Hi I'm Ben and I like Command & Conquer games.
Bot versions of certain maps are being worked on for future versions.
Don't worry, we've been at this for a good few years now. we're in too deep to quit!
Thanks! We're definitely going to finish this, so stay tuned!
Hopefully the game will be better than you remember it since the new updates! Keep tuned into the forum if you want to find out the latest news!
Yeah, we have our ups and downs with player counts. Sad really.
The game isn't out yet, if you would like to try out our other games, (Red Alert: A Path Beyond and Tiberian Sun: Reborn) please feel free!
It has a particularly unique flavour that any fan of the C&C series should try out at least once!
There will be enemy AI infantry and vehicles in a practice map. This is quite a highly demanded feature, so it will be in the game upon release!
Yes! The game is primarily multiplayer and the Ore Miners are AI units.
Thanks for your kind words!
We're really focused at the moment on getting RA2:AR fixed up along with new updates for TS:R and RA:APB so there are currently no new projects on the horizon. We'd need to hire more staff if we even wanted to consider a new game because we are short staffed as it is, sadly enough.
You could always play this in the meantime:
You're very welcome! Thanks for playing our game! :D
We have a shortage of PR staff currently.
Probabaly in the downloads section of the BHP forums. That's where all the community mods are.
The BHP launcher is how all BHP games are updated now. Standalone builds are a thing of the past because the launcher is just so handy. ^^
That water was a test that hasn't yet been properly implemented.
Renegade wasn't an RTS.
We've just been really busy with other stuff currently, but rest assured! We'll get a big update out in the next few weeks hopefully! :)
Not all of the levels will be present, but we will try our best to recreate the ones that stand out. For example, I'd like to include the level with the Psychic Amplifier at some point.
Thankyou great and mighty Soviet Premier! We hope that the BIG RUSSIAN MISSILES in our game will make any Allied coward duck and cover! We will try our best to keep providing a steady flow of sneaky devices without using a Chronosphere to invade Moscow.
Rest assured comrade, we are the right team for the job! (And at least I have job!)
Radar-tech Yuri would certainly be possible. Pretty much everything before the Masterminds and Psychic Towers. (Multiple mind control would be a pain in the arse to implement!)
Meyerm is correct! This game requires no additional games to run. It's a heavily modified standalone build of Renegade's w3d engine.
More images will be on the way soon. Most of our updates currently have been balance and scripting, so there's not much art to show off.
We'd like to get this out within the next year or two if possible.
We wanted to make it as accurate to RA2 as possible, so although we did take elements from the Hydrofoil, we kept the ship largely the same.
The Sea Scorpion was always a pretty crazy unit.
It is planned. Currently they are setup just for effect.
We don't have an animator, so we're struggling a bit in that department.
We'll make a big PR push leading up to the game's release that should hopefully get the players we need to support a good game.
There could be Allied Snipers on this map, we haven't decided yet.
In the future we'd like to give the buildings some interiors so that players can shoot from the windows.
It'll be possible to fly a kirov yeah, but there's not going to be a cockpit view, since it'll make the bombs hard to aim.
Last month. We do monthly updates now. :p
This is true.
Yeah, it should be a playable unit.
The Phase Tank isn't a head-to-head combat unit. It's more for surprise ambushes and hit and run encounters. You are basically paying 2400 for the stealth and firepower.
The Medium Tank is the Allies' main battle tank and combined with a mechanic makes a potentially deadly combination. It's all about knowing which infantry to use with the Phase Tank to unlock it's full battlefield potential.
He doesn't actually have the assets. He's just posting images from the RA2:AR gallery.
Seriously, what the ****?
He doesn't actually have the assets. This image is from the RA2: Vengeance gallery.
This building is likely to be like this at the start of the level, meaning that it is not avaiable to garrison.
Holy ****, that's cool.
It may or may not be fixed. It probably will be though.
APB is making Renegade competitive again against newer engines :D
Turok Rage Wars! Havent you ever played N64 MadKill40!? It was one of the best FPS games on it bar Goldeneye.
This is dead. Red alert 2 : Apocalypse Rising now has all the assets from this mod. Our moddb profile is www.moddb.com/mods/6670/ and our site is www.apocrising.blazemods.com we will continue and finish our project. Credit to sven for the model assets.
ooops. Better change ure pword.