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Comment History  (120 - 150 of 535)
pfannkuchen_gesicht
pfannkuchen_gesicht @ Black Mesa

(buried)

did you already hear about this brand new invention, where you can read and post about topics on a website and people can discuss about it?
I think it's called forum and the modern developers of bm have this brand new invention already!

Good karma-5 votes
pfannkuchen_gesicht
pfannkuchen_gesicht @ UT Community SDK

voted!

Good karma+1 vote
pfannkuchen_gesicht
pfannkuchen_gesicht @ Black Mesa

you don't really have something else to do, do you?
Better do something for school instead, that will help you to get your IQ over 0.

Good karma+5 votes
pfannkuchen_gesicht
pfannkuchen_gesicht @ RTJP Status

the models look pretty good, but the animations need some work

Good karma+3 votes
pfannkuchen_gesicht
pfannkuchen_gesicht @ Black Mesa

go to their forums and you can read shitloads of small update messages

Good karma+4 votes
pfannkuchen_gesicht
pfannkuchen_gesicht @ Director's Cut 2010

why no water reflections?

Good karma0 votes
pfannkuchen_gesicht
pfannkuchen_gesicht @ Gewehr 98 teaser

nah, afaik the G98 is the previous version of the K98

Good karma+2 votes
pfannkuchen_gesicht
pfannkuchen_gesicht @ ORION: Prelude

because you're too stupid to use steam?

Good karma+2 votes
pfannkuchen_gesicht
pfannkuchen_gesicht @ I love slow motion explosions

dann hast du noch nie eine druckwelle in Slow-Motion gesehn.

Good karma+1 vote
pfannkuchen_gesicht
pfannkuchen_gesicht @ Slow and Steady – A Brief Update

looks amazing!
how do you use the gpu for the calculations?

Good karma+1 vote
pfannkuchen_gesicht
pfannkuchen_gesicht @ Animated Steam Logo

that's not how a steam engine works...

Good karma+1 vote
pfannkuchen_gesicht
pfannkuchen_gesicht @ Nvidia GTX 480 - Raytracing-Demo Design Garage

I hope we can enjoy pathtracing in realtime in the near future, at the moment it's only semi-realtime :(

Good karma+1 vote
pfannkuchen_gesicht
pfannkuchen_gesicht @ Two version of sun what do you want??

looks better, but too bright/too much sunray effect, looks foggy as hell but without fog O_o

Good karma+1 vote
pfannkuchen_gesicht
pfannkuchen_gesicht @ Two version of sun what do you want??

didn't know that we have such a huge sun in our solar system...

Good karma+1 vote
pfannkuchen_gesicht
pfannkuchen_gesicht @ 1187

hm, not so good:
-annoying view bobbing(get head ache from that ****)
-very unoptimized, some model which would need LODs don't have them
-ssbump on at least one model(K98k) which isn't supported on models and because of that it looks crappy on models with that crippled nmap
-some badly compiled collsion models
...and more

Good karma+2 votes
pfannkuchen_gesicht
pfannkuchen_gesicht @ Public Service Announcement

lol, Source isn't a heavily modified version of Havok

Good karma+2 votes
pfannkuchen_gesicht
pfannkuchen_gesicht @ A strange picture

meh...

Good karma+1 vote
pfannkuchen_gesicht
pfannkuchen_gesicht @ Colt

looks to thin

Good karma+1 vote
pfannkuchen_gesicht
pfannkuchen_gesicht @ Full graphics settings

and what about model LODs?

Good karma+1 vote
pfannkuchen_gesicht
pfannkuchen_gesicht @ M124 SMG

uhm, it looks good, but the weapon concepts from Talros look all together similiar to each other...

Good karma+1 vote
pfannkuchen_gesicht
pfannkuchen_gesicht @ FAQ: common concerns

what exactly has the name "venetica" to do with this project?

Good karma+1 vote
pfannkuchen_gesicht
pfannkuchen_gesicht @ FAQ: common concerns

Venetica is based on OGRE

Good karma+1 vote
pfannkuchen_gesicht
pfannkuchen_gesicht @ FAQ: common concerns

why is it a bad news?
you don't need any other game to play this, just the game itself.

Good karma+1 vote
pfannkuchen_gesicht
pfannkuchen_gesicht @ FAQ: common concerns

Will you use OpenCL for RT Raytracing and OpenCL Bullet Physics?

Good karma+2 votes
pfannkuchen_gesicht
pfannkuchen_gesicht @ 1187 kam bonus - my first map WIP

bah, the camera bobbing is annoying

Good karma+1 vote
pfannkuchen_gesicht
pfannkuchen_gesicht @ Black Mesa

yeah, whatever whiny kid, go back in your basement and cry some moar!

Good karma+4 votes
pfannkuchen_gesicht
pfannkuchen_gesicht @ Eurogamer 2010

if you prefer blue paint as water, yes, then it looks good

Good karma+2 votes
pfannkuchen_gesicht
pfannkuchen_gesicht @ Eurogamer 2010

looks pretty good, but the water looks crappy

Good karma0 votes
pfannkuchen_gesicht
pfannkuchen_gesicht @ Screen Space Ambient Occlusion (SSAO)

why don't you allow to disable shadows?

Good karma-1 votes
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