I'm a 20-year old 2D/3D artist currently studying Game Design at Adulta Oy, Helsinki. Some day, when I grow up, I want to be a real concept artist or character modeler. I've got over 5 years of experience in 3dsMax and Photoshop and concentrate largely on low-poly game models and weapon/character conceptualization. I can also use Maya, zBrush and Mudbox if needed be and I'm currently working on some concept art.
Never done one of these before, now that I think of it. But anyway, it's been really quite busy and stressful for me as of late, I've got under 2 months to make a video to add to my portfolio so I can graduate from the Game Design class. No idea why, but a video with 3D comp is needed.
And alongside that, I'm working as intern in Sauma Technologies (devs of Hours of War), in one mod (Galaopticon) and on our Unity3D graduation game (and probably even past graduation ;)) the pirate plundering game with the working name of simply "Team Pirates". It's quite fun actually and we might be putting it here on show, who knows. :)
So that's what's happening now. Wish me luck, PLing out.
(as if anyone reads this anyway)