Designer extraordinaire, I suppose.
PARADOX WAR FACTORY CAST HAPPENING RIGHT NOW!
It's been shattered, presumably by whatever scratched up the helmet and her face like that.
Go watch "Three the Hard Way" if you haven't already. It'll be perfect inspiration.
It's a DeLorean. He's thinking of the particle expeller.
I can't wait to texture them :D
While we appreciate the enthusiasm, asking for a release date will not speed things up!
What would be great, however, is spreading the word about the game. Post on forums, reddit, facebook, wherever you can; the more people following this project, the better!
I promise it will come out no later than summer 1997.
Glad to have you here! Check back every Saturday for new updates!
"War of Rights" sounds like kind of an unfortunate name for a Civil War game. Brings to mind dogwhistle racist "State's Rights" terminology and such. However, I'm definitely digging the idea of a realistic 19th century shooter.
Due to me working a shift. Sorry.
I look way different from my old self-portraits. No facial hair, much shorter hair, and much different hats these days.
I agree. They are clearly completely incompetent.
Another cast! We have a problem!
Await no more.
Generals is a game about 2020s sci-fi USA verus 2000s republican nightmare terrorists verus 1970s China as seen by Richard Nixon in a fever dream. Anything else would break the tone!
The main emphasis in this incarnation was to make the turret look like part of a rocket ship that had been detached.
I've been watching your progress on Screenshot Saturday and I gotta say I love every part of this.
Good to see other people on the rogue-like retro FPS idea.
No, factions will be relatively fixed, simply for balance reasons as well as to allow more interesting and exaggerated factions.
Just a quick update: Stuff is happening, just not visual stuff yet. Revised Japan is mostly set up and just waiting on some textures; they play so completely different from what you are used to, but are devastating fun, and they feature some new units you've never played with before as well as some old favourites. Our old friends the Confederates are also en-route, with coding framework being laid to put them back in the game.
The core team is still off crushing blood for the most part, but the second unit is working full-tilt. If you want to see things happen faster, shoot a PM my way and I'll get you hooked up; we are looking for texture artists and animators!
Correct. Rockets and explosives will jump you, as will a few melee weapons in certain context.
Yep. For example, if you try to do a dynamite jump in midair, the dynamite will just fall below you (which you COULD use to bomb people as you pass over them...) However, you could use rapidly detonated C4 to grenade-jump in midair as a form of double jump, or lob a stick grenade ahead of you for a multi-jump or something crazy like that.
Any explosive weapon is a potential rocket jump.
Inspired more by the covers of the Quake games.
This is the best game concept I have ever seen.
Our goal exactly.
Pro tip! Asking for codes or cracks gets your comment deleted!
I just mean higher tier guns have more awesome "seeker" type projectiles available.
It is, in fact, the Imperial trump card against heavy aircraft like Kirovs. It does have a long cooldown and a large minimum range, though.