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Comment History  (30 - 60 of 133)
Poiananana
Poiananana Apr 30 2010, 9:24am replied:

He was not speaking in these terms, can you read and understand plain english?

+6 votes   mod: Black Mesa
Poiananana
Poiananana Mar 31 2010, 1:38pm replied:

We were also waiting for new maps shown here a few months ago...

+2 votes   mod: Zombie Panic: Source
Poiananana
Poiananana Mar 31 2010, 1:36pm replied:

> What if they ended the game after lambda core?

I would not be surprised of that...
They already dropped the Hazard Course and the Cooperative Mode...
If the mod still require some time, they will eventually drop Xen too...

:(

-4 votes   mod: Black Mesa
Poiananana
Poiananana Jan 21 2010, 10:32am replied:

When the forum will reach page 666 page, the stars will be right...
Cthulhu will come and we will all be teleported to Xen, suffering eternal pain... No Adrian Shepard will stop him this time!!!

Phtang! Ya ya Cthulhu phtang!

+5 votes   mod: Black Mesa
Poiananana
Poiananana Nov 8 2009, 5:07pm replied:

I also noticed that rock walls are a bit too even...
But probably you're plannig to make it a little more messy and the actual appereance is only a placeholder for future awesomeness...

In case I didn't expressed myself clearly enough, it happens often, I mean that rocks look too flat... just think at HL:2 EP2 antlions tunnels to get an idea of how they should look like (the models, not the the textures, of course)...

Cya, P.

+2 votes   mod: Operation: Black Mesa
Poiananana
Poiananana Nov 8 2009, 11:07am says:

Awesome update guys!
I love the images you have released: great concept arts, nice models (the hairy snarks stands a palm higher than everything, even if an hairy insectoid doesn't make sense, biologically speaking) and *outstanding* levels!
I really like the vibe you can feel from your maps, much more than last release ones!

Just a little complain/suggestion: somewhere in the map you gave an abandoned touch (pavement briks broken or missing, dryed blood and what so ever) likes something went wrong a long time ago... It looks good, but Black Mesa incident after all is happening in that moment, so it's more likely to see more concrete debris, less dust and fresh blood... That's just my two cents...

Other than that, great work guys!
Keep up the good work!

P.

+2 votes   mod: Operation: Black Mesa
Poiananana
Poiananana Oct 17 2009, 8:58am says:

Oh darn!
You guys made me drown in the saliva I drooled around for your media update! Again!
New music track? Awesome!
New character? Great!
New map? Eye catching!
New game mode? Appealing!
I can't see the time to play the new version!
I wish someone will boot up an italian server again...
Really good job, keep it up!

+4 votes   mod: Zombie Panic: Source
Poiananana
Poiananana Oct 4 2009, 1:59pm replied:

Guys, you are always a step further us poor zombies!!!

Thanks for replying!

+3 votes   mod: Zombie Panic: Source
Poiananana
Poiananana Oct 3 2009, 1:09pm says:

Awesome update, guys!

I knew your unnatural silence was meaning that something cool was around the corner!

I'm just a little worried about the Objectives Beacon System...

Take the BioTech map, for example: beacons could spoil everything.

In fact, the time it takes to find the basement key is fundamental if you play as zombie, and it is thrilling if you play as human...

Did you already considered that?
If so, how did you work around it?

Thanks in advance, I'm looking for the new release!!!

+3 votes   mod: Zombie Panic: Source
Poiananana
Poiananana Sep 26 2009, 4:46pm replied:

Thanks for the reply, OkeiDo!
I missed your kind replies...

+1 vote   mod: Zombie Panic: Source
Poiananana
Poiananana Sep 7 2009, 2:27pm says:

Any news about the forthcoming update with Club Zombo release?
How about the release of the other maps you showed in a previous update?
Thanks and keep up the good work!

+2 votes   mod: Zombie Panic: Source
Poiananana
Poiananana Aug 23 2009, 10:25am replied:

yes... i have the same problem too... does the mod finish there or am i missing something?
nevertheless, this mod is cool!
P.

+1 vote   mod: Provenance
Poiananana
Poiananana May 18 2009, 9:23am says:

If I were in you, I would update the news above the comments...

Believe me, it's hard to trust your words it's still alive when the latest update was posted on Jan 29th, 2008.

I suggest to post a little note about what happened and what are you doing on this project, just repeat clearly what you cryptically said a few post below AND to publish something new as soon as you can, or people won't believe you...

You know, it's going to be like the tale of the guy asking for help with the wolf: when the wolf actually came, nobody cared about him...

Just my two cents,
Ste

+1 vote   mod: Guard Duty
Poiananana
Poiananana May 5 2009, 9:12am says:

Won't Get Fooled Again - The Who

Stop tracking this mod...

+3 votes   mod: CURSE
Poiananana
Poiananana Apr 28 2009, 8:07am replied:

Look at the date... the messages you're talking about have been posted on August 2008... I think the project died again in the meanwhile...
What a pity, it was the one among HL1 remakes I believed to release for first...
S.

+1 vote   mod: Uplink Source
Poiananana
Poiananana Apr 15 2009, 9:38am says:

You devs are right!

They ****** me off... me, a simple user/reader...

I can only imagine how disappointing and offending could be for you...

If only those morons would spend their time learning to mod instead of whining!

They could at least keep the conversation civil...

Good work,
P.

+2 votes   mod: Operation: Black Mesa
Poiananana
Poiananana Apr 15 2009, 9:34am replied:

By the way, I made a fast search for Guard Duty on Google but I didn't find anything usefull... any hints?
Thanks in advance,
P.

+1 vote   mod: Guard Duty
Poiananana
Poiananana Apr 15 2009, 7:05am replied:

Thanks for the honest and wise reply!

I'll bug you down again after the L4D SDK release! ;-P

Thumbs up,
P.

+3 votes   mod: Zombie Panic: Source
Poiananana
Poiananana Apr 15 2009, 7:00am replied:

Unfortunately I don't have much spare time...
This is why I usually check out only ModDB's site!

Anyway I love your work, guys (well, you can read it as "I'm envious of your skills"), and I really wish you good luck!

Assest what's still uncertain and keep us informed!
P.

+1 vote   mod: Guard Duty
Poiananana
Poiananana Apr 14 2009, 7:57am says:

Today I really want to be bashed, this is why I'm asking if you plan to switch to L4D graphic engine (soon)...

I know L4D SDK is not yet released, I know it handles players differently, but it makes the maps to look so damn good!

I'm just curious to know if you already considered this possibility, if you already judged how much hard the switch would be, technical motivations, etc.

Thanks in advance, and please don't bash me too hard!!! ^_^

P.

+3 votes   mod: Zombie Panic: Source
Poiananana
Poiananana Apr 14 2009, 7:51am replied:

Hey there!

I'm with you, honestly, but let me be nasty for a while...

Are things really moving forward? You're repeating to stay tuned since to many month! Any patience has its limit!

Hope you'll prove I'm badly wrong soon! ;-)

Keep up the good work,
P.

+1 vote   mod: Guard Duty
Poiananana
Poiananana Apr 3 2009, 8:27am says:

Is this mod really close to release?

Or has the release date being set only to win the Best Upcoming Mod Award?

Hope to be wrong, or it would be very offensive toward the fan base...

P.

+2 votes   mod: CURSE
Poiananana
Poiananana Mar 30 2009, 3:59am replied:

Thanks 4 the infos! I really appreciate!

And good luck! ^_^

P.

+2 votes   mod: Guard Duty
Poiananana
Poiananana Mar 29 2009, 6:32am says:

Any news from Guard Duty guys?

+2 votes   mod: Guard Duty
Poiananana
Poiananana Mar 14 2009, 12:04pm replied:

To be honest, I don't think it's my case... I'm not so good, but thanks for taking this case into account...
I tried several servers... I don't remember their names, but I'm sure they were different each time I tried...
The error message I get talks about a ping too high for the server...
Thanks for replying anyway,
P.

+1 vote   mod: Fistful of Frags
Poiananana
Poiananana Mar 13 2009, 4:25pm says:

Is it me or there is something wrong?

I repeatedly get kicked by server because I ping to high, but I usually ping around 50...

P.

+1 vote   mod: Fistful of Frags
Poiananana
Poiananana Mar 12 2009, 10:09am replied:

I am one of those who likes the new model, but I agree with both of you...

It sounds even more reasonable to me if the devs stick now with the development of the whole game and then fork for the model...

You can't question on which model is better if the devs don't realize the game for first!

Just my two cents...
P.

+2 votes   mod: Operation: Black Mesa
Poiananana
Poiananana Mar 4 2009, 9:04am replied:

Keep your finger crossed... I'm waiting for that announcement every single day!!! ;)

+3 votes   mod: Zombie Panic: Source
Poiananana
Poiananana Mar 4 2009, 9:01am replied:

Black Mesa will actually feature female scientist models...

Cheerio,
P.

PS: Check out media releases for a confirmation!

+2 votes   mod: Black Mesa
Poiananana
Poiananana Mar 3 2009, 6:29am replied:

We say "thanks" to you for the game...
P.

+3 votes   mod: Zombie Panic: Source
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