I have been modding Battlefield 2 for about four years now. My specialty is animation mixing and blending but I'm pretty experienced in a variety of areas, including BFmeshviewer and 3ds Max. I have also done a lot of work with texture editing and mesh hacking, with a focus on realistic specular lighting and shading effects. I have released some of my work on my YouTube page. If you click on the homepage link on my profile, that should take you to my channel.

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Report RSS GGX Shaders (view original)
GGX Shaders
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Valkinsenn
Valkinsenn - - 120 comments

Da's ah-very nice-ah!

I approve. :)

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Description

GGX is a PBR-type shader, a shading technique used by many modern games to create very convincing lighting for models. I think there's no better way to show the power of GGX than this comparison ;)

This is available on the Day of Infamy workshop here: Steamcommunity.com