I have a lot of interest in Half-life and S.T.A.L.K.E.R. modding. These are two franchises that sit above anything else in gaming. Also interested in M&B Warband modding. I'm too a really huge fan of franchises like Metro, Mass Effect and Deus Ex.

Comment History  (180 - 210 of 347)
Capt.Host Apr 16 2014, 9:07pm replied:

RPS focus on aggressive writing... They're some other kind of journalists, and, personally, I really enjoy their articles. You should take a look at their article on Mass Effect: Reborn mod (saying it won't be long until EA "foxes" it) or their chronicles (their DayZ publication made me fear playing that game).

We, the fans, all know it's more than just THAT. That's what will always matter. Our love towards your work. Their disinterested journalism towards LA mustn't be taken seriously.

+1 vote   mod: S.T.A.L.K.E.R. - Lost Alpha
Capt.Host Apr 15 2014, 3:50pm replied:

Took them a while to notice this.
Also, I must say they're kinda cruel when they say that they weren't even aware there was a possibility of LA being an official part of the franchise.

Still, I can't really understand how what happened completely crosses all the chances.
GSC wouldn't have to pay a cent to make money out of this.
Just put it on a digital platform and share the profit with Dez0wave and the owners of the distribution. Then call it "a reimagination of what the games could have been".
Internet would make any advertisement LA needed.

+4 votes   mod: S.T.A.L.K.E.R. - Lost Alpha
Capt.Host Apr 15 2014, 6:16am says:

You guys should upload the fix to ModDB. Many people are not noticing it.
Just a suggestion...

+1 vote   mod: Lost World: Origin
Capt.Host Apr 13 2014, 6:32pm replied:

It is a standalone game. No need for SoC.

+6 votes   mod: S.T.A.L.K.E.R. - Lost Alpha
Capt.Host Apr 12 2014, 7:07am replied:

You realize that I'll have 1 year or + to play Lost Alpha, before this comes out.
Though, a lot of mods with brand new stories (like Lost World: Origin) are in the making, so I'll have a lot of STALKER to play.
Russian fans and modders are really something else...

+1 vote   media: Limansk - camp
Capt.Host Apr 11 2014, 6:32pm says:

Any news?

+5 votes   mod: Black Mesa: Dormitories
Capt.Host Apr 11 2014, 6:23pm replied:

Download Old Good STALKER Mod 1.8 Community Edition, though it's a russian mod and it's translation is a bit clumsy (only downside). You can find it here Moddb.com just look for it in the blog post.
Alternatively, you can download Clear Sky Mod Pack 2012 by boredgunner Moddb.com
Though, even though it looks really pretty, there are a few things I'm not a fan of.

OGSM 1.8 CE if you don't care about some misunderstanding, but want great immersion and features.
CS Mod Pack 2012 if you want the best graphics.

+1 vote   mod: Autumn Aurora 2
Capt.Host Apr 11 2014, 1:53pm says:

I really hope that once this is released, it will keep my STALKER hunger satiated for some more time.

+7 votes   media: Limansk - camp
Capt.Host Apr 8 2014, 8:46am says:

So, any news?

+1 vote   mod: Story of Strelok - OSLM Compilation
Capt.Host Apr 8 2014, 6:05am says:

I'm able to install and start the mod, but once in-game, I can't do anything but looking around.
Can't move, shoot, whatever.
I checked the options menu and the "keyboard" tab is completely empty.

Can someone help?

+1 vote   mod: Focalpoint
Capt.Host Apr 6 2014, 8:03pm replied:

How about you just posted the fix here ??

+1 vote   mod: Bunker 66
Capt.Host Apr 6 2014, 5:25pm says:

I must say:
I'm supper happy that Lost Alpha is finally coming out. It's been difficult enduring all the planned releases that were not met. The hype as been unbearable.
Though, it displeases me that it won't be seeing a commercial release. Dez0wave deserved it.
Yea, I know that it wasn't certain, but it was possible. And if it depended on the quality presented, I'm sure there would be a lot of it, certainly more than we ever had in any STALKER game's first release.

It would've been great if GSC just sped up the process and worked with Dez0wave to put Lost Alpha as soon as possible on Steam's Early Access (even though I hate it), for example. And don't tell me it can't be sold because it is free somewhere else, because, we all know, everything becomes "free" when it's final. More importantly, the leaked build wasn't even representative of the final quality, as it was 6 months old.

Anyway, I'd love if, post-release, we, the fans, got kind of an "Aftermath" article, describing what happened behind closed doors, not only about the development, but also about those talks the team had with GSC and this accident, in particular.

Greatest of luck for the devs, and I'll be waiting to hear more on that upcoming project and playing the hell out of Lost Alpha.

Good luck, Stalkers ;)

+13 votes   mod: S.T.A.L.K.E.R. - Lost Alpha
Capt.Host Apr 6 2014, 12:34pm says:

Any ETA on the Steam release?

+1 vote   mod: Lambda Wars
Capt.Host Apr 5 2014, 9:46am says:

I just started a new game, so I bought a silencer for my Makarov. Correct round type. Only there's no way to attach it.
Is it supposed to be like this?

+1 vote   download: S.T.A.L.K.E.R. Clear Sky Mod Pack 2012 v1.04
Capt.Host Apr 4 2014, 1:36pm says:

When it comes to new levels and quests, how much of it is already implemented?

+2 votes   mod: Zone of Alienation mod
Capt.Host Mar 30 2014, 11:41am says:

This mod is gorgeous. If it hand't been said (and if I didn't knew the game), I would never think this is being built on a engine released in 1998.
Your work is amazing.

+9 votes   media: Ultra High Def Screenshots!
Capt.Host Mar 26 2014, 7:05pm says:

It's sad to see that this mod isn't getting finished, at least by you.

I wish you luck on your future endeavors :)

+9 votes   article: The End
Capt.Host Mar 26 2014, 5:49pm says:

Fabulous as always.
Your work is inspiring ;)

+4 votes   media: Glimpse [WIP]
Capt.Host Mar 23 2014, 5:33pm replied:

I know that. But he's just gone. I even tried using the quest marker to pinpoint his location on the map but nothing popped up. I also searched the Bar for corpses, as I believe he is an "essential" character and his corpse wouldn't disappear when dead. Looked everywhere for him.

Nothing. Any advise?

+1 vote   mod: Old Good STALKER Evolution
Capt.Host Mar 23 2014, 3:49pm says:

Another issue.
I am supposed to give Plichko (Duty member) a crossbow. I found both the crossbow at Freedom's base and the one in the Wild Territory.
However, Plichko is nowhere to be found near the Bar or other Duty members.

+1 vote   mod: Old Good STALKER Evolution
Capt.Host Mar 23 2014, 1:58pm says:

How improved will stealth be in this mod?
In vanilla, a silent kill and your enemies would instantly know where you are. Or, when sneaking in the shadows, if they faced you from 100m (without a chance of seeing you, 'cause darkness), they would immediately become aware.

+6 votes   media: FN Browning High-Power
Capt.Host Mar 19 2014, 4:29pm says:

I haven't understood something yet:
Is this also a new storyline or just a gameplay, visuals and other enhancements mod?

Anyway, it's looking great and I'll definitely it. I love the rusty detail on weapons and all the Metro: Last Light inspiration.
Good luck with your work NightRider ;)

+2 votes   mod: Ghost Land
Capt.Host Mar 18 2014, 2:24pm says:

I can't wait to get my hands on that demo !

+2 votes   media: Air Exchanger entrance area
Capt.Host Mar 17 2014, 10:10am replied:

Ok, thanks :)
I hope I'll find it again.

+1 vote   mod: Old Good STALKER Evolution
Capt.Host Mar 16 2014, 1:08pm says:

I need help with one small "issue", if that's what we may call it:

I had this amazing weapon that I believe was a AUG machine gun variant (100 rounds, golden/yellowish) that I had found in a stash by the passage to Yantar. Though, somehow, I lost it. I don't have it in any stash anywhere. I think I may have sold it (checked traders, didn't find it) or dropped it by mistake. I usually clear my saves every now and then and now I have none with the weapon.
I just want to know if it's a unique/special weapon, and if I'm ever going to see it again.

+1 vote   mod: Old Good STALKER Evolution
Capt.Host Mar 16 2014, 12:58pm says:

Whoa! Looks amazing. Really dark atmosphere.

+8 votes   media: Dünenhaim / Duneville
Capt.Host Mar 9 2014, 5:33am says:

Is it just me or the next version should be called L.U.R.K. 2 ?

I mean, it's been a long time since the last release (4 years now), and after all the progress that we've seen being made, it just feels like something all-new, and not just a patch.
Seriously guys, this is shaping up to be the best SoC mod out there.
You have to name your mod not only to sound good, but to demonstrate how far you've come. Think about it.

Good luck with your work devs ;)

+9 votes   mod: L.U.R.K.
Capt.Host Mar 9 2014, 5:24am says:

This is awesome news. I can't wait to play a mod remake of the old storyline!

+5 votes   article: Big Media!
Capt.Host Mar 8 2014, 11:06am replied:

Why would it be dead? Last announcement was made in this year's January, and the images look pretty decent.
I'm just worried about the existence of an exact release date that may not be met...

+3 votes   mod: Necropolis - Deliverance
Capt.Host Mar 7 2014, 3:14pm says:

About that rebranding, how about:
The Refuge ('cause some people flee to the Zone and try to find wealth)
Long Gone

Just trying to help :)

+1 vote   mod: S.T.A.L.K.E.R. Call of Pripyat: Redux v2.0
Capt.Host Mar 7 2014, 2:09pm says:

I wish I had a top spec PC to play STALKER with this amount of beautiful.
This screen is just awe inspiring *.*

+1 vote   media: The last sunset.
Capt.Host Nov 29 2014, 2:46pm replied:

Thanks man. Wouldn't have found it myself ;)

+3 votes   media: The Zone hates Monolith too.
Capt.Host Nov 28 2014, 4:55pm says:

Great gameplay!

Hey, do you think you can early-release a standalone install of that HUD? It looks really slick :)

+4 votes   media: The Zone hates Monolith too.
Capt.Host Nov 27 2014, 1:47pm says:

Fantastic! Can't wait for it to hit Steam :)

+5 votes   article: v5.0 Progress Update
Capt.Host Nov 4 2014, 1:59pm says:

Lovely news. Great work you're doing with OWR.
The mod is certainly in good hands :)

+1 vote   article: November news
Capt.Host Sep 28 2014, 7:35am says:

I really appreciate the honesty. It's to sad to see this is not being finished, not when it seemed to be so close... Our community loses a lot with this sad news.
Best of luck on your new project. I hope it's something along the lines of STALKER :)

+8 votes   article: The next step for L.U.R.K.
Capt.Host Jun 17 2014, 4:14pm replied:

There it is. I knew it was stated somewhere.

+4 votes   article: A Clash of Kings version 1.31 released
Capt.Host Jun 16 2014, 1:06pm replied:

I remember an article saying he was planning on adding killable Lords...

+8 votes   article: A Clash of Kings version 1.31 released
Capt.Host May 31 2014, 5:19am says:

Amazing work. Been expecting for more of this for a long time.
Can't wait for more :)

+2 votes   media: Street WIP (1/2)
Capt.Host Apr 26 2014, 10:33am says:

You've been teasing us with screenshots of this mod you're working on, and I must say, I'm actually excited to learn a lot more about it.

It's looking really good.

+3 votes   media: Shadow of Chernobyl
Capt.Host Apr 18 2014, 2:16pm says:

This is something I'd love to test ;)
I've only tested NMRiH when it comes to sourcemods, but I've tested some other f2p games.

+3 votes   article: Steam release is near.
Capt.Host Jan 10 2014, 4:33pm says:

I love how gray and dirty this mod look *o*

+3 votes   media: It's Artifact Hunting Time
Capt.Host Jan 8 2014, 12:55pm says:

L4D2 can surely use some good campaigns, and you're right on track!

Keep up the good work guys ;)

+5 votes   article: A frosty new year
Capt.Host Jul 26 2013, 10:35pm says:

It looks and sounds awesome. Awaiting eagerly ;)

+1 vote   article: Shaping up
Capt.Host Jul 15 2013, 4:07pm says:

Looks beautiful *o*

+4 votes   article: July Media Release and a Look Into our Level Design Philosophy
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