My one and only - GF (Dottie)...
Here is the final version of the SORT TRAINING FACILITY map made by Corey for the Ravenshield community.
There are not a few models that are incorporated to the latest version of the Unreal Tournament 2004 mod, Killing Floor (KFMod20 V3.0). Read more below.
Here is the current version of Alex Quick's Unreal Tournament 2004 mod, Killing Floor (which is now owned by Tripwire).
Here it is. The long awaited skin modifications from Akpin.
Work continues as the modder/coder, Akpin, makes more changes to his RVS skin mod.
Just when you think RVS is dead, out comes Akpin's RVS skins mod. Check out this WIP (work-in-progress) from the modder/codder.
Progress is slowly coming along. Here is a video of the weapons in the game.
Welcome one and all to MahloeehDnM Killing Floor mod server. Come in and join the fun.
Well, we are graced by Akpin's talent once more. He has produced a new sets of RETICULES for Ravenshield.
KFZ WIP on the Bostwick map by Snipe34. First of the few being made for the game.
Snipe34 is slowly working on his low poly destructibles like the human skull inspired by Vanico.
Get a load of Akpin's collection of Rainbow Six 3 skin mods, ranging from SWAT outfits to goggles and different gears.
The OOH Expanded maps have been extensively edited. Necessary items have been added to enable intense FPS (first person shooter) gameplay.
Hello there. I am back from hiatus to restore inspiration to those of you who are avid fans of Ravenshield by cataloguing maps, starting from SWAT5 mappack...
The second map of OOH Expanded is almost done. Several items has been added.
Welcome to the OOH Expanded where you can continue your adventure through nightmare land.
Looks like the major mods for Ravenshield will go unfinished. One of Ravenshield modders, Twilight, has relayed the sad news - Project VI on hold.
A friend developer came up with this idea of a new zombie for the mod, namely a spider zombie.
The development is going steadily forward with a rendering of the female character.
The progress may seem slow but it is sure. A couple of item are introduced to the game.
After getting into the game again, an idea came to mind. A new perk. So a new perk is now being worked on in this retail version (1.17).
Started working on a new perk for the mod, and came up with the idea of a ChemBug (sort of an offshoot of a friend's development).
That dreaded day has finally come when we see a Holy Grail site taken away. RVSGaming is no more.
The Killing Floor mod is still alive. And the forum is available to those who want to post anything related to the mod.
Soldier (player) progress is slow but is heading to completion. Snipe34 has enabled the player to move.
Krieg, Frieden und Zombies progress on use of NVidia Physics particle on the meshes.
KFZ developer, Snipe34, has shared some meshes made for transport, namely the Volkswagen and truck.
Snipe34 made more trucks (this one is a fuel truck) for KFZ.
N3Cr0 has released a short clip on the progress on KFZ weapons coding.
Watch cool this video of Krieg, Frieden und Zombies uploaded by N3Cr0.