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Comment History  (120 - 150 of 3,417)
Pouk
Pouk Dec 31 2012, 9:34pm replied:

Hey, glad you like it.

+1 vote     mod: R.E.A.R.M. - The Unofficial Homeworld 2 Expansion
Pouk
Pouk Dec 31 2012, 8:44pm replied:

It's missing the v1.1 patch: Moddb.com

+2 votes     mod: R.E.A.R.M. - The Unofficial Homeworld 2 Expansion
Pouk
Pouk Dec 31 2012, 4:54pm says:

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Pouk
Pouk Dec 31 2012, 4:40pm replied:

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Pouk
Pouk Dec 31 2012, 2:59pm replied:

This is in the release uploaded on Christmas.

+1 vote     mod: R.E.A.R.M. - The Unofficial Homeworld 2 Expansion
Pouk
Pouk Dec 31 2012, 2:35pm replied:

Player vs CPU. What version of the mod you have? 0.0.3c doesn't have that.

+1 vote     mod: R.E.A.R.M. - The Unofficial Homeworld 2 Expansion
Pouk
Pouk Dec 31 2012, 12:30pm replied:

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Pouk
Pouk Dec 31 2012, 11:00am says:

This comment has been posted in a private group.

Pouk
Pouk Dec 31 2012, 10:16am replied:

You switch on the Progenitor technology in the skirmish options. It just let's you build the Dreadnaught and the Sajuuk (hmm, except I don't think it does let you build the Sajuuk, it's clasified as a Flagship and so you can have it only if you don't have your Mothership. But it's buildable only from flagships I think and so you can't do it. Anyway that will be fixed). The point is mostly that when it's done you'll be able to do that properly, now you can only build Dreadnaught.

+1 vote     mod: R.E.A.R.M. - The Unofficial Homeworld 2 Expansion
Pouk
Pouk Dec 30 2012, 9:56pm replied:

He said he would want to: Forums.relicnews.com

+1 vote     media: Destroyer "at sunrise"
Pouk
Pouk Dec 30 2012, 1:10pm replied:

Sorry about that, there was a lot going on and I didn't test it in game yet. I'll do it today.

+1 vote     mod: R.E.A.R.M. - The Unofficial Homeworld 2 Expansion
Pouk
Pouk Dec 29 2012, 11:48pm replied:

Right, I'm not sure if you fully realize what you're asking for.
For one thing I'm mostly a single modder. I had enormous help in a form of donated models that are now used as ally races, I can't ever deny that, but in general you need to see me as a single modder.
So if you would want any other race it would mean that I either have to:
- stop focusing on Vaygr and Hiigarans. Instead of two main rich and well equipped races that would basically stop, you'll get another race. A one with just a handful of units at first.
- lower my standars. To make everything so it just sort of works in order to make it even possible. Problem is I'm not willing to do that, that's a bit against my nature and it would basically torture me inside every time I would look at such a unit.
- put them in as ally races. Kind of a light version of the first option. Less focus on main races, a detour somewhere else. Yeah it's sort of possible, but this tactics gave you a year of me having too much started and nothing finished. It's harder to manage and keep being motivated.

But to comment on races:
-Progenitor, T-Mat. Aah, too strong. It's no fun if you're playing god.
-Progenitor technology itself, not them as a race. Well that's already in. It doesn't seem to work properly yet, but you can activate an option to build those ships as your ally race.
-Kushan. How. Kushans are now Hiigarans.
-Bentusi. Didn't they claim they are a peaceful race that doesn't touch weapons? (...and then slaughter half of your fleet in Catclysm. Yeah there's a plothole here, but what would that race be composed of anyway?)
-Tobari. Might be a nice ally race. Most likely won't be, I'm just saying I don't see any problem with them.
-Taiidan. I love Taiidan. They deserve to be a full blown modernized race and they need a full attention of my clone that would be taking care of them. But seriously, find a way to clone me or at least make it a payed full-time job and you'll get Taiidans, that's a done deal.

+3 votes     mod: R.E.A.R.M. - The Unofficial Homeworld 2 Expansion
Pouk
Pouk Dec 29 2012, 11:17pm replied:

There's that Christmas release (I guess we can call it 0.0.3d now). It's not very official, so you won't find it in the download section, but there's a direct link in the picture galery: Moddb.com

+1 vote     download: R.E.A.R.M. 0.0.3c - Installer version
Pouk
Pouk Dec 29 2012, 11:11pm says:

And it's from a multiplayer game, so for me it's kind of double cool.

+1 vote     media: Taiidan Interceptors
Pouk
Pouk Dec 29 2012, 11:03pm says:

Guys, we need to fix de-sync.

+1 vote     media: R.E.A.R.M. on Tunngle
Pouk
Pouk Dec 29 2012, 8:00pm replied:

I'm a zombie rising from the grave.

+1 vote     media: WIP Christmas preview version for download
Pouk
Pouk Dec 29 2012, 6:26pm replied:

Homeworld 2 doesn't support a lot of mods until patched to Homeworld 2 v1.1.

+1 vote     mod: R.E.A.R.M. - The Unofficial Homeworld 2 Expansion
Pouk
Pouk Dec 29 2012, 6:23pm replied:

Missing 1.1 patch: Moddb.com

+1 vote     mod: R.E.A.R.M. - The Unofficial Homeworld 2 Expansion
Pouk
Pouk Dec 29 2012, 4:28pm replied:

This comment has been posted in a private group.

Pouk
Pouk Dec 29 2012, 4:11pm replied:

You know I've decided I'll have one new year's resolution and that would be to finally play this thing in multiplayer. And so this is the first step.

+1 vote     media: R.E.A.R.M. on Tunngle
Pouk
Pouk Dec 29 2012, 2:48pm replied:

Hmm I never quite ensure I'm not doing that. My worst case are the Artillery Frigates.
The engine is big and wide, it might be alright, but you're right I should keep those things in mind.

+1 vote     media: WIP Christmas preview version for download
Pouk
Pouk Dec 29 2012, 2:16pm replied:

This comment has been posted in a private group.

Pouk
Pouk Dec 29 2012, 1:21pm replied:

This comment has been posted in a private group.

Pouk
Pouk Dec 29 2012, 9:25am replied:

This comment has been posted in a private group.

Pouk
Pouk Dec 29 2012, 8:00am replied:

Well Homeworld 2 is an iconic game that holds the post of 'the' space RTS even up to this day. It works and controlls fluidly, it's fairly ballanced (you need small units as well as the large ones even in late game) and it still looks surprisingly good. The only problem is a bit weaker singleplayer story.
If you are into these kind of things, consider the possibility that you may be actually missing out. Don't let the release date to put you off, no other game exceeded it yet.

+1 vote     mod: R.E.A.R.M. - The Unofficial Homeworld 2 Expansion
Pouk
Pouk Dec 29 2012, 7:31am replied:

Yes that seems to be a pretty good description.

+1 vote     mod: R.E.A.R.M. - The Unofficial Homeworld 2 Expansion
Pouk
Pouk Dec 28 2012, 11:44pm replied:

I've put a "christmas preview" up just a few days ago. You'll find the link amongst the pictures, not in the download section (it's intentionally a bit under the radar, because it's a very much WIP version).
The subsystem looks like this now:
Media.moddb.com
Though I'm planning to revisit it once more and fix that sharp transition between blue and yellow that is amateurishly split by the edge.

+1 vote     media: Rearm Super Carrier
Pouk
Pouk Dec 28 2012, 7:22pm says:

Use the updated model of the capital facility from the latest release. It's more detailed.

+2 votes     media: Rearm Super Carrier
Pouk
Pouk Dec 28 2012, 7:20pm replied:

Yes it is faster and the design was meant to reflect that.

+1 vote     media: WIP Christmas preview version for download
Pouk
Pouk Dec 28 2012, 7:17pm replied:

This comment has been posted in a private group.

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