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Pouk
Pouk Jun 11 2015 replied:

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Pouk
Pouk Jun 9 2015 replied:

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Pouk
Pouk May 31 2015 says:

What happened to the radial HUD, I liked that.

+1 vote   media: Exploding core
Pouk
Pouk May 27 2015 replied:

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Pouk May 26 2015 replied:

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Pouk May 23 2015 replied:

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Pouk May 22 2015 replied:

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Pouk
Pouk May 22 2015 replied:

I'm focusing on HW2 races, Hiigaran and Vaygr equally.

+1 vote   mod: REARM V2
Pouk
Pouk May 22 2015 replied:

Likewise, nice talking to you.

+1 vote   mod: REARM V2
Pouk
Pouk May 21 2015 replied:

I've been beaten by HW1 races quite badly in the Multiplayer. Their Grav Well are simply evil. And just two days ago I fought a Taiidan as a Vaygr. I didn't know what he was up to, as there are no subsystems to reveal that. He built a swarm of strikecraft and Salvage Corvettes, but he kept them all docked. When he thought it's time, he jumped his Flagship to my possition (note to myself: build the inhibitor sooner), undocked everything and sent his Salvettes at my Carrier and a Destroyer. And since the grabbed ships didn't have to travel all the way to his Flagship, the Flagship was already there, the units were captured almost as instantly as the Salvettes latched. And that was it for me.
Just one of the examples where HW1 races can seriously ruin your day.

+1 vote   mod: REARM V2
Pouk
Pouk May 20 2015 replied:

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Pouk
Pouk May 20 2015 replied:

HW1 races are quite different to the HW2 races. You call giving the HW2 races multiple paralel production lines a "fix", someone else might call it OP or messing with the core concept of the HW2 game.
Maybe there might appear some carriers that can do it (I don't know yet if it's even doable), but I have no interest in increasing the HW2 race's fleet wide production capabilities by 200%.
The rapid viral growth of Homeworld fleet is something that I actually quite dislike. You want to be able to weaken your opponent, not to find out that 5 mintues after a major battle he's back in full streght.

+1 vote   mod: REARM V2
Pouk
Pouk May 20 2015 replied:

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Pouk May 20 2015 replied:

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Pouk May 20 2015 replied:

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Pouk
Pouk May 19 2015 says:

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Pouk
Pouk May 17 2015 says:

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Pouk May 17 2015 says:

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Pouk May 17 2015 says:

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Pouk May 16 2015 says:

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Pouk
Pouk May 12 2015 replied:

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Pouk
Pouk May 12 2015 says:

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Pouk
Pouk May 12 2015 replied:

If there was a law for that, I would aim to be a criminal.

+1 vote   media: Missile Battlecruiser
Pouk
Pouk May 12 2015 replied:

I'm afraid I cannot. You cannot build from the ships that have a different prefix than your race (like from a vgr_carrier if you're Hiigaran).
The only way around it would be to make everyone the same generic race (say gen_vgr_carrier), but that would require an enormous overhaul. The build menu, the AI... The race specific voices would probably be gone.
And the consequence would be that you would have to choose your race not from the race slot, that would be the "generic race", but in the menu options every time you would start the skirmish. In collum of 8 options like "race of a player on position #". And every time you would play an MP match, you would have to ask the host to change your race for you.

I know it would be cool, I liked that feture back in the C&C Tiberian Sun. But it's simply not worth it, it would do more harm than good, sorry.

+3 votes   mod: REARM V2
Pouk
Pouk May 11 2015 replied:

The irony.

+2 votes   media: Red 1
Pouk
Pouk May 11 2015 replied:

Everyone else, not you, you can already play it.

+1 vote   media: Red 5
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Pouk May 10 2015 replied:

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Pouk May 10 2015 replied:

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Pouk May 9 2015 replied:

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Pouk May 9 2015 replied:

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