Designer extraordinaire, I suppose.
Yes, I checked, don't worry. I think it's the angle.
I dunno... can you code artificial intelligence? I'll be happy if we can get the computer to use our new factions intelligently.
New Electrical Protectorate hint in the speculation forum! Go check it out!
Well then you're buggered. You'll likely be able to use this ability on your own barracks, but we're going to make sure there is SOMETHING garrisonable on all maps.
The issues aren't of the "oh god we're going to lose all our models" but more along the lines of "wireless keyboards suck, also where is my tablet pen". Luckily both of these have been resolved, so expect new models and spotlights soon!
That's not a cannon. It's a giant freakin' hammer.
Also, that's what the supporting arms are for.
"Refining Factory : In addition to being the basic Refinery, the Refining Factory constructs deployable vehicles."
considering that the Japanese already sit on extremely advanced nanotechnology, this isn't too surprising. In addition, they do have a pretty meaty story hook, but I don't want to give it away just yet.
Well, considering Chrono and Cryo both represent completely impossible physics, I'd say it's simply a case of not thinking too hard about it.
Come out of it. This is to prevent glitches, if you drop more men than can be garrisoned in a building.
Not exactly sure. Might give it the ability to disguise as a vehicle like the Sudden, or it might bribe enemies. I didn't put anything down because I didn't know yet.
Confederate Top Secret Protocols are up! Go to the Confederate list and follow the link within!
Check the other lists; you'll find that China is in line with those factions in terms of the size of their unit lists. Paradox is dedicated to providing players as wide set of option as possible.
I'm still experimenting with smoothing groups, so it might be a while before I get em right. Smoothing isn't gamebreaking though, it can be adjusted without messing with the texture.
What to do you mean by topology? If you mean the positions of faces for animation purposes, I made sure the parts could bend correctly before I messed with em.
Not really, though it's secondary attack has a similar effect (without the suicide) It's pretty much a direct-fire artillery unit.
The China list is posted, so check it out!
No nuclear weapons in the Western world...
Wait for the SDK to come out, then we'll see.
I don't mean to insult you or anything, but I just want to ask, why do you want all the RA2 stuff back for RA3 mods? I'm always of the opinion that remaking old games as modding projects is rather silly; you can always play the old game, can't you?
Just letting everyone know of a few little changes to the army lists, we don't plan to change things too much once we post them, but we saw some opportunities for improvement and took them.
Universal : I added or expanded to the brief story blurb at the top of each faction list.
Allies : The Mouse Scout Drone, the function of which we deemed redundant, has been replaced with the Pavlov Handler Tank, which boosts the effectiveness of dogs, heals dolphins (finally) and allows the player to convert enemy animal scouts over to the Allied cause.
Confederates : Added a new infantry, the Thief, a stealth unit that can steal money from enemy structures and highjack vehicles to use as a disguise.
Could use some more detail and variation, but a good start.
Also, heating an aircraft to several times the melting point of lead isn't terribly good for, say, fuel tanks.
Why not just go back to playing RA2?
Wow, very much improved! I like it.
Just one thing though. Having grass on the base of your buildings will look mighty weird when you place them down on water or an ice float.
The name is a combination of the meaning of "Yamato" (as in Space Battleship Yamato) and the American name for the series, Starblazer. Considering that the name "Wave-Force" comes pretty much directly from SBY's Wave Motion weapons, I figured a more direct tribute in the form of a flying battleship was in order.
A new faction? Shouldn't you focus on getting Germany and Yuri finished, seeing as it's going to take a while to learn how to model/acquire 3d modellers?
The Empire faction summary has been posted!
The Soviets were never much to bother with such things. Large and intimidating is pretty much the Soviet way.