Sorry for my bad English and all the faults that I can do. I'm French...

Comment History  (0 - 30 of 63)
.Eol. Mar 28 2015, 2:01pm replied:

Crée un compte ModDB pour éviter ce genre de problème à l'avenir. Sinon tu es effectivement obligé de réessayer plus tard.

Ah et, sur la page d'un jeu/mod anglophone, essaye de t'exprimer en Anglais ;p

+2 votes   download: Edain 4.0 Demo
.Eol. Mar 25 2015, 2:32pm replied:

Yeah, I know Arma's engine has some limitations (what engine could make that kind of ship move anyway ?) That's why I said that. If the game crashes every time a Dragon moves... well, it may be better to make it static !

But everyone can dream, uh ?

PS : I think it's quite the same issue with the aircraft carrier that can't move, isn't it ?

+2 votes   media: Dragon Warship V2 360deg
.Eol. Mar 25 2015, 7:57am says:

Pretty nice. Hope it'll be able to move !

+2 votes   media: Dragon Warship V2 360deg
.Eol. Mar 18 2015, 8:44am replied:

F*ck it's Malacath...

+1 vote   media: The Forsaken Paradise
.Eol. Mar 17 2015, 1:33pm says:

Mehrunes Dagon, the pioneer ^^

+1 vote   media: The Forsaken Paradise
.Eol. Mar 16 2015, 1:10pm says:

Woaw ! Skyrim in a lagoon.
Hope you'll manage to get some interesting quests, so it'll be perfect.

Anyway, that looks gorgeous.
Tracking from now.

edit : are you using Realvision or Project (or something else) ?

+2 votes   mod: The Forsaken Paradise
.Eol. Mar 16 2015, 1:06pm says:

So much people are dressed with a beige hat and a white-blue-green striped T-shirt ! Seems like fashion didn't change a lot in this future...

Anyway, it sounds like some massive roleplay server to me !

+1 vote   media: UNSC is recruiting!
.Eol. Mar 13 2015, 12:58pm says:

Woaw. That Pic.

Lovin'it ;p

+1 vote   media: M97 Cougar IFV
.Eol. Mar 11 2015, 2:24pm replied:

Oh god, that's f*cking awesome !! ;p
I can imagine walking through an entirely modelised&textured; interior with different bridges, giving orders to the gunners, and launching waves of dropships down to the ground !

... *gaaaah !!*

+2 votes   media: A taste of what's to come- the UNSC Final Dawn
.Eol. Mar 11 2015, 8:16am says:

How big is the thing ? I can't manage to see if it's flying in the first picture, and if so to compare with the airstrip length. Could you please tell me the approximate dimensions (perhaps in km ???)

Anyway it's just an awwwwwwwwesome work !!!

+2 votes   media: A taste of what's to come- the UNSC Final Dawn
.Eol. Mar 6 2015, 12:50pm says:



Keep on, guys ;p

+2 votes   download: The Eridanus Insurrection v0.1 Alpha Release
.Eol. Feb 21 2015, 6:11am replied:

My bad, you're right.
But an enormous explosive gun could have this recoil without being ridiculous ^^

+1 vote   media: The Eridanus Insurrection Video Demonstration
.Eol. Feb 12 2015, 4:29am says:

You left your aircraft facing the wrong way !! I'm not proud of you !! ^^
Awesome work as always, keep it up !

PS: I don't think the gauss cannon's recoil is so ridiculous... Just a bit too much but it could stay big ;p

+1 vote   media: The Eridanus Insurrection Video Demonstration
.Eol. Jan 8 2015, 1:22pm replied:

I believe orks are ancient tortured elves that were corrupted by Melkor and/or Sauron but in this game they turned them (and nobody knows why) into some kind of "cooked" monster ^^ (as they did in the movie for the Uruk-Hai in fact)

+1 vote   media: Мordor barracks
.Eol. Jan 7 2015, 7:39am says:

Once again I like the little texture details ! ;)

+5 votes   media: M41 Rocket Launcher
.Eol. Jan 7 2015, 7:38am says:

Niiice ! I always wondered why there were those weird green mud bath to represent the orks barracks, these you're showing us are way better !

+7 votes   media: Мordor barracks
.Eol. Jan 2 2015, 10:17am says:


Thank you very much, we'll sure be very proud to test it ourselves and to participate to the "finalizing" of this masterpiece !
(can't wait to play !) ;)

+2 votes   article: Edain 4.0: Our Plans For 2015
.Eol. Dec 29 2014, 1:30pm replied:

Agreed, dark and sharp metal should be present, too. But we also want that our modder takes care of the other faction, don't we ? ;)

+2 votes   media: Mordor In-Game
.Eol. Dec 26 2014, 11:16am replied:

Lol yeah actually you need the HD view, but i think it's worth it, uh ?

+3 votes   media: MA5B w/ Electronic Suite Textured
.Eol. Dec 26 2014, 9:20am says:

Loving the "Have a nice day" on the right side ^^

+3 votes   media: MA5B w/ Electronic Suite Textured
.Eol. Dec 23 2014, 1:09pm says:

Hey, i'm downloading right now (was interested for long and now that it's on top 3 i'm feeling I just need it) and I have a question :
Can I continue playing normal games (or even with other modules like ALiVE ) with PUBattleRoyal activated in the extensions settings (since it's a @mod I assume i need to activate it this way).

Thanks for the answer and sorry for my english

+1 vote   mod: PLAYERUNKNOWN's Battle Royale
.Eol. Dec 17 2014, 2:07pm replied:

Does it impact your work ? I though it was only to the players to vote and that the developpers didn't have to care about it. Anyway, you're right to stay focused, i can't wait for a release !
(sorry for my bad english)

+1 vote   mod: The Eridanus Insurrection
.Eol. Dec 17 2014, 6:44am says:

Hey, why don't you add the vote button ? You should be in top100

+1 vote   mod: The Eridanus Insurrection
.Eol. Dec 3 2014, 8:06am says:

Voted ! ;)

+5 votes   media: We need your vote!
.Eol. Nov 24 2014, 12:09pm says:

Looks like an amazing work, I'll be watching this one very carefully !

+1 vote   mod: The Eridanus Insurrection
.Eol. Aug 30 2014, 8:09am says:

Amazing work, this is quite a great mod !

New units work fine with non-steam non-hd AOE & Conquerors (without Forgotten) but new terrain and cliffs can't be installed because there's no "terrain" and "slp" folders in AOEII directory.
Any idea of where it could go ?

+1 vote   mod: Aoe 2 HD New units and terrain re-skin
.Eol. Aug 26 2014, 4:03am replied:

Thank you, it works now. But next you should write which version is needed, in the read-me or other ;)
However, it's a very impressive mod !

+2 votes   mod: Special Extended Edition
.Eol. Aug 25 2014, 11:04am replied:

Ok, ok, I didn't want to create any conflict or troll-like debate. I just though it was cool for this game, because there will be a lot of new players, and even if they are "3-13 yearold douchbags" the game will become even more intense.
(And curiously, I'm 15 and I just find his vid funny.)

-1 votes   mod: Double Action: Boogaloo
.Eol. Aug 25 2014, 7:21am says:

Is there any requirements to play this mod (like a patch) because it actually doesn't work for me. My BFME 2 is still 1.00. Could you indicate what do I need please ? Thanks you !

+1 vote   mod: Special Extended Edition
.Eol. Aug 24 2014, 12:52pm says:

You'll have to thanks Pewdiepie a lot ^^ am immediately downloading this after seeing his video ! Thanks to him this game just looks and is (i hope) awesoooome !

-4 votes   mod: Double Action: Boogaloo
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