Freelance Characterartist for national and international games or film productions.

  • View media
  • View media
  • View media
My Blogs

No blogs were found matching the criteria specified. We suggest you try the blog list with no filter applied, to browse all available. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.

Start a group Groups
Germany

Germany

530 members Geographic

Germany, a country in Central Europe. Bordering Denmark, France, Austria, Czech Republic, Poland and many other countries.

Unreal Tournament 3 Mod Developers

Unreal Tournament 3 Mod Developers

224 members Fans & Clans

The Unreal Tournament 3 Developers Group is for teams that have chosen Epic's new Unreal game to base their mod on.

Airborn

Airborn

11 members Developer & Publisher

Airborn is an Action Adventure in a fantastic world on flying islands eons after the world has collapsed from overexploitation.

Post comment Comments
vallejo18
vallejo18

how do i fix the bug "lighting needs to be rebuilt"?

Reply Good karma Bad karma+1 vote
polyphobia Creator
polyphobia

wow never saw this, and didn#t look much here - its not a bug, its a feature ;) you need to bake your lights, as it says :)

Reply Good karma+2 votes
Scott913
Scott913

Just felt like I had to comment here as your work is VERY impressive! That is all :).

Reply Good karma Bad karma+1 vote
NoChance
NoChance

How many people are working on Airborn and are you looking for more?

Reply Good karma Bad karma+2 votes
Celestial_
Celestial_

hey do you use a tablet?

Reply Good karma Bad karma+1 vote
polyphobia Creator
polyphobia

yep i do :)

Reply Good karma+1 vote
doomstagg
doomstagg

I know Kizmet, and dabble in a bit of unreal Script... I could probably help.
www doomstagg com

Reply Good karma Bad karma+1 vote
GoodAndy
GoodAndy

I sure do wish you'd put a tutorial up on how you do the material/shading effects in Airborn. I'm looking for a similar effect for the art in the game I'm working on.

Reply Good karma Bad karma+1 vote
polyphobia Creator
polyphobia

well all i did was reading NPR techpapers, i'm not a shader pro these were my first shaders, so it's all pretty simple stuff, the tf2 shading was the base, i optimized it and removed parts i didn't need and added stuff like the cross hatches, maybe we will remove them as they don't work too good in motion, the outline is already gone, we'll see

Reply Good karma+1 vote
nwknights
nwknights

hey.
sent you a PM through the site regarding "coder needed".

Reply Good karma Bad karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

X