I'm an enthusiastic environment artist looking to start a career in Finland. Very experienced in Blender and UE4, my main focus is the lightning and ambience, which in my opinion, can make or break a game. Also I'm quite proficient at putting materials together. My first contact with a game engine was when I started making maps for Counter Strike Source back in 2005. This passion of mine to create environments dates back to early UDK days, been making prototypes and small projects ever since, always looking towards a professional career.

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Unreal Engine Devs, Modders and Players

Unreal Engine Devs, Modders and Players

704 members Fans & Clans

Group for all fans, gamers, modders and developers of Unreal Engine 4 and Unreal Engine 5 games.

Indie Gamers

Indie Gamers

1,520 members Hobbies & Interests

For fans of indie games and hardcore indie gamers, no matter whether these indies are commercial or freeware/opensource. This hub used for many indie...

Source Developers

Source Developers

1,111 members Fans & Clans

For people and teams developing mods and games with Valve's Source engine.

Mod DB

Mod DB

4,566 members Official

If it's information about Mod DB and ramblings about mods in general that you are after - then you have come to the right place. Welcome to the official...

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popifresh Creator
popifresh - - 48 comments

Well I have been very busy with college and sh*t, but I plan to convert gg_mountain_V2 to a koth TF2 map and maybe extend it for a cp map.

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AncientT
AncientT - - 425 comments

Your Maps are Nicely done but i noticed some things you might change(Those can be found in your maps picture comment section).

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popifresh Creator
popifresh - - 48 comments

Thanks

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popifresh Creator
popifresh - - 48 comments

Guess what: valve fixed hammer! The beta is already available both here and on gamebanana

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popifresh Creator
popifresh - - 48 comments

Well people, as valve screwed up hammer I can't release the beta of de_island this weekend. Sucks I know. As soon as Hammer is fixed I'll finish the beta and upload it. And before the final release I'll do several versions of the beta (cs, zm, awp, and maybe for hl2 dm).
Thanks for your patience and keep up the feedback coming!

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