Designer extraordinaire, I suppose.

Comment History  (90 - 120 of 1,660)
open_sketchbook
open_sketchbook Nov 28 2014, 5:34am replied:

We will shortly! (this game is primarily a netcode test, as well as a trial for all the crowdsourcing/marketing/distribution stuff we need to learn.)

+3 votes   media: Ooh?
open_sketchbook
open_sketchbook Jul 30 2014, 8:32am replied:

Gibs are coming, but are not a priority; they aren't part of the core gameplay and they involve a lot of complicated and enemy-specific work, so we're trying to focus more on getting the gameplay itself down pat first. But rest assured, you'll be removing heads and limbs like a pro come release.

+2 votes   media: Pew Pew
open_sketchbook
open_sketchbook Jun 28 2014, 5:53pm replied:

For now, once they are dead, they're dead. Later we'll make it so that explosives going off nearby will gib whats left of them.

+4 votes   media: Corpses!
open_sketchbook
open_sketchbook Apr 6 2014, 5:29am replied:

When it's ready.

+7 votes   article: BLOODCRUSHER II: WHAT'S THE DEAL WITH BLOODCRUSHER II
open_sketchbook
open_sketchbook Mar 17 2014, 2:58pm replied:

Yes.

+2 votes   media: Rockbow Reload
open_sketchbook
open_sketchbook Jan 27 2014, 4:14pm replied:

He's actually standing fairly straight, but he's giant goddamn thighs distort everything. :P

+1 vote   media: Gatling Enforcer Run
open_sketchbook
open_sketchbook Dec 3 2013, 2:31pm replied:

wow.

such doge.

so maul.

much melee.

omg.

+1 vote   media: F***ING DOG INGAME
open_sketchbook
open_sketchbook Dec 3 2013, 2:29pm replied:

Yes.

+2 votes   media: MELEE GIF
open_sketchbook
open_sketchbook Oct 19 2013, 1:12am replied:

It's a vacuum tube. :P

+1 vote   media: Explosive Booster!
open_sketchbook
open_sketchbook Aug 17 2013, 6:37am replied:

You'll have to do it quite a bit, because that got a lot of health...

+1 vote   media: Cyclops Idle (GIF)
open_sketchbook
open_sketchbook Aug 14 2013, 3:21am replied:

We could probably make the text portions selectable, yeah. We've used Unity to make generators for RPGs before.

+1 vote   media: The Cyclops
open_sketchbook
open_sketchbook Aug 10 2013, 9:50pm replied:

So boring!

+3 votes   media: Rocket Launcher Breakdown
open_sketchbook
open_sketchbook Aug 10 2013, 3:18am replied:

Good eye on the trail. We're still working on that.

As for the ammo, this is just a testing build we have infinite ammo in, that's all.

+2 votes   media: ROCKET SHOOTING (GIF)
open_sketchbook
open_sketchbook Aug 5 2013, 1:53pm replied:

Yes. Yes it is.

+1 vote   media: Bloodcrusher Rocket Launcher Stuff
open_sketchbook
open_sketchbook Jul 27 2013, 11:02am replied:

Yeah, as well as like, automatic rocket launchers, or ones which are basically just you carrying an entire Katyusha rack.

Also, I can confirm chainsaw rockets.

+2 votes   media: GATLING GUNS INGAME (GIF)
open_sketchbook
open_sketchbook Jul 27 2013, 10:58am replied:

That's the plan! I'm working on those right now, in fact.

+1 vote   media: GATLING GUNS INGAME (GIF)
open_sketchbook
open_sketchbook Jul 22 2013, 5:57am replied:

Awww shucks.

+2 votes   media: Tech Shotgun Animation
open_sketchbook
open_sketchbook Jul 20 2013, 1:07am replied:

Learning how to make GIFs was the best and worst thing ever to happen to me.

+2 votes   media: Tech Shotgun Animation
open_sketchbook
open_sketchbook Jul 16 2013, 2:53am replied:

We're still calibrating exactly how much we want from that.

+1 vote   media: NEW UI
open_sketchbook
open_sketchbook Jun 19 2013, 11:53am replied:

Besides, he totally looks asian.

+2 votes   media: Beast
open_sketchbook
open_sketchbook May 31 2013, 8:32pm says:

I really dig the style of these, especially those gravestones.

+2 votes   media: Graveyard Models
open_sketchbook
open_sketchbook May 13 2013, 8:52pm replied:

But, yeah, I kept Sirens because there are still two of them out there, the "only six" thing could possibly be hearsay or legend, they are intractably linked to the Vaults so its plausible they have been drawn to Pandora, and Vault Hunters are already exceptional people anyway.

+1 vote   media: Vault Hunters WIP
open_sketchbook
open_sketchbook May 13 2013, 8:40pm replied:

/tg/ can work on whatever they want. Hardboiled's gunfight rules are so much fun I wrote a Borderlands RPG to match, because Hardboiled is too consequence-tastic for the party to always get in fights, and r3ven has put together an automated gun generator which stats out loot with the press of a button. I'd like to see them beat that.

+1 vote   media: Vault Hunters WIP
open_sketchbook
open_sketchbook May 12 2013, 3:00am replied:

Each grenade. The blue parts make up the grenades.

+3 votes   media: Grenade Launcher Progress Render
open_sketchbook
open_sketchbook May 10 2013, 7:38pm replied:

Thats coming soon. Elemental explosives and a cigar!

+1 vote   media: Quick Hooligan Render
open_sketchbook
open_sketchbook Apr 29 2013, 6:24pm replied:

Sure, but Classic Doom was, overall, fairly bright and focused on circle-strafing as many rockets as possible into your enemies. Doom 3 was primarily about wandering around in the dark and being jumped by monsters. Both had exceptions, but that was the formula.

+1 vote   media: DARK ROOMS + FACILITY PREVEW
open_sketchbook
open_sketchbook Apr 29 2013, 7:20am replied:

No, as you wouldn't be able to see it unfortunately.

+2 votes   media: Hammerhead Sub
open_sketchbook
open_sketchbook Apr 28 2013, 6:05pm replied:

It's been shattered, presumably by whatever scratched up the helmet and her face like that.

+1 vote   media: BLOODCRUSHER II Comic Cover preview
open_sketchbook
open_sketchbook Apr 20 2013, 11:57pm replied:

I promise it will come out no later than summer 1997.

+7 votes   media: TEXTURED GATLING GUNS
open_sketchbook
open_sketchbook Apr 18 2013, 7:31am replied:

Yes.

+4 votes   media: Grunt Details
open_sketchbook
open_sketchbook Feb 27 2013, 8:35pm says:

Await no more.

+1 vote   media: Soviet Tesla Drone
open_sketchbook
open_sketchbook Feb 27 2013, 8:35am replied:

Generals is a game about 2020s sci-fi USA verus 2000s republican nightmare terrorists verus 1970s China as seen by Richard Nixon in a fever dream. Anything else would break the tone!

+5 votes   media: Hopper Tank
open_sketchbook
open_sketchbook Jan 17 2013, 10:04am replied:

Correct. Rockets and explosives will jump you, as will a few melee weapons in certain context.

+1 vote   media: EXPLOSIVES
open_sketchbook
open_sketchbook Jan 13 2013, 9:59pm replied:

Yep. For example, if you try to do a dynamite jump in midair, the dynamite will just fall below you (which you COULD use to bomb people as you pass over them...) However, you could use rapidly detonated C4 to grenade-jump in midair as a form of double jump, or lob a stick grenade ahead of you for a multi-jump or something crazy like that.

Any explosive weapon is a potential rocket jump.

+2 votes   media: EXPLOSIVES
open_sketchbook
open_sketchbook Jan 7 2013, 5:28pm replied:

Inspired more by the covers of the Quake games.

+1 vote   media: BLOODCRUSHER II Soundtrack Cover
open_sketchbook
open_sketchbook Jan 4 2013, 7:45pm replied:

Our goal exactly.

+4 votes   media: BLOODCRUSHER II DEV SCREENSHOT 1
open_sketchbook
open_sketchbook Dec 6 2012, 11:49am replied:

Exactly. Just, without wussy little half-percent stat differences that have you hunting through piles of guns looking for a little green arrow. Just grab the one you think looks scariest and have at it; your skill matters far more than your weapon.

+4 votes   media: A PILE OF TIER ONE SCATTERGUNS
open_sketchbook
open_sketchbook Dec 5 2012, 11:25pm replied:

People are always talking about how graphics don't matter in the face of gameplay, and anyone who would be put off by a lack of photorealistic graphics probably doesn't want to play a first person retro rogue-like shooter in the first place.

+2 votes   media: BUZZSAW RENDER
open_sketchbook
open_sketchbook Nov 25 2012, 2:19am replied:

Seriously though, armour may or may not happen. It is extra complexity without a lot of payoff, but it is an integral part of old-school shooters, so we are on the fence about it.

+1 vote   media: BLOODCRUSHER II Powerup Concept Art
open_sketchbook
open_sketchbook Oct 22 2012, 12:29pm replied:

What was in 2006?

+5 votes   media: Soviet Katyusha
open_sketchbook
open_sketchbook Oct 22 2012, 12:24pm replied:

Yep. Hence why it can go so fast carrying all those rockets.

+4 votes   media: Katie WIP
open_sketchbook
open_sketchbook Oct 22 2012, 12:41am replied:

If infiltrated it'll lock out your high tech stuff, as per all tech buildings. If captured, I guess the other player will have a really tall tower? Oh, and you'll lose your tech.

+22 votes   media: Soviet Telescreen Tower
open_sketchbook
open_sketchbook Jul 9 2012, 4:14pm replied:

Bingo.

+3 votes   media: Assault Lander
open_sketchbook
open_sketchbook Jul 9 2012, 12:12am replied:

Warning, keep away from children :P

+4 votes   media: Katana
open_sketchbook
open_sketchbook Jun 15 2012, 8:30pm replied:

If you set up a good run, it drops considerably more bombs before and after the target. It's more in line with a powerful protocol or small superweapon now!

+7 votes   media: Release 1 Century Bomber
open_sketchbook
open_sketchbook Jun 7 2012, 10:49pm replied:

I hope so!

+4 votes   media: New Mesofortress Design
open_sketchbook
open_sketchbook Jun 4 2012, 5:17pm replied:

They are just yellow painted tips on the ends of the rotors.

+8 votes   media: Release 1 Cardinal
open_sketchbook
open_sketchbook May 12 2012, 1:34am replied:

I actually really dig that idea.

+7 votes   media: Empire Ashigaru Bombardier
open_sketchbook
open_sketchbook Apr 1 2012, 5:07pm replied:

That's because this is a composite concept art.

+1 vote   media: Scrapped Logos and Box Art of Red Alert 2
open_sketchbook
open_sketchbook Mar 5 2012, 2:37am replied:

Bigger. +50% on the Assault Destroyer bigger.

+8 votes   media: Release 1 - Ship Rescaling
open_sketchbook
open_sketchbook Mar 4 2012, 7:59pm replied:

Nah I just needed to use that gif on something.

Seriously though we've been over the idea of the unknowable and the false divide of personal and scientific knowledge.

+4 votes   media: Tonal & Nagual (Toltec knowledge)
open_sketchbook
open_sketchbook Jan 28 2012, 4:15am replied:

It actually just restores the original weapon.

+11 votes   media: Final Release 1 Riptide
open_sketchbook
open_sketchbook Jan 6 2012, 10:53pm replied:

Yes. We can have up to five variants of a unit, so I made five Auxiliary concepts.

+8 votes   media: Syndicate Auxiliary Designs
open_sketchbook
open_sketchbook Jan 4 2012, 1:21pm replied:

He actually is "thicker", as the armour and the way the pants are is bulkier than before. The Tankbuster has always had a stocky profile, and I pushed it a little to heighten the contrast between him and the new, much more slight and noodle-y Imperial Warrior.

+2 votes   media: Tankbuster Comparison
open_sketchbook
open_sketchbook Dec 14 2011, 10:07am replied:

That's kind of the idea, what with him sitting behind the lines. I imagine he's somewhere between the Imperial Warrior and the Engineer in terms of status.

+6 votes   media: Japanese Mortar Infantry
open_sketchbook
open_sketchbook Nov 21 2011, 8:07pm replied:

Visor.

+7 votes   media: Infantry Improvements
open_sketchbook
open_sketchbook Nov 19 2011, 6:47am replied:

Yes to the fans, no to the target finder.

+1 vote   media: New Barkhausen
open_sketchbook
open_sketchbook Nov 6 2011, 5:32pm replied:

Listen, you need a very specific angle for face textures. I'll take em where I can get em...

+1 vote   media: Vietcong Guerrila
open_sketchbook
open_sketchbook Nov 4 2011, 12:01pm says:

A detail I really like is Applejack attacking with her tail; Applejack has shown before to be particularly deft with it, unlike most.

Also, Pinkie inflating is win.

+2 votes   media: MLP: Fighting is Magic Twilight Sparkle Intro
open_sketchbook
open_sketchbook Oct 26 2011, 5:52am replied:

I need to talk to r3ven about what that would look like from a code point of view, seeing as it'd be attached to a part that gets hidden.

+1 vote   media: Conscripts with Infantry Kit Upgrade
open_sketchbook
open_sketchbook Oct 18 2011, 8:28am says:

Clearly, all evidence that Rarity is best pony.

+2 votes   media: Pony Profiles
open_sketchbook
open_sketchbook Oct 13 2011, 8:11pm replied:

We didn't change the size of the shotgun.

+10 votes   media: Female Peacekeepers
open_sketchbook
open_sketchbook Sep 22 2011, 10:31pm replied:

Nope. It's a crossover between Ponies and Commissar Cain, HERO OF THE IMPERIUM.

+2 votes   media: Commissar Courage, Hero of the Imperium
open_sketchbook
open_sketchbook Sep 5 2011, 9:37am says:

Very 40k. I like it.

+8 votes   media: AT-20 "liquidator"
open_sketchbook
open_sketchbook Aug 14 2011, 7:44pm says:

Um... wha?

+6 votes   mod: dead
open_sketchbook
open_sketchbook Aug 10 2011, 7:46am says:

See, even Braeburn knows Rarity is the best pony.

+2 votes   media: C&C Generals-pony hour
open_sketchbook
open_sketchbook Jul 31 2011, 11:41pm replied:

YEEEEEEEEEEEEEESSSSSS.

FTFY

-1 votes   media: Ponnyhammer 40K
open_sketchbook
open_sketchbook Jul 22 2011, 6:07pm replied:

YUS.

+2 votes   media: a crossover?
open_sketchbook
open_sketchbook Jul 9 2011, 8:37pm says:

I ******* hate drama. I would have shut this crap down immediately had I known, but I was at work.

Your call, man. Thanks for the work you've put in, and I wish you luck wherever you go next.

+10 votes   article: Why I am gone
open_sketchbook
open_sketchbook Jul 8 2011, 4:59pm replied:

Plasma Conduit. Ups the range of your turrets.

+4 votes   media: Paradox: China
open_sketchbook
open_sketchbook Jul 7 2011, 5:06am replied:

I liked London when I was there...

+1 vote   media: Because SighNapse and I procrastinate updates
open_sketchbook
open_sketchbook Jun 19 2011, 7:50pm says:

Oh man, this would make one hell of an M-100 design.

+1 vote   media: Joshh's Hard Drive Dump - Mods-related things, Pt3
open_sketchbook
open_sketchbook Jun 18 2011, 8:08am says:

Is it just me, or are the Soviets especially green in this shot?

+1 vote   media: Josh's Hard Drive Dump Part 2
open_sketchbook
open_sketchbook Jun 5 2011, 6:03pm says:

Yo, you should have kept playing. The Enclave isn't supposed to look overly evil at first, then you find out they plan on killing everyone who is "impure" (aka, not currently sealed in a vault) because not only are they fascists run by an insane AI but they are obsessed with purity and their own little perfect American Dream, with all discrimination, elitism and repression it implies.

+1 vote   article: Observed Laws of Stories
open_sketchbook
open_sketchbook Jun 1 2011, 10:17pm says:

What a fun guy.

+1 vote   media: Chaos
open_sketchbook
open_sketchbook May 20 2011, 1:33pm says:

Step back the from the mic a bit to improve the quality.

+2 votes   media: a try at something
open_sketchbook
open_sketchbook May 11 2011, 7:01am replied:

An interesting definition, but one that doesn't actually mean anything. Using the word God where Humanity will do just leads to confusion, misinterpretation, and mystical thinking. After all, most people still use the word God as definition a) the invisible sky daddy.

+5 votes   article: Falsification
open_sketchbook
open_sketchbook May 5 2011, 4:00am says:

This is better by far.

+2 votes   media: New Minimaps
open_sketchbook
open_sketchbook Apr 23 2011, 2:24pm replied:

Strong, sure. Unopposed? Not so much.

+2 votes   media: Allied Troll Science - Microwave Tank
open_sketchbook
open_sketchbook Apr 21 2011, 11:10pm says:

The last panel is amazing win.

+1 vote   media: More Allied TrollScience!
open_sketchbook
open_sketchbook Apr 16 2011, 2:57pm replied:

Mirror matches.

Actually, seriously, the Barkhausen was originally designed as it was primarily to swat at teams of vindicators to prevent them from locking down TX during mirrors.

+3 votes   media: Allied Troll Science - Microwave Tank
open_sketchbook
open_sketchbook Feb 18 2011, 8:06pm says:

That looks fantastic!

+10 votes   media: FutureTech: Refinery
open_sketchbook
open_sketchbook Jan 12 2011, 11:46pm replied:

I think it might have been considered too high res for 2007 though.

+5 votes   media: Early rifleman concept
open_sketchbook
open_sketchbook Jan 12 2011, 12:56am replied:

Actually, the only difference is that a railgun fires electromagnetically and a cannon uses expanding gasses from a chemical reaction (explosion) You can have low-power railguns that arc and high powered cannons that shoot close to straight.

+2 votes   media: Nod "Hammer of Mercy" Heavy Artillery
open_sketchbook
open_sketchbook Dec 15 2010, 12:59pm replied:

Fire... IS... PLASMA. THEY ARE THE SAME THING.

ARGH.

+1 vote   media: Nod Devil's Tounge MKII
open_sketchbook
open_sketchbook Dec 5 2010, 5:05am says:

This would make a sweet alternate Icarus model :D

+2 votes   media: Ascalon Anti-Air
open_sketchbook
open_sketchbook Nov 27 2010, 9:31pm replied:

You might have the wrong build, redownload. We changed the reduct in our emergency update.

+4 votes   media: Allied Defenses
open_sketchbook
open_sketchbook Nov 16 2010, 6:33pm replied:

That's easy. They're testing within national waters. Testing ballistic weapons in international waters is prohibited by several treaties.

+2 votes   media: Mystery "missile"?
open_sketchbook
open_sketchbook Nov 16 2010, 3:31am says:

This is actually a common pattern. As earthquakes are caused by the hard interaction of two or more tectonic plates, you almost never get a single earthquake from their interaction. Instead, you get dozens or hundreds over a short period of time as something snaps or grinds, with particularly large events spiking off. Events like this are actually more common than the sort of large, city-wrecking earthquakes.

All this means is a fault at 10km deep is getting a workout.

+1 vote   media: Earthquake swarm near Yemen
open_sketchbook
open_sketchbook Nov 16 2010, 3:23am replied:

The most important part of a secret is not letting people know there is a secret. Somebody asks you about some **** you don't want them to know about, you don't say "That's a secret" you say "What secret?"

Alternately, it's simply a result of "Information Imprint Reduction" which is what anyone working in classified projects does. If you want to keep a secret, you tell as few people as possible and you don't make it clear who you are. Thus, when this sort of stuff happens, they ask the wrong people, who truthfully answer they have no idea.

If this isn't a plane, which is what is being reported, than I'd put money down on it being a Navy anti-ship ballistic missile test or a counter to the above. The Navy has been losing face over a high-arc Chinese missile that was purpose built to kill carriers, so if the US were testing their own version or a counter to it I'd certainly keep it secret.

However, I would note the double contrail, which is inconsistant with any kind of missile I know of but would match, say, a plane banking.

+3 votes   media: Mystery "missile"?
open_sketchbook
open_sketchbook Nov 13 2010, 4:26pm replied:

If it's anything, it's probably just a missile test. Considering it hasn't landed on anyone, it's probably not sinister.

If they were putting up, say, a space laser, or talking with aliens, they'd just tell everyone they were putting up a comm sat and launch from a regular NASA base. So if it is a rocket, it's probably a classified ballisitics project.

+4 votes   media: Mystery "missile"?
open_sketchbook
open_sketchbook Nov 3 2010, 8:31am says:

So America is a Twilight vampire?

I kid, I kid :P

+5 votes   media: America The Beautiful
open_sketchbook
open_sketchbook Nov 3 2010, 2:41am replied:

I'll try to address something like that in a post soon.

+2 votes   group: Rationalists of Moddb
open_sketchbook
open_sketchbook Nov 2 2010, 10:34am replied:

Then you have failed to grasp the nature of rational thinking. Rationality does not aim to present any facts as truth to the user beyond those that better allow them to determine for themselves the truth. Rationality is not a political alignment, a religion or a doctrine, it merely aims to help you to overcome your biases when processing information.

It doesn't give you a thread of thinking. It gives you ways to better sort truth from lies.

+4 votes   group: Rationalists of Moddb
open_sketchbook
open_sketchbook Oct 24 2010, 10:48pm replied:

No. Technologies happen regardless. It is better said that war is the mother of engineering.

+1 vote   media: KIA my friends :(
open_sketchbook
open_sketchbook Oct 19 2010, 11:54pm says:

That is the coolest thing.

+2 votes   media: C&C Legends. Some random screens
open_sketchbook
open_sketchbook Sep 30 2010, 3:51pm says:

Hilariously, we could easily do this unit as a reskin of the C&C3 saboteur, complete with the claw.

+4 votes   media: Renegade 2 Conscript
open_sketchbook
open_sketchbook Sep 26 2010, 6:25am replied:

Why just give hints? Why preserve their secret? Publish it all, in a book if you want (there have been many books published supposedly containing the full history of a great many secret societies) so that everyone will know! If these people are such a threat, you have a moral obligation to inform as many people as you can as fast as you can. It's not like they are going to kill you; the loose change people are still alive, for example. To kill somebody trying to give away the conspiricy would probably give away the conspiricy, after all.

+2 votes   media: Georgia Guidestones vandalised
open_sketchbook
open_sketchbook Sep 25 2010, 8:35pm replied:

Cost is more than a function of currency! In fact, currency is a representation, fundamentally, of labour and material wealth, barter tokens that can be redeemed for a certain amount of either of these two things. It is impossible to argue that a working person in a functioning society does not produce more worth if he is working than if he is dead. A dead man cannot collect, refine, produce or use anything. A living man can produce things that the elite can use to enforce their grip on power or to pass the time.

Please, if we are going to talk conspiricies, at least give our villains credible motivation!

+3 votes   media: Georgia Guidestones vandalised
open_sketchbook
open_sketchbook Sep 21 2010, 2:20am says:

I never understood this. If a shadowy organization, hundreds or thousands of years old, managed to hide itself from everyone, worm its way into power everywhere, have bottomless funds to manipulate the entire world and does so so flawlessly that there is no conclusive proof of their existance anywhere, while also constantly dropping unnessesary and dangerous hints in political speeches, religious text and currancy designs, not to mention potentially dealing with one or more alien races and/or deities without anyone noticing... they sound much better organized, smarter, more driven and more effient than the current government, and best of all they'll rule the entire world at once and put an end to the primative tribalism of national boundaries and exclusive culture!

Why don't we want them in charge?

+4 votes   media: Georgia Guidestones vandalised
open_sketchbook
open_sketchbook Sep 21 2010, 2:13am replied:

You'd be surprised how expensive it is to kill people. When you keep them alive, you can make them work for you. A day of labour is worth more than a bullet by several orders of magnitude, and there is a lot of work in wiping out large amounts of people. You have to round them up, transport them, kill them, dispose of their bodies, pay the guards and the factories and so forth, and of course cover it up, which means bribes and such.

I can do the math to see which is more efficient in the long run, if you'd like.

+2 votes   media: Georgia Guidestones vandalised
open_sketchbook
open_sketchbook Sep 20 2010, 8:01am says:

Hate to say it... if the bottom 80% of society dies... how does the top 20% feed itself? Who will they sell the things they manufacture to? How will they manage to wipe out all those people? How will they transport them to the death camps? How will they dispose of the bodies? Where will they get the fuel and systems to do this? How do they get everyone (The Elite is a pretty broad category) to agree to such a morally terrifying plan without any of these people defecting? How will they prevent the targeted segments of the population from revolting? How will they ensure global cooperation with small rogue states? How will they deal with the guilt afterwards (is everyone above a certain earning bracket a sociopath?) Wouldn't the countinued labour of these 80% of the population be worth more in the long run (by every system we have to count economic worth, the answer is yes) If they have answers to all these questions, why haven't they done it yet?

+4 votes   media: Georgia Guidestones vandalised
open_sketchbook
open_sketchbook Sep 10 2010, 7:52am replied:

I think that it could be bigger.

+1 vote   mod: THE BIG FIGHT
open_sketchbook
open_sketchbook Sep 9 2010, 11:12pm says:

Great stuff! The bomber in particular looks fantastic!

+1 vote   media: Semi-recent Demo Reel
open_sketchbook
open_sketchbook Aug 26 2010, 1:43pm says:

My god, two things have visual similarity! Clearly this was plotted from the start by an ancient organization in power as a symbolic representation of their gradual conquest of the earth through the New World Order! Good thing you spotted it!

+6 votes   media: Washington statue and Baphomet represantation
open_sketchbook
open_sketchbook Apr 4 2010, 3:57pm says:

So, a teleporter bullfrog? Awesome.

+4 votes   media: FutureTech: Chrono Transport
open_sketchbook
open_sketchbook Mar 24 2010, 5:57am says:

I will just say this. 5v5 is fun on a bun. The rest of it is, indeed, a little ho-hum, but the multiplayer/skirmish is about as much fun as you can have.

+1 vote   article: Tiberium Twilight, Pt. II
open_sketchbook
open_sketchbook Mar 2 2010, 1:03am replied:

They are stealthed until about the last second before impact, and are capable of (extremely slow) independant movement, so best watch out.

+2 votes   media: Triumphant Return!
open_sketchbook
open_sketchbook Mar 1 2010, 3:34am says:

Here here!

+1 vote   article: Tiberium Twilight
open_sketchbook
open_sketchbook Feb 11 2010, 10:09pm replied:

The end looks great, that's how gas fire acts in real life.

+3 votes   media: Flame tank
open_sketchbook
open_sketchbook Feb 3 2010, 5:20am says:

Definite proportion and detail problems. You should definately model this over a blueprint layout, and take advantage of the extensive photo reference available for the class.

+2 votes   media: Constitution Class WIP
open_sketchbook
open_sketchbook Jan 4 2010, 8:55am says:

Hell yes, this model is amazing.

+2 votes   media: Advanced Communications Center
open_sketchbook
open_sketchbook Jan 2 2010, 6:06am says:

I suggest you tone down the name a bit, for starters.

+1 vote   mod: C&C: NAZI Alert
open_sketchbook
open_sketchbook Dec 18 2009, 4:10pm replied:

Actually, boltguns have adjustable ejects for righties and lefties.

+1 vote   media: Bolter
open_sketchbook
open_sketchbook Dec 7 2009, 3:21pm replied:

So? Renegade was an FPS, that was even FARTHER removed. And don't talk to me about Sole Survivor.

Just watch. After C&C4 they'll do another RA game or Generals, and I bet it'll resemble the old games. What do you people have against experimenting?

+4 votes   article: EA haters/Anti-EA
open_sketchbook
open_sketchbook Nov 28 2009, 8:35pm says:

Gorram it, that's awesome. Excellent job!

+1 vote   media: Guns'n'Barrels (Update)
open_sketchbook
open_sketchbook Nov 25 2009, 5:45am replied:

I'm the leader of Paradox, silly :P

+5 votes   media: Something Y'all Haven't Seen Before
open_sketchbook
open_sketchbook Nov 25 2009, 4:28am replied:

I can tell by the pixels.

+1 vote   media: European Conflict Starchild Wallpaper
open_sketchbook
open_sketchbook Oct 12 2009, 3:18am replied:

They can't even SEE 'em. Hence why the passed right over them.

+2 votes   media: Weekend Update Part 2
open_sketchbook
open_sketchbook Oct 1 2009, 9:21am says:

Ok, that's just way too cool.

+3 votes   media: Vindicator Model Update
open_sketchbook
open_sketchbook Sep 29 2009, 1:56am replied:

Yes, it does.

+3 votes   media: Experimental Workshop and Vehicles
open_sketchbook
open_sketchbook Sep 7 2009, 3:48am replied:

Not terribly so. Lots of smoke and bits though.

+1 vote   media: Confederate Update!
open_sketchbook
open_sketchbook Sep 7 2009, 3:32am replied:

Nope, it was a complete accident :P

The Confederates have hijacked and use all the old RA1 technology. The Beagle is the light tank, the Mastiff the medium tank. Though they have their own unit tech as well, the core of their army is salvaged World War 2 vehicles.

+3 votes   media: Confederate Update!
open_sketchbook
open_sketchbook Aug 8 2009, 6:36pm replied:

Hmm, stolen content, ALLCAPS self-commenting, no description... Yes, this will go over well.

+6 votes   mod: RISE OF THE SOVIETS
open_sketchbook
open_sketchbook Jul 5 2009, 6:04am replied:

Beta and public release are very different things. While I expect to be testing a more or less completed Allies and well-progressed Confederates by August, there won't be a public release by then.

+1 vote   media: We've Been Busy
open_sketchbook
open_sketchbook Jul 3 2009, 8:23am replied:

On top of that it does made damage from outside retaliatory range. It's a lot like real attack helicopters in that regard.

+1 vote   media: Confederate Longbow
open_sketchbook
open_sketchbook Jun 28 2009, 3:37am replied:

Just one is, indeed, the case.

+2 votes   media: Drones, Black Holes and Airstrips!
open_sketchbook
open_sketchbook Jun 28 2009, 3:37am replied:

We're working on it.

+3 votes   media: Drones, Black Holes and Airstrips!
open_sketchbook
open_sketchbook Jun 16 2009, 7:38am replied:

Not better so much as complimentary. The Assault Destroyer is high-armour, low damage, the Subhunter is high-damage, low armour. Between the two they can do a lot of damage.

+2 votes   media: Allied Subhunter Frigate Ingame
open_sketchbook
open_sketchbook May 30 2009, 1:00am replied:

Actually it's the Radar Jammer from Red Alert 1.

+4 votes   media: Confederate Jammer Truck
open_sketchbook
open_sketchbook May 30 2009, 1:00am replied:

No, this copter doesn't have any weapons so it cannot run out of ammunition :P

+1 vote   media: Confederate Sparrow Scout Helicopter
open_sketchbook
open_sketchbook May 26 2009, 5:19pm replied:

It's the new name and slightly changed Gunboat concept.

+1 vote   media: Confederate Torpedo Boat
open_sketchbook
open_sketchbook May 26 2009, 5:11pm replied:

MISTAKE!!!!! Fixing now.

+1 vote   media: Confederate Razor Sub
open_sketchbook
open_sketchbook May 26 2009, 4:24pm replied:

So is, for the most part, the Multicopter. I meant match in abilities, not "capable of shooting it down" though if you put certain units into the Multicopter it can do that, too.

+1 vote   media: Allied Multigunner Gyrocopter
open_sketchbook
open_sketchbook May 26 2009, 11:59am replied:

It's an extremely light combat helicopter, very cheap too (as it's unarmed when you build it) that works best in numbers. In a group with several different weapon loadouts that are easily a match for the twinblade.

+1 vote   media: Allied Multigunner Gyrocopter
open_sketchbook
open_sketchbook May 26 2009, 8:24am replied:

They're there. Check the area Israel/Palestine is in modern maps...

+1 vote   article: Story Spotlight: July 4th, 1969
open_sketchbook
open_sketchbook May 21 2009, 4:57pm replied:

Correct!

+1 vote   media: Allied Cardinal Transport Helicopter
open_sketchbook
open_sketchbook May 17 2009, 2:47am replied:

Alas, the Jackson is unarmed; the .50 cals that once graced the hatches were recycled into the first generation Riptide transports.

+1 vote   media: Confederate Jackson APC
open_sketchbook
open_sketchbook Apr 26 2009, 3:56pm replied:

We're trying but exams locked most of the team down for a little while. We're aiming to have the microwave tank ingame very shortly. As for textures, several of those buildings are textured but we wanted to show them all off as just their models for now.

+2 votes   media: Confederate Base Render
open_sketchbook
open_sketchbook Apr 17 2009, 8:42pm says:

Please say this is a buildable. PLEASE.

+2 votes   media: WIP Models
open_sketchbook
open_sketchbook Apr 13 2009, 2:06pm says:

I don't really see this fitting into the Soviet art style quite as it is...

+2 votes   media: Soviet Crusher Tank (WIP)
open_sketchbook
open_sketchbook Mar 29 2009, 9:05pm replied:

What exactly is wrong with the teture, specifically?

+1 vote   media: Confederate Beagle Light Tank
open_sketchbook
open_sketchbook Mar 27 2009, 10:09pm replied:

We're removing those skins; the Confederates are getting a little more gritty!

+2 votes   media: Confederate Sidewinder Tank
open_sketchbook
open_sketchbook Mar 27 2009, 7:19pm replied:

But it's a common military phrase. Hunter-killer units are units that seek out enemy units and destroy them. That's basically what this thing does.

-1 votes   article: Unit Spotlight: Protectorate "Hunter Killer"!
open_sketchbook
open_sketchbook Mar 5 2009, 4:32pm says:

In the case of the image of ours you commented on earlier, it actually was WIP. We decided to post it as it was, just wanting to get it out there with the other EP image before going back to working on the Confederates and Allies. Eventually it'll look more finished, like the hunter-killer we posted alongside it, but we decided it was better to show off the WIP rather than wait. We weren't trying to dodge criticism; we actually weren't done yet!

+1 vote   article: WIP....a complete cop-out
open_sketchbook
open_sketchbook Mar 4 2009, 3:53pm replied:

The texture, from what I understand, is WIP.

+1 vote   media: Electrical Protectorate Obliterater
open_sketchbook
open_sketchbook Mar 4 2009, 3:11pm replied:

The Electrical Protectorate units are slightly on the lower poly side, considering you'll be using 4-5 times as many units as the other factions...

+1 vote   media: Electrical Protectorate Hunter Killer
open_sketchbook
open_sketchbook Mar 2 2009, 5:29am replied:

No, it'd work, and it's part of what makes the Mastiff so useful.

+1 vote   media: Confederate "Mastiff" Medium Tank, Textured
open_sketchbook
open_sketchbook Mar 2 2009, 5:12am replied:

That's pretty much the idea. With a few exceptions, we decided to just make them a combination of every robot cliche we could think of, hence the dome heads, the sprawling bases, and the endless swarm gameplay.

+1 vote   article: Electrical Protectorate Infinite Army
open_sketchbook
open_sketchbook Mar 1 2009, 11:58am replied:

Nope, you get 1 core. Better guard it!

+1 vote   article: Electrical Protectorate Infinite Army
open_sketchbook
open_sketchbook Feb 27 2009, 3:01pm replied:

So? RA3 supports normal maps, and it's not like using them is cheating or something.

+4 votes   media: Confederate War Factory
open_sketchbook
open_sketchbook Feb 23 2009, 4:51pm replied:

It's also not ingame music, just menu music.

+10 votes   media: Red Alert 3 Paradox - Spring and Autumn
open_sketchbook
open_sketchbook Feb 16 2009, 11:22am replied:

Well then you're buggered. You'll likely be able to use this ability on your own barracks, but we're going to make sure there is SOMETHING garrisonable on all maps.

+1 vote   article: Confederate Secret Protocols
open_sketchbook
open_sketchbook Feb 8 2009, 6:52pm replied:

Come out of it. This is to prevent glitches, if you drop more men than can be garrisoned in a building.

+1 vote   article: Confederate Secret Protocols
open_sketchbook
open_sketchbook Feb 8 2009, 6:47pm replied:

Not exactly sure. Might give it the ability to disguise as a vehicle like the Sudden, or it might bribe enemies. I didn't put anything down because I didn't know yet.

+1 vote   article: Allied Nations Unit List
open_sketchbook
open_sketchbook Feb 6 2009, 6:31pm replied:

I'm still experimenting with smoothing groups, so it might be a while before I get em right. Smoothing isn't gamebreaking though, it can be adjusted without messing with the texture.

What to do you mean by topology? If you mean the positions of faces for animation purposes, I made sure the parts could bend correctly before I messed with em.

+1 vote   media: Confederate Minuteman
open_sketchbook
open_sketchbook Feb 5 2009, 6:25pm replied:

YES.

+2 votes   article: The Atomic Kingdom of China's Royal Guard
open_sketchbook
open_sketchbook Jan 31 2009, 2:39pm replied:

Also, heating an aircraft to several times the melting point of lead isn't terribly good for, say, fuel tanks.

+1 vote   article: Unit Spotlight: Allied Microwave Tank!
open_sketchbook
open_sketchbook Jan 30 2009, 7:09pm replied:

The name is a combination of the meaning of "Yamato" (as in Space Battleship Yamato) and the American name for the series, Starblazer. Considering that the name "Wave-Force" comes pretty much directly from SBY's Wave Motion weapons, I figured a more direct tribute in the form of a flying battleship was in order.

+1 vote   article: Empire of the Rising Sun List
open_sketchbook
open_sketchbook Jan 25 2009, 12:11am replied:

Of course, we have a similar senario going for Paradox's take on China. It just seemed, what with the red and the brick look, that it was still Communist China.

+1 vote   media: Royalist Battleship
open_sketchbook
open_sketchbook Jan 24 2009, 11:35am says:

Wow. You've improved a lot since last time.

(But, Royalist? The Communists and the Royalists fought a bitter, crappy war, they wouldn't name a vessel after the losing side.)

+2 votes   media: Royalist Battleship
open_sketchbook
open_sketchbook Jan 20 2009, 10:38pm replied:

Yes, but as I noted on the Medium tank entry, we decided that pursuing our own designs would be a better choice.

+1 vote   media: Confederate "Beagle" Light Tank
open_sketchbook
open_sketchbook Jan 19 2009, 1:41pm replied:

1700 triangles. Behold the magic of normal mapping!

+1 vote   media: Allied Barkhausen Projector
open_sketchbook
open_sketchbook Jan 17 2009, 8:00pm says:

Good luck texturing it; unwrapping something with that many extra faces will be misery.

+1 vote   media: German War Factory (Front)
open_sketchbook
open_sketchbook Jan 12 2009, 3:18pm replied:

That's because it is, of course. The Confederates use a mismash of out-of-date equipment from the Second World War, ie Red Alert 1.

+1 vote   media: Confederate Power Plant
open_sketchbook
open_sketchbook Jan 11 2009, 10:52pm replied:

What sort of detail do you have in mind? It's a 1950s military vehicle, not a hyperadvanced torpedo boat. It's only going to have so much detail space before it looks plain strange.

+1 vote   media: Confederate Ranger Scout Car, Textured
open_sketchbook
open_sketchbook Jan 5 2009, 7:54pm replied:

Of course it'll change, as it was coloured just for this image. When used with other colours in skirmish, it'll change to whatever colour you picked, including green, if you wish.

+1 vote   media: Confederate Beagle Light Tank, Textured
open_sketchbook
open_sketchbook Jan 4 2009, 7:42pm replied:

Yellow is the Confederate faction colour, like red for the Soviets. This is Red Alert, what is this camouflage you speak of?

+1 vote   media: Confederate Beagle Light Tank, Textured
open_sketchbook
open_sketchbook Feb 10 2007, 9:35pm says:

Player models are not easy to make, and neither I nor the modeller are skilled enough to do it. We need help!

+1 vote   article: Media Release 5 - Anti-Aircraft and Rocket Launchers!
open_sketchbook
open_sketchbook Apr 28 2013, 8:25pm says:

PARADOX WAR FACTORY CAST HAPPENING RIGHT NOW!

Twitch.tv

+1 vote   mod: Red Alert 3 Paradox
open_sketchbook
open_sketchbook Apr 26 2013, 5:38pm says:

Go watch "Three the Hard Way" if you haven't already. It'll be perfect inspiration.

+3 votes   game: Blaxploited
open_sketchbook
open_sketchbook Apr 21 2013, 11:22pm replied:

It's a DeLorean. He's thinking of the particle expeller.

+2 votes   mod: Red Alert 3 Paradox
open_sketchbook
open_sketchbook Apr 21 2013, 3:45pm replied:

I can't wait to texture them :D

+4 votes   media: Soviet Drone Renders
open_sketchbook
open_sketchbook Apr 21 2013, 11:43am replied:

While we appreciate the enthusiasm, asking for a release date will not speed things up!

What would be great, however, is spreading the word about the game. Post on forums, reddit, facebook, wherever you can; the more people following this project, the better!

+3 votes   media: TEXTURED GATLING GUNS
open_sketchbook
open_sketchbook Apr 5 2013, 4:08am replied:

Glad to have you here! Check back every Saturday for new updates!

+2 votes   game: BLOODCRUSHER II
open_sketchbook
open_sketchbook Mar 18 2013, 11:16pm says:

"War of Rights" sounds like kind of an unfortunate name for a Civil War game. Brings to mind dogwhistle racist "State's Rights" terminology and such. However, I'm definitely digging the idea of a realistic 19th century shooter.

0 votes   game: War of Rights
open_sketchbook
open_sketchbook Mar 18 2013, 12:47am replied:

Due to me working a shift. Sorry.

+2 votes   mod: Red Alert 3 Paradox
open_sketchbook
open_sketchbook Mar 17 2013, 1:15am replied:

I look way different from my old self-portraits. No facial hair, much shorter hair, and much different hats these days.

+1 vote   media: Hardboiled Class Profile Sketches
open_sketchbook
open_sketchbook Mar 3 2013, 8:33pm replied:

I agree. They are clearly completely incompetent.

+6 votes   mod: Red Alert 3 Paradox
open_sketchbook
open_sketchbook Feb 27 2013, 10:01pm says:

Another cast! We have a problem!

Twitch.tv

0 votes   mod: Red Alert 3 Paradox
open_sketchbook
open_sketchbook Feb 26 2013, 9:40pm replied:

The main emphasis in this incarnation was to make the turret look like part of a rocket ship that had been detached.

+7 votes   media: New Torchtank Model
open_sketchbook
open_sketchbook Feb 3 2013, 1:13am replied:

Yes.

+8 votes   media: PLAYER AND ENEMY MODELS
open_sketchbook
open_sketchbook Feb 3 2013, 1:13am replied:

Upon completion.

+8 votes   game: BLOODCRUSHER II
open_sketchbook
open_sketchbook Feb 2 2013, 1:08pm says:

I've been watching your progress on Screenshot Saturday and I gotta say I love every part of this.

Good to see other people on the rogue-like retro FPS idea.

+2 votes   game: Paranautical Activity
open_sketchbook
open_sketchbook Jan 26 2013, 7:44pm replied:

No, factions will be relatively fixed, simply for balance reasons as well as to allow more interesting and exaggerated factions.

+2 votes   game: BLOODCRUSHER II
open_sketchbook
open_sketchbook Jan 21 2013, 11:35pm says:

Just a quick update: Stuff is happening, just not visual stuff yet. Revised Japan is mostly set up and just waiting on some textures; they play so completely different from what you are used to, but are devastating fun, and they feature some new units you've never played with before as well as some old favourites. Our old friends the Confederates are also en-route, with coding framework being laid to put them back in the game.

The core team is still off crushing blood for the most part, but the second unit is working full-tilt. If you want to see things happen faster, shoot a PM my way and I'll get you hooked up; we are looking for texture artists and animators!

+6 votes   mod: Red Alert 3 Paradox
open_sketchbook
open_sketchbook Jan 7 2013, 4:47pm says:

This is the best game concept I have ever seen.

+2 votes   game: Go Beryllium!
open_sketchbook
open_sketchbook Dec 16 2012, 11:20pm says:

Pro tip! Asking for codes or cracks gets your comment deleted!

+4 votes   mod: Red Alert 3 Paradox
open_sketchbook
open_sketchbook Dec 8 2012, 9:03am replied:

I just mean higher tier guns have more awesome "seeker" type projectiles available.

+1 vote   media: A PILE OF TIER ONE SCATTERGUNS
open_sketchbook
open_sketchbook Dec 31 2014, 2:49am replied:

It wasn't changing the UI that was our problem, it was added new ones past the original 3.

+2 votes   media: [ Generals Evolution ] Sgor00 Update Images
open_sketchbook
open_sketchbook Jul 8 2014, 2:23pm replied:

There will be hitscan ammunition for the shotguns as well as several classes of hitscan weapons. However, the majority of the weapons in Bloodcrusher II are projectile-based, following on the trend towards such weapons established in games like Weapon's Factory and Tribes towards the end of the "rapid pace air-control shooter" genre in the last 90s.

+2 votes   media: Lethal Combat
open_sketchbook
open_sketchbook Jul 6 2014, 4:35pm replied:

We based the projectile speed off the Quake nailgun.

+4 votes   media: Lethal Combat
open_sketchbook
open_sketchbook Jun 28 2014, 7:03pm replied:

Enemies won't take cover in the modern sense, but breaking up rooms with features and adding props is our next big project.

+1 vote   media: TEAM FIGHT
open_sketchbook
open_sketchbook Apr 6 2014, 7:19am replied:

Nope. Those are always persistent. You lose your player level, weapons and other progress from that run, obviously, but the badges and melee weapons you unlocked are always available for future runs.

+4 votes   article: BLOODCRUSHER II: WHAT'S THE DEAL WITH BLOODCRUSHER II
open_sketchbook
open_sketchbook Dec 15 2013, 4:58am replied:

Nah, just pixelated! Minecraft has a very deliberate style; everything is made of squares, and there are a consistant number of pixels on each surface. About the only thing our games have in common in the use of point-filtering.

+1 vote   media: Gyrojet Ammo
open_sketchbook
open_sketchbook Nov 3 2013, 6:41pm replied:

They explode, obviously. They use the same elements as guns; from left to right, ice, exploding, shock, neutral (doesn't explode, but you can use it as a projectile or cover), Slime, Internet, Acid and Fire.

+3 votes   media: Explosive Barrels
open_sketchbook
open_sketchbook Aug 17 2013, 8:00am replied:

Yeah, but a 40k bolter is basically a .75 explosive gyrojet.

And we have those.

+2 votes   media: Scattergun Promotional Renders
open_sketchbook
open_sketchbook Aug 17 2013, 6:36am replied:

Oh, you mean an automatic with explosive gyrojet rounds?

Cuz that's a thing.

+2 votes   media: Scattergun Promotional Renders
open_sketchbook
open_sketchbook Aug 17 2013, 6:36am replied:

Yes.

+1 vote   media: Scattergun Promotional Renders
open_sketchbook
open_sketchbook Aug 7 2013, 2:22pm replied:

Something wonderful.

+3 votes   media: CHAINSAW ROCKET
open_sketchbook
open_sketchbook Jul 24 2013, 2:31am replied:

You can do some weird stuff with numbers and they still parse very quickly with the brain so long as they are even remotely number-shaped. Try blowing the screenshot up to full size; the numbers are quite large and each is distinct from each other; in motion the brain will quickly fill in the gaps.

Some early pixel-based games had some pretty extreme distortion of letters and numbers that were essentially disconnected from the originals, but in action they were readable simply because of the way our brain scans and interprets writing at speed. The only letter in this font which is significantly unlike more common fonts is 0, which you should quickly pick up on.

For heavier text (the eventual kill indicators and score text) we'll be using a different font though; this one does get weird for longer words. But we should be good just for numbers. If it becomes a significant problem, we'll take steps to fix it.

+2 votes   media: NEW UI
open_sketchbook
open_sketchbook Jun 1 2013, 6:41pm replied:

The "tube things" are elemental upgrades. They won't always be present, but you'll love it when they are.

The flash is tiny on this weapon because it's using the sniper-like barrel. The Tactical barrel, for instance, takes up much of the screen.

+1 vote   media: Firing A Shotgun
open_sketchbook
open_sketchbook May 15 2013, 8:16am says:

Also, I just read an alpha of Guns Guns Guns... it's less awesome than I expected, and also less GUNS than I expected. Pressure is on, I guess.

+1 vote   media: Vault Hunters WIP
open_sketchbook
open_sketchbook Dec 6 2012, 3:29pm replied:

That's tier two. Tier three weapons are essentially small artillery pieces and other BFGs.

And of course, you get to upgrade to more awesome insects.

+1 vote   media: A PILE OF TIER ONE SCATTERGUNS
open_sketchbook
open_sketchbook Nov 5 2012, 3:31pm replied:

None of the above :D

+3 votes   media: Doomgal
open_sketchbook
open_sketchbook Oct 7 2012, 8:25am replied:

The Disruptor damagetype :P

Anti-infantry/light vehicle.

+1 vote   media: Paradox China Disruptor Turret Effect
open_sketchbook
open_sketchbook Aug 11 2012, 12:31am replied:

It's a pen-and-paper RPG, and it'll be for sale as a downloadable PDF. If we do well enough, we'll be making a print version.

+4 votes   media: HARDBOILED
open_sketchbook
open_sketchbook Jun 14 2012, 2:40am says:

Hopy **** dude, you are a badass.

+12 votes   media: IFV Turrets
open_sketchbook
open_sketchbook Apr 1 2012, 5:09pm replied:

Smoke weed e'ery day.

+8 votes   media: Conscripts with Infantry Kit Upgrade
open_sketchbook
open_sketchbook Feb 15 2012, 2:16pm replied:

But of course.

+2 votes   media: ARVN Predator Unit Spotlight
open_sketchbook
open_sketchbook Feb 9 2012, 4:35pm replied:

A lot much.

+1 vote   media: The Skynet Heavy Base Defense
open_sketchbook
open_sketchbook Jan 14 2012, 6:36pm replied:

Sure thing. Get on MSN.

+2 votes   media: Vindicator Lightning
open_sketchbook
open_sketchbook Jan 4 2012, 2:06pm replied:

It's hard to do anything with the skin due to the way it's unwrapped; I basically just ran a sharpen over it, put an aperture in the barrel, and called it a day.

+2 votes   media: Tankbuster Comparison
open_sketchbook
open_sketchbook Dec 22 2011, 8:06pm replied:

But surface scattering would make the speed of darkness a tiny bit slower than the speed of light. Relatively, of course.

+1 vote   media: Speed of Darkness
open_sketchbook
open_sketchbook Dec 11 2011, 4:43pm replied:

Ain't that the truth.

-2 votes   media: EU base
open_sketchbook
open_sketchbook Dec 2 2011, 6:33pm says:

I would kill for that Allied pin.

+1 vote   media: Command and Conquer Gift-shop items
open_sketchbook
open_sketchbook Nov 19 2011, 6:38am replied:

Camera orbs. Basically the eyes of the pilot, as there are no windows.

+7 votes   media: Syndicate Talos AFV
open_sketchbook
open_sketchbook Nov 6 2011, 5:33pm replied:

Not really. Infantry have a small detection radius, so if you try and just run in you're going to regret it.

+1 vote   media: Vietcong Guerrila
open_sketchbook
open_sketchbook Oct 16 2011, 4:06pm says:

Wait, is the claim here that America doesn't have democratic process?

+1 vote   media: Ace fighters
open_sketchbook
open_sketchbook Oct 14 2011, 7:50am replied:

Eeyup

/BigMac

+2 votes   media: Female Peacekeepers
open_sketchbook
open_sketchbook Oct 13 2011, 8:41pm replied:

Randomly decided.

+5 votes   media: Female Peacekeepers
open_sketchbook
open_sketchbook Sep 19 2011, 11:59pm replied:

Yeah, they can hit ground. They do autocannon damage.

+3 votes   media: VC Disappearing Gun
open_sketchbook
open_sketchbook Aug 7 2011, 8:56am says:

China is pitch black. You should be good.

+4 votes   media: Guardian Tank - Combine Reskin
open_sketchbook
open_sketchbook Jul 31 2011, 9:59pm replied:

Oh man, I wish I had thought of that!

+3 votes   media: RA3: Synergy Promo Images
open_sketchbook
open_sketchbook Jul 16 2011, 8:17pm replied:

What are you talking about? You could fit four people inside that helicopter cockpit and that APC is the size of a house! Do you even know what real military vehicles look like?

+1 vote   media: Hi-Res C&C3 GDI units
open_sketchbook
open_sketchbook Jul 13 2011, 9:08pm replied:

WELCOME TO THE WOOOOOORLD OF TOMORROW!

+6 votes   media: Vietcong Chameleon ZSU
open_sketchbook
open_sketchbook Jun 28 2011, 6:45pm replied:

They'd look too much like the Empire.

+3 votes   media: Chinese Unit Test Final
open_sketchbook
open_sketchbook Jun 10 2011, 9:26pm replied:

Turning every mention of God into a fight does nothing to advance the cause of secularism, dude. If anything, it just reinforces stereotypes of atheists as arrogant pricks. Pick your battles better.

Atheists don't let other atheists be douchebags.

+15 votes   media: From the heavens
open_sketchbook
open_sketchbook Jun 1 2011, 10:19pm says:

Reminds me of the art in Hellsing.

+2 votes   media: Chaos
open_sketchbook
open_sketchbook May 12 2011, 4:13pm says:

The problem with this logic is that non-falsifiable ideas can NEVER be proven. Science works by disproving, not by proving. Make theory. Try to disprove. If you fail to disprove, then it's true to the best of your knowledge. There is no positive proof, just lack of negative rejection. What feels to you like laziness is just pragmatism.

+4 votes   article: Probability, defiance to crash test anything
open_sketchbook
open_sketchbook May 11 2011, 3:13pm replied:

What if God is the interaction between two planar waveforms?

You gotta give me more to go on, dude. That statement is nonsensical. It's like saying "What if the invisible unicorn is actually pink?" Not only is there no evidence for the invisible unicorn, but it's pinkness doesn't make it more or less likely to exist.

+4 votes   article: Falsification
open_sketchbook
open_sketchbook May 11 2011, 3:09pm replied:

Legalism has different rules (for a reason) which make falsification less valid; after all, the point is to "prove" a set of events occured, with limited evidence. This is why having a good lawyer matters so much in court cases, because they can basically take a hopeless case and run it through a gauntlet of logical fallicies to manipulate the jury.

The legal system. It has some problems.

Also, Sturgeon's Law indeed. Most rationalists don't even know what Bayesian Rationality actually is, and just think their secular worldview makes them better than everyone else. Anyone who would discard evidence as part of a rational argument is typically not arguing rationally.

+3 votes   article: Falsification
open_sketchbook
open_sketchbook May 10 2011, 12:32pm replied:

Hey, time for a crash course in scientific thinking.

"If you can't test it, it can't be wrong. If it can't be wrong, then there is no way for it to be right."

+3 votes   media: Scientific Testing
open_sketchbook
open_sketchbook Apr 29 2011, 5:36pm replied:

The shadow texture would rotate around under them.

+1 vote   media: ARVN Predator Response Car
open_sketchbook
open_sketchbook Apr 29 2011, 9:57am replied:

Then they wouldn't have feet. :P

+1 vote   media: ARVN Predator Response Car
open_sketchbook
open_sketchbook Apr 27 2011, 8:32pm replied:

That's not rust; the grey is paint wearing off of a wood structure. You can see a similar pattern on the ARVN command center.

And yeah, no rocket launchers. I doubt it will have secondaries.

+3 votes   media: ARVN Guard Tower
open_sketchbook
open_sketchbook Apr 16 2011, 3:34pm replied:

Yes, that would be awesome.

+1 vote   media: Allied Troll Science - Microwave Tank
open_sketchbook
open_sketchbook Apr 10 2011, 2:54pm replied:

Hit "View Original"

+2 votes   media: Vietnam Infantry Renders
open_sketchbook
open_sketchbook Apr 1 2011, 1:42am replied:

Aponymouspony?

+6 votes   article: Apocalypse Minimod Update
open_sketchbook
open_sketchbook Mar 20 2011, 7:27am says:

One man gets the rifle! The other man gets the ammunition! When man with the rifle dies, the man with the ammunition picks up the rifle..."

Man, what a totally historically inaccurate, but totally awesome movie. This captures that sort of spirit so very well. Bonus points for the Stalin Stash.

+7 votes   media: Soviet field commissar
open_sketchbook
open_sketchbook Mar 20 2011, 7:26am says:

Good lord, that is completely awesome.

+1 vote   media: Soviet AA-walker "Bullfrog" blueprint
open_sketchbook
open_sketchbook Feb 27 2011, 9:17am says:

Brilliantly done.

+2 votes   media: On toxic streams
open_sketchbook
open_sketchbook Feb 17 2011, 4:51pm says:

I really like this one.

+1 vote   media: Maps WIP
open_sketchbook
open_sketchbook Feb 12 2011, 6:29pm says:

That is more or less the best thing I've ever seen.

+9 votes   media: United Coalition: Infantry Battle Vehicle (IBV)
open_sketchbook
open_sketchbook Feb 5 2011, 11:10am says:

I really like this.

+5 votes   media: Blood River map sketch
open_sketchbook
open_sketchbook Jan 29 2011, 11:24pm replied:

Does it matter? It was still an act done without consent. By the same logic of "it's not sexual assault if you liked it" you could reverse it, retroactively remove consent. That's like "it's not rape if you didn't fight back", the idea that consent isn't yes, it's an absence of no.

Your attitude on this is quite disturbing.

+2 votes   article: Gaaaaaaah teh sexisms!
open_sketchbook
open_sketchbook Jan 27 2011, 12:59am replied:

That comment is really... well, to put it simply, such a thing is not your right to decide, and it's that sort of attitude that leads to **** like this and the crappy reporting on it. It's victim blaming mentality, the old "She was asking for it/must have wanted it because of the way she dresses/talks/acts." It doesn't work that way.

Lady Gaga having a stage persona as sexually uninhibited doesn't mean that her body is public property or that one can presume what she wants or likes.

+1 vote   article: Gaaaaaaah teh sexisms!
open_sketchbook
open_sketchbook Jan 24 2011, 12:30am says:

Yo, sorry I deleted your comment there. I was trying to get rid of the double post but it somehow deleted them both.

+2 votes   media: Ranger Variants WIP
open_sketchbook
open_sketchbook Jan 13 2011, 8:24pm replied:

I was using the common meaning of conspiricy theorist, which is to say, a person that attributes to malice what can be explained by stupidity, but within international events.

+1 vote   article: A Few Words of my Own
open_sketchbook
open_sketchbook Jan 7 2011, 9:14pm says:

I don't know if he's nessesarily "dressed as a Muslim" so much as "dressed as a local". Besides, playing dressup isn't a foolproof indication of a person's beliefs; I'm no Imperialist, but I have several redcoat costumes. (I am an Empiricalist but that's different :P)

+3 votes   media: Obama not a Muslim?
open_sketchbook
open_sketchbook Jan 7 2011, 4:48pm replied:

Technically, a large enough solar flare could sterlize the Earth. However, a flare that big hasn't occured in billions of years as the sun has settled into a much more stable reaction. You'd basically have to drop a jupiter-sized object into the sun in order to cause a hiccup big enough to overwhelm Earth's magnetic field.

+3 votes   article: The lie - addendum
open_sketchbook
open_sketchbook Jan 7 2011, 2:13am says:

Jupiter is too small to sustain a fusion reaction; and besides, even if you nuked it till it glowed, used every weapon in the arsenal of mankind, it would be barely noticable. A few years back Jupiter was struck by an object that imparted more kenetic force than all our nuclear weapons combined could have inflicted and it didn't blow up, so number 2 can be scratched off the list.

A fusion reaction requires a certain core pressure. Jupiter isn't quite massive enough to pull that core pressure off. You could initiate a fusion reaction in Jupiter's core given enough heat (more than petty nukes could pull off, though) but the reaction would not be sustained; it would fail before it could burn off the full Jupiter could supply.

+4 votes   article: The lie - addendum
open_sketchbook
open_sketchbook Dec 29 2010, 11:48am says:

My god, that fits perfectly.

+5 votes   media: You want it? You got it!
open_sketchbook
open_sketchbook Dec 24 2010, 7:15am replied:

feillyne is a combination of religious and political fanatic and a conspiricy theorist. I'm not a fan of religion, but I'm not actually hostile to people of quiet faith; people can believe whatever they want.

What I don't like is when people try to push their religion on people as part of politics, and when people tell me what I believe. That tends to get me all challenge-y and bring out the debate tactics.

+4 votes   article: A Few Words of my Own
open_sketchbook
open_sketchbook Nov 24 2010, 4:21pm replied:

"The truth being that every atheist wants to be wrong when they say god is not real. becasue just how hallow life feels without a reason to it."

Thanks so much for telling me what I feel. Because, you know, it's impossible to feel awe over the state of the universe or hope for our place in it without involving a bronze-age tribal belief in there.

I'm surprised you believers don't find it restricting and a little horrifying to know your entire future is pre-ordained by an omnipresent bystander more concerned with sexual preference than human suffering when he is deciding who to torture for all enternity.

+4 votes   article: A Few Words of my Own
open_sketchbook
open_sketchbook Nov 19 2010, 5:05pm replied:

Why should their be consistancy at all? Why would consistancy even be expected?

+1 vote   article: Life as the sum of sensory feedback
open_sketchbook
open_sketchbook Nov 18 2010, 11:16pm says:

It is kinda silly, though, that the Spartan is straight from 300 rather than, say, a historically accurate red robes and bronze armour :P

+1 vote   media: Peace is Coming
open_sketchbook
open_sketchbook Nov 18 2010, 8:40pm says:

Your senses are your only link to the outside world. Everything around you is interpreted through them; the structure and reality and solidity of our surroundings is an illusion created by the brain. It's not actually FAKE per say; the stuff we see and hear and touch is real, but concepts like sound, smell, and touch are creations of the brain and the appearence of objects is just a result of our eyes making an image from light patterns. The reality is the "real" world is little more than a complex set of mathmatical equations that happen to come out as quarks and atoms and such. The etchings on a physics paper are truer to the nature of reality than our own senses.

+4 votes   article: Life as the sum of sensory feedback
open_sketchbook
open_sketchbook Nov 17 2010, 3:42am replied:

That's an interesting idea indeed. Perhaps the english "mark" might be spread around the social studies courses and incorperated into required reading lists, with the literary analysis portion handled in a pre-existing social science class?

English class is not an "information heavy" course, so a regular class structure may not be nessesary, but considering how fast information falls out of teenaged brains it seems unwise not to keep it up in the background.

Do you have any idea about how you would test this proposal in a smaller scale to establish viability?

+3 votes   article: Being Wrong
open_sketchbook
open_sketchbook Nov 16 2010, 3:18am replied:

You'd be surprised. The BBC is easily the most international new organization there is.

+2 votes   media: Mystery "missile"?
open_sketchbook
open_sketchbook Nov 7 2010, 7:08pm says:

BRILLIANT!

0 votes   media: CNC For Kids
open_sketchbook
open_sketchbook Nov 3 2010, 4:21am says:

These are French national troops at a firing range with ERYX AT missile. The Canadian army uses the M72 SRAAW(L), ironically because of it's reliablity.

+1 vote   media: French Canadians In Afghanistan
open_sketchbook
open_sketchbook Oct 28 2010, 2:50am replied:

Yeah. Elevation and rotation have been implimented (it was one of the main reasons for the replacement, besides bulking the model out with fenders.)

+5 votes   media: New Allied Stuff
open_sketchbook
open_sketchbook Oct 25 2010, 12:51am replied:

Yes. We're still prettifying it.

+2 votes   media: New Default IFV Turret
open_sketchbook
open_sketchbook Oct 24 2010, 10:49pm replied:

Because RA2 was totally not a Westwood game. And RA1 was soooooooo serious.

+1 vote   media: KIA my friends :(
open_sketchbook
open_sketchbook Oct 24 2010, 11:17am says:

Oh my god that looks fantastic.

+7 votes   media: Allied Rocket Fuel and Multigunner Tech
open_sketchbook
open_sketchbook Oct 23 2010, 6:08pm says:

Not such a great texture. I'd just adapt the existing Mirage Tank texture and unwrap to it, really. It'd be easier and look better.

+3 votes   media: The Mirage MK1
open_sketchbook
open_sketchbook Oct 23 2010, 3:56pm says:

Hi res cryocopter is my guess.

+2 votes   media: Enough of my ranting!
open_sketchbook
open_sketchbook Oct 13 2010, 2:20am replied:

I've been watching this project for a while and thought I'd step in. I'd not said anything yet because I didn't want to start a fight, but here goes.

You wrote some good stuff back on the wiki. Great stuff, even! You didn't let your difficulties with the english language get in the way and you had a really impressive grasp of period tactics and technology. Some of the most creative work on the wiki was yours and I'm grateful for it. You were passed up for admin primarily because your english was poor and it's an admin's job to patrol spelling and grammar; it wasn't anything against you personally. Good job.

That said...

You are a hateful, mean and arrogant passive-aggressive bastard with a hard-on for German technology and no idea when to stop trolling people. You held grudges, flamed without being provoked, complained when your work on a public wiki was modified, took huge liberties with canon without prior discussion, argued with admins, and broke rules. You were given multiple warnings from more than one admin admins and we were far more patient than we ought to have been but you just kept pushing us and eventually we pushed back. You were, and are, a jerk.

Feel free to keep using our lore, designs and ideas for your spitful little project against us; we have a very open policy about this sort of thing. All we ask is that you give proper credit. I know I'll keep watching it because I think your ideas are good and I'm interested to see the end result, but really, dude, if this is your way at getting back, you're a bigger **** than I thought.

+1 vote   article: Project RAP Blog #1
open_sketchbook
open_sketchbook Oct 3 2010, 3:53pm replied:

There is a proper bomb but it wasn't implimented yet.

+2 votes   media: .92 is coming!
open_sketchbook
open_sketchbook Sep 21 2010, 2:27am replied:

Also, please look up the logistical systems that propped up the holocaust, where a single government attempted to wipe out a series of minorities numbering in mere millions who were dispised by the majority of the population. An operation to signifigantly reduce the population of earth would be orders of magnitude larger and would take place over a timescale long enough that infastructural maintainance to keep such a system going would become a major concern, for example. It would be essentially impossible to kill 4 out of 5 people in a reasonable timeframe with current resources even if you somehow managed to get that 80% of the population to accept their fates quietly, which of course is totally unrealistic owing to humanity's basic drive for self-preservation.

There are much more real, much more pressing issues like resource shortage, environmental collaspe, economic breakdown, climate change, religious fanatics with access to superweapons, discrimination, acid rain, the ozone layer,smog, overpopulation, ignorance, oppressive dictatorship, and potential natural extinction events to be focusing on this nonsense.

+3 votes   media: Georgia Guidestones vandalised
open_sketchbook
open_sketchbook Sep 21 2010, 2:03am replied:

I have no doubt the average human being would, at the very least, stand by as 80% of the human population was wiped out.

However, you could never, ever get anyone to agree one WHICH 80% gets wiped out. If everyone took such a thing seriously (say, if some aliens were holding a gun to planet earth and told us we had to wipe out 4 out of 5 people, or if, as may indeed be the case, the environment degrades to the point where earth can only maintain a population of five hundred million) we would more than likely end up wiping out 100% of the people on the planet trying to figure out who to kill.

+3 votes   media: Georgia Guidestones vandalised
open_sketchbook
open_sketchbook Sep 6 2010, 2:24am says:

Socialism is less like giving everyone the same grades and more like ensuring everyone gets to study from the same textbooks.

+2 votes   article: A Genius Professor
open_sketchbook
open_sketchbook Sep 5 2010, 12:14pm says:

Yeah ok I'm going to make the real one basically be this. Can I get the source for those gold bars?

+1 vote   media: Goldfinger.
open_sketchbook
open_sketchbook Aug 31 2010, 8:35pm says:

Did you animate these guys?

+1 vote   media: Testing new infantry models in C&C3
open_sketchbook
open_sketchbook Aug 27 2010, 11:53am says:

Remember your smoothing groups!

+2 votes   media: Chaos Drone
open_sketchbook
open_sketchbook Jul 14 2010, 8:34am says:

Hey, I was wondering if you'd be willing to do art for paradox? Paintings for victory splashes and loading screens, that sort of thing.

+1 vote   member: Sharpie
open_sketchbook
open_sketchbook Jul 7 2010, 4:46am says:

That breast armour would be a terrible shot-trap, to say nothing of the exposed lower torso.

+5 votes   media: Feminized_Redeemer
open_sketchbook
open_sketchbook May 16 2010, 1:06am says:

Man, the Dawn of War beta, I remember that. The way the Dreadnought walked back then was hilarious!

+1 vote   article: Thoughts on the Closed Beta for Paradox
open_sketchbook
open_sketchbook May 15 2010, 10:52am says:

Wow, that YaK is fantastic!

+2 votes   media: Another nostalgic unit. YAK
open_sketchbook
open_sketchbook Apr 19 2010, 2:57pm says:

There is some awful streching on those normal maps; I think there is something wrong with your unwrap.

+1 vote   media: Seth Battle Tank - Screen No.1
open_sketchbook
open_sketchbook Apr 4 2010, 3:27pm says:

Might want to adjust the glass to catch the light a bit more, maybe add some reflection to it. Invisible glass is a pet peeve of mine in 3d animation.

+1 vote   media: WIP B-17F Memphis Belle
open_sketchbook
open_sketchbook Mar 29 2010, 3:15am says:

Gates eh. Two can play at that game :P

+7 votes   media: Allied Reinforced Gate (open)
open_sketchbook
open_sketchbook Mar 2 2010, 1:11am replied:

Hammerspace :P

+3 votes   media: Triumphant Return!
open_sketchbook
open_sketchbook Feb 21 2010, 6:30pm replied:

Patience, grasshopper. The Longbow is already ingame and the Liberator is currently being coded.

+4 votes   media: Paradox - Super Longbow Brothers
open_sketchbook
open_sketchbook Jan 20 2010, 2:18pm says:

Oh, my, god. Can you tell us how you did that?

+4 votes   media: Skybox works now
open_sketchbook
open_sketchbook Jan 6 2010, 3:29pm replied:

I'm a pro-feminist. I'm upset when ANYBODY does this. I take steps to subvert and avoid it in my own work.

Also, there is a big difference between the a stroll on the beach and a combat situation. Soldiers wear thick, full-body fatigues and as much armour and webbing as they do for a reason. On the beach, if a woman wants to turn some heads she can totally wear some scandalous swimwear. However, I have a feeling the average female soldier is going to opt for protection over, you know, having her whatnot hanging out.

In other words, why aren't peacekeepers in their boxers? Answer that question, then mirror the same reasoning onto the Archer Maiden and see why it's so insane.

+5 votes   media: More sexism from EA - Archer Maiden
open_sketchbook
open_sketchbook Jan 6 2010, 2:40am replied:

It's not the presence of women; it's the lack of presence of clothes! They put a female infantry in, awesome. But she's blatantly sexualized! It's a real step back from the positive step they took with female artillery and air force pilots.

With commandos, it's not such a big deal; commandos are very explicitly living pin-up girls, and fit the atmosphere of the game. But the fact that regular infantry are treated in this way is... well, it's a little off-putting.

+6 votes   media: More sexism from EA - Archer Maiden
open_sketchbook
open_sketchbook Dec 28 2009, 1:50am replied:

Great, can we ramp up the sexism a bit more and play fully into the stereotypes?

+5 votes   media: Yuriko Omega and Natasha comparision
open_sketchbook
open_sketchbook Dec 26 2009, 11:37am says:

Did you texture that with bits of the Riptide texture? Serious props for the dedication to unwrapping.

+1 vote   media: Allied PRISM TANK 00
open_sketchbook
open_sketchbook Dec 20 2009, 1:35am replied:

Actually, this is wierd, but texturing is more an exercise in patience than creativity or skill (not to say there isn't a skill involved) It's actually pretty easy once you pick it up, so long as you're working with a decent unwrap.

+2 votes   member: PsychoticLoner
open_sketchbook
open_sketchbook Nov 25 2009, 4:12pm replied:

They fade in and out of transparency slightly, though it's not working perfectly on structures yet.

+2 votes   media: Spotlight Update
open_sketchbook
open_sketchbook Nov 25 2009, 3:42pm replied:

The Longbow is actually bigger than the Twinblade. I dunno where this is coming from; seems pretty consistent to me.

+2 votes   media: Spotlight Update
open_sketchbook
open_sketchbook Oct 12 2009, 7:33pm replied:

The terror drone is a scout in that it's a cheap and fast way of looking into an enemy base, but it's not a "scout" because it cannot detect stealthed or disguised units.

+1 vote   media: Weekend Update Part 2
open_sketchbook
open_sketchbook Oct 12 2009, 2:46pm replied:

Triple, actually. Hawker is also the name of the real-life Harrier Jumpjet's manufacturer, the first VTOL plane to see military service.

+3 votes   media: Update Part One
open_sketchbook
open_sketchbook Oct 12 2009, 2:37pm replied:

I'm kind of kidding, guys. The Protectorate scouts are mechanical crab-like machines called Malacostraca (try saying that three times fast) which are unique in that they move in three-man squads.

+1 vote   media: Weekend Update Part 2
open_sketchbook
open_sketchbook Oct 12 2009, 4:49am replied:

A complete list is as follows.

Allied Attack Dog, Confederate Guard Dog, Soviet Bear, Talon Hawk, Japanese Burst Drone, Chinese Tiger and Ray-Shark, Syndicate War Wolf, and Protectorate GIANT ENEMY CRAB.

+2 votes   media: Weekend Update Part 2
open_sketchbook
open_sketchbook Oct 11 2009, 2:31am replied:

Or, HAWKER, maybe? :P

+2 votes   media: Update Part One
open_sketchbook
open_sketchbook Oct 1 2009, 9:24am says:

I'm officially impressed as hell, and am now going to have to try and do this for Paradox. DAMN YOU REVOLUTION.

Damn you. :P

+7 votes   media: New Grinder Crane Idle Animation/Sound
open_sketchbook
open_sketchbook Sep 23 2009, 9:40pm replied:

The Razor, of course! That's the Drill Missile.

+2 votes   media: Confederate Razor Submarine
open_sketchbook
open_sketchbook Sep 7 2009, 3:40am replied:

I dealt with it. Gotta keep those comments in line...

Ya, the smoke is weird. We'll be fixing it soon.

+1 vote   media: Confederate Update!
open_sketchbook
open_sketchbook Jul 18 2009, 5:13pm says:

Why are you reposting RA3 concept art? What purpose does this have????

+1 vote   media: ore refinery
open_sketchbook
open_sketchbook Jul 11 2009, 6:36pm replied:

Correction : Vaccum technology is Soviet tech. Black Hole technology is Allied tech, and just because their effects are similar doesn't make them the same. Using similar effects also gets the point across about the utility of the weapon; it sucks in units and damages buildings over time.

+1 vote   media: We've Been Busy
open_sketchbook
open_sketchbook Jul 9 2009, 7:44am replied:

We might do some revisions, but really, it serves the purpose very well.

+1 vote   media: We've Been Busy
open_sketchbook
open_sketchbook Jul 4 2009, 4:14pm replied:

The ship in the top pic is an Allied Alert Icebreaker, an excellent partner for the Swan Seaplane and the Allies T3 direct combat ship.

+1 vote   media: We've Been Busy
open_sketchbook
open_sketchbook Jun 18 2009, 7:41am replied:

Because this mod is being done by members of the Paradox team and they don't have the time to make every unit that the community suggests due to this previous obligation. Instead of simply picking the designs he like best from hundreds of options, Ferriswheel HAS to do the unit the winner suggests, which should result in a more off-the-wall gameplay experience.

+1 vote   mod: RA3 Community Mod Project
open_sketchbook
open_sketchbook Jun 5 2009, 8:15am replied:

Yes. Essentially, everyone is getting a direct-attack battleship to compliment the bombardment ship. The Alert for the Allies, the Potamakin Battleship for the Soviets, and the Starspirit for the Japanese (though that's got more features besides, like the ability to fly and the largest Wave Force Gun in the game)

+1 vote   media: Allied Alert Icebreaker Ingame
open_sketchbook
open_sketchbook Jun 4 2009, 9:50pm replied:

First of all, hell yes we are. Maybe you didn't notice the part where our factions are twice as large as the original. Second of all, no motifs? You clearly have no ******* clue how design works, do you? There are motifs everywhere in RA3, it's what ties together the otherwise incredible unique silhouettes of the various machines. Each of these machines is very differently shaped and the skeletal tails tie them together and make them look like they are part of the same faction and design philosophy. If you can't understand this, you really need to get a grasp of some of the basic elements of design.

+2 votes   media: Confederate Sparrow Scout Helicopter
open_sketchbook
open_sketchbook May 31 2009, 10:46am replied:

It's called a "motiff", it means a common thread linking two or more diverse artistic elements to imply a sense of similarity.

+1 vote   media: Confederate Sparrow Scout Helicopter
open_sketchbook
open_sketchbook May 30 2009, 1:24pm replied:

It's highly irritating now, I guarantee it!

+1 vote   media: Confederate Jammer Truck
open_sketchbook
open_sketchbook May 30 2009, 11:07am replied:

You've got to go out and find them, man, post advertisements EVERYWHERE, not just on moddb. Get the whole interwebs involved!

In addition, try to learn the basics yourself so you can start to get stuff ingame. Untextured models and concepts don't get faith in a project; textured stuff and ingame models do.

+1 vote   media: Forth Giant Squid Concept
open_sketchbook
open_sketchbook May 29 2009, 8:09pm says:

It always looked to me like the RA2 Patriot had rounded launchers.

+1 vote   media: Allied Patriot Missile System
open_sketchbook
open_sketchbook May 21 2009, 4:57pm replied:

Optimal configuration would be Carryalls carrying Confederate Landers carrying Assault Landers carrying Jacksons carrying Remote Cars.

+5 votes   media: Allied Carryall Copter
open_sketchbook
open_sketchbook May 18 2009, 7:51pm says:

Eventually, from the cannons on the side. However, they haven't been properly rigged yet, so currently it just fires from the middle.

+1 vote   media: Achillies In Action
open_sketchbook
open_sketchbook May 18 2009, 5:51pm says:

The track pods double as buoys.

+1 vote   media: Confederate 'Dozer
open_sketchbook
open_sketchbook May 16 2009, 8:30pm replied:

Yes. The Riot Agent is female. If you insist you may begin your catcalls, though I rather wish you didn't.

+2 votes   media: Allied Riot Agent
open_sketchbook
open_sketchbook May 16 2009, 12:39pm replied:

It's T2. It's part of the "T2 Trio" of Allied vehicles that gives the Allies a new competitive edge in ground warfare; the Guardian, the Horizon and the Icarus.

+3 votes   media: Allied Icarus AA Track
open_sketchbook
open_sketchbook May 16 2009, 12:23pm replied:

No. The maximum range of the flak cannons is the minimum range of the Sesmic cannons, so that it can still attack enemies which close too fast.

+1 vote   media: Confederate Cruiser
open_sketchbook
open_sketchbook May 15 2009, 9:19am replied:

"Why don't you drive!"

+1 vote   media: Confederate Demo Truck
open_sketchbook
open_sketchbook May 13 2009, 3:41pm replied:

It's supposed to. As most Red Alert technology is based on experiments and prototypes of the Cold War, we figured the Avro Arrow could get a bit of a resurrection.

+2 votes   media: Achilles Rocket Plane
open_sketchbook
open_sketchbook May 13 2009, 3:40pm replied:

No, Allied Nations.

+1 vote   media: Planck Compressor
open_sketchbook
open_sketchbook Mar 30 2009, 1:40pm replied:

Sure! It's basically an upside-down flea jump with a longer travel time and more range.

+1 vote   article: Unit Spotlight: Confederate Sidewinder Tank!
open_sketchbook
open_sketchbook Mar 15 2009, 1:59pm replied:

It's... big. Really really big. Airfield big.

+2 votes   media: The Icon - Concept Art
open_sketchbook
open_sketchbook Mar 13 2009, 7:21am replied:

Dude, hover technology presumably needs to "push" off something. If it's pushing, it's exerting equal force in the opposite direction. While it should be trivial to shape a force field to displace water, if the pushing force overcomes surface tension your hovertank will sink! Simple physics.

+1 vote   media: Forth Jumper Tank
open_sketchbook
open_sketchbook Mar 8 2009, 12:32pm replied:

The heavy defender is basically a mobile light turret. It's great on the defense or garrison, but useless in an infantry rush. It's basically a manspam counter.

+1 vote   article: Allied Nations Unit List
open_sketchbook
open_sketchbook Mar 3 2009, 2:09pm replied:

At Tier 2, the Soviets will get SIX. (Anvil, Flak Tractor, Myeche, Hammer, Mag-Lift and Flaming Ivan) So it's not as many as you think!

+1 vote   media: Allied Horizon Artillery
open_sketchbook
open_sketchbook Feb 28 2009, 7:45pm replied:

And apple pie!

+14 votes   media: Red Alert 3 Paradox - Rebel Battle
open_sketchbook
open_sketchbook Feb 23 2009, 4:50pm replied:

So, now there is a specific type of music that you HAVE to use for war? Jesus, better stop listening to that Halo soundtrack.

+12 votes   media: Red Alert 3 Paradox - American Dawn
open_sketchbook
open_sketchbook Feb 23 2009, 4:49pm replied:

So? Armies have marched to battle under music like this for hundreds of years!

+12 votes   media: Red Alert 3 Paradox - Rebel Battle
open_sketchbook
open_sketchbook Feb 19 2009, 7:03am replied:

Not necessarily... you'll be surprised!

+1 vote   article: BIG FREAKIN' NEWS
open_sketchbook
open_sketchbook Feb 18 2009, 5:20pm replied:

No. The Confederates use old Allied tech, not soviet tech.

However, that doesn't mean it won't turn up somewhere...

+1 vote   media: Confederate M-100 Artillery
open_sketchbook
open_sketchbook Feb 8 2009, 10:15pm replied:

D'oh fixed.

+1 vote   article: Confederate Secret Protocols
open_sketchbook
open_sketchbook Feb 6 2009, 10:40am replied:

Not really, though it's secondary attack has a similar effect (without the suicide) It's pretty much a direct-fire artillery unit.

+1 vote   media: Confederate Piledriver Tank
open_sketchbook
open_sketchbook Jan 31 2009, 11:55pm says:

Could use some more detail and variation, but a good start.

+2 votes   media: German War Factory
open_sketchbook
open_sketchbook Jan 30 2009, 7:30pm says:

Wow, very much improved! I like it.

Just one thing though. Having grass on the base of your buildings will look mighty weird when you place them down on water or an ice float.

+1 vote   media: Research Centre
open_sketchbook
open_sketchbook Jan 29 2009, 9:24pm replied:

This is a unique unit extrapolated from the setting of the first game, a German tank destroyer. Just assume that this vehicle was in use during RA1, but you never got to command them. RA2 never happened, so it's not a prototype or version of any RA2 machines. For Paradox, we've chosen to erase the events, and timeframe, of RA2 entirely; Paradox's storyline begins on July 1st, 1969, presuming that things such as the Multigunner IFV and Mirage Tanks are parallel evolutions of the RA2 machines, rather than descendants.

+1 vote   media: Confederate Bulldog Tank Destroyer
open_sketchbook
open_sketchbook Jan 27 2009, 6:49am says:

It's not a real jeep, just the RA3 universe's equivalent. It has some differences.

+1 vote   article: Unit Spotlight: Confederate "Ranger" Scout Car!
open_sketchbook
open_sketchbook Jan 24 2009, 12:11am replied:

Pretty much. Picture a weaponized welding torch. You have to get this thing right beside an enemy unit to use it, but if it gets in range, it'll kill almost anything pretty much instantly.

+1 vote   media: Allied Fusion Torchtank
open_sketchbook
open_sketchbook Jan 23 2009, 7:53pm replied:

Gattling guns are completely overdone, actually leaving a regular assault rifle an underused weapon for heroic characters. Besides, it enhances the "pin-up girl" feel

Also, you explain how a regular person is supposed to be carrying several hundred pounds of rotating machine-gun.

+3 votes   article: Confederate Revolutionaries Unit List
open_sketchbook
open_sketchbook Jan 23 2009, 1:38pm replied:

Likely not. Being able to freeze aircraft would be a bit unbalanced, as frozen aircraft would be destroyed instantly when they fall out of the air!

+1 vote   media: Allied Cryotower
open_sketchbook
open_sketchbook Jan 22 2009, 3:21pm says:

Holy crap you're good.

+2 votes   media: First structure (textured)
open_sketchbook
open_sketchbook Jan 20 2009, 10:39pm replied:

Yes, but we decided instead to make the Heavy tank look like an intermediate design step between the T-34 and the Hammer tank.

+1 vote   media: Soviet Anvil Heavy Tank
open_sketchbook
open_sketchbook Jan 20 2009, 1:43pm replied:

Not really. The whole nature of overlapping surfaces requires the placement of texture where it won't be visible, expending system memory for no gain and lowering the resolution of the visible sections.

+2 votes   media: German War Factory (v2)
open_sketchbook
open_sketchbook Jan 19 2009, 1:56pm replied:

@ruby92
It's not the polycount that matters, it's the overlapping surfaces. This model is made of a bunch of unmodified shapes rather than a small number of modified shapes, which means that a large amount of the surface area will not be visible, yet their surfaces will need textures (unless you remove these areas during unwrapping, which will not help if the area is only partially obscured.) In addition, while polycounts such as the ones in Transformers are possible, remember that each Transformer in the movie was comprised of hundreds or even thousands of interlocking parts, which greatly increased the polycounts, and that rendering the CG intensive scenes from those movies took days or longer on dedicated rendering supercomputers.

+2 votes   media: German War Factory (v2)
open_sketchbook
open_sketchbook Jan 19 2009, 1:44pm replied:

It's supposed to look like a halfway step between a Guardian and a Tiger tank, hence the shortened, Vietnam-era looking turret.

+1 vote   media: Confederate "Mastiff" Medium Tank
open_sketchbook
open_sketchbook Jan 18 2009, 1:33am says:

What sort of poly count does this thing run? You seem to be doing a lot of unnecessary indenting better handled by normal maps, and the round structures seem way too high poly. I also note that you used many, many different shapes that seem to just be stacked onto one another, which will reduce texture resolution, increase slowdown, and be extremely hard to texture.

+2 votes   media: German War Factory (v2)
open_sketchbook
open_sketchbook Jan 12 2009, 3:17pm replied:

Thank you very much for the help. I'm entirely self-taught and really new to texturing, so this will help me improve the quality of the textures greatly!

+1 vote   media: Confederate Ranger Scout Car, Textured
open_sketchbook
open_sketchbook Jun 1 2007, 8:28pm says:

I sent you an email, but you didn't respond. Could tell me if you are still interested in assisting Battlefield Advanced?

+1 vote   member: Gamez1985
open_sketchbook
open_sketchbook Feb 25 2007, 8:31am says:

It's a running joke of mine. I never do a seventh of anything.

+1 vote   article: Media Release 8 - New Web Site and Sniper Rifles!
open_sketchbook
open_sketchbook Feb 17 2007, 12:24pm says:

I wish we COULD show off some textured stuff, but with nobody on the team capable of texturing, it's something of a challenge.

+1 vote   article: Media Release 6 - Rockets and Missiles
open_sketchbook
open_sketchbook Feb 11 2007, 10:34am says:

Yes. Thanks for catching that. I'll change it.

+1 vote   media: Requiem Rocket Gun
open_sketchbook
open_sketchbook Jan 5 2007, 8:51pm says:

It is, silly.

+1 vote   media: Entrenchment Tool
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