Love video games. That is all.
Really looking forward to the patch (glad the money bug is fixed haha) and continued support for this incredible game (it is an insult to call this a mere mod). Thanks so much Dezowave; I have already donated and will donate again from time to time to help support you guys. Hopefully over time more and more of the community will join you (especially programmers/animators, etc) to help polish LA even more so that it can be the best it can be.
I must also say: the artefact merger system is very cool! Love it; you must add some more recipes! I would love an artefact that adds weight (like CoP did); that would be awesome. One thing though about the artefact merger process: perhaps just increase the chance for success more since it will prevent 'save-scumming' to get the artefact as opposed to the rejects. I know I will keep using save-scumming to make the artefacts (which reduces immersion a bit of course), because some of those components are so tough to get, to lose them and get nothing in return is a bit harsh.
Also, at a later date please take a look at the upgrade system: there are some bugs with some upgrades that actually make the items worse (like +recoil, etc.); though I can imagine this will take some time to troubleshoot, so rather focus on the more critical stuff now, but please do fix it sometime since the weapon/armor customization aspect is one of my favourite features (I love how you implemented it by having to make sacrifices, i.e. not being able to get all upgrades).
Keep up the great work guys; this is an incredible game; thank you for all the effort you put in.
Thank you. Will add this to my Arsenal install.
lol; as they say: let the pieces fall where they may!
Thank you for the very interesting context of the development of the mod. You are overly critical of the mod though, but perhaps that is just because I know just how much work goes into creating something like DXN that I more easily overlook the 'flaws' in mods (though of course I have limits as well).
With DXN, yes the voice acting could have been better, but it wasn't so bad to be honest and in fact even Agent Ingram's voice and character grew on me after a while. I found the level design to be awesome personally, I have no qualms with it, so very good job there. The game pacing and progression systems were also very well done, so you did excellent work there. The writing was not so bad to be honest, it was average (if I had to try to quantify it, I'd say about 65-70% grade), but was quite well paced/revealed throughout the story (which was very intentional on your part as you admit). The soundtrack though (as you admit) was incredible, so kudos to Retro for that; it was for me by far the most "Deus-exy" soundtrack of all the big mods (slightly eclipsing even TNM soundtrack...and that is an impressive feat); awesome work.
Overall, an incredible mod and yes you and all others involved have left your legacy for the DX community. So from all of us: thank you and best of luck in your future endeavours.
Indeed haha, the guy high or something?
PSO for all and detachable.
Great news. Thank you for the update and looking forward to the release.
Great name, much better yeah. Great news about the progress as well.
Nice to have a fully-fledged skirmish mode in, thank you.
I agree with Woozle. Also consider this: when you crouch and use the aimsight, reduce the recoil massively so that it simulates you putting the firearm on tripods or at the very least going prone. I think the point of using a MG is that you want to be able to just shoot a massive volley, instead of short bursts (which are what most ARs are for). Forcing the player to at least crouch (since CS doesn't have prone iirc) balances out being able to just let rip with a MG (spray and pray basically). If you can't do that, I don't see the point of even having MG in the game.
Awesome work; all three released screens today were awesome. Very nice mapping and lightning in those maps. Really looking forward to Resurgence, keep up the good work guys.
Looking good guys, as others have said: the font, layout and color scheme is well done and fits nicely with the mod and TS.
Very nice, the detail on the model is very impressive.
Looks great, the waterfall is especially well done.
WOW! Very impressive work guys. This looks awesome. I especially love the classic first weapon of the Skaarj (his claw and energy ball); very cool. Really looking forward to UR, thank you for the update and keep up the great work guys.
Very nice, good work.
Very impressive, good work. Really looking forward to the mega-mod.
Damn...that is amazing. Can't believe its TS. Naval units and all. Thanks for the update (havent had one in a while), and thank you for all the hard work on this. Really looking forward to TO.
Thank you Rampastring, Iran and all others involved. It is great news that the release is getting closer and closer. Cannot wait to play this.
That was awesome. Awesome music and awesome gameplay. Really looking forward to this, keep up the great work guys.
Looks awesome. Very detailed units, wow.
It is indeed much better, good work.
Very ambitious and very good. I like the detailed story, it really sets the tone for the quality of the mod. Thank you for the update and keep up the great work; I, for one, cannot wait for this mod.
Haha, agreed Vintar. Some of these players...you would swear they don't read anything. It's all these modern CoD players trying out LA and crying that there is no or little hand holding. Guess what guys! A Massive part of STALKER and LA is about EXPLORING and actually PAYING ATTENTION (to instructions and the Zone). /rant
Thank you for this and thank you for still continuing the mod. I really look forward to the day when CD has a final release. Will test this when I get a chance and give any relevant feedback.
Really looking forward to this, thanks for the update.
Looks nice, good work man.
Looks awesome. Also go check on NMA forum Hexer, replied to you on there in the General Fallout modding section.
Just made a sizeable donation to Dezowave as a thank you for LA. Again, LA is an incredible achievement. A true work of passion. Even though it is still very buggy and has one or two design problems, the foundation is there and that foundation is pure gold. So please accept my donation Dezowave as a thank you and a hope that you will continue to work on LA so as to make it all it can be. The hard work is over right? It is now just the polish; the car is built, now just to do the trimmings. Hopefully in time as more discover this masterpiece they will lend their talents to the team. This release proves just what modders and Dezowave in particular can accomplish. Here is to the release and continued growth of LA! /salute
Looking good yeah, nice work.