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Thumb seems to be too long
Add some tires and we got springfield.
It's so not-stalkerish, even with powerplant in the background.
Btw. what is source of this blue light? I saw it in other mods better seen sense and source of it.
Even with old source, these textures made great job.
Reminds me industry regions in Poland.
You have mastered blocks!
I love textures you put there.
Ironsights in this mod?!
Are they working now or we need to wait for updates?
It's sad to say, but I can't feel fun from shooters without this thing, even I spend lot of hours on CS, these new fps changed me :P .
This gun really fit to the zone.
You should work more on guns from the east first, then think about machine guns, wII smgs, or advance and rare nato guns.
But it's your mod and do what you think. Anyway good to see there is someone who don't make next graphic mod for CoP (I have no idea why there is so lot of them, I avoid them all).
Are you going to add bump maps to the textures?
I wish zombie master had developers like this mod.
Yay, zombie master's source code mod wich is not dead!
And if we are talking about ideas, what you guys think about change hp of zombies by number of players on server, just like in synergy. It would balance game when there are one, ten or more players.
He doesn't fit the environment :P
I only wish there will be not too much additional npcs, I mean these random spawned. If I get war in the zone, my PC wouldn't handle it.
Anyway, I had alot of fun with 2.4 so can't wait for 2.5.
And from what I seen, you should rename 2.5 to 3.0!