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Yeah... but not in the next time.
ups... i mean portal... not postal :D
your are on a robotrip, right? :D
for a postal mod? :)
Ja, dass es nach Opf aussieht, liegt daran, dass es der Bereich aus Opf sein soll. Man hat dort später ein kleines Déjà-vu ;)
A true word! You say what everyone knew but not dared to say!
Yeah. I agree. Good intentions but i don't understand why you demonstrate entities which aren't very difficult in use. There are some good wiki's on web for that. A video tutorial isn't really necessary for such simple entities.
my opinion! some models are nice but all together the quality of the hd pack is a little bit inconsistent.
This code is more or less my code. The thing is, I never learned to program C++. I only tried to understand some parts in the goldscr-code and tried to use the existing functions to build this flamethrower. A good coder would see that this isn a smart methode to create a flamethrower in HL. It reach the engine limits very fast (too many entities error). At the moment its really more an experiment.
Yeah, 50% of the newer "mods" (or how they would call "superduper megamonster extrem detailed hd the hundreth"-modelpack) are using stolen content from other games and the folks celebrate these mods! Whats going on with HL-Editing Community? Is there no decency and ambition anymore? Its a shame!
No, its not part of Half-Life anymore since... many years? At least since the SDK 2.3 (from 2001?) Half-Life only use the egon_fire.sc and the egon_stop.sc. So it shouldn't be in the hl-folders, if your are playing under steam. Opfor based on a very old SourceCode (SDK 2.0 maybe?) and so they dont have the changes and "improvments" like Half-Life. Short, i only had a egon_effects.sc in my Opfor folder ;)
There are not all files included. I had to copy some more event-files from my own opfor folder. For example: egon_effects.sc.
Aha... and ripping models from games like Battlefield or CoD to use textures or modelparts isn't illegal? This has nothing to do with "dont agree about his models". Guys, what's your comprehension of law and order?
Use the free stuff from this many modelsites, but don't steal buyable content!
Do what you want if you have no problems to get in trouble with the law...
That's not the point! The problem is that you violate copyrights. And the desert chopper is the same like in Apache: Air Assault. You never wrote in the description that its from MoH.
Oh thanks, that the way to discuss problems...
Welcome to the reality!
You use content from a game you have to buy! I dont think that they gave you the permission to use it. So it doesn't look like you work with other and until now, you haven't credited anyone exactly.
Normally collecting stuff for a HD-pack works differently...
And thats your purpose? Using content from other games and put it into the GoldSrc-Engine? And what is the effort and the proficiency of this kind of creating a mod?
no, he is right. probably not!
Did you really created the whole content on your own? It doesn't seem so. I hope you have asked the rightholders before you use it...
You present the content as it was selfcreated, but it isn't:
Did you asked the creaters of the models and the other content to use their stuff?
create an attachment for the laser and code it clientside. at the moment it looks really weird. you use GetGunPosition as start and a TraceLine for the end of laser right?
also, if u suspend the laser make a short delay between the nextthink and the suspend
"m_pSpot->Suspend( 1.56 );
m_flNextSecondaryAttack = UTIL_WeaponTimeBase() + 1.55;"
so u avoid this unpleasant delayed laser position (like at 00:10)
u shouldnt code the laser serverside...