Hi I'm Ben and I like Command & Conquer games.

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One_Winged_Angel
One_Winged_Angel Aug 1 2014, 5:13am replied:

There will be enemy AI infantry and vehicles in a practice map. This is quite a highly demanded feature, so it will be in the game upon release!

+2 votes     game: Red Alert 2: Apocalypse Rising
One_Winged_Angel
One_Winged_Angel Jul 30 2014, 6:45pm replied:

Yes! The game is primarily multiplayer and the Ore Miners are AI units.

+2 votes     game: Red Alert 2: Apocalypse Rising
One_Winged_Angel
One_Winged_Angel Jul 29 2014, 4:30pm replied:

Thanks for your kind words!

We're really focused at the moment on getting RA2:AR fixed up along with new updates for TS:R and RA:APB so there are currently no new projects on the horizon. We'd need to hire more staff if we even wanted to consider a new game because we are short staffed as it is, sadly enough.

+2 votes     group: Bluehell Productions
One_Winged_Angel
One_Winged_Angel Jul 28 2014, 5:49am replied:

You could always play this in the meantime:
Moddb.com

0 votes     game: Red Alert FPS
One_Winged_Angel
One_Winged_Angel Jul 23 2014, 4:43am replied:

You're very welcome! Thanks for playing our game! :D

+1 vote     game: Tiberian Sun Reborn
One_Winged_Angel
One_Winged_Angel Jul 23 2014, 4:43am replied:

We have a shortage of PR staff currently.

+2 votes     game: Tiberian Sun Reborn
One_Winged_Angel
One_Winged_Angel Jul 23 2014, 4:42am replied:

Probabaly in the downloads section of the BHP forums. That's where all the community mods are.

+1 vote     game: Tiberian Sun Reborn
One_Winged_Angel
One_Winged_Angel Jul 23 2014, 4:41am replied:

The BHP launcher is how all BHP games are updated now. Standalone builds are a thing of the past because the launcher is just so handy. ^^

+2 votes     game: Tiberian Sun Reborn
One_Winged_Angel
One_Winged_Angel Jul 23 2014, 4:39am replied:

That water was a test that hasn't yet been properly implemented.

+2 votes     game: Tiberian Sun Reborn
One_Winged_Angel
One_Winged_Angel Jul 23 2014, 4:38am replied:

Renegade wasn't an RTS.

+4 votes     game: Red Alert: A Path Beyond
One_Winged_Angel
One_Winged_Angel Jul 21 2014, 9:01am replied:

We've just been really busy with other stuff currently, but rest assured! We'll get a big update out in the next few weeks hopefully! :)

+2 votes     game: Red Alert 2: Apocalypse Rising
One_Winged_Angel
One_Winged_Angel Jul 21 2014, 9:00am replied:

Not all of the levels will be present, but we will try our best to recreate the ones that stand out. For example, I'd like to include the level with the Psychic Amplifier at some point.

+2 votes     game: Red Alert 2: Apocalypse Rising
One_Winged_Angel
One_Winged_Angel Jul 21 2014, 8:59am replied:

Thankyou great and mighty Soviet Premier! We hope that the BIG RUSSIAN MISSILES in our game will make any Allied coward duck and cover! We will try our best to keep providing a steady flow of sneaky devices without using a Chronosphere to invade Moscow.

Rest assured comrade, we are the right team for the job! (And at least I have job!)

+1 vote     game: Red Alert 2: Apocalypse Rising
One_Winged_Angel
One_Winged_Angel Jul 21 2014, 8:55am replied:

Radar-tech Yuri would certainly be possible. Pretty much everything before the Masterminds and Psychic Towers. (Multiple mind control would be a pain in the arse to implement!)

+2 votes     game: Red Alert 2: Apocalypse Rising
One_Winged_Angel
One_Winged_Angel Jul 21 2014, 8:54am replied:

Meyerm is correct! This game requires no additional games to run. It's a heavily modified standalone build of Renegade's w3d engine.

+2 votes     game: Red Alert 2: Apocalypse Rising
One_Winged_Angel
One_Winged_Angel Jul 21 2014, 8:53am replied:

More images will be on the way soon. Most of our updates currently have been balance and scripting, so there's not much art to show off.

+1 vote     game: Red Alert 2: Apocalypse Rising
One_Winged_Angel
One_Winged_Angel Jul 21 2014, 8:52am replied:

We'd like to get this out within the next year or two if possible.

+1 vote     game: Red Alert 2: Apocalypse Rising
One_Winged_Angel
One_Winged_Angel May 4 2014, 11:35pm replied:

Thanks!

+2 votes     media: Sea Scorpion
One_Winged_Angel
One_Winged_Angel May 4 2014, 11:35pm replied:

We wanted to make it as accurate to RA2 as possible, so although we did take elements from the Hydrofoil, we kept the ship largely the same.

+2 votes     media: Sea Scorpion
One_Winged_Angel
One_Winged_Angel May 4 2014, 11:34pm replied:

The Sea Scorpion was always a pretty crazy unit.

+2 votes     media: Sea Scorpion
One_Winged_Angel
One_Winged_Angel May 4 2014, 11:33pm replied:

It is planned. Currently they are setup just for effect.

+1 vote     media: Fort Bradley Trailer
One_Winged_Angel
One_Winged_Angel May 4 2014, 11:32pm replied:

We don't have an animator, so we're struggling a bit in that department.

+1 vote     media: Fort Bradley Trailer
One_Winged_Angel
One_Winged_Angel May 4 2014, 11:32pm replied:

We'll make a big PR push leading up to the game's release that should hopefully get the players we need to support a good game.

There could be Allied Snipers on this map, we haven't decided yet.
In the future we'd like to give the buildings some interiors so that players can shoot from the windows.

+1 vote     media: Fort Bradley Trailer
One_Winged_Angel
One_Winged_Angel May 4 2014, 11:29pm replied:

Not right now. We still have lots of Allied and Soviet stuff to implement. Yuri's army isn't planned.

+2 votes     game: Red Alert 2: Apocalypse Rising
One_Winged_Angel
One_Winged_Angel May 4 2014, 11:28pm replied:

Red Alert 3 wasn't as good as Red Alert 2 imo.

+1 vote     game: Red Alert 2: Apocalypse Rising
One_Winged_Angel
One_Winged_Angel May 4 2014, 11:28pm replied:

It could be great if we get it working!

+2 votes     game: Red Alert 2: Apocalypse Rising
One_Winged_Angel
One_Winged_Angel May 4 2014, 11:28pm replied:

I didn't like RA3 as much as RA2 personally.

+2 votes     game: Red Alert 2: Apocalypse Rising
One_Winged_Angel
One_Winged_Angel May 4 2014, 11:27pm replied:

We're still a way off. The Allied War Factory and Refinery need interiors and we don't have all of the infantry and weapons in yet.

+2 votes     game: Red Alert 2: Apocalypse Rising
One_Winged_Angel
One_Winged_Angel May 4 2014, 11:26pm replied:

Those were the days eh?

+1 vote     game: Red Alert 2: Apocalypse Rising
One_Winged_Angel
One_Winged_Angel May 4 2014, 11:26pm replied:

We're sticking to the w3d engine for the foreseeable future. Have no fear!

+1 vote     game: Red Alert 2: Apocalypse Rising
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