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Comment History  (120 - 150 of 2,078)
OverRated
OverRated Jan 9 2015, 1:31am replied:

Yes veterancy upgrades are not needed when there are tier levels.

+1 vote   media: UEF Tree Layout
OverRated
OverRated Jan 7 2015, 6:58pm replied:

Yer software wise it is.

+2 votes   media: UEF LAND TREE LINKED
OverRated
OverRated Jan 7 2015, 6:10am replied:

Yep once we get the tool.

+2 votes   media: UEF LAND TREE LINKED
OverRated
OverRated Jan 6 2015, 5:29pm replied:

Unitport isn't related to RVE.

+1 vote   mod: Revamp Expansion Mod (RVE)
OverRated
OverRated Jan 6 2015, 12:02am replied:

How's it on hold its in slow production haha.

+1 vote   mod: Revamp Expansion Mod (RVE)
OverRated
OverRated Jan 4 2015, 5:23pm replied:

1st units is a god xp which are T6 units they will be added later on, 2nd one isn't in game yet needs a few more hours of work.

+2 votes   media: UEF LAND TREE LINKED
OverRated
OverRated Jan 4 2015, 5:21pm replied:

Being remodeled onto the new model format that unit was made before we had the new exporter so the tracks need to be redone.

+3 votes   media: UEF LAND TREE LINKED
OverRated
OverRated Jan 4 2015, 4:22am replied:

Releasing a update every month will give us time to do bug fixes/balance along with adding new content in RVE 2.0, RVE is more than a mod its a complete retake on SC2, The mod still have a way to go because we haven't finished adding and making all the new units also we plan on adding new weapons effects for the units and a lot of new feature like unit upgrades and Adjacency need to be worked in and balanced.

+1 vote   media: UEF LAND TREE
OverRated
OverRated Jan 3 2015, 1:15pm replied:

I hope to have a research tree tool to help me finish the trees because at the moment it takes a long time to code the layouts and add all the units as these trees are all from scratch. I can't release any of the content as RVE 2.0 uses a different system to 1.1 so there not backwards compatible this also applies to unit port it will not support 2.0 out of the hat it will take some work for ALBINOsnowball to update his mod, I spent a lot of time working on the new RVE 2.0 scaling system and unit balance + features set to speed up adding new units and features, In 1.1 i scaled all the units by hand 1 at a time in 2.0 i can just change a few numbers at it will mass scale what ever units i want just like that. The mods still have a long way to come but there will be a Pre-Alpha out soon once i have the research tool once the trees are done and base code for the items are done we will start testing the balance after we are happy with the balance the Pre-Alpha will be released and updates every month after that.

+1 vote   media: UEF LAND TREE
OverRated
OverRated Jan 2 2015, 5:25am replied:

Thats not the KK thats a god XP which will be added later on that was never made to replace the KK.

+1 vote   media: UEF LAND TREE
OverRated
OverRated Dec 31 2014, 9:51pm replied:

You will get use to them after playing for a bit the info there on mouse over like normal.

+1 vote   media: UEF LAND TREE
OverRated
OverRated Dec 30 2014, 11:48pm replied:

GPG forums i guess, We have some think planed for that unit to make it more balanced.

+1 vote   mod: Revamp Expansion Mod (RVE)
OverRated
OverRated Dec 30 2014, 11:46pm replied:

Yes because the AIs coded bad in the game it runs out of mass and energy so increase these, The AI was never made for that type of cap and doesn't build enough power gens and mass extractors.

+1 vote   mod: Revamp Expansion Mod (RVE)
OverRated
OverRated Dec 29 2014, 2:03pm replied:

AI buffs are to low.

+1 vote   mod: Revamp Expansion Mod (RVE)
OverRated
OverRated Dec 29 2014, 2:02pm replied:

Tell GPG that because its like that normally.

+1 vote   mod: Revamp Expansion Mod (RVE)
OverRated
OverRated Dec 24 2014, 7:13pm replied:

The AA and Gun upgrades i do plan on making new icons for.

+1 vote   media: UEF LAND TREE
OverRated
OverRated Dec 24 2014, 7:12pm replied: +1 vote   media: UEF LAND TREE
OverRated
OverRated Dec 23 2014, 11:33pm replied:

Thanks these will be in game :)

+1 vote   media: New Research Tree Icons
OverRated
OverRated Dec 23 2014, 11:12am says:

Ill be posting up the real tree some time this week so keep a eye out :).

+2 votes   media: UEF Tree Layout
OverRated
OverRated Dec 23 2014, 8:04am replied:

Not in game yet.

+1 vote   media: UEF BASE tree
OverRated
OverRated Dec 23 2014, 12:51am replied:

We have new Air and Sea units but we are working on getting the game playable and debugged before adding more content.

+3 votes   media: UEF AIR LAYOUT
OverRated
OverRated Dec 23 2014, 12:50am says:

Note
Purple Stars are NAVAL FACTORY UPGRADES
Blue Stars are AIR FACTORY UPGRADES
Green Stars are LAND FACTORY UPGRADES

+1 vote   media: UEF BASE tree
OverRated
OverRated Dec 23 2014, 12:48am replied:

Yes naval isn't even close to being finished we are just putting together what we working in game so far so we can get a playable version out for balance testing and debugging adding new units and upgrades after this will be simple. And yes these icons are just to show the layout there not in game made with PS.

+2 votes   media: UEF NAVAL TREE
OverRated
OverRated Dec 22 2014, 11:45pm replied:

Its starts on the tier2 icon then branches out from there going alone the green lines.

+2 votes   media: UEF Tree Layout
OverRated
OverRated Dec 19 2014, 3:56am replied:

Sounds like you need to reinstall the mod.

+1 vote   mod: Revamp Expansion Mod (RVE)
OverRated
OverRated Dec 18 2014, 8:22am replied:

Ill try my best we just waiting on some tools to help us work faster.

+1 vote   media: RVE Adjacency Demo
OverRated
OverRated Dec 18 2014, 8:21am replied:

nothing is set in stone at this point like i said before this part of the mod is on hold till a later point.

+1 vote   mod: Revamp Expansion Mod (RVE)
OverRated
OverRated Dec 17 2014, 2:25am replied:

Click on more downloads the mod manager can be downloaded there we are also working on a new version.

+2 votes   mod: Revamp Expansion Mod (RVE)
OverRated
OverRated Dec 16 2014, 9:52am says:

We are waiting on a research tree editor to be made CerusVI is looking into it for us.

+2 votes   mod: Revamp Expansion Mod (RVE)
OverRated
OverRated Dec 13 2014, 8:45pm replied:

Yes the new spawn menu will be in the next version of the mod.

+2 votes   media: RVE Adjacency Demo
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