Hi I'm Ben and I like Command & Conquer games.
We don't mod for that game, sorry!
Yeah we did. You can now find us at www.w3dhub.com
They work via remote terminals currently, but we could do something with the AI on practise maps!
Not without a sharp performance drop.
What was that? Reborn's been through a lot of different iterations.
It's in the pipeline yeah. ;)
Go and ask the guys at CnCNet. We have no affiliation with them.
Bot versions of certain maps are being worked on for future versions.
Don't worry, we've been at this for a good few years now. we're in too deep to quit!
Thanks! We're definitely going to finish this, so stay tuned!
Yeah, we have our ups and downs with player counts. Sad really.
The game isn't out yet, if you would like to try out our other games, (Red Alert: A Path Beyond and Tiberian Sun: Reborn) please feel free!
It has a particularly unique flavour that any fan of the C&C series should try out at least once!
There will be enemy AI infantry and vehicles in a practice map. This is quite a highly demanded feature, so it will be in the game upon release!
Yes! The game is primarily multiplayer and the Ore Miners are AI units.
Thanks for your kind words!
We're really focused at the moment on getting RA2:AR fixed up along with new updates for TS:R and RA:APB so there are currently no new projects on the horizon. We'd need to hire more staff if we even wanted to consider a new game because we are short staffed as it is, sadly enough.
You could always play this in the meantime:
You're very welcome! Thanks for playing our game! :D
We have a shortage of PR staff currently.
Probabaly in the downloads section of the BHP forums. That's where all the community mods are.
The BHP launcher is how all BHP games are updated now. Standalone builds are a thing of the past because the launcher is just so handy. ^^
That water was a test that hasn't yet been properly implemented.
Renegade wasn't an RTS.
We've just been really busy with other stuff currently, but rest assured! We'll get a big update out in the next few weeks hopefully! :)
Not all of the levels will be present, but we will try our best to recreate the ones that stand out. For example, I'd like to include the level with the Psychic Amplifier at some point.
Thankyou great and mighty Soviet Premier! We hope that the BIG RUSSIAN MISSILES in our game will make any Allied coward duck and cover! We will try our best to keep providing a steady flow of sneaky devices without using a Chronosphere to invade Moscow.
Rest assured comrade, we are the right team for the job! (And at least I have job!)
Radar-tech Yuri would certainly be possible. Pretty much everything before the Masterminds and Psychic Towers. (Multiple mind control would be a pain in the arse to implement!)
Meyerm is correct! This game requires no additional games to run. It's a heavily modified standalone build of Renegade's w3d engine.