Online gamer, big fan of horror and rpgs, both old style and new. Degree in Composition with another in piano on the way, he's also a Musical Director in the Perth, WA theatre scene and a composer for Entropic Entertainment.

RSS Reviews
9

One Late Night

Game review

Loved it. Scared me to my grave and then revived me and did it all over again. Only issue I had was with linux code, but 5 minutes on google fixed that!

Ordimis, the Arcane.

5

Sarcoex is Haunted

Game review

An immersive atmosphere, which sends shivers down my spine, I've quite enjoyed my brief foray into Sarcoex's Haunted - Beta Release. After nearly two hours running around doing not much of all however, I found myself to be quite bored. This feels like a canvas painted with some beautiful japenese-esque horror (modern, not medieval), with so much going for it, and so much room for expansion.

Definitely a game I will come back to past the beta-release to have the wits scared clear out of me.

Minor criticisms are of course the obvious: The textures are awfully low res, and movement feels... Empty. Needs some heavy lmitations placed on movement, and some ground-clutter to be cleaned up.

Lookin' pretty good for a canvas, can't wait to see what you paint!

8

Tankya's Adventure - The Curse of Zoltar

Game review

Being the composer/sound dude I suppose I am biased, never-the-less hear me out!

Tankya's Adventure is an exceptionally fun platformer, with basic jumping puzzles and a straight-forward, linear storyline (if a bit drunken, so much rum!). now, whilst this may put some of you off (I know, I know - it's been done before!) the game actively captures some of the best elements of early platformers, and pays a clear 'homage to them! Namely, of course - Crash Bandicoot, and lesser spyro and even the earliest samus games.

With a fresh take on the elements of nature and industry, characterisation and enemy design, yoshellshell and her team have near-flawlessly executed a delicious combination of beautiful artwork, mixed with fun captivating gameplay.

However, like all games "Tankya's Adventure - The Curse of Zoltar" has its bugs/issues. Namely being, the physics and immersion elements of the game.

- Firstly: The text is a bit garish, but cute in that "indie meets pirates vibe" and could ultimately use boldening in most areas, and potentially doublespacing for ease-of-reading prposes.

- Secondly: The jumping can be very unwieldy, especially if you want to play on the high-res settings. A shoutout to crash bandicoot here, you definitely should expect more clear/cut jumping to death areas instead or precariously hanging onto the edges of platforms with no way to get back up.

- Finally: breaking of immersion is in two elements, the occasional lack of a visible goal/path, and the fact that the music stops and starts jarringly, both could be easily fixed with a quick patch.

Overall I thoroughly enjoyed my 3-hour foray into this indie jewel, with a few minor bug fixes/patches in the future, and expansion on Tankya's story with further adventures, this game will shine brighter than most indie games currently out for release!

Definitely a game to give a shot, have fun knockin' out some monkies,and decursin' the place!

Paul L Olsen

Ordimis, the Arcane.