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In the process, you at least managed to make a nice little pun.
I do not know enough german to be able to re-write, sadly.
"This isn´t a high end videogame where your sidekick is some hot chick you can ogle with a set of binoculars!"
What happened to the last programmer? As in, the one who helped with making Paranoia?
Shadowdude, would you kindly stick to the shadow?
Does't it strike you that the Cof team might have this source code you demand?
No wait... It was a axe.
Will it be possible to toggle subtitles on and off during the game?
Edit: Goddamnit that crazy guy with the knife scared me.
Wiki_view? Hope it doesnt refer to that schmuck group of the site dedicated to deleting articles.
Well i did not read these comments, so i do not feel the anger as you do. But you Do make it clear that you are very annoyed of them.
I think this was a funny quick withdrawal of a feature. I do hope not Too much work was put into it.
I have finished watching it now, and i have come to the conclusion that those 40 minutes were not wasted. It is delight to know so much more about the mod, and how it used to look before release. The monsters that came flashing during the course of the videos first half left me mildly paranoid. And nice use of the twitcher sounds for censuring your swearing!
The only concern i have after seeing the video, is that now i want to read the article with the woman with the long nose. Forgot the title of it, but i somehow remember it still. And BF3 just got More interesting.
Okey, it is currently processing. Then i´ll just wait patiently.
It´s like the Ominous Russian Chant in Red Alert 3s Ending. Except No russian. Needless to say, i still like it a bit.
There is a whole lot of spam on the website. And i cannot log in.
I wish i could help. Too bad i am just an watcher without the ability you need.
It looks like a nightmare sequence. If it is one, you managed to differ it completly from the AoM ones.
Oh How nice! Today was my birthday.
I have passed the warehouse mission before i read the email. But it still does not work. I have not been to the Museum yet.
I seem to have a problem with Bertrams second quest from the email, when he asks you to send him the reports from Foxxy boxes and delete them.
The thing is, that i cannot do those things. When at the computer, find the files, but can only read them. There are no other commans that to look at the reports. The quest does not appear in the quest log either. Does this have a connection, or am i doing something wrong?
I myself usualy buy games. But whenever a developer announces that their game is freeware, i bring up that bittorrent without a need to feel regret.
I have recently started playing it, and the first thing i felt was awe at the new title screen and the music. It suits the game perfectly.
But i have a question. If one would want to, so to speak, mostly use firearms through the game, what class would you recommend one to play as?
Marvelous to see a mod my Laptop can run without lagg.
The enemy closes to the muzzle flash looks like Mike Myers if you look closely.
The Tv tropes page and the Wiki might be getting some nice mounds of editing now.
I´ll be honest with you: Money is not a problem with me, i have enough for a hooded. But i have a hard time deciding which one of them to buy. I like both "David leatherhoff" and "Afraid Of Monsters".
One of the rare cases a bundle of some sort appears convenient to me. Though i think it is a little too much to ask for.
Could this possibly be the first time one is aviable to buy a T-shirt, with the logo of a team of modders? Maybe, but they look good. Though how did you manage to get them in production?
That is one quite atmospheric picture.
Me too. While i might not be as easily excited as you, the idea of a third person shooter on Half-life engine managed to get my attention.
EYE is still something i am looking forward to. And it got so many things that still hs me hooked for it.
I wonder what the music in this trailer is. I happen to like it.
Compared to the other pieces of media, this picture shows indeed lightning dissonance.
Though i can assume you know exactly what has happened in the game for daylight to come.