This member has provided no bio about themself...
To anyone who's going to try this mod out: this is a story driven mod. There are lots of cutscenes, briefings and conversations, so relax until your mission has started.
I really like the setpieces in this mod. I found them clever and, despite that some of the scripted events are a tad predictable, they're all executed so well I didn't mind them.
The greatest problem I have with this mod is the level design. The layouts are good, but most areas beyond the HQ lack detail and props. The grey, empty corridors in particular, which there are many of.
Every now and then you need to backtrack to find some item or door that you've missed. It irritates me when I can't make progress due to a keycard puzzle, and the mod is full of them. The combat on the other hand is really nice, and it escalates in difficulty smoothly with each passing mission.
All in all, it is a decent mod. The creator's ambition is felt as you play. All that he needs to learn, is to put more detail into all the explorable areas, and to dare to try out new assets. If this had looked and sounded slightly different, it might have hit one of the top mark.
No reviews were found matching the criteria specified. We suggest you try the review list with no filter applied, to browse all available. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.