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peank
peank Jan 25 2013, 3:26pm replied:

Can you actually make an improvement as to an option to use a controller/joystiq or mouse/keyboard? Plus, it is a bit confusing to have the key binding in the pre-game menu plus in-game menu. Also, there should be a way to cancel binding a key. Right now pressing Escape will bind it instead of cancelling.

There should be a warning to when remapping a key that is already used for a different purpose.

+3 votes     game: Dawnstar
peank
peank Jan 23 2013, 10:48pm says:

Any time frame as to when the updated version will be uploaded? I am holding off playing the game because of the controller issues and save game issues. The music does seem underpowering the sound effect, even if I changed the setting. The sound is a bit glitchy too.

+1 vote     game: Dawnstar
peank
peank Jan 22 2013, 7:02pm says:

I was able to play this, but for some reason I cannot move at all. I can accelerate/deccelerate, roll left and right, but I cannot turn left/right or generally fly around. Anyway to do this? It is not being explained clearly in the setting...

Also, could you please fix the recognition for right mouse button and left mouse button? I cannot assign these buttons to any actions, also recognizing Escape for any actions instead of cancelling the key assignment is annoying. Finally, if you can, please include a 'reset to default' in the pre-game config.

+2 votes     game: Dawnstar
peank
peank Apr 11 2011, 9:34am says:

The_Silver, what a wonderful mod! I cant play MP2 without this mod ever again, however for your next patch (if you are making it), would you consider the following ideas? I think this will make the mod even more popular:

- Headshot effects: Basically blood spurting out or just better blood spray physics overall for headshots and body shots (just like the army knife throat blood spray is actually well done)
- Blood wounds on enemies when shot
- More noticeable bullet trail: Maybe make it so that when you enter bullet time or shoot dodge, the bullets from the guns can have more noticeable effects (after all, its called payne effect, right? :)) like maybe a silvery glow or mini air vortex trail
- More acrobatic moves: I think the sliding should be made available anytime and maybe new moves when shootdodging to the left/right and to the back (cartwheel flip or backflip?) Can make a check if the health is <50%, this move is disabled
- Better bullet decals and destruction effects

+1 vote     mod: Payne Effects 3
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