guys, we need to fix de-sync.

+1 vote   media: R.E.A.R.M. on Tunngle
Pouk
Pouk Dec 29 2012, 8:00pm replied:

I'm a zombie rising from the grave.

+1 vote   media: WIP Christmas preview version for download
Pouk
Pouk Dec 29 2012, 6:26pm replied:

Homeworld 2 doesn't support a lot of mods until patched to Homeworld 2 v1.1.

+1 vote   mod: R.E.A.R.M. - The Unofficial Homeworld 2 Expansion
Pouk
Pouk Dec 29 2012, 6:23pm replied:

Missing 1.1 patch: Moddb.com

+1 vote   mod: R.E.A.R.M. - The Unofficial Homeworld 2 Expansion
Pouk
Pouk Dec 29 2012, 4:28pm replied:

This comment has been posted in a private group.

Pouk
Pouk Dec 29 2012, 4:11pm replied:

You know I've decided I'll have one new year's resolution and that would be to finally play this thing in multiplayer. And so this is the first step.

+1 vote   media: R.E.A.R.M. on Tunngle
Pouk
Pouk Dec 29 2012, 2:48pm replied:

Hmm I never quite ensure I'm not doing that. My worst case are the Artillery Frigates.
The engine is big and wide, it might be alright, but you're right I should keep those things in mind.

+1 vote   media: WIP Christmas preview version for download
Pouk
Pouk Dec 29 2012, 2:16pm replied:

This comment has been posted in a private group.

Pouk
Pouk Dec 29 2012, 1:21pm replied:

This comment has been posted in a private group.

Pouk
Pouk Dec 29 2012, 9:25am replied:

This comment has been posted in a private group.

Pouk
Pouk Dec 29 2012, 8:00am replied:

Well Homeworld 2 is an iconic game that holds the post of 'the' space RTS even up to this day. It works and controlls fluidly, it's fairly ballanced (you need small units as well as the large ones even in late game) and it still looks surprisingly good. The only problem is a bit weaker singleplayer story.
If you are into these kind of things, consider the possibility that you may be actually missing out. Don't let the release date to put you off, no other game exceeded it yet.

+1 vote   mod: R.E.A.R.M. - The Unofficial Homeworld 2 Expansion
Pouk
Pouk Jan 9 2012, 6:05am replied:

This comment has been posted in a private group.

Pouk
Pouk Jan 8 2012, 9:24pm says:

This comment has been posted in a private group.

Level
Avatar
Avatar
Offline Since
Dec 26, 2014
Country
Czech Republic Czech Republic
Gender
Male
Member Watch
Track this member
Comment Statistics
Posts per day
1.8
Members
14
Games
3
Mods
837
Articles
45
Media
1,507
Downloads
90
Groups
1,115