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Oh okay cool. After playing it I'm not surprised why everyone likes it so much! :) Well worth it, best of luck with continued development.
I love seeing a well built interesting game, and then seeing it's made with Ogre, been using it for 2 and a half years and absolutely love it. Definitely picking this up for the weekend :)
Out of curiosity what do you guys use for UI? CEGUI?
This is looking really nice guys! I remember using Game Maker forever ago when it was relatively new and it looks like it's come a long way. The game looks fantastic and the material idea sounds awesome. Best of luck on development.
I think the ammo system is fantastic, you wouldn't want it to drop the type you have selected because what if an ally needs some different type of ammo you have? I think from looking at it for the first time it might seem a bit complicated but in time it will probably just become second nature to drop certain ammo. I think it adds a lot more depth to the game great job guys!
Ah okay, that clarifies things. I think that is great, this way it feels like it compliments Steam much more, can't wait to see how it goes in the future :)
This is fantastic! I really like how it's like a moddb/indiedb condensed with downloading available which makes it much easier to download and maintain games. Looks really slick too guys great job. So this will not be a replacement/competition for steam? From the vibe I get and what is mentioned games like CoD will not be sold through Desura?
Really great guys, nice atmosphere, music was nice, looks like it will be really good. I was going to mention some little things but you said they were placeholders :)
Looks nice, you don't need to have a poly count range to be a good model, it's about the details you can get on the model without drastically increasing poly count. Especially since you guys plan on doing large scenes you may want a lot of low detail models. You should encourage anyone to try modelling you might find someone learning and getting better who really has potential.
I've only pirated a game when I already have owned it but have lost the cds or cd keys.
Check out the wiki it has all the info about the game.
Wow, looks fantastic! Faces/Men of war is such a great game with more people played it.
I've used SDL_Net which is really nice. I don't know if that would even be useful though. I coded up some Huffman Coding trees and just sent packed memory buffers using it for a 2d tanks game that was kind of lame but an exciting project it's always fun to figure stuff out :P
I think it's a good start. I would suggest making a few subtle instances similar to this, where you are not necessarily looking straight at the entities. This would give you that sensation of "What was that? Did I just imagine that?" Anyway, good luck :)
Played quite a bit of Age of Chivalry, really enjoyed it. I will definitely keep an eye on this. Looks very nice. I hope the fluid movement system is truly fluid. There are very few games that capture realistic movement and combat. Assassins Creed is a good example, having a non-button combo fighting system (Like Mount&Blade) but still that fluid feel like Creed did would probably make me cry with epic. All the best of luck :)
They said "proud to announce that the alpha is coming soon to preorders" however that was Jan 5th and I think someone said something about they said weeks away but it is still in the air as far as I know. I can't wait for it xD
If you look at the forum post there are several other pictures, many of them showing off really cool lighting techniques like those in the engine walk through video including a few with light shining through several fan blades, and vents if I remember correctly, looks really great.
Their treatment of players and modders? Valve is always very attentive to their players, constantly patching, releasing content, and functioning around what players want the most not what they think will sell the most. Also, how the hell do they treat their modders poorly? How many other games do you know of (or engines rather) that you can create a full conversion mod for with fair ease with all of the tutorials and sdk tools... You have not played L4D2 yet have you? I personally probably will not be buying it until the price goes down but you don't need to be a ****. One thing you think is a poor choice and all of the developers are ****?
Wow that was nice, the first time I saw news about this mod was like 2 days ago and now there is a public release! Looking forward to playing it :)
Wow for hl1, these graphics and effects look outstanding. Great work :)
I'm thinking it may be for the PSP? The banner makes me think that and the models look low poly count so it would make sense if it was going for the portability :)
I think it was supposed to be. I don't see why Valve wouldn't let them or why they wouldn't. When age of chivalry and all those mods got released on steam there was a huge spike in players. Personally, I think PVK2 is the best and most well done HL2 total conversion out there and can't wait to see it on steam.
I think that releasing a L4D2 at full price may be a little inappropriate, if it were released for 30 dollars I would be glad to get it since from screens it basically very similar in terms of graphics and mechanics an such. 30 dollars would give them good revenue and still be affordable (similar to Crysis: Warhead)
Beautiful landscape, great work.
Looks great, keep up the awesome work!
This engine looks incredible, I cannot wait for this game to be released. Great work guys!
keep up the great work!
This keeps looking better and better, it must be fun developing this engine and showing it off :)
looks great guys :)
Looking forward to this mods release =D
This is so awesome. Best UT3 Mod i've ever seen EXCELLENT work guys :)
Can't wait till open beta.
This would be crazy cool, but it does seem like a little stretch and it's April fools so...
Thanks a lot, dabbling around aimlessly was fun but this looks like it could go in a direction =D
It's a bit of an inside joke, the beard is worshiped over @ wolfire.com :P
Congrats Vino! I will have to coerce my friends into getting this with me :)
This is great, I will certainly be using some of them at least temporarily. Thanks guys!
Steam deals are the best, don't mainly pirate! At least don't pirate indie :) they deserve all they can get.
Is this compatible with the Steam version of BF2? I have the cds but they are always a hassle to find >.<
This is really cool great work guys! The ropes look fantastic.
I know, I've been following since the early screens :) I really like the game concept I just don't know how I feel about the TF2 like classes. I loved 'Carnivores' if you ever played that. I won't judge it until I see it in action of course which I am really looking forward to.
Looks absolutely awesome! Visually astounding, great work guys. I definitely looking forward to getting this. Still a bit on the fence about the classes and special abilities bit but never the less, keep up the great work!
Wish I could help, I thought that the game was fantastic last time I played it. Really fun game play with the spray painting for score, the music was also fantastic. Best of luck in finding people!
Nice, I bought the game the other day and it is fantastic, so the goal is to make the single player experience an online one too? I was hoping to mine stuff with friends like in single player too :) Best of luck with getting things sorted out with PayPal.
Fantastic! I've been into this mod since it was fairly young and always liked the idea, can't wait!
Does this game have seamless loading from space to world terrain (like Spore)? I asked this on the trailer but I'm guessing here is where it's most likely to get answered :)
Either way looks fantastic! A genre I never really explored probably because there are very few games (if any) like it. Will certainly have to keep an eye on it, best of luck.
Looks fantastic, does it by any chance have seamless space to world loading like Spore (where theres no loading screen)? I've never really been into games like these but if so I would definitely get it just for the exploration looks great!
Reminds of Fury3 for some reason, that was like the first PC game I really ever played :)
I like the amount of film grain makes it look super creepy :) Best of luck guys!
Looking forward to the client files :) Can't wait.
It is always extremely interesting to see how other people work. I've done some 3d modelling and texturing in XSI self taught after some basic tutorials. I love seeing how other people model/map because there are always some techniques that you can improve on or that you never tried. Thanks for the post!
Oh wow, I didn't realize it was free either. I did love the FPS part about it too but this looks great!
Man this thing is looking great, awesome job Vino!
First off, it's a model not just a black skin... Secondly you can download it... but that won't make people see you with it... Third, your not PAYING for a 'skin' I'm sure over 90% of the Special Edition preorders paid for the support of the team.
Awesome guys can't wait! I just noticed same release date as NS2 alpha, it's gunna be an exciting day!
I visit both, the problem is a lot of news is shown on both so it is a bit annoying to be checking both sites for maybe 1 post thats on one and not the other. I do like the look of it though, I think separating them is okay but getting them both at one source didn't feel overwhelming. Just my thoughts :)
It was most likely the documentation/examples. I could find only a single wiki page of a really vague example. Took a lot of randomly trying stuff to get some server->clients and client->server packets flowing.
Very awesome trailer guys, looks very cool. Will definitely have to download after work :)
I think some of the maps look better than others and the lighting conditions I find change things a ton. Played on one of them maps during dusk and it looked absolutely amazing. I think they did a fantastic job considering the scale of the maps. Hardly would compare them to ps2 graphics, textures/explosions/models look beautiful imo.
Looks awesome, I'm glad there was more than just 'point to point' generic melee attacks with several different weapon models, it's clear that this is going to be a fully featured game instead of a derivation of another but under water. Can't wait until there's something playable out through preorder or something! Best of luck.
New alien vision mode and prototype DI very awesome update!
Ah good to know. Thanks
I love this mod so much but for some reason like all the animations get screwed up for me. Occasionally when I'm spectating there will be no run animations playing, just people hovering around, when sprinting the animations will flip between walking and sprinting and a whole bunch of animation twitching. I remember aiming at an proned enemy and when they went to stand up their model got disfigured and I completely missed my shot in the confusion >.< I was told on the servers that it was something to do with SourceSDK Base 2007 but others were telling me they were not having such issues. Either way, I love the new additions, very awesome guys keep up the great work :)
Call of Juarez BiB uses a fantastic cover system also I've seen from playing the demo.
The rabbit in the first one looks cool as hell. If the game models looks as badass as that rabbit I will cry with joy.
Looks great really looking forward to this mod :) On a side note, I was just reading about Sonata Arctica's former lead guitarist Jani, and he got imprisoned for not fulfilling his mandatory service of the same thing I think, strange coincidence.
I bought the full retail of this Mod and have to say its absolutely amazing, but I like the AUG in the mod more than the retail idk y XD
Is that song a real song or one made for the mod? If so whats the name? Thanks.
Updating the server won't do anything for us as far as I know. I'm pretty (99%) sure that if they update and you attempt to join it just will not allow you to join. Must wait for the client before we can begin to enjoy the epicness! :)
lol, I'm, pretty sure that Raider was kidding...
I agree with AJrichie, I think that PVK should move away from the arcadey movement style of hl2. Maybe have the knights should have like slower turning speed or just delayed similarly to Resistance and Liberations movement. I think they did a great job with head bob and camera movements syncing with player movement. A new movement system would make people less think of it as a mod and more of a standalone. Either way the mods amazing, you people are amazing... keep up the great work =D