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The mod takes place in 1918 which means Russia was out of war. And Americans won't be in the mod either. Only Austro-Hungary faction will be added someday...
TGW mod hasn't got any active mappers right now, so you won't be seeing any new maps.
As far as I know, aidas2 (the main developer) hasn't got time for this mod, so it's mostly likely dead.
Note that MC mod modified existing factions, instead of adding new, so they could change stuff like this.
TGW1918 doesn't have this mode and it won't have it.
When they're done.
EF works with Steam version.
Do you mean highlanders? They're already in game.
AI doesn't build trenches at all. Even if it would, the AI wouldn't use them.
Despite of fact you can dig trenches, sandbags are still handy since you can build them much more faster than trenches, this is useful in PvsP games.
Think, BEF could have Lewis guns or nade grenades much more faster than Landser squads.
They have got the same quotes what Panzergrenadiers have. They just say it in German language.
Because Don won't be wasting his time to making this no tank mode.
Well, first of all campaigns are overall very bugged, so some missions you'll be simple not able to finish them (devs are not going to support campaigns).
Also, you're saying you don't have unlocked OF and ToV DLCs, do you have them activated (CD-keys) in Steam?
Because first of all, you do not pay for EF mod, second EF mod has got CoH1 feel. CoH1 is now very cheap so I don't see any reason to not buy this game for this mod and many other mods too.
... the heck? The guys in pictures above these comments are French!
And the answer keeps to be same: when it's done.
If you'll find a mapper...
As always, when it's done.
Please, write next time in English language, Google translator doesn't always translate good :/.
1. I'd love to have also more 1v1 maps. But we've got currently no hands to do them.
2. Read the main description above latest screens. It's said that French and Austro-Hungary will come in the future and that's all, no more new factions.
3. NO, I know people would like to have horses, but dude, that's a lot of f*****g work, such animations, a model and etc. Also, I think TGW mod doesn't need trucks. Because maps are simply too small and I never had problems with mobility while playing PvsP matches.
4. It's fine as it is. It's not the BK mod copy after all...
It's a multiplayer mod, it doesn't support the campaign and probably will never do it.
The new forum is running. Anyway, in the next version Stormtroopers will be able to have two MP-18.
Well burton, somehow I cannot imagine how zombies are going to fight back tanks. I can understand that you've something in mind about that, but with a tank I can simply drive backward, hence zombies can't reach me.
The French faction will use French language.
When it's done. Probably German faction won't get any new toys, since there's no manpower for that.
No ETA for the next patch. It's done when it's done.
I hope it wasn't too hard to read the main description above "Lastest Screens" - "...however new nations will be brought over time, such as France and Austria-Hungary."
Never. Only France and Austro-Hungary factions will be included in mod.
If you make new custom maps, yes. Anyway that depends on our mappers which are slightly "offline" these days.
If I am not wrong, MC team has got songs for US and Chinese that are not used. These are supposed to be in battle. They aren't in mod though because the team doesn't know how to put them into game, it appears making it for battles is more difficult than for menu.
@DigBiggerNick and AAMC4
Only shaders cannot be set on Ultra.