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Comment History  (510 - 536 of 536)
pfannkuchen_gesicht
pfannkuchen_gesicht Mar 22 2013, 2:33pm says:

indeed a really nice CryEngine feature.

+2 votes   media: T-Rex Ground Alignment
pfannkuchen_gesicht
pfannkuchen_gesicht Feb 14 2013, 4:10pm says:

ugh, that doesn't look good... if you have trouble modeling Humans then use something like MakeHuman to create a good base model to further model on it and sculpt

+2 votes   media: Media for News - Not Braindead yet! [2013-01-28]
pfannkuchen_gesicht
pfannkuchen_gesicht Dec 25 2012, 6:18pm replied:

sorry to say this, but they look all wrong and even though HL2 barrels had the details in the texture they looked far more believable then these do.
and the rings are wrong, they shouldn't be dented in they should be bumped out.
Steel-drum.cn

+2 votes   media: Barrels
pfannkuchen_gesicht
pfannkuchen_gesicht Aug 2 2012, 2:33pm says:

this looks really impressive!
Great work!

+2 votes   media: Marauder Scout Progress
pfannkuchen_gesicht
pfannkuchen_gesicht Jul 30 2012, 12:26pm buried:

(buried)

never heard of a game called "EVA".
What is it about?

-7 votes   article: New Overgrowth a188 video devlog
pfannkuchen_gesicht
pfannkuchen_gesicht Jun 29 2012, 6:36pm says:

brown is real, eh? or more like yellow.
While I like all your assets and the engine upgrades you made, I totally can't understand the decision to reduce the color range to a minimum and tinting everything yellow/brownish

+2 votes   media: Foliage Tests...
pfannkuchen_gesicht
pfannkuchen_gesicht Feb 1 2012, 6:12pm says:

hm yeah, looks like a sky painted on the inside of a ball which is rotating slowly.
it isn't very realistic that way, the sphere has to be much bigger to create the illusion of a real sky.

0 votes   media: OverDose - Sky Portal Test
pfannkuchen_gesicht
pfannkuchen_gesicht Mar 12 2011, 12:10pm says:

looks good, except the edges are too hard and its overall look is too rough

+1 vote   media: Flashlight
pfannkuchen_gesicht
pfannkuchen_gesicht Mar 11 2011, 5:52pm says:

looks so much too old, he looks like 40/50 or something, imo John Doe should be younger(around 30) and more like the old 2D concept art.

+1 vote   media: john doe
pfannkuchen_gesicht
pfannkuchen_gesicht Jan 8 2011, 3:57pm says:

too much phong

+1 vote   media: New Crossbow
pfannkuchen_gesicht
pfannkuchen_gesicht Dec 22 2010, 7:55am replied:

then you need to go to a doc quickly.
I still miss realistic water reflections.

+1 vote   media: Developer Pre-Alpha Game Build
pfannkuchen_gesicht
pfannkuchen_gesicht Dec 21 2010, 12:41pm says:

the water looks much better now, but still not perfect

+1 vote   media: Developer Pre-Alpha Game Build
pfannkuchen_gesicht
pfannkuchen_gesicht Dec 10 2010, 3:03pm says:

so this mod is just a joke and not real?

+1 vote   media: TF2 Hat for Pre-Ordering Jastian Summer!
pfannkuchen_gesicht
pfannkuchen_gesicht Nov 11 2010, 10:29am replied:

nah, afaik the G98 is the previous version of the K98

+2 votes   media: Gewehr 98 teaser
pfannkuchen_gesicht
pfannkuchen_gesicht Oct 26 2010, 10:48am says:

looks better, but too bright/too much sunray effect, looks foggy as hell but without fog O_o

+1 vote   media: Two version of sun what do you want??
pfannkuchen_gesicht
pfannkuchen_gesicht Oct 26 2010, 10:46am says:

didn't know that we have such a huge sun in our solar system...

+1 vote   media: Two version of sun what do you want??
pfannkuchen_gesicht
pfannkuchen_gesicht Oct 2 2010, 8:20am replied:

Venetica is based on OGRE

+1 vote   article: FAQ: common concerns
pfannkuchen_gesicht
pfannkuchen_gesicht Sep 8 2010, 2:27am says:

hm, somehow the videos on ModDB don't work for me "Oooops! There seems to be something wrong with this video :( Note that some"

+1 vote   media: ORION: Prelude / Pre-Alpha Tech Demo
pfannkuchen_gesicht
pfannkuchen_gesicht Apr 30 2010, 9:59am says:

ah, alright.
now to the vid: looks amazing!

+1 vote   media: Official Trailer
pfannkuchen_gesicht
pfannkuchen_gesicht Feb 27 2010, 11:18am replied:

why do you want to know?

+1 vote   media: Concept Art - Soldiers and Plasma Pistol
pfannkuchen_gesicht
pfannkuchen_gesicht Jan 27 2010, 9:36am replied:

oh yeah, that helps us a lot...

+1 vote   media: Cellblock F5
pfannkuchen_gesicht
pfannkuchen_gesicht Jan 26 2010, 11:19am replied:

not at all, a second skin with a cubemap would work perfectly

+1 vote   media: The Island Highpath
pfannkuchen_gesicht
pfannkuchen_gesicht Jan 25 2010, 3:52pm replied:

a test particlesystem I made, before the waterfall: Moddb.com

0 votes   media: Waterfall
pfannkuchen_gesicht
pfannkuchen_gesicht Jan 25 2010, 3:37pm replied:

already in there, you can see it on the rockwall

0 votes   media: Waterfall
pfannkuchen_gesicht
pfannkuchen_gesicht Jan 13 2010, 11:47am replied:

first of all Source Engine can handle 40000+ polys per model and one subsurface step doesn't add millions of polys, just the double of the original poly count

+1 vote   media: cultist version 2
pfannkuchen_gesicht
pfannkuchen_gesicht Jan 11 2010, 11:44am replied:

agree'd it looks a bit washed out

+1 vote   media: CC/HDR Cellblock
pfannkuchen_gesicht
pfannkuchen_gesicht Dec 8 2009, 1:48pm replied:

no, the name contradicts itself

+3 votes   mod: GTA Live 4 Die
pfannkuchen_gesicht
pfannkuchen_gesicht Nov 16 2009, 2:39pm replied:

-_- I mean it's awesome.
never heard of that phrase "sth. rocks!" ?

+1 vote   media: Motorbike
pfannkuchen_gesicht
pfannkuchen_gesicht Oct 30 2009, 1:35pm replied:

trunk animation + jiggle bones = awesome!

+1 vote   media: pi tree
pfannkuchen_gesicht
pfannkuchen_gesicht Oct 24 2009, 10:13am says:

looks good!
what about jigglebones?
could be nice too

+1 vote   media: pi tree
pfannkuchen_gesicht
pfannkuchen_gesicht Oct 16 2009, 7:22am replied:

yeah, ok, but if I render a scene like this with a raytracer the edges don't get that bright like in the screenshot.

+1 vote   media: Screen Space Ambient Occlusion
pfannkuchen_gesicht
pfannkuchen_gesicht Sep 1 2009, 1:18pm says:

am I dreaming?
This is so beautiful!

+1 vote   media: Screenshot Overload
pfannkuchen_gesicht
pfannkuchen_gesicht Jul 13 2009, 5:00pm says:

does it even use the new lighting?

+2 votes   media: City 17: Episode 1 | July Media Release - Part Two
pfannkuchen_gesicht
pfannkuchen_gesicht Jun 5 2009, 6:22pm replied:

:/ I think this slows down the gameplay

+2 votes   media: Scout Death Animation
pfannkuchen_gesicht
pfannkuchen_gesicht Jun 4 2009, 9:19pm says:

"nuke the whales"
nice work!
the textures are awesome and the model too, of course!

+1 vote   media: June Update
pfannkuchen_gesicht
pfannkuchen_gesicht Jun 3 2009, 1:44pm says:

awesome voice!
I could imagine to hear this voice in a horror game

+1 vote   media: Preacher Voice Recording Session
pfannkuchen_gesicht
pfannkuchen_gesicht Jun 1 2009, 3:53pm says:

-_- whats wrong with valve now?
why not as a update for L4D1?

+2 votes   game: Left 4 Dead 2
pfannkuchen_gesicht
pfannkuchen_gesicht May 31 2009, 9:22pm says:

lol, very nice sculpt

+1 vote   media: airwhale sculpt
pfannkuchen_gesicht
pfannkuchen_gesicht May 6 2009, 5:52pm replied:

the only thing he have to do to add some detail is some sub-surfacing and thats it, it takes less than 2 seconds to do...

+1 vote   media: cultist version 2
pfannkuchen_gesicht
pfannkuchen_gesicht Mar 28 2009, 2:05pm says:

looks a bit strange... look at the doors

+1 vote   media: Screen Space Ambient Occlusion
pfannkuchen_gesicht
pfannkuchen_gesicht Jan 19 2009, 7:42am says:

yeah! A Toygun!
good job!

+1 vote   media: Thor Hammer Hand Weapon
pfannkuchen_gesicht
pfannkuchen_gesicht Jan 12 2009, 11:05am says:

another Idea: make GTA4 for Crysis!

+1 vote   media: City Assault - Environment trailer HD
pfannkuchen_gesicht
pfannkuchen_gesicht Nov 30 2008, 11:58am says:

yeah... looks more like a zombie

+1 vote   media: Vampire 1 Concept Art
pfannkuchen_gesicht
pfannkuchen_gesicht Nov 29 2008, 3:00pm says:

blow it up with cinematic physics!

+1 vote   media: OF2 - Outlands' Dam
pfannkuchen_gesicht
pfannkuchen_gesicht Aug 21 2008, 8:37am replied:

add shadows

+1 vote   media: Comparison Pics
pfannkuchen_gesicht
pfannkuchen_gesicht Aug 18 2008, 9:19am buried:

(buried)

that was a joke, but really not all that looks nice is porn, k.
look at Alyx(hl2), she's nice but is she porn? I don't think so.
Or the female team member in F.E.A.R. she is nice too but not porn...
And do you think that every nice female face is porn? I hope not

-5 votes   media: Playerable Characters
pfannkuchen_gesicht
pfannkuchen_gesicht Aug 17 2008, 6:15pm replied:

sure? :-D

+1 vote   media: Playerable Characters
pfannkuchen_gesicht
pfannkuchen_gesicht May 31 2008, 11:14am replied:

I thought it is a shader, which duplicates virtual a grass texture and givin it a depth, like Displacment mapping but more advanced

+1 vote   media: realistic grass
pfannkuchen_gesicht
pfannkuchen_gesicht Aug 17 2008, 6:10pm says:

this manual waterpump looks strange...

+1 vote   media: Props and trying our first character
pfannkuchen_gesicht
pfannkuchen_gesicht Aug 15 2008, 7:33pm replied:

great, the old board was flooded with ads.

+1 vote   mod: Tales of wenda
pfannkuchen_gesicht
pfannkuchen_gesicht Aug 15 2008, 7:28pm replied:

do you believe that the math lies?
All shadows looking great!

+2 votes   media: Dynamic Shadowing and Lighting
pfannkuchen_gesicht
pfannkuchen_gesicht Aug 15 2008, 7:27pm says:

how you disabled the base shadow?
Have you changed the count for the lights which casts shadows?

+1 vote   media: Dynamic Shadowing and Lighting
pfannkuchen_gesicht
pfannkuchen_gesicht Aug 15 2008, 7:24pm replied:

toonshader?
Looks more like a toon texture

+1 vote   media: Uchiha Sasuke
pfannkuchen_gesicht
pfannkuchen_gesicht Aug 15 2008, 7:00pm says:

why you dont enable smoothing? I use the same editor and I ever make it smooth for a better looking

+1 vote   media: Pre-rendered versions of our new guns.
pfannkuchen_gesicht
pfannkuchen_gesicht Aug 15 2008, 6:59pm says:

looks like a toy gun

+1 vote   media: Pre-rendered versions of our new guns.
pfannkuchen_gesicht
pfannkuchen_gesicht Aug 13 2008, 3:39pm replied:

I think the girl looks like a 14 years old girl.

+1 vote   media: Amy in-game Model Screenshot
pfannkuchen_gesicht
pfannkuchen_gesicht Aug 13 2008, 3:34pm says:

hehe, lol
he has probably a problem when he want eat

+1 vote   media: the Devil behind Canvas Monster Model 1
pfannkuchen_gesicht
pfannkuchen_gesicht Aug 13 2008, 3:30pm says:

nice cartoon look!

+1 vote   media: DBC in-game screenshot 6
pfannkuchen_gesicht
pfannkuchen_gesicht Aug 2 2008, 4:21pm replied:

By me its all ok when i watch models with HLModel Viewer. You don't have to forgett to enable Bumpmapping in viewer.

+2 votes   media: OF2 - Security Guard Zombie
pfannkuchen_gesicht
pfannkuchen_gesicht Jul 13 2008, 9:02am says:

And when comes Insurgency with Orange Box Source Engine?

+1 vote   mod: Insurgency
pfannkuchen_gesicht
pfannkuchen_gesicht Jun 19 2008, 5:48pm says:

a bit to thick

+1 vote   media: Shotgun in XSI
pfannkuchen_gesicht
pfannkuchen_gesicht Jun 13 2008, 11:30am replied:

afaik the source *****.gcf files are avaible if u have hl2, hl2:ep1 or source sdk base

+1 vote   mod: OccupationCS: Source
pfannkuchen_gesicht
pfannkuchen_gesicht Jun 6 2008, 6:48pm replied:

since when? Hammer is the simpliest thing on the world.
And the possibilitys with coding is unbelievable.
Source engine is for me the modder friendliest engine ever.

+1 vote   media: Concepts under source engine
pfannkuchen_gesicht
pfannkuchen_gesicht Jun 6 2008, 6:44pm says:

how to export models from XSI to UE3?
Great work!

+1 vote   media: Bridge wip
pfannkuchen_gesicht
pfannkuchen_gesicht Jun 6 2008, 6:37pm says:

maybe adding a smile :-P
Awesome model!

+1 vote   media: Some early character tests from our lead modeler.
pfannkuchen_gesicht
pfannkuchen_gesicht May 26 2008, 2:05pm says:

can i get this gras shader?

+1 vote   media: realistic grass
pfannkuchen_gesicht
pfannkuchen_gesicht May 26 2008, 2:01pm says:

why isn't this water reflection available in UT3? :-(

+1 vote   media: Concepts under source engine
pfannkuchen_gesicht
pfannkuchen_gesicht May 16 2008, 10:02am says:

This mod is stupid and it's not funny.
Why you making all green you should use more colours and maybe a cartoon style or something like this.

+1 vote   mod: Crazy-Life 2
pfannkuchen_gesicht
pfannkuchen_gesicht Feb 25 2008, 2:13pm replied:

I'm sure thats not GoldSrc

-1 votes   media: Black Mesa Forever Screenshot 03
pfannkuchen_gesicht
pfannkuchen_gesicht Feb 25 2008, 2:09pm replied:

I don't think that is the GoldSrc.

+1 vote   media: BlackMesa Derivation Screenshot 02
pfannkuchen_gesicht
pfannkuchen_gesicht Dec 4 2007, 12:01pm says:

please dont use the shortcut SS.(2WW)

+1 vote   mod: SideScroller
pfannkuchen_gesicht
pfannkuchen_gesicht Dec 2 2007, 1:30pm says:

and what on this mod is from simpsons?

+1 vote   mod: The Simpsons Mod
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