Love video games. That is all.
Thanks for this incredible mod. I especially love the mantling and the augmentation modifications. Don't forget to update it one day for Shifter 1.9; and again: thank you for all your hard work improving the best PC game ever made.
Will be tracking this. Looks very promising, just hope it won't end up dead :(. If you need voice acting, let me know. Cheering for you to keep working on the mod!
Hi there. I will be tracking this mod. It looks very promising. If you need voice acting, let me know. And thank you for what you have done thus far, it is appreciated. We need more quality DX mods and yours has the potential to become one of these I believe.
Sad this died. It looked very promising. Perhaps one day...
Brilliant work on this. I especially love the communications center.
Very cool, fits in with the aesthetics of TS, whilst still being unique enough to distinguish it from NOD/GDI. Great work.
Looking awesome. Very impressive work.
Soundtrack is very awesome, adds so much to the mod. The missions are very cool as well. One thing though: would it not be possible to put in something like TD/RA had where you could easily just review the briefing or chat history since sometimes the instructions in the mission come so fast (whilst you simultaneously are trying to survive!) that you miss them and don't exactly know what you need to do. Minor thing though. But yeah, awesome mod, best RA2 mod out there. Please take this all the way; I truly enjoy it. And thank you again for all the hard work that you guys have put into this.
Very nice mod. Really good. Looking forward to future versions where saving is restored and the campaign continued (seeing as this is a retelling of RA2). Thanks for all the hard work on this; it is greatly appreciated; especially for someone like me who prefers cool campaigns to skirmish/mp. Will be tracking now and spreading the word.
Very happy about the integration of unifiedDX into Revision. This is awesome, so DXR becomes a 'total package' now. Very happy about this and thanks to both parties for making this happen. So now it will be 'click install DXR' and then 'blown away by the amount of awesomeness'.
Just want to say as well: if commercial release is no longer an option, put up a big donation link on ModDB and official site (I know there is already a link, but make it more prominent). I will be first in line to make a generous donation once the mod is out as a fair compensation (a 'purchase' if you will) to all the hard work the team has put into this project. I will perhaps even make a donation prior to that as a show of support during these final days of the mod's development. Keep your head up guys and don't let a leak spoil the launch of this long project. Leaks happen, just have to deal with it sadly (think of HL2 leaks for example, Valve just had to suck it up). Surely GSC can understand this? Not like it’s your fault.
Hey guys, don't spoil it! **** the leaker and the leaks; just ignore it. Take your time to do the project justice. After all these years...don't hurt the baby now. Leaks happen...sadly. And as others have said: I am more than willing to pay for this. It will help support your continued support of the project after release (some post release patches, etc.). But yeah...don't rush this out the door, because of some leaks. We are all very eager to play this masterpiece, but don't want to see it released out of anger or a forced decision based on a leak. The true STALKER fans have more respect for you guys than that. Just take a step back, calm down and think what is best for this project that you have been working on for all these years.
Edit: Oh and yeah, I hope this isn't some April fools joke...cause if it is, it is in poor taste.
Tracking this mod. Looks to have great potential, very professionally presented. Thanks for all the hard work you have put in thus far; please don't give up on this mod, it looks and sounds very cool.
Very impressive mod. I will be tracking it. Thanks for all the hard work you guys have put into it thus far and here is to hoping you guys achieve v2 with all campaigns and features in place! I, for one, hope so!
Incredibly cool mod. I have one question though since I am mainly a single player/skirmish guy: are there any plans to include the campaigns of RA and TD in this mod (with FMVs of course and the same original maps, but in the TS engine with the tweaks/map & unit enhancements made by you guys)? So as to make it the 'one stop shop' for all things RA/TD? I just want to say a massive thank you to Bittah and all others involved in this and would appreciate any feedback you can give me regarding my question.
Just via browsing through ModDB for Tiberian Sun mods really. Really blown away by the quality of this mod and the dedication of you guys. Thanks again. Can't wait to give this a spin.
I've been playing CoP with Complete for the past few years, but now I see that this is the mod I should actually be playing with (for as close as possible to vanilla with cool vanilla friendly fixes, features). Thanks for all the hard work on this. Will track this mod now and spread the word.
Just discovered this mod now. Being a classic (prior to 3) C&C fanatic, I can't believe I missed this. Tracking and thank you to the team that makes this! Will give this a playthrough soon!
Tracking this mod. Good luck guys and thanks for doing this for the community. This looks set to be an amazing experience.
Looking good, great work guys.
It's that attention to detail that makes Revision my most anticipated gaming release this year. It's like a remastered and enhanced edition of my favourite game. Thank you so much for going the extra mile with this...though I am sure you will agree that this game deserves it.
Silly me! I see there are many murals now! Wow they all look very cool. Really reflect the illuminati symbolism (I see the Masonic symbolism there as well). Again, very cool. Cannot wait for Revision!
Looks awesome! Nicely detailed. I also really love the ouroboros mural; it adds allot to the atmosphere and character and fits with Everett (as someone driven by history and very intellectual). Great work guys. I cannot wait!
Awesome news! Makes sense. Thanks to Revision team and the HDTP guys for facilitating this.
Awesome news! Thank you Misery development team!
Just want to say thank you to all involved for your hard work. It is really appreciated by the STALKER community. /salute
Great news about the mod and shifter support. Also makes perfect sense to full integrate it with NV, I mean who really would really play with the old textures? DW did such an amazing job staying true to the original's character. Perhaps in the future you guys can include an option in the installer to add HDTP in as well? To simplify it even more and bring the 'total enhancement' (models, textures, maps, music) experience in one easy installer? Just a thought. Other than that, take all the time you need (just not forever :P) to get it right and thank you again so much to everyone involved for enhancing my favourite game of all time. Played through it 17 times now. God, this game is so amazing; it has it all...and now it will have even more than all! It will be beyond perfect haha! I. Am. Ready.
Orgasmic. I am so amped for this! My fav game of all time enhanced! Thanks so much guys!
Cool stuff, nice tweaks. Look forward to trying it out on my embermage and thank you again for all the hard work you put into this. You are awesome.