Naab so. Facing faggot with no life. He qwickscaped meh in Col ov Dudes, nuub. Spem hs pr0file. Faggot.

Comment History  (0 - 30 of 116)
Polishboss99
Polishboss99 - - 116 comments @ Sands of Faith

Hi, I'm having problems with launching the mod. After the mod loads and before I go to the menu screen it crashes, saying "M&B Warband has terminated for unknown reasons" or smthin like that.

Good karma+1 vote
Polishboss99
Polishboss99 - - 116 comments @ Between Empires

Plz add princesses and lord wives - it's absolutely impossible to find anyone

Good karma+3 votes
Polishboss99
Polishboss99 - - 116 comments @ Between Empires

Where can I find what different technologies do?

Good karma+1 vote
Polishboss99
Polishboss99 - - 116 comments @ Editor's Reference Manual

Could you post one for units, weps, mags and backpacks?

Good karma+1 vote
Polishboss99
Polishboss99 - - 116 comments @ Ace'd Project 85

it's desant na ZeelandiÄ™ time

Good karma+2 votes
Polishboss99
Polishboss99 - - 116 comments @ Floris Improved

So I guess there isn't a Gameplay version of this mod?

Good karma+1 vote
Polishboss99
Polishboss99 - - 116 comments @ The Red Wars

Hey, can you please add some short-sleeved Swadian/Sargoth uniforms in the 2nd part? Or perhaps as an Red Wars 1 addon? Thanks.

Good karma+2 votes
Polishboss99
Polishboss99 - - 116 comments @ The Red Wars

Hey I've put up a review, but if you don't want to see the whole thing I'd just like to congratulate you on the mod. However, I see that some things could've been better or should be different.
- The Swadian uniforms should have rolled-up sleeves, since it just looks great and would reflect the Wehrmacht photos shown in the menus. I'm not talking about Swazdapo or Offizier uniforms of course.
- The Swadian Sharpshooter class is ****** mate, some tiers have shittier gear than Soldaten and some ******* don't even have skill! I dunno if this was made to balance, but it definitely doesn't make sense RP-wise (plus the Nords have OP snipers anyway, so why shouldn't the Butterherr)
- Scoped rifles are not usable normally by a player, they are buggy af.
- While I understand that the world isn't supposed to be extremely narrow in it's eras, I think that having assault rifles is a bit of a stretch and should be taken out in place of more submachineguns - things that IMO should be a LOT more common on the battlefield, especially in the '20's and '30's.
- I think more soldiers should use bolt-action rifles
- Soldiers shouldn't be given sabres and such since they'll use them instead of using the bayonet. It just looks gay as **** and kinda break the idea of the working class' frontal charges.

More coming if you are interested.

Good karma+5 votes
Polishboss99
Polishboss99 - - 116 comments @ Battlefield Balkan 1991-1995

Plus, the '74 ****** rocks

Good karma+1 vote
Polishboss99
Polishboss99 - - 116 comments @ Battlefield Balkan 1991-1995

So, I've decided to ignore the fact that I'm not playing on a 1.21 and just check the mod out. So, I've turned up Roki Vulovic, picked up an M76 and fought a round in Sarajevo and I have to say - the most is awesome. The maps are great and give a lot of variety when it comes to approaches, the uniforms look fantastic, the vehicles are pretty good and the fighting feels nice. The weapons are overall great, however I do have a couple of complains - the M53 machinegun could be A LOT faster, the M70 could be a little slower. It'd be cool if you could, instead of naming the Serbs jugoslovenska narodna armija, name them as a unit that took part in that battle, for example 5. Kozarska Laka Pjesadijska Brigada. It's great that you included voice acting, but I think it could've been better with some of voice lines, especially when it comes to moans and screams of pain or commands - however, with most of them you did a great job. If you want to hear more critism, or want me to help you with the mod, let me know - I love this mod and would very gladly help to improve it. Zbogom.

Good karma+2 votes
Polishboss99
Polishboss99 - - 116 comments @ Calradia 1050 A.D.: Mercenary Uprising

Thanks for updating my favourite mod

Good karma+2 votes
Polishboss99
Polishboss99 - - 116 comments @ Dickplomacy 4.3.0.7b

hey i've started playing this mod recently but i can't seem to get into any adult content. it's almost like i was playing plain diplomacy. i can't seem to find the "adult content" page either.

Good karma0 votes
Polishboss99
Polishboss99 - - 116 comments @ Brytenwalda

Can we expect any more support for this mod or is it dead?

Good karma+2 votes
Polishboss99
Polishboss99 - - 116 comments @ Calradia 1050 A.D.: Mercenary Uprising

I am using Directx 9 (even though I have 10, but you know - old game). As far as I remember (except for Anno 1254 or something like that, forgot the mod's name) I have had no problems with graphic settings being too high and I don't recall any graphic bugs on vanilla Mont und Bleyd.

Good karma+1 vote
Polishboss99
Polishboss99 - - 116 comments @ Calradia 1050 A.D.: Mercenary Uprising

I've noticed that cavalry is way more powerful in this mod than in Vanilla, and they are obviously harder to get. I mean, the death-rate as a whole is bigger, in Native I lost like 0-4 men on a one, week-long bandit crusade, while in this mod - 3 big battles with enemy forces (as a merc) alongside other lords and half of my retinue is gone.

Good karma+2 votes
Polishboss99
Polishboss99 - - 116 comments @ Calradia 1050 A.D.: Mercenary Uprising

Affiliated, as to have more than 0 Relation points with 'em or be their vassal/merc?

Good karma+1 vote
Polishboss99
Polishboss99 - - 116 comments @ Calradia 1050 A.D.: Mercenary Uprising

When it comes to the mod, I'm playing on the latest, most recently patched version. I did not make any changes to any text files. As I said previously, the map bug is not that annoying and important, but I would've loved to use that Broadsword, and I believe it's the mod's fault, as I was able to use other weapons from the mod (not sure about weapons per-se, but I could use shields that were surely added in this awesome mod). I'll check out that Salt Mine thing, maybe it was just one-time occurance.

Good karma+1 vote
Polishboss99
Polishboss99 - - 116 comments @ Calradia 1050 A.D.: Mercenary Uprising

It's... hard to explain. In the background of a map, there are sorta-like tornadoes or whirlwinds. They look shite, though. It's one of the really cloudy maps, that's all I know. But it's not a big problem, so if you have anything more important to fix, then drop this one at the end of your list. But the Broadswoard IS bugged in my game. I can see the stats of it and it's name, but I cannot use it, I cannot see it's icon, and when I put it into my inventory it bugs every available slot of my equipment so it seems that there's a broadsword on every free slot. And about that Salt Mine - it seems like that location is a "ambush" type of a location. You cannot leave it by clicking TAB, and you probably can't change your inventory in there, but I haven't checked the second one.

Good karma+2 votes
Polishboss99
Polishboss99 - - 116 comments @ Calradia 1050 A.D.: Mercenary Uprising

An awesome mod, Redleg. I really enjoy it. I like that it doesn't change the mechanics and troops and factions of Native TOO much, but it isn't boring and repetitive either. I think you found a perfect balance between a native game and a mod that completely differs from the original game (like, for example, the Star Wars mod).

There are too many good sides to the mod, so I'll only point out the bugs that I found so you can work on them :)
- The "Broadsword" is bugged. I couldn't see the texture of it in the arms merchant's INV and I couldn't buy it.
- You cannot leave the Salt Mine by pressing TAB. You can only leave it by moving to the edge of the map. You cannot use the Backspace map as well
- In one of the cloudy battle set-ups there were some weird texture bugs.

Again, thanks for this mod. 10/10

Good karma+1 vote
Polishboss99
Polishboss99 - - 116 comments @ War of the Samurai

How's the work on your mod? Do you think you'll be able to release anything up to June?

Good karma+2 votes
Polishboss99
Polishboss99 - - 116 comments @ Medieval Conquests

My Mount and Blade launcher crashes when I try to select this mod and run it. Any advices?

Good karma+4 votes
Polishboss99
Polishboss99 - - 116 comments @ Persistent Troop Identities

The source code - do I need the old file of this mod to use PTI source code?

Good karma+1 vote
Polishboss99
Polishboss99 - - 116 comments @ 500 AD - The Dark Ages

Holy ****, that's a lot of space. Are you sure that you can do it? That sounds really ambitious, and I don't want this mod to die, I'm really rootin for it.

Good karma+1 vote
Polishboss99
Polishboss99 - - 116 comments @ 500 AD - The Dark Ages

Any ETA of this mod? And there will be a single-player sandbox, right?

Good karma+1 vote
Polishboss99
Polishboss99 - - 116 comments @ The Deluge

There is a singelplayer mode for this game, right? Like a campaign or something like that?

Good karma+2 votes
Polishboss99
Polishboss99 - - 116 comments @ Arma Magna Re-Armed

How many faction can we except from this mod?

Good karma+1 vote
Polishboss99
Polishboss99 - - 116 comments @ Peleliu Island by Awogadro

It is a good mod. It is challenging, a bit easy at the start, a bit hard at the end, especially if you don't know how to maintain your forces so they won't all get shot. The map is great, custom Marines are pretty good (although I would love to see some Carbines if they are available). There are some WIP problems - first of all, Marines are jumping off these amphibious tanks at the start - it would be better if you'd fix that. And please - fix that bug that turns off possibility to check all the units you can use or check out soldiers in your squad. For now, I give this mod 8/10.

Good karma+1 vote
Polishboss99
Polishboss99 - - 116 comments @ PSZ: Polish Armed Forces

Jonathan, how many people do you have there with you working on this mod? Because this thing is HUGE. I'm really excited about it.

Good karma+1 vote
Polishboss99
Polishboss99 - - 116 comments @ PSZ: Polish Armed Forces

Can we expect a MSBS addition any time soon? I would ******* love to shoot some AAFucks from that.

EDIT: I just found out that MSBS is already there. Whoopsy Daisy. Anyway, thanks for the mod. Do I need any other mod for this one to work?

Good karma+1 vote
Polishboss99
Polishboss99 - - 116 comments @ Implemented FFV for the Willy Jeep

I saw this kind of jeep in a Unsung mod, and I was shocked how cool it it. I hope I will be able to kill a platoon of Germans this way someday :D

Good karma+2 votes