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Comment History  (450 - 479 of 479)
phipe
phipe Jun 13 2007, 6:40am says:

god dammnit im afraid now! thanks alot! just kidding.

+1 vote   download: Afraid of Monsters: Director's Cut Gameplay
phipe
phipe Jun 12 2007, 8:35am says:

jaså, det har börjat pratas svenska här. ok för mej :). ruMpel, skulle du kunna göra en walkthrough? Det hade varit jätte bra, särskilt med tanke på att det skulle kunna stå var all ammunition och skyddsvästar finns.

+1 vote   mod: Afraid of Monsters
phipe
phipe Jun 12 2007, 7:23am says:

JAAAAH! twenty hours ago it was updated! and what do you people mean with code?

+1 vote   mod: Afraid of Monsters DC
phipe
phipe May 31 2007, 9:24am says:

i said why i wanted beta before, because it maybe takes to long time unyill the full game is done.

+1 vote   mod: Afraid of Monsters DC
phipe
phipe May 30 2007, 10:11am says:

its beta i liked to get, not the full game. because i think it takes to long untill the game is finished. plz? May we get a beta, ruMpel?

+1 vote   mod: Afraid of Monsters DC
phipe
phipe May 29 2007, 10:17am says:

i just realised that people may mistake me, but what i mean was that its a short movie. Yea, much beta, gasp

+1 vote   mod: Afraid of Monsters DC
phipe
phipe May 29 2007, 10:07am says:

its just a clip of the game.

+1 vote   mod: Afraid of Monsters DC
phipe
phipe May 29 2007, 9:13am says:

Can we pssibly geta Beta? or do we have to wait until the mod is finnished?plz?

+1 vote   mod: Afraid of Monsters DC
phipe
phipe May 28 2007, 4:02am says:

that weapon looks so cool!

+1 vote   media: Crossbow
phipe
phipe May 28 2007, 3:59am says:

Now i dont dare to get so far in the game..

+1 vote   media: Gargantua render
phipe
phipe May 28 2007, 3:46am says:

Rumpel, just got an idea. remember the manual with come with the game? please make a new one, the last was bad. "mehehehehehehehe you are my friend kiss my *** mod made by andreas rönnberg". Was funny, but, could you possibly write more in the manual than that? Like, more information? would be happy if it existed spoilers, i love em.

+1 vote   mod: Afraid of Monsters DC
phipe
phipe May 27 2007, 8:13am says:

This looks like an area in the game gtasa.. just more light needs...

+1 vote   media: -
phipe
phipe May 27 2007, 8:11am says:

I bet you get scared in this hallway, can imagine many thing that would happen.

+1 vote   media: -
phipe
phipe May 27 2007, 8:06am says:

it looks like an monster is watching david. Two eyes in the three, or is it?

+2 votes   media: -
phipe
phipe May 24 2007, 9:42am says:

excuse me, its just that i love AoM, and seing forward to DC. And it worries me when the game isn´t updated for 28 days.

+1 vote   mod: Afraid of Monsters DC
phipe
phipe May 23 2007, 3:41pm says:

hurry up whith making the mod, okay? it hasent been updated for 27 days.

+1 vote   mod: Afraid of Monsters DC
phipe
phipe May 23 2007, 1:58pm says:

hi, got more thing to think about.

1.What inspired you to make a Award winning game like this? readed the awards, and your game won by genre.
2. How did you get the "Zombies" move so much faster? they dosent disturbing me.
3. how do you making mods??? I want to do one!

i going to vote on your game when next awards takes apart!

+1 vote   mod: Afraid of Monsters
phipe
phipe Jun 10 2007, 4:43pm says:

why cant people stop talking about co-op?!

+1 vote   mod: Afraid of Monsters DC
phipe
phipe May 23 2007, 2:42am says:

The game is very dark,and the monsters suprise you wherever you are in the game. I like the suprises for example, when the monsters chrussed the wall when you try to open the locked door.and the car in the garage scared me much to. This game shows how REAL horror games wourld be.AoM FOREVER. and once again, i want my questions answered, RUMPEL

+1 vote   mod: Afraid of Monsters
phipe
phipe May 23 2007, 2:46am says:

co-op is NOT fun, but i bet the game wourld become less scarier whit friends.

+1 vote   mod: Afraid of Monsters DC
phipe
phipe May 23 2007, 2:44am says:

this is actually the only screenshot where you can see monsters...

+2 votes   media: Screenshots
phipe
phipe May 23 2007, 5:27am says:

for them, yes. for you, no. all you can do is make em go firsta to discover new places

+1 vote   mod: Afraid of Monsters DC
phipe
phipe May 22 2007, 5:40pm says:

i have questions for u

1. why is davids name leatherhoff?sounds weird.
2.where did u get the name?of david.
3. r u going to make a another mods? i mean anything, exept for another AoM.

LOVE YOUR GAME!

+1 vote   mod: Afraid of Monsters
phipe
phipe Jun 11 2007, 12:46pm says:

the mod is dead, it will never get finnished.

+1 vote   mod: Bio-Threat
phipe
phipe Oct 25 2007, 12:08pm says:

Neither i :D

+1 vote   mod: Afraid of Monsters DC
phipe
phipe May 23 2007, 3:06am says:

scary..

+1 vote   media: -
phipe
phipe May 23 2007, 3:01am says:

Menu musik? That is so scary, serius.

+1 vote   media: -
phipe
phipe Jun 6 2007, 3:29am says:

hi, i wonder one thing. Everyone knows that it exist different ending, and in the old news it said."Depending on ceartain choices you make throught the game, which also affect the ending you receive." But how are the levels going to be like? is it going to be like : one dark map, one light map and a map where you find batteries? I have no idea certainly.

+1 vote   mod: Afraid of Monsters DC
phipe
phipe Oct 31 2007, 5:51pm says:

So... Where is the walktrought ? :D

+1 vote   mod: Afraid of Monsters DC
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