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spaztikz and i have already talk he will be making some RVE 2.0 videos when im ready other videos are just fan made on random.
Miss matching files make sure your using the same mods also that your gamedata folder is clean.
Yes custom hard on balanced and just increase its mass and energy bonus.
Use custom ai not easy
Its was only a joke man :) i think you have done a good job so far.
Alpha is called that for a reason but lest my alphas are playable HAHA :) .
Works flat out at the moment because its getting closer to Christmas so i'm finding it harder to work on the mod as i just want to sleep when i get home :P, The 1st alpha will contain some of the old ported units still as place holders and the balance wont be perfect plus a load of effect it will lack, So dont get disappointed when it comes out it still has a long way to go.
Let me guess you had a UEF in the match ? I got bored and thought i would help out so I've fixed a load of bugs plus two bugs that would cause the game to crash, Ill pass the fixes on to ALBINO.
It doesn't support cracked versions of the game it will only do this if your running a pirated copy.
No not really just ideas taking from it.
That would be a AMD graphic glitch please look here Moddb.com
Yer i can make them better do i have the time to no maybe in the future when the mod is up and running.
LOL i only use windows 8 64 bit all my works run on windows 8 there made on windows 8.
The spawn menu covers all units if you cant find it its probably named different.
Front or back ?
$Ver <<7>> is the mod support thats why i was saying you didn't need to change that.
The Unit port addon by ALBINOsnowball is only in alpha so it unstable its only really for testing not really ment for playing at the moment.
Do what i showed in the video then load it with the mod manager.
Yes but probably not the 1st release being a alpha build.
No the mod maybe unfinished but it isn't unstable, I would reinstall the mod if your getting any crashes if your using the unit port then yes that is unstable :P.
Add then turn on the mod support mod 1st.
Leave the mod support mod as it is add that 1st and enable it.
Doom please watch this video and see if this fix works for you. Youtube.com
If the 1st 4 guide lines dont work the 5th is most likely to be the problem.
Your hard to understand most of the time a video will be up today for you.
Could you test it for me which shield and what faction ?
Dont worry just wait untill 2.0 is out you will have to rebalanced the unit port again :P.
Umm never had that problem and 1.1 was tested a lot before it was released in stability.
I can replace units yes but modding SC2 models like say adding weapons to a existing unit isn't possible with out a lot of work.
If it crashing for you its no the mod your installing it wrong.