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Comment History  (120 - 150 of 537)
pfannkuchen_gesicht
pfannkuchen_gesicht Nov 16 2010, 5:17pm buried:

(buried)

did you already hear about this brand new invention, where you can read and post about topics on a website and people can discuss about it?
I think it's called forum and the modern developers of bm have this brand new invention already!

-5 votes     mod: Black Mesa
pfannkuchen_gesicht
pfannkuchen_gesicht Nov 15 2010, 1:52pm says:

voted!

+1 vote     mod: UT Community SDK
pfannkuchen_gesicht
pfannkuchen_gesicht Nov 13 2010, 4:55pm replied:

you don't really have something else to do, do you?
Better do something for school instead, that will help you to get your IQ over 0.

+5 votes     mod: Black Mesa
pfannkuchen_gesicht
pfannkuchen_gesicht Nov 13 2010, 12:35pm says:

the models look pretty good, but the animations need some work

+3 votes     article: RTJP Status
pfannkuchen_gesicht
pfannkuchen_gesicht Nov 12 2010, 10:50am replied:

go to their forums and you can read shitloads of small update messages

+4 votes     mod: Black Mesa
pfannkuchen_gesicht
pfannkuchen_gesicht Nov 12 2010, 10:31am says:

why no water reflections?

0 votes     media: Director's Cut 2010
pfannkuchen_gesicht
pfannkuchen_gesicht Nov 11 2010, 10:29am replied:

nah, afaik the G98 is the previous version of the K98

+2 votes     media: Gewehr 98 teaser
pfannkuchen_gesicht
pfannkuchen_gesicht Nov 8 2010, 1:16pm replied:

because you're too stupid to use steam?

+2 votes     game: ORION: Prelude
pfannkuchen_gesicht
pfannkuchen_gesicht Nov 3 2010, 1:14pm replied:

dann hast du noch nie eine druckwelle in Slow-Motion gesehn.

+1 vote     media: I love slow motion explosions
pfannkuchen_gesicht
pfannkuchen_gesicht Nov 1 2010, 12:36pm says:

looks amazing!
how do you use the gpu for the calculations?

+1 vote     article: Slow and Steady – A Brief Update
pfannkuchen_gesicht
pfannkuchen_gesicht Oct 30 2010, 5:29pm says:

that's not how a steam engine works...

+1 vote     media: Animated Steam Logo
pfannkuchen_gesicht
pfannkuchen_gesicht Oct 30 2010, 5:24pm says:

I hope we can enjoy pathtracing in realtime in the near future, at the moment it's only semi-realtime :(

+1 vote     media: Nvidia GTX 480 - Raytracing-Demo Design Garage
pfannkuchen_gesicht
pfannkuchen_gesicht Oct 26 2010, 10:48am says:

looks better, but too bright/too much sunray effect, looks foggy as hell but without fog O_o

+1 vote     media: Two version of sun what do you want??
pfannkuchen_gesicht
pfannkuchen_gesicht Oct 26 2010, 10:46am says:

didn't know that we have such a huge sun in our solar system...

+1 vote     media: Two version of sun what do you want??
pfannkuchen_gesicht
pfannkuchen_gesicht Oct 23 2010, 4:27pm says:

hm, not so good:
-annoying view bobbing(get head ache from that ****)
-very unoptimized, some model which would need LODs don't have them
-ssbump on at least one model(K98k) which isn't supported on models and because of that it looks crappy on models with that crippled nmap
-some badly compiled collsion models
...and more

+2 votes     mod: 1187
pfannkuchen_gesicht
pfannkuchen_gesicht Oct 19 2010, 4:03pm says:

lol, Source isn't a heavily modified version of Havok

+2 votes     media: Public Service Announcement
pfannkuchen_gesicht
pfannkuchen_gesicht Oct 10 2010, 9:25pm says:

meh...

+1 vote     media: A strange picture
pfannkuchen_gesicht
pfannkuchen_gesicht Oct 10 2010, 3:00pm says:

looks to thin

+1 vote     media: Colt
pfannkuchen_gesicht
pfannkuchen_gesicht Oct 8 2010, 2:51pm says:

isn't that a beta/alpha video of hl?

+1 vote     media: Grunt Test
pfannkuchen_gesicht
pfannkuchen_gesicht Oct 6 2010, 9:30am replied:

and what about model LODs?

+1 vote     media: Full graphics settings
pfannkuchen_gesicht
pfannkuchen_gesicht Oct 6 2010, 9:04am says:

uhm, it looks good, but the weapon concepts from Talros look all together similiar to each other...

+1 vote     media: M124 SMG
pfannkuchen_gesicht
pfannkuchen_gesicht Oct 2 2010, 11:07am replied:

what exactly has the name "venetica" to do with this project?

+1 vote     article: FAQ: common concerns
pfannkuchen_gesicht
pfannkuchen_gesicht Oct 2 2010, 8:20am replied:

Venetica is based on OGRE

+1 vote     article: FAQ: common concerns
pfannkuchen_gesicht
pfannkuchen_gesicht Oct 2 2010, 8:18am replied:

why is it a bad news?
you don't need any other game to play this, just the game itself.

+1 vote     article: FAQ: common concerns
pfannkuchen_gesicht
pfannkuchen_gesicht Oct 2 2010, 6:11am says:

Will you use OpenCL for RT Raytracing and OpenCL Bullet Physics?

+2 votes     article: FAQ: common concerns
pfannkuchen_gesicht
pfannkuchen_gesicht Sep 28 2010, 11:57am says:

bah, the camera bobbing is annoying

+1 vote     media: 1187 kam bonus - my first map WIP
pfannkuchen_gesicht
pfannkuchen_gesicht Sep 24 2010, 12:53pm replied:

yeah, whatever whiny kid, go back in your basement and cry some moar!

+4 votes     mod: Black Mesa
pfannkuchen_gesicht
pfannkuchen_gesicht Sep 23 2010, 12:27pm replied:

if you prefer blue paint as water, yes, then it looks good

+2 votes     media: Eurogamer 2010
pfannkuchen_gesicht
pfannkuchen_gesicht Sep 22 2010, 8:58am says:

looks pretty good, but the water looks crappy

0 votes     media: Eurogamer 2010
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