Sorry for my bad English and all the faults that I can do.
Crée un compte ModDB pour éviter ce genre de problème à l'avenir. Sinon tu es effectivement obligé de réessayer plus tard.
Ah et, sur la page d'un jeu/mod anglophone, essaye de t'exprimer en Anglais ;p
Yeah, I know Arma's engine has some limitations (what engine could make that kind of ship move anyway ?) That's why I said that. If the game crashes every time a Dragon moves... well, it may be better to make it static !
But everyone can dream, uh ?
PS : I think it's quite the same issue with the aircraft carrier that can't move, isn't it ?
Pretty nice. Hope it'll be able to move !
F*ck it's Malacath...
Mehrunes Dagon, the pioneer ^^
Woaw ! Skyrim in a lagoon.
Hope you'll manage to get some interesting quests, so it'll be perfect.
Anyway, that looks gorgeous.
Tracking from now.
edit : are you using Realvision or Project (or something else) ?
So much people are dressed with a beige hat and a white-blue-green striped T-shirt ! Seems like fashion didn't change a lot in this future...
Anyway, it sounds like some massive roleplay server to me !
Woaw. That Pic.
Oh god, that's f*cking awesome !! ;p
I can imagine walking through an entirely modelised&textured; interior with different bridges, giving orders to the gunners, and launching waves of dropships down to the ground !
... *gaaaah !!*
How big is the thing ? I can't manage to see if it's flying in the first picture, and if so to compare with the airstrip length. Could you please tell me the approximate dimensions (perhaps in km ???)
Anyway it's just an awwwwwwwwesome work !!!
Keep on, guys ;p
My bad, you're right.
But an enormous explosive gun could have this recoil without being ridiculous ^^
You left your aircraft facing the wrong way !! I'm not proud of you !! ^^
Awesome work as always, keep it up !
PS: I don't think the gauss cannon's recoil is so ridiculous... Just a bit too much but it could stay big ;p
I believe orks are ancient tortured elves that were corrupted by Melkor and/or Sauron but in this game they turned them (and nobody knows why) into some kind of "cooked" monster ^^ (as they did in the movie for the Uruk-Hai in fact)
Once again I like the little texture details ! ;)
Niiice ! I always wondered why there were those weird green mud bath to represent the orks barracks, these you're showing us are way better !
Thank you very much, we'll sure be very proud to test it ourselves and to participate to the "finalizing" of this masterpiece !
(can't wait to play !) ;)
Agreed, dark and sharp metal should be present, too. But we also want that our modder takes care of the other faction, don't we ? ;)
Lol yeah actually you need the HD view, but i think it's worth it, uh ?
Loving the "Have a nice day" on the right side ^^
Hey, i'm downloading right now (was interested for long and now that it's on top 3 i'm feeling I just need it) and I have a question :
Can I continue playing normal games (or even with other modules like ALiVE ) with PUBattleRoyal activated in the extensions settings (since it's a @mod I assume i need to activate it this way).
Thanks for the answer and sorry for my english
Does it impact your work ? I though it was only to the players to vote and that the developpers didn't have to care about it. Anyway, you're right to stay focused, i can't wait for a release !
(sorry for my bad english)
Hey, why don't you add the vote button ? You should be in top100
Voted ! ;)
Looks like an amazing work, I'll be watching this one very carefully !
Amazing work, this is quite a great mod !
New units work fine with non-steam non-hd AOE & Conquerors (without Forgotten) but new terrain and cliffs can't be installed because there's no "terrain" and "slp" folders in AOEII directory.
Any idea of where it could go ?
Thank you, it works now. But next you should write which version is needed, in the read-me or other ;)
However, it's a very impressive mod !
Ok, ok, I didn't want to create any conflict or troll-like debate. I just though it was cool for this game, because there will be a lot of new players, and even if they are "3-13 yearold douchbags" the game will become even more intense.
(And curiously, I'm 15 and I just find his vid funny.)
Is there any requirements to play this mod (like a patch) because it actually doesn't work for me. My BFME 2 is still 1.00. Could you indicate what do I need please ? Thanks you !
You'll have to thanks Pewdiepie a lot ^^ am immediately downloading this after seeing his video ! Thanks to him this game just looks and is (i hope) awesoooome !