Polish student of law. Loves all kinds of games, all kinds of music save for pop, and aesthetically appealing art (particullary art-deco) and women <3 :] As for modding: textures <3

Comment History  (0 - 30 of 166)
phunkracy
phunkracy Dec 19 2013, 9:23pm says:

Happy Bday :)))

+1 vote     media: Some more concepts by Velo
phunkracy
phunkracy Aug 26 2013, 5:53pm says:

Could very well fit into official game!

+1 vote     media: Fog of War
phunkracy
phunkracy Aug 14 2013, 6:18am says:

Dude, that's like, awesome, man :))

0 votes     article: GETTING MARRIED!!
phunkracy
phunkracy May 8 2013, 7:39am says:

Where is the changelog, dear Master? :)

+1 vote     download: [RELEASE] Morrowind Rebirth 2.2!
phunkracy
phunkracy Mar 17 2013, 8:30pm says:

I love it. I don't have that much time to play Morrowind lately, but it's one those few mods that keeps it on my HDD.

+1 vote     media: What do you think about the mod so far?
phunkracy
phunkracy Mar 11 2013, 8:17pm says:

Hell yeah!

+2 votes     article: The bandicoot is not dead and will return soon!
phunkracy
phunkracy Jan 25 2013, 10:07am says:

Wow. Eagerly waiting for update! :3

+1 vote     article: [NEWS] 2013
phunkracy
phunkracy Jul 26 2012, 7:59pm says:

N0000 V3L0 d0n7 90

+1 vote     media: Thanatos destroyer
phunkracy
phunkracy Jun 21 2012, 3:24am says:

Thanks for all. I really anticipated it :(

+4 votes     article: Cancellation of the project...
phunkracy
phunkracy May 30 2012, 4:51pm replied:

Yes, I too think that trees could use more work. It's not that they are bad... Its just that after playing vanilla Skyrim, I've got a feeling that they could be better:)

+4 votes     media: Mering stream
phunkracy
phunkracy May 16 2012, 5:14pm says:

Though I love your work, I think there's a need for contructive criticism:
a) Lines are too big compared to cars. They are even wider than cars! And they are too bright, the contrast looks quite disturbing.
b) Blood is too dark. There is too much contrast between colours in the texture itself.
c) Covenant and human deployable defences are too close to themselves. Did they deploy them right in the middle of the battle? It makes no sense:)

Hope it helped!

Cheers and keep up the good work!

+2 votes     media: Urban map, first look.
phunkracy
phunkracy May 14 2012, 4:55pm says:

Nice music :)

+8 votes     media: 0 A.D. Alpha 10 Jhelum - New features
phunkracy
phunkracy May 11 2012, 7:33pm says:

1) vegetation is kind of flat
2) these training dummies are a little out of place :) I think hay target shooting would fit more.

+1 vote     media: Fiscryne WIP
phunkracy
phunkracy May 11 2012, 10:32am says:

Hi trancemaster. I am one of the "silent followers" of your mod. I wonder though, are versions of your Morrowind rebirth save-game compatible? I wanted to start a new game soon, yet each update tells me to wait just a week or two to begin it with ton of new content...

+2 votes     member: trancemaster_1988
phunkracy
phunkracy May 9 2012, 7:21am replied:

Well, Tolkien? Huorns were living trees/tree-like ents. And Tolkien describes Ents as tree-like. And living trees should- well- look like trees, ain't that obvious? :)

+3 votes     media: In Fangorn no-one can hear you scream...
phunkracy
phunkracy May 8 2012, 5:01pm says:

I like the concept, but it doesn't really look like a tree. More like a chitine monster. Surface of this Huorn lacks ruggedness of actual tree's cork, it's too smooth, normal map should not be made like this. Texture could be a bit better too. And its shiny, which obviously is not something we'd like to say about tree.

+4 votes     media: In Fangorn no-one can hear you scream...
phunkracy
phunkracy May 2 2012, 3:26am replied:

Its great as a fanfic, but definetly shouldn't be canon :)

+2 votes     media: Dead tree (Fangorn)
phunkracy
phunkracy Apr 29 2012, 2:51pm replied:

Lets think...

One large, long road.
One Elven realm.
Fortess of Dol Guldur.
Territories of Giant Spiders.
One enchanted river.
One ordinary river.
One mountain range.
And probably some human settlements around periphery of forest.

Still, it's definetly not boring, since team can put in all kinds of awesome creatures and places in there.

+4 votes     media: Firien Wood WIP
phunkracy
phunkracy Apr 29 2012, 10:08am says:

Ground looks kinda desolate and void:)

+4 votes     media: Firien Wood WIP
phunkracy
phunkracy Apr 27 2012, 7:00pm says:

Please, tell me if it works :)

+1 vote     download: XVIIth Century Mod
phunkracy
phunkracy Apr 25 2012, 6:59pm says:

I must stress: this is alpha of the mod. Contains only custom battles version of the mod, with few units for all factions.

+1 vote     download: XVIIth Century Mod
phunkracy
phunkracy Mar 27 2012, 8:06am says:

I think that skulls should more "blend in" to the stone. A change in texture could help.

+1 vote     media: The Paths of the Dead WIP
phunkracy
phunkracy Jan 3 2012, 3:59am replied:

imho T-rex should be invicible from damage from ordinary weapon :)

+3 votes     media: Thank you very much!
phunkracy
phunkracy Dec 11 2011, 1:09pm says:

RtJP, why u no top100 mod? :(

+6 votes     game: Project Crynosaurs | Return to Jurassic Park
phunkracy
phunkracy Dec 9 2011, 4:58am says:

They are sooooo cuuuuuuuute :3

+2 votes     media: COMPYS!
phunkracy
phunkracy Dec 6 2011, 6:53pm replied:

Answer: more candles.

0 votes     media: Shop Screenshot
phunkracy
phunkracy Nov 24 2011, 3:48pm says:

Looks as good and detailed as Halo:CE Elite ;) Nice job!

+1 vote     media: VASTLY Improved Elite model
phunkracy
phunkracy Nov 19 2011, 4:09pm replied:

Disagreed. Halo: CE elites are the best :)

+2 votes     media: Jackals
phunkracy
phunkracy Nov 3 2011, 8:54am says:

Glad to see it still alive... :)

+2 votes     media: Darth Sion
phunkracy
phunkracy Jul 20 2011, 1:01pm says:

How powerful is a MAC shot against enemy frigates? How long is its range?

+1 vote     media: War Games P6
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