Hi I'm Ben and I like Command & Conquer games.
Nice. reminds me of the Blisterback from Halo Wars 2.
If there's enough call for it, then it's something we might consider. We've never had an RP community in Reborn so it's never been something we've thought about.
Alright. It's not April anymore anyway.
It's just one of those thing unfortunately. We want to make the first release really good so that it does the project justice and people enjoy it. The worst thing we could do right now is release an unpolished experience that people will play once, forget and move on from with a bad taste in the mouth.
Basically, we want to make sure our game is good before we release it and our time is really limited. Not the best of combination of circumstances. :(
Nations will be selected at random at game start. There will also be a small chance that all nations are picked for both factions.
We got permission a long time ago.
There's a couple of new images up in the gallery.
Inside the turret mate. The Mirage is based on the Challenger after all. ;)
Nope, the Heatwave cannon will return ingame.
The BHP Launcher became the W3D Hub Launcher.
It's a labour of love.
We'll have bots. We're actually developing some new AI scripts to help make the offline mode more fun to play.
We're following Red Alert 2, where this unit is called the Typhoon; irrespective of what it may have looked like or been called in real life.
We could certainly look into it if ship to ship combat proves to be a problem. :)
Nice day for a cruise!
Yeah we're going to get Yuri in there somehow.
I love the art of Red Alter, although this project is more true to Red Alert 2.
We're aiming to be more transparent in the coming months, so there will be more updates and information pushed more regularly we hope!
We're doing our best, but there's only so much we can do with a small team of busy people. :p
It's coming along well. We could do with some more help, but we'll see if we can pull together and get something out there sooner rather than later. There are plenty of art and game mechanics left to implement!
Yeah we did. You can now find us at www.w3dhub.com
They work via remote terminals currently, but we could do something with the AI on practise maps!
Not without a sharp performance drop.
What was that? Reborn's been through a lot of different iterations.