This member has provided no bio about themself...
Hello, there! I am a big fan of your work but I'm not a SWJK2 player! On the other hand, I play and mod Soldier of Fortune 2, which uses the same engine. I was wondering if you could please give me some advice on how you achieved such graphics in this engine!
Thank you very much!
I think the model wasn't made by DICE. I think it was made by Danger Close. Some of P4F's weapons (a lot, actually) are from MOH (2010), which was made mostly by Danger Close.
.50, but not BMG (12,7x99mm) nor 12,7x108mm. If I remember correctly, it's some special subsonic .50 round or something like that.
Are there any plans to add the SCAR-L, SCAR-H and/or F2000 from BF2SF?
Thanks and keep up the good work!
Oh, I accidentaly posted another comment instead of replying to my old one. Thanks for the information, Bad_santa! I was trying to tell JONES what the problem was.
It ONLY happens with weapons, check M4A1's stock, when it reaches the back of the receiver.
I've had it in 2 different computers and 3 different video cards. The only mod that does NOT have it is PR. It happens in FH2 (some models only), Alpha Project, USI and vanilla BF2 too.
There is a problem from the vanilla BF2 in Alpha Project: when using anti-aliasing, it seems like multiple weapon LODs are showing, some faces are flickering. PR seems to have got it right, I have no idea how they fixed it though, since I'm not a BF2 modder.
Nice! Thanks again! :)
Looking forward to it! ;) Thanks for the quick reply.
By the way, are there any plans of adding a bit of fog to Frostbite? The framerate is quite low on that map.
Awesome mod, man!
Just a little suggestion: adding zipline and grappling hook might be interesting, since the urban maps have a lot of buildings! Especially on that one, that is based on "Strike", from CoD4!
Sorry to ask this here, but do you have any plans on adding the soviets on a future version of FH2?
Very well then... your skinning skills are awesome! :P
WOW! That looks excellent, JONES. You got skills, man! :)
Good question... now that Filefront is broken, I have no idea... it's sad! :(
What!? An update! :O
Is the mod really dead or are these just drama queens?
Amazing! That doesn't even look like the default model, because of such a good skin!
That's really cool! But you should move both thumbs to that tab, because that's the trigger.
looking to the front sight through the scope is non-sense. you should move the gun a bit down and add a red dot in the center, so you actually have an advantage on using the aimpoint.
No, it's not.
ACR = Bushmaster model
Masada = Magpul model
Also, there are other differences between Masada and ACR, such as rails on the foregrip.
MP5-SD5 wouldn't be a better idea either.
I know EoD modelled it too in his MP5 model kit. :P
It really looks fantastic, but the straight fore grip doesn't seem to be right.
Oh, I see.
Thanks for replying! :)
I think it will be nice if you add the MP-443 pistol. Not because of Bad Company 2, I just always found this a cool pistol and it is russian modern equipment, think it'll match the mod. :P
Oh man! How awesome is that news! :D
Do you know that game Soldier of Fortune II? I think it would be really nice if you guys make a bayonet for the AK-74! ;)
I'll sure stab some looters! haha :P