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As far as I know, devs didn't like idea of "zombies" in vanilla CoH, so that's why there are no medics in vanilla MC. By "zombies" I mean you can get a free squad recovering wounded men.
Have you tried downloading it again? The installer shouldn't need any program to launch it.
You're probably trying to lanuch TGW's shortcut which was created in your desktop. The problem is... you probably installed TGW1918 mod in a wrong place. That's why the shortcut cannot lanuch the mod.
Please, read this tutorial: Moddb.com
Note that you only need 1.2 version.
If your vanilla CoH works fine, so I can only recommend using lower graphics for BK mod. You can always install BK mod without HD skins.
You don't need any program to download or view(?) it.
@-Bravo-2- and @Rubytooth
Simple, I guess you both are using any Windows with 32 bits. That's the problem, since you've got less RAM than you have. For example if you have installed 4GB RAM, with Win 32 bits, you only have about 3,5GB. BK mod appears to be RAM eater :), probably because of all these HD skins.
Anyway, I had this issue too in old days when I have 32 bits. Just you have to clean up temp folder. This folder can be found it C:\Users\"your PC name"\AppData\Local\Temp. When "AppData" folder is hidden, google how to reveal it. In temp folder you gotta remove everything, if Win says something is in use, it's OK, simply skip it. That way temporarily fixes the issue, you just have to from time to time clean up this folder. You can always try to set medium or low graphics.
Well, this mod is simply outstanding! It has got everything that Blood game needs and expands it! I think I can say it's the best mod for Blood game.
With alpha weapons just like beast claws it was much more better :).
I've just tried this add-on. It's ******* great! Good use of sprites, enemies are well placed, although you could have used more green cultists, hands, hellhounds and phantasms. I just felt that they appear too seldom. Some secrets were easy to find, some not, and it's fine. But I've got a question, are there any super secrets?
I think in the last stage the circus could be a little more large, you could put more enemy bosses, how about mixing Beast, Cerberus, Stone Gargoyle and Queen Spider?
The only bug I encountered is that the last stage is looping, I mean after finishing it, you again play the same stage.
Overall, outstanding job!
Probably not, because of we haven't got any mappers right now.
Only few people play it PvsP. Look for them in TGW Steam group. (Yeah, I'm one of them...). Which means you have to organize battles, since you won't most likely find anyone in lobby.
The mod takes place in 1918 which means Russia was out of war. And Americans won't be in the mod either. Only Austro-Hungary faction will be added someday...
TGW mod hasn't got any active mappers right now, so you won't be seeing any new maps.
As far as I know, aidas2 (the main developer) hasn't got time for this mod, so it's mostly likely dead.
Note that MC mod modified existing factions, instead of adding new, so they could change stuff like this.
TGW1918 doesn't have this mode and it won't have it.
When they're done.
EF works with Steam version.
Do you mean highlanders? They're already in game.
AI doesn't build trenches at all. Even if it would, the AI wouldn't use them.
Despite of fact you can dig trenches, sandbags are still handy since you can build them much more faster than trenches, this is useful in PvsP games.
Think, BEF could have Lewis guns or nade grenades much more faster than Landser squads.
They have got the same quotes what Panzergrenadiers have. They just say it in German language.
Because Don won't be wasting his time to making this no tank mode.
Well, first of all campaigns are overall very bugged, so some missions you'll be simple not able to finish them (devs are not going to support campaigns).
Also, you're saying you don't have unlocked OF and ToV DLCs, do you have them activated (CD-keys) in Steam?
Because first of all, you do not pay for EF mod, second EF mod has got CoH1 feel. CoH1 is now very cheap so I don't see any reason to not buy this game for this mod and many other mods too.
... the heck? The guys in pictures above these comments are French!
And the answer keeps to be same: when it's done.
If you'll find a mapper...
As always, when it's done.
Please, write next time in English language, Google translator doesn't always translate good :/.
1. I'd love to have also more 1v1 maps. But we've got currently no hands to do them.
2. Read the main description above latest screens. It's said that French and Austro-Hungary will come in the future and that's all, no more new factions.
3. NO, I know people would like to have horses, but dude, that's a lot of f*****g work, such animations, a model and etc. Also, I think TGW mod doesn't need trucks. Because maps are simply too small and I never had problems with mobility while playing PvsP matches.
4. It's fine as it is. It's not the BK mod copy after all...
It's a multiplayer mod, it doesn't support the campaign and probably will never do it.