Designer extraordinaire, I suppose.

Comment History  (180 - 210 of 1,659)
open_sketchbook
open_sketchbook Jun 7 2012, 7:24pm says:

The wall is actually exactly 3 units across. Place it next to a regular barricade, it'll sync up exactly, which we need for when people place their walls, then sell a hole in it. If I made the gate wider, it would no longer fit. It's because of the wall hub being tiny.

My compromise is I'm going to put bars coming out the side.

+5 votes   media: Release 1 Gate
open_sketchbook
open_sketchbook Jan 16 2012, 12:08am replied:

That's actually kind of clever :P

+1 vote   media: Artillery
open_sketchbook
open_sketchbook Dec 29 2011, 7:53pm says:

I hope you get to romance Dr. Thrax.

"The sexual tension... it's killing you!"

+13 votes   media: Bioware
open_sketchbook
open_sketchbook Nov 22 2011, 4:37pm replied:

I know, right!

+8 votes   media: Infantry Improvements
open_sketchbook
open_sketchbook Oct 4 2011, 10:42pm says:

Limited to certain infantry; The Syndicate's core 3 and Auxies, PKs, Scripts, Noble Officers and ppppoooooossibly Minutemen. (Minutepeople?)

+1 vote   media: A Bit More Equality
open_sketchbook
open_sketchbook Jul 24 2011, 9:32am replied:

Man, nobody around here can spell Rarity properly...

+7 votes   group: Bronies of Moddb™
open_sketchbook
open_sketchbook Jun 28 2011, 3:27pm replied:

It's just a sketch. I was more concerned with the armour and wings.

+2 votes   media: Talon Commando - Lady Maria
open_sketchbook
open_sketchbook Jun 28 2011, 2:15pm replied:

She's an Arab, though.

+3 votes   media: Talon Commando - Lady Maria
open_sketchbook
open_sketchbook Jun 10 2011, 1:28am replied:

I only used it ironically. I was way past half-screws before you ever heard of them.

+6 votes   media: VC Mortar Truck
open_sketchbook
open_sketchbook Mar 29 2011, 4:28pm replied:

Much better.

+2 votes   media: United Coalition: UI demonstration
open_sketchbook
open_sketchbook Mar 27 2011, 10:05pm says:

You gotta run a sharpen on those icons.

+3 votes   media: United Coalition: UI demonstration
open_sketchbook
open_sketchbook Mar 13 2011, 5:28am says:

Feels too armoured, and perhaps too anime, to be Allied. Try breaking it up more; more straps, more soft armour pieces, etc. Too much shell comes off wrong.

0 votes   media: Laser Defender antitank trooper
open_sketchbook
open_sketchbook Feb 21 2011, 2:48am says:

This guy is my pick. Also, your powersuit-focused Soviets are totally awesome :D

+1 vote   media: Let's start shelling!
open_sketchbook
open_sketchbook Jan 16 2011, 8:28am says:

These guys are most definately going to be my favourite faction. Stop setting the bar so high for RTS modders :P

+5 votes   article: Ostheer Update 4: Schutzen War Camp
open_sketchbook
open_sketchbook Jan 14 2011, 11:07pm says:

You could also try making a cross-shaped set of planar textures.

+3 votes   media: United Coalition - Structure walkthrough
open_sketchbook
open_sketchbook Jan 13 2011, 3:14pm replied:

It is a commonly seen trend that, the shorter the life expectancy in a society, the more children those people have and the greater strain is placed on resources. In the poorest places of the world, society strains against the local population threashold and resource limit. In these places where success is measured merely by the number of children that reach adulthood, there is no incentive against having as many children as you can. Compare first world nations, where the population is naturally in decline in many of these places.

In places like Africa or the poorer parts of Southeast Asia, it's impossible to build infastructure because people there are sick or dying too fast for education to take, for work to be done, or for social change to be enacted. The first step to improving quality of life is to provide stability and give people reason to plan for the future. It's hard to tell somebody "It'll be an improvement in ten years" when the guy will, statistically, be dead within 8.

THAT is all Bill Gates is talking about.

+1 vote   article: A Few Words of my Own
open_sketchbook
open_sketchbook Dec 22 2010, 3:32am replied:

There is this concept that we shouldn't bother confronting people with extreme views because you assume it doesn't warrent argument. The problem is, if you take they approach, the other guy is the only guy talking!

Besides, you don't debate against people to change their minds. You do it for the people who are on the fence.

+2 votes   article: A Few Words of my Own
open_sketchbook
open_sketchbook Nov 20 2010, 8:11am replied:

Not this patch.

+1 vote   media: Take and Hold Objective
open_sketchbook
open_sketchbook Nov 3 2010, 8:30am says:

I'm just going to point out that both Bush and Reagan had other officials lay the wreath other years...

+3 votes   article: Obama Will Not Be Present at the usual Memorial Day Ceremony
open_sketchbook
open_sketchbook Oct 23 2010, 6:02pm replied:

You know, I was going to science at you and talk about mass and fusion initiatation and stuff, but you know what, it's cool.

Just an FYI though, another world for microstar is "fusion reaction". You know, like fusion bombs. En.wikipedia.org

+1 vote   media: Chevalier
open_sketchbook
open_sketchbook Oct 22 2010, 2:20pm says:

You need a vacation dude.

+2 votes   media: *Facepalm*
open_sketchbook
open_sketchbook Oct 19 2010, 10:04pm says:

Is it built out of pieces of old Empire structures and psychic doodads?

So cool.

+4 votes   media: Children of the Sun: Epi-Centre
open_sketchbook
open_sketchbook Oct 13 2010, 3:26pm replied:

Whatever you say, pal.

+1 vote   article: Project RAP Blog #1
open_sketchbook
open_sketchbook Oct 3 2010, 11:37pm replied:

We, uh, did it already...

+3 votes   media: .92 is coming!
open_sketchbook
open_sketchbook Aug 18 2010, 6:42pm replied:

The honestly look "deiselpunk" to me.

+1 vote   media: Psychic Legion "Ravager" Trike
open_sketchbook
open_sketchbook May 23 2010, 11:20pm says:

Wow, it looks kinda like a green Barkhausen Projector (microwave tank) from a distance. Awesome though.

+4 votes   media: United Coalition: Warthog
open_sketchbook
open_sketchbook Feb 18 2010, 8:04pm replied:

Four.

+2 votes   media: Drones, Black Holes and Airstrips!
open_sketchbook
open_sketchbook Dec 6 2009, 8:27pm replied:

The Carryall is no more ridiculous then combat mecha, lightning throwers, or space-time warping teleporters. Also, if it looks any bigger, it'll look really stupid when transporting small vehicles.

+2 votes   media: Spotlight Update
open_sketchbook
open_sketchbook Nov 26 2009, 12:29am replied:

This copter can't carry anything. You'll want to look at the next photo with the mighty Carryall, which is purpose built to lift heavy vehicles.

+4 votes   media: Spotlight Update
open_sketchbook
open_sketchbook Nov 11 2009, 2:42pm replied:

Correct.

+3 votes   media: Walls, Gates, Radar Domes and RC Cars!
open_sketchbook
open_sketchbook Oct 15 2009, 10:20pm replied:

8. Four was WAY too few.

+1 vote   media: Weekend Update Part 2
open_sketchbook
open_sketchbook Sep 26 2009, 5:14am replied:

Nono, Drill Missiles work fine. The idea of torpedoes that would transition from water to land to do the same thing is what is dicey, code-wise.

+1 vote   media: Confederate Razor Submarine
open_sketchbook
open_sketchbook Sep 26 2009, 2:45am replied:

That was actually my original original idea, but I worried (with justification, as it turns out) about it's viability code-wise, and so I switched it to a ballistic missile while keeping the torpedoes as damage-over-time harassment systems.

+1 vote   media: Confederate Razor Submarine
open_sketchbook
open_sketchbook Sep 25 2009, 9:15pm replied:

Conscripts for example, with the molotovs.

+2 votes   mod: Granatball Reploded
open_sketchbook
open_sketchbook Sep 22 2009, 5:09pm replied:

I wasn't thinking of the lighting when I took this shot; I actually chose the map because it allows me to zoom in so far, which in hindsight was not a great choice considering the diffused lighting.

+1 vote   media: Confederate Tanks
open_sketchbook
open_sketchbook Aug 12 2009, 4:12pm says:

Ugh, plasma. I believe I've made my feelings clear regarding plasma weapons in other posts.

However, the model itself is wonderful! One of your best efforts, certainly, it has a very nice shape and good details. Thumbs up.

+1 vote   media: Plasma Cannon
open_sketchbook
open_sketchbook Jul 14 2009, 10:35am replied:

The list is just a guideline for you and for us. As stuff gets added to the game, coding issues, new discoveries and balance will cause various changes to that list, and we don't have the time to update the list constantly. We'll get to it, but content is priority.

+1 vote   media: We've Been Busy
open_sketchbook
open_sketchbook Jul 4 2009, 5:42pm replied:

I could patch them up no problem, I think.

+1 vote   media: Confederate MCV Transform
open_sketchbook
open_sketchbook Jun 20 2009, 3:37pm says:

Dude, just go to customize/statistics/show statistics in active viewport.

0 votes   media: Mini Tank Render
open_sketchbook
open_sketchbook May 25 2009, 6:26pm replied:

The plane is actually fairly tall due to it's size. It's like saying the B-2 Spirit is too flat to be a bomber.

+1 vote   media: Allied Mesofortress Superheavy Bomber
open_sketchbook
open_sketchbook May 15 2009, 5:00pm replied:

Of course, it'll be excellent in such a role. However, by T3 most sides will have scouting units of similar prowess. In addition, it's a pretty expensive scout (likely around 2000) and some forms of damage may still effect the vehicle.

+1 vote   media: Allied Heisenburg Assault Helicopter
open_sketchbook
open_sketchbook May 11 2009, 11:51am says:

Treads are usually not pulled so tightly over the wheels; they should sag a little at the top, I think.

+2 votes   media: Deception Tank
open_sketchbook
open_sketchbook Apr 16 2009, 1:22am replied:

Basically.

+1 vote   article: Confederate Revolutionaries Unit List
open_sketchbook
open_sketchbook Apr 15 2009, 11:18pm replied:

Basically. The Con Yard projects a very small radius so you can get started though you'll still need a dozer for the build queue. However, you have a great deal of flexiblity; playing a 2 player game on a 5 player map with the confederates basically means you have 4 starting locations :)

+1 vote   article: Confederate Revolutionaries Unit List
open_sketchbook
open_sketchbook Apr 8 2009, 1:24pm replied:

Of course, though I can't promise it'll be those exactly. However, I'm not telling you what they are; half the fun is finding out!

+1 vote   article: Allied Nations Unit List
open_sketchbook
open_sketchbook Apr 5 2009, 11:34pm replied:

Dude. Remember Dr. Manhatten's clockwork floaty thing?

Like that. Just evil.

+1 vote   article: Order of the Talon army list complete!
open_sketchbook
open_sketchbook Apr 5 2009, 8:49pm replied:

I'm the modeler and also a HUGE neo-victorian, I can assure the model got a little bit of a steampunk treatment!

+1 vote   article: Order of the Talon army list complete!
open_sketchbook
open_sketchbook Mar 27 2009, 9:05pm replied:

True, but that wouldn't blend as well as a model. Additionally, one would imagine dirt would move it's way back as the drill spun.

+1 vote   media: Confederate Sidewinder Tank
open_sketchbook
open_sketchbook Mar 26 2009, 11:43pm replied:

Basically, one of these vehicles can effectively strike a whole squadron of enemy planes at the same time; rather than firing one shot, it hits a radius above it. It's not the greatest for killing individual heavy air units like Kirovs, Starspirits or Flying Junks, but it's absolute murder against Twinblade swarms, Vindicator runs or masses of Tengu.

+1 vote   media: Barkhausen Projector
open_sketchbook
open_sketchbook Mar 18 2009, 3:42pm replied:

Airfield long in all dimensions.

+3 votes   media: The Icon - Concept Art
open_sketchbook
open_sketchbook Mar 18 2009, 12:45am replied:

Actually, the Icon is really huge, seeing as it's a superweapon. Airfield huge.

+3 votes   media: The Icon - Concept Art
open_sketchbook
open_sketchbook Mar 5 2009, 10:14pm replied:

It actually goes the exact same speed as the Guardian.

+1 vote   media: Allied Horizon Artillery
open_sketchbook
open_sketchbook Feb 24 2009, 3:54pm replied:

I wasn't even reading your comments anymore, just deleting them on principle. I have no problem with criticism, hell I'll gladly accept it if offered politely, but there is a big difference between criticism and insulting remarks, the sort of difference that gets all of your posts, positive, negative or otherwise, deleted for a few days.

0 votes   media: Confederate Minuteman
open_sketchbook
open_sketchbook Feb 24 2009, 7:13am says:

Sweet Jesus. That tank does play around!

+2 votes   media: Heavy Tank (Temporary name)
open_sketchbook
open_sketchbook Feb 23 2009, 4:52pm replied:

How about you give honest opinions, without being insulting? That's all I ask.

0 votes   media: Confederate Minuteman
open_sketchbook
open_sketchbook Feb 23 2009, 6:42am replied:

The Confederates are intended to have much more conventional shapes then the other factions, as their vehicles are considerably older and less advanced.

+2 votes   media: Confederate M-100 Artillery
open_sketchbook
open_sketchbook Feb 22 2009, 11:05am replied:

I'm aware, it's just part of the balance thing, with China having difficulty across water.

+1 vote   article: The Atomic Kingdom of China's Royal Guard
open_sketchbook
open_sketchbook Jan 19 2009, 1:47pm says:

Hey Halo3, still kicking around? Good to see you still working on stuff! (though you might want to apply some smoothing groups to the front of that copter, BTW)

+1 vote   media: Cicada Support Helicopter
open_sketchbook
open_sketchbook Jan 17 2009, 7:27pm says:

I'm not really seeing how this wall will turn at corners; the towers appear to be part of the wall itself, so any turn will leave an untextured corner.

+1 vote   media: Chinese Fortress Wall
open_sketchbook
open_sketchbook Jan 12 2009, 3:16pm replied:

That's no problem, as whatever happens in Uprising will be effectively non-canon for the purposes of Paradox's story. We will not being using any new units introduced in Uprising.

+1 vote   mod: Red Alert 3 Paradox
open_sketchbook
open_sketchbook Jan 14 2007, 12:29pm says:

My modeller just sorta placed bullets in the clip to make it look good. In game they will stack properly and the I-18 will have a 28 shot clip.

+1 vote   media: I-18B PIAW
open_sketchbook
open_sketchbook Jun 5 2012, 3:31pm says:

They look rather meaty for tau, don't they?

+1 vote   media: No!!Don't join! Stay in Imperium!
open_sketchbook
open_sketchbook Jun 4 2012, 5:17pm replied:

They are just yellow painted tips on the ends of the rotors.

+8 votes   media: Release 1 Cardinal
open_sketchbook
open_sketchbook May 13 2012, 11:45am replied:

There is a reason for that; they are very similar in many ways in terms of gameplay, though divergent in others.

+2 votes   media: Heavy Defender Concept
open_sketchbook
open_sketchbook May 12 2012, 1:34am replied:

I actually really dig that idea.

+7 votes   media: Empire Ashigaru Bombardier
open_sketchbook
open_sketchbook May 11 2012, 9:58am replied:

My terrible Japanese skills are revealed for the world to see!

The intent of the joke was like a name tag for a department store employee. The Tanaka was chosen because it is part of a running gag in the Fast Karate for the Gentlemen podcast.

+6 votes   media: Empire Ashigaru Bombardier
open_sketchbook
open_sketchbook Apr 19 2012, 7:25pm says:

I assume there is going to be some serious directional armour in effect.

It almost makes me think this would be better on the Company of Heroes engine.

+1 vote   media: Gallian Light Tank
open_sketchbook
open_sketchbook Apr 16 2012, 4:29am replied:

Make them big, easier to work with.

+2 votes   media: Allied Cardinal
open_sketchbook
open_sketchbook Apr 13 2012, 9:33pm replied:

... you are aware it's a book, right? From 1898? The very first alien invasion story?

+4 votes   media: Atomic Kingdom Sketch
open_sketchbook
open_sketchbook Apr 11 2012, 1:16pm replied:

The AI probably wasn't even conscious until the Catalyst was activated. It's not a being, but an interface.

+1 vote   media: ME1/ME3 plothole
open_sketchbook
open_sketchbook Apr 3 2012, 9:29pm says:

Gonna be at PAX East in my Paradox shirt! Anyone else in attendance?

+5 votes   mod: Red Alert 3 Paradox
open_sketchbook
open_sketchbook Apr 1 2012, 8:22pm replied:

What you don't know is that this is an ingame effect.

+10 votes   media: Conscripts with Infantry Kit Upgrade
open_sketchbook
open_sketchbook Apr 1 2012, 5:09pm replied:

Smoke weed e'ery day.

+8 votes   media: Conscripts with Infantry Kit Upgrade
open_sketchbook
open_sketchbook Apr 1 2012, 5:07pm replied:

That's because this is a composite concept art.

+1 vote   media: Scrapped Logos and Box Art of Red Alert 2
open_sketchbook
open_sketchbook Apr 1 2012, 5:06pm says:

I consider this the best thing that could have happened ever.

+1 vote   media: The Forgotten Bombard tank
open_sketchbook
open_sketchbook Mar 29 2012, 4:26pm says:

R3ven is casting as we finish up Apoc!

Livestream.com

+2 votes   mod: Red Alert 3 Paradox
open_sketchbook
open_sketchbook Mar 25 2012, 8:29pm replied:

We're all getting it. We have no idea what the eff is happening.

Something has wigged with procaster and it's screwing us all over.

+1 vote   mod: Red Alert 3 Paradox
open_sketchbook
open_sketchbook Mar 14 2012, 6:38am replied:

My computer is built for rendering, so it's got some pretty beastly stats. It's like a small deity encased in a box under my desk.

+2 votes   media: Release 1 Progress Update
open_sketchbook
open_sketchbook Mar 9 2012, 2:07am says:

This is amazing.

0 votes   game: Super Call of War Advanced Portable 3D
open_sketchbook
open_sketchbook Mar 5 2012, 2:37am replied:

Bigger. +50% on the Assault Destroyer bigger.

+8 votes   media: Release 1 - Ship Rescaling
open_sketchbook
open_sketchbook Mar 4 2012, 7:59pm replied:

Nah I just needed to use that gif on something.

Seriously though we've been over the idea of the unknowable and the false divide of personal and scientific knowledge.

+4 votes   media: Tonal & Nagual (Toltec knowledge)
open_sketchbook
open_sketchbook Mar 4 2012, 12:34am replied:

It's just you. Very little has actually changed.

+8 votes   media: Release 1 Progress Update
open_sketchbook
open_sketchbook Feb 29 2012, 6:59pm replied:

The exact stats are on the wiki.

+1 vote   media: Folded Apollo
open_sketchbook
open_sketchbook Feb 28 2012, 3:02pm buried:

(buried)

Exactly.

-6 votes   media: Tiberium
open_sketchbook
open_sketchbook Feb 28 2012, 12:24am buried:

(buried)

http://images.wikia.com/mspaintadventures/images/6/6c/This_is_stupid_Large.gif

The game wasn't even a game. Everyone who pines over it is just being a silly fanboy. Had they released it, it would have been hated by everyone; you lot only like it because you can't play it.

-13 votes   media: Tiberium
open_sketchbook
open_sketchbook Feb 24 2012, 4:22am replied:

Yeah, we're back into boring background setup work mode.

+3 votes   mod: Red Alert 3 Paradox
open_sketchbook
open_sketchbook Feb 17 2012, 8:27am says:

Moddb.com

If you want to contribute in a small way to Paradox, here is your chance. Submit propaganda poster designs for the Allies and Confederates so we can plaster them onto American buildings in Release 1!

+2 votes   mod: Red Alert 3 Paradox
open_sketchbook
open_sketchbook Feb 15 2012, 2:16pm replied:

But of course.

+2 votes   media: ARVN Predator Unit Spotlight
open_sketchbook
open_sketchbook Feb 15 2012, 8:32am says:

If there are any ladies out there who want to help us out, please stop by this page and see if there are any voice acting roles that tickle your fancy. Help us get Apocalypse done!

Voiceacting.proboards.com

+2 votes   mod: Red Alert 3 Paradox
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