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Like i have said before the 1st release will be a alpha it will have most of the units in the photos it will have a base balance and a new tree, new abilities, the whole mod is new basically, The only thing from RVE 1.1 will be a few FA units which are place holders.
Whats left to do for the alpha release, Balance the XP/Naval units Naval units wont be balanced in the 1st alpha, What I'm working on right now are engineer and factory upgrades which I'm almost finished after that ill be back to balancing, After the balancing i have a few hour work on the AI, Few more unit i have to add, Then a tree to make which won't take long seeing we have a tool to make it with. It doesn't sound like much but for one person it a lot :P.
Don't forget the word Alpha things like projectiles and effects will be added in at a later stage, A long with more units and fixes. Once we have the 1st release up updates will follow ever month.
Yep thanks for posting this :), To let people know 2.0 will never be stopped it may take time but i plan on seeing it through to the end!
Some pointed me here but no the cost will stack and you will only be able to use that ability on a group of units if you have the right resources and if each ones off its cool down, How ever if you use the hot key when having a group selected it will activate as many as it can going off your resources.
If you pay my bills and KFC addiction ill happily stay at home and work on the mod.
hehe, what problems are you having i can help.
no it needs the last update plus the DLC to work.
There are no servers for SC2.
In fa land was only land in sc2 engineers can go on water so a naval engineer is pointless lol.
Illuminate already had a unit like this which is in 1.1 but its a repair drone it can not build.
that is done for now mass rocks are created around your ACU at the start of the game.
Thats a custom spawn window thats only on RVE 2.0 it replaces the default ALT+F2 menu.
Actually the rubble works well fits right in.
Nope we have added rubble to unit's with no death animation's, all units will get death animation's in good time but for now this saves us a lot of time and also looks better than say a bot being destroyed and just standing up right on the battlefield.
Haha some cool ideas but your all wrong lol.
Its something simple.
no or you would run out of anti-nukes when you really need them.
I don't know where you read its a cannon buts its a EMP NUKE. Supcom2.wikia.com
No need in 2.0 things will be cheaper but income will be less.
LMAO have you been under a rock O_O
are you using the tech toggle?
ALBINO is still working on unitport more than RVE at this stage.
No more info can be found here Moddb.com
They will be but not right away.
Not really most units i can add into game rather fast XP units take longer but still they dont take to long, But yes i have to jump off balancing to add units but i rather like it gives my hair time to grow back.
Yep ill be codding the unit into the mod soon right now its not functional.
We have decided that the black hole ability will be a upgrade from the normal bubble shield.
Normally that would be a typo or incorrect codding.
Sorry but I don't **** rainbows.
Most will be some won't has there not ready to be added to the game.
There called team colours which only show in game.