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Comment History  (180 - 210 of 1,944)
OverRated
OverRated Dec 23 2013, 9:06am replied:

Try reinstalling the mod.

+1 vote   download: Revamp Expansion Mod v1.1 ( Legacy )
OverRated
OverRated Jan 21 2011, 2:47pm replied:

Thanks for the feedback and support :), Looking over the units i found the FA ones to be more of a upgrade i think they look better if you look at the FA Broadsword to the SC2 Broadsword the FA model is so much nicer and more armored, (The word classic means something that is a perfect example of a particular style, something of lasting worth or with a timeless quality) ;)

+1 vote   mod: Revamp Expansion Mod (RVE)
OverRated
OverRated Dec 23 2013, 9:04am replied:

Yes, There not small the standard game there over sized.

+1 vote   mod: Revamp Expansion Mod (RVE)
OverRated
OverRated Dec 17 2013, 5:56am replied: +1 vote   mod: Revamp Expansion Mod (RVE)
OverRated
OverRated Dec 11 2013, 8:13am replied:

I said Q1 all along.

0 votes   mod: Revamp Expansion Mod (RVE)
OverRated
OverRated Dec 11 2013, 8:13am replied:

Yes just dont have much time at the moment with work.

+1 vote   mod: Revamp Expansion Mod (RVE)
OverRated
OverRated Dec 8 2013, 6:41am replied:

We are going for a 2014 Q1 Release for the alpha after the new year we will have more time to work on the mod, Free time at the moment is thin.

+1 vote   mod: Revamp Expansion Mod (RVE)
OverRated
OverRated Dec 4 2013, 3:57am replied:

Dude that the sponsor for the mod of the year no RVE.

0 votes   mod: Revamp Expansion Mod (RVE)
OverRated
OverRated Nov 23 2013, 9:52am says:

Comments longer than 2 lines wont be read as i cant be bothered please keep you questions short and sweet.

+3 votes   mod: Revamp Expansion Mod (RVE)
OverRated
OverRated Nov 20 2013, 11:43pm replied:

Once a tanks cannon is damaged its useless no different than legs for a mecha.

+1 vote   mod: Revamp Expansion Mod (RVE)
OverRated
OverRated Nov 20 2013, 11:42pm replied:

That will never happen

+1 vote   mod: Revamp Expansion Mod (RVE)
OverRated
OverRated Nov 18 2013, 11:42am replied:

Dont worry we will never drop the revamp project :).

+3 votes   media: Aegis MK II finished
OverRated
OverRated Nov 18 2013, 11:38am replied:

What so one hover tank for UEF changes every think ? i think not, tanks are out dated yes there still in there but the ratios is always going to be lower for tanks 20/80.

Tanks are cool but you don't see the ACU driving around in one -_- .

+1 vote   mod: Revamp Expansion Mod (RVE)
OverRated
OverRated Nov 17 2013, 3:19am replied:

Who?

+1 vote   mod: Revamp Expansion Mod (RVE)
OverRated
OverRated Nov 12 2013, 8:21am replied:

Thanks for the support :).

+1 vote   mod: Revamp Expansion Mod (RVE)
OverRated
OverRated Nov 7 2013, 4:46am replied:

Thats because theres help already in front of you but you dont bother to look. Moddb.com

+1 vote   mod: Revamp Expansion Mod (RVE)
OverRated
OverRated Nov 1 2013, 6:40am replied:

Normally it will only do that if you have installed the mod wrong or your missing files try verifying the game and reinstalling the mod.

+1 vote   mod: Revamp Expansion Mod (RVE)
OverRated
OverRated Oct 23 2013, 9:12am replied:

Will do :)

+1 vote   mod: Revamp Expansion Mod (RVE)
OverRated
OverRated Oct 22 2013, 5:18am replied:

Slow i only get paid ever two weeks so i have to wait it out i have 40% of the parts will be together end of next week.

+2 votes   mod: Revamp Expansion Mod (RVE)
OverRated
OverRated Oct 19 2013, 5:39am replied:

1.2 was changed to 2.0 and the alpha should be out Q4/2013-Q1/2014.

+3 votes   mod: Revamp Expansion Mod (RVE)
OverRated
OverRated Oct 16 2013, 10:57am says:

Hey guys im in the progress of building a new PC a mini-itx build, It will be up and running in the new few weeks until then coding will be put on hold.

+3 votes   mod: Revamp Expansion Mod (RVE)
OverRated
OverRated Oct 11 2013, 10:15am replied:

No WHY read 3. Moddb.com

+1 vote   mod: Revamp Expansion Mod (RVE)
OverRated
OverRated Oct 8 2013, 4:33am replied:

doubt it!

+1 vote   mod: Revamp Expansion Mod (RVE)
OverRated
OverRated Oct 7 2013, 9:27pm replied:

Lmao no I can't fix that your computer is to slow.

+3 votes   mod: Revamp Expansion Mod (RVE)
OverRated
OverRated Oct 5 2013, 11:11pm replied:

2.0

+1 vote   mod: Revamp Expansion Mod (RVE)
OverRated
OverRated Oct 5 2013, 5:30am replied:

No just dont have time over the next few months work is flat out.

+1 vote   mod: Revamp Expansion Mod (RVE)
OverRated
OverRated Oct 5 2013, 3:17am replied:

Q1 2014 is looking more like it

+1 vote   mod: Revamp Expansion Mod (RVE)
OverRated
OverRated Oct 3 2013, 7:21am says:

Heres some cool news "World of Tanks dev Wargaming buys Total Annihilation and Master of Orion franchises"

Eurogamer.net

+3 votes   mod: Revamp Expansion Mod (RVE)
OverRated
OverRated Oct 2 2013, 5:10am replied:

Odd never heard of a Nvidia card having this problem have you updated your drivers?

+1 vote   mod: Revamp Expansion Mod (RVE)
OverRated
OverRated Oct 1 2013, 5:50am replied:

If your using a AMD card its to do with the drivers no the game.

+1 vote   mod: Revamp Expansion Mod (RVE)
OverRated
OverRated Sep 29 2013, 7:57am replied:

Doesn't regen because it not free.

+1 vote   media: Aegis MK II finished
OverRated
OverRated Nov 27 2014, 3:19am replied:

What are your plans for this UI are they for your version of your mod or for 2.0 ? Ether way i don't mind. But like you said i used the research tree but also used a work around which ill be using for a load of new abilities the AI can't use.

A few features i added into my version.

Stacked upgrades so using one after upgrading unlocks another.

Selective upgrades one upgrade will lock another so you can chose from AA or TM upgrades which get placed in the same spot on the unit.

This part of RVE was put on hold until we finish of core parts of the mod which are needed to play the game this upgrade will follow after.

+1 vote   media: Upgrades
OverRated
OverRated Nov 26 2014, 10:13am says:

This seem like a widget version of my idea here seeing we made the Devastator for this reason Moddb.com this uses ability's rather than a UI widget problem using UI as always the AI can't use it with ability's they can. In the end we think these should only be for T5 units and T6 units as they are in few.

+1 vote   media: Upgrades
OverRated
OverRated Apr 3 2014, 6:37pm replied:

Can be made into a weapon for end game with upgrades.

+2 votes   media: Mavor MK 3
OverRated
OverRated Aug 7 2013, 7:03pm says:

Troll comments will be deleted!

+3 votes   media: Aeon XP Drone
OverRated
OverRated Jun 18 2013, 5:51am replied:

Yes UEF power gens can repair in 1.2, Once i have new models ill upload it as a side mod.

+1 vote   media: Guess what these do?
OverRated
OverRated Jun 10 2013, 8:34pm replied:

Ill be working on some type of unit trade soon :).

+1 vote   media: Guess what these do?
OverRated
OverRated Jun 9 2013, 11:39pm replied:

Player names are printed to your screen also shown in unit name form.

+1 vote   media: Guess what these do?
OverRated
OverRated Jun 9 2013, 8:35pm replied:

Yep you got it this building will be able to send mass and energy to ally's so it is like some type of trading station, The top button changes though allys, This mite not seem like much to some people but to people that play in teams its a must.

+2 votes   media: Guess what these do?
OverRated
OverRated May 6 2013, 9:21am replied:

ewujhriuewnty346542u fo ewavfoi3wrtpiuh 23th93th O_o

+1 vote   download: OBSOLETE - Revamp Expansion Mod v1.1b2c
OverRated
OverRated Mar 19 2013, 11:12am replied:

Sorry we do not support pirated copys!

+7 votes   download: OBSOLETE - Revamp Expansion Mod v1.1b
OverRated
OverRated Mar 19 2013, 10:21am replied:

How about buying the game!

+7 votes   download: OBSOLETE - Revamp Expansion Mod v1.1b
OverRated
OverRated Jan 15 2013, 6:39pm replied:

No not all, does the Kraken :P its a XP meaning it doesn't have to walk on land, This unit will have some thing special.

+1 vote   media: Cybran XP battleship
OverRated
OverRated Jan 15 2013, 6:28am replied:

its a sea monster :P

-1 votes   media: Cybran XP battleship
OverRated
OverRated Sep 28 2012, 12:42pm replied:

Yes there will all different type of projectiles but for the 1st beta there will only be a few new ones, more will be added as the mod goes though its beta stages, Some units will get reversions later on.

+1 vote   media: UEF T1 Gunship
OverRated
OverRated Sep 16 2012, 9:48pm says:

Also supper mans fortress of solitude isn't armored it's made out of f***ing ice.

+1 vote   media: ARMORED FORTRESS - Trailer2
OverRated
OverRated Sep 16 2012, 4:27am says:

Another mod which will never be finished -_-.

-4 votes   mod: Supreme Destruction
OverRated
OverRated Aug 19 2012, 12:41am replied:

No worries man, Yes the recoil will be done when we balance the units, All im doing at the moment is pre-prepping so codding them so they work in game, No idea on the renders depend when avitus gets time.

+1 vote   media: Cybran Land Progress Demo
OverRated
OverRated Aug 2 2012, 4:56am replied:

bitch all you want but you wont be seeing this mod this year.

+1 vote   media: Cybran Land Progress Demo
OverRated
OverRated Aug 1 2012, 8:23pm replied:

You really dont get it do you dont worry, you must be like 10 years old to think that i was insulting you i was simply tell you how you sound, and you took it the wrong way also a steam account is free yes u have to buy the game that has nothing to do this mod this mod is free dont like the game go criticize the creators of it not people that mod it.

+1 vote   media: Cybran Land Progress Demo
OverRated
OverRated Aug 1 2012, 5:33am replied:

Dude its about respect thats all and your showing your respect in your following comments, a simple sorry would of been fine, most people dont criticize why because they have respect they voice there opinion and ideas which is fine, funny how some people criticize things that they get for free.

+1 vote   media: Cybran Land Progress Demo
OverRated
OverRated Jul 31 2012, 8:19am replied:

I have nothing else to say, Progress will slow down now because people like you just don't understand the work and time we put into this mod.

+1 vote   media: Cybran Land Progress Demo
OverRated
OverRated Jul 14 2012, 7:01am replied:

Feedback is fine but when you posted things like this "also give us a 360 render of the new acus." that's not asking that's commanding, All feedback is welcome but I'm sorry to tell you how you wright your feedback is disrespectful and i didn't insult you that's why i said at the start NO OFFENSE please read before you post.

+1 vote   media: Cybran Land Progress Demo
OverRated
OverRated Jul 12 2012, 9:27am replied:

No offense but thats your point of view and such small things are minor at this stage and i don't like how you command things, you make me want to take a long brake from modding.

+1 vote   media: Cybran Land Progress Demo
OverRated
OverRated May 23 2012, 10:09am replied:

We dont have the tools to do so.

+1 vote   media: Aeon T3 Artillery quad walker
OverRated
OverRated May 21 2012, 10:11am replied:

No we are not modding any SC2 units.

+1 vote   media: Aeon T3 Artillery quad walker
OverRated
OverRated May 20 2012, 11:01am replied:

This video isn't about the tarmacs these are WIP and haven't been worked on for over 6 months.

+1 vote   media: Illuminate Artillery Preview
OverRated
OverRated May 14 2012, 9:10pm replied:

Trust me there lots that was taken at -10 game speed.

+1 vote   media: Mongoose MK II In Action
OverRated
OverRated Feb 28 2012, 9:39am says:

This unit doesn't need to do bombing runs because it doesn't need to keep its self up using thrusters.

+1 vote   media: Aeon T3 Fighter bomber
OverRated
OverRated Jan 12 2012, 4:31pm says:

The pillars i mite add into the base mod but they wont be for building units or spawning them more like you can only build one and it will act like a wonder like from AOE nar i wish haha probably will just apply buffs to units in a radius.

+1 vote   media: Pillars
OverRated
OverRated Jan 4 2012, 8:37am replied:

and the universal colossus isn't ???????? :D

+1 vote   media: Aeon T3 Gunship WIP
OverRated
OverRated Dec 26 2011, 12:19pm says:

It will never be perfect in every body's eyes just remember that guys.

+1 vote   media: Aeon ACU v2 ingame
OverRated
OverRated Jul 6 2011, 2:13pm replied:

Well i found some people that said the units were to small so this another reason why im changing there scale.

+1 vote   media: Need Scale Feedback
OverRated
OverRated Jun 24 2011, 2:34pm replied:

Well that would be up to Jazz because its his work also this model has unpacking weapons.

+1 vote   media: NEW UEF ACU
OverRated
OverRated May 30 2011, 3:10am replied:

Yep the old ACU will replace the old FA SCU.

+2 votes   media: NEW UEF ACU
OverRated
OverRated Dec 18 2010, 4:29am replied:

you need to give the ai a higher income bonus they only build what they have energy and mass for, because all those units are cheaper they will build them because the exp units cost more you need to give them more mass and energy, are you using the stock the preset ai's or custom? always uses custom and up there income bonus.

+1 vote   mod: Revamp Expansion Mod (RVE)
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