I am a Canadian from Niagara, Ontario. I enjoy mapping, texture development, writing, and sound production. I have worked with Source, CryEngine, and the Unreal Engine. I have a Masters in Political Theory and a Bachelor of Arts for Applied Linguistics. That is all.

Posted | Game Title | Author
Death of a dream?
Half-Life 2

Death of a dream?

Jun 13, 2011 Metal Gear Solid: Source 10 comments

I'm sorry to say this guys, but at this point in time, progress has ground to a halt.

Hosting Issue
Half-Life 2

Hosting Issue

Mar 14, 2011 Metal Gear Solid: Source 3 comments

Dear Followers, Currently our hosting for MetalGearSource (dot) net is down. The forum is periodically updated so no information is lost, but I am unable...

Mod Progress
Half-Life 2

Mod Progress

Jan 11, 2011 Metal Gear Solid: Source 7 comments

On 9 Jan 2010, my hard drive disk failed. I have since recovered <i>some</i> texture and map files, but not all. Out of 195 textures, only 21 managed...

Some MGS Madness
Half-Life 2

Some MGS Madness

Nov 16, 2010 Metal Gear Solid: Source 3 comments

Here is a little tidbit - a map I completed on the sidelines of this project. It is from Snake Eater, and exists as a team deathmatch map with one or...

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