Designer extraordinaire, I suppose.
There is a DJ Pon3 toy. I believe we have won.
A lot much.
If you can make this happen, you have my vote for MotY forever.
Yeah, we'll be removing the range boost from MASSing to be sure.
They have a sort of DOTA thing going now.
That's actually exactly the idea. It's high-tech in the classic rocket-ship way, not the bleeding-edge angles, cutaways and needless glows of todays sci-fi.
We might be able to do such a thing.
Also Gregster, send us those maps before you scuttle off to the game!
Hey guys, how many of you are actually going to be around tonight for podcast? I know you yanks have some kind of sporting event today, so let me know if you are still game...
Man, like, those new factions would be, like, cool and stuff, but we're soooooooo laaaaaaaazy.
Casting continues with me, however, doing the Grand Collider remake.
It actually just restores the original weapon.
Mad props to you crazy folks!
"Man, I've never seen a pony eat so many apples!"
Said podcast begins in 37 minutes (3pm)
Tommorow is Allied Navy Revision Day on the podcast. I've got some fresh inspiration from Syd Mead so I'll be revising the Assault Lander and the Subhunter Frigate to be more in line with the Allied style.
First off, that's a lot like telling a Russian how much it sucks the Nazis didn't finish them off, so kindly die in a fire you stupid, bigoted ****.
Second off, while the content of this mod is nonsensical, it is still content. He is a content provider, which is admirable considering most people don't even get that far.
So basically, shut the **** up.
In the real-life Vietnam War, North Vietnam fielded MiG-21s supplied by the USSR. These are similar, but in the Red Alert universe you can also ship jigs for automated factories.
That's actually kind of clever :P
Sure thing. Get on MSN.
I disagree; the two have very different styles. RA3 is a sort of larger-than-life, highly dynamic world, while Valkyria Chronocles is a sort of subdued, storybook world of soft pastels.
Check the Armament section, biatch. One hundred and sixty two 25mm anti-air guns.
Do some research before you type. It's a quarter of a kilometer long. It can carry those guns and ammo, along with the 7 planes, 2,700 crew, and 12 boilers.
It's not really a uniform; she's a Moe anthropomorphism.
Tanks are a lot smaller than most people think; they look big in photographs and even in person, but when you actually go and measure them you find out they are actually not nearly as large as you thought. Which makes a lot of sense considering they don't exactly want to be large targets. As RA3 infantry have exaggerated proportions, the tanks don't seem so big by comparison, but trust me, the measurements all add up.
Podcast in one hour!
Nope. There are female PKs and Jungle Rangers also. The Vietcong are the only ones to have their random infantry look substantially different, however, because they are a resistance group.
Yes. We can have up to five variants of a unit, so I made five Auxiliary concepts.
I meant texture on the gun (skin is another word for texture in 3d modelling)
It's hard to do anything with the skin due to the way it's unwrapped; I basically just ran a sharpen over it, put an aperture in the barrel, and called it a day.
He actually is "thicker", as the armour and the way the pants are is bulkier than before. The Tankbuster has always had a stocky profile, and I pushed it a little to heighten the contrast between him and the new, much more slight and noodle-y Imperial Warrior.
"Under God" was added by fundamentalists in the 1950s...