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Dzierzan
Dzierzan @ Death Wish for Blood

M210 is playing mainly Death Wish or other addons to find issues. Besides, despite that BloodGDX is better in many aspects, I prefer using Dosbox because of the renderer, GDX is using Polymost and the colours are not true to original Blood. Of course this is very subjective. I don't mind playing original episodes using GDX.

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Dzierzan
Dzierzan @ Death Wish for Blood

Cool to see updated Death Wish. I've recently finished this mod using custom weapons, but using Dosbox to avoid any graphical issues caused by BloodGDX. This port is cool and all, but still requires a lot of work.

Reply Good karma+1 vote
Dzierzan
Dzierzan @ Blood Weapons Mod

Why, of course!

Install weapons you want to use. Launch the game using WM30. When it's launched, simply close Dosbox's window. This will not restore original files and you'll be to use custom weapons in GDX. When you launch WM30 again, the files will be restored.

Be warned though! Because GDX does not use Blood.exe, some modifications won't work like:

- not changed names for weapons,
- not modified number of hitscan projectiles for Triple DZ and Lupara,
- not modified ammo consumption for Pump-Action Shotgun (it uses trigger 2, just like Sawed-Off's alt fire, but it uses 1 ammo instead of 2)

If one day GDX has modding support, I'll make sure together with my buddy to port our mod to GDX with more proper features (Blood's modding is so limited...).

Reply Good karma+3 votes
Dzierzan
Dzierzan @ Blood Weapons Mod

Hey. Maybe in the next version we'll add an option to ask player if he wants to install new or classic sounds, like we did it for Alpha Sawed-Off.

Go to WPNMOD30 folder, find a file HSWINST.bat, open it with the notepad. Now remove two following lines:

::BARF %SOUNDS_RFF% -a @%wmpath%\HSWSND.RFS
TYPE %wmpath%\HSWSND.RFS>>%wmpath%\SNDRFF.RFS

Save it and now this weapon will be installed without new sounds. This won't work for Lupara if you don't like its reloading sound too cause it's one long animation which means fire and reloading are mixed and true reloading is just one frame.

Reply Good karma+1 vote
Dzierzan
Dzierzan @ Brutal Doom

Middle_Lamp
If you like vanilla gameplay Doom (considering you tried The Adventures of Square), you could also try Pirate Doom.

Reply Good karma+2 votes
Dzierzan
Dzierzan @ Special Christmas Update!

Heh, I remember times when you were telling everyone that you will not do any significant changes for other vanilla factions (apart from fixing bugs) because it's so called "unofficial expansion pack" by you. Seems like everyone is changing their minds over years. I wouldn't be suprised about one more 'thing' either.

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Dzierzan
Dzierzan @ Brutal Doom 64

@impie
At least BFG issue was fixed already, so downloaded the latest version.

Reply Good karma+1 vote
Dzierzan
Dzierzan @ Brutal Doom 64

Just you have to run and turn left instead of right. This way you won't be hurt. I was also suprised about this, but I knew it must be a way to dodge it.

Reply Good karma+1 vote
Dzierzan
Dzierzan @ The Great War 1918

@loulou76100
TGW hasn't got a seperate AI coder. Basically everything is being done by one man/developer. About trenches, as far as I know, it's possible to code that for AI, but AI wouldn't use that trenches at all. In short words, it's unlikely that AI will be improved.

Reply Good karma+1 vote
Dzierzan
Dzierzan @ Alpha Unmaker

@TheBarge
Couldn't someone (like Sarge) just use the magazine's picture sprite and redraw it for better quality? Current blurred weapon sprite doesn't look good if you compare it to other weapons.

Reply Good karma+1 vote
Dzierzan
Dzierzan @ Alpha Unmaker

Why the weapon's sprite is blurred?

Reply Good karma+1 vote
Dzierzan
Dzierzan @ WW1 French Army

@Morthon
It's Mousqueton Berthier 1892.

Reply Good karma+3 votes
Dzierzan
Dzierzan @ The Great War 1918

@Higgins24
No, it's gonna stay like that.

Reply Good karma0 votes
Dzierzan
Dzierzan @ The Great War 1918

@Nyvez
Yes, they will.

Reply Good karma+2 votes
Dzierzan
Dzierzan @ The Great War 1918

@SilentAssassin_4
That would slow down the French faction development.

Reply Good karma+2 votes
Dzierzan
Dzierzan @ WW1 French Army

@Guest
Something else than being a command tank.

Reply Good karma+2 votes
Dzierzan
Dzierzan @ French Army preview - part 2

@.Eol
This mod was considered dead too many times. Sometimes even one month without update is enough for people to say it's dead.

Reply Good karma+2 votes
Dzierzan
Dzierzan @ The Great War 1918

@Guest
Tgw.coh.fi

Reply Good karma+2 votes
Dzierzan
Dzierzan @ The Great War 1918

@wrogumiastbram
Austro-Hungarian army almost did not have any armored units. They used a few Junovicz P.A.1 cars and one (maybe two) Romfell P.A.2 which were quite interesting.

Reply Good karma+2 votes
Dzierzan
Dzierzan @ IDKFA - Doom Soundtrack

@Foxdash
It's for the whole Doom 1 game.

Reply Good karma+4 votes
Dzierzan
Dzierzan @ Turok Nukem

@Duke64Nukem
Take your time. Nobody is rushing you. It's better to have finished product than rushed one.

Reply Good karma+2 votes
Dzierzan
Dzierzan @ The Great War 1918

@WidowmakerRuless
To have them, go to rewards menu (such menu where you change your vehicles in vanilla CoH). Choose CEP, make sure that only one skin is chosen, because if more skins are chosen, then you'll have default British uniform.

Reply Good karma+1 vote
Dzierzan
Dzierzan @ The Great War 1918

@Dennizjoon
Trust me, it is. Just development is slow like a snail.

Reply Good karma+8 votes
Dzierzan
Dzierzan @ Brutal Doom

@BrokenDecimal
I share the same thoughts mate. Comparing mods with games is no use at all. I like Brutal Doom and other Doom mods too. Of course you can criticize Doom 4 for this and that, but at the end, for a non-fanboy Doom player, it's a nice game.

Reply Good karma+5 votes
Dzierzan
Dzierzan @ Turok Nukem

An interesting mod. I'm gonna try it for sure when it's released.

Reply Good karma+1 vote
Dzierzan
Dzierzan @ Duke Forces

@DeeperThought
Thanks! I read in Duke4net how difficulties work in this mod. Makes more sense now!

Reply Good karma+2 votes
Dzierzan
Dzierzan @ Duke Forces

I tried this mod. It's awesome! But I felt like it's very hard. Enemy lazer projectiles are very fast (which can be like that I guess) and pig cops are replaced by enemies who have powerful weapons... maybe too powerful? In general it's very interesting mod, but still needs work on balance.

Ohh and if you don't mind, I feel like that Duke's pistol sprites are very low quality. Why didn't you just copy (and change a bit) pistol blaser from Dark Forces?

Reply Good karma+2 votes
Dzierzan
Dzierzan @ Duke Forces

This mod looks very promising. I loved playing Star Wars: Dark Forces and this is a perfect mix of two games. Good job!

Reply Good karma+2 votes
Dzierzan
Dzierzan @ The Great War 1918

French Part II is en route. Stay tuned.

Reply Good karma+7 votes
Dzierzan
Dzierzan @ The Great War 1918

@Guest
Most of the models are done, only a few left. Stay tuned.

Reply Good karma+3 votes
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