This member has provided no bio about themself...

Comment History  (30 - 60 of 233)
OmeVince
OmeVince May 2 2008, 2:57pm replied:

Nope; most of the engine modifications found online are opensource, or use opensourced libraries hence we can't really use those and sell the game.
So we've been rebuilding all that stuff from scratch on a vanilla Quake3 engine.

+1 vote     article: Iron Grip: Warlord
OmeVince
OmeVince May 1 2008, 7:22pm replied:

Yeah, though we've modified it to work in non-realtime situations, as you can see in the screenshots.

+1 vote     article: Iron Grip: Warlord
OmeVince
OmeVince May 1 2008, 5:30pm replied:

Broken normals? MD5's looked fine in Doom3 (which I think was Vertex shaded), and so far there's no issues with broken normals that I could think of, do you see any?

+1 vote     article: Iron Grip: Warlord
OmeVince
OmeVince May 1 2008, 3:01pm replied:

@leillei: nope, it's not, It's not even MD3 anymore, it's MD5's and all animations are custom created.

+1 vote     article: Iron Grip: Warlord
OmeVince
OmeVince Mar 18 2008, 9:15am says:

Cool stuff, can't w8 to see it textured. Dune ftw

+1 vote     article: A Big Pile of Updates!
OmeVince
OmeVince Mar 17 2008, 5:06am says:

This is freekin awesome! Great work guys! :D

+2 votes     article: Media update and progress
OmeVince
OmeVince Mar 5 2008, 5:24am says:

love the tank, buggy and infantry! but the flame tank is a bit eh, reminds me too much of C&C's but ah well, good job!

+1 vote     article: Our Children's Children's Children's War
OmeVince
OmeVince Feb 17 2008, 1:24pm replied:

hey dude,
Not sure, 1.5 is in the pipeline, then we'll work on building bots :D and then we'll see :)
A lot of stuff coming though ;)

+1 vote     mod: Iron Grip : The Oppression
OmeVince
OmeVince Feb 16 2008, 5:01am replied:

hey dude, sorry about that, but it's been delayed -> we want to polish it more and add a couple small things.
We'll announce that and more information in a newspost asap.

+2 votes     game: Iron Grip: Warlord
OmeVince
OmeVince Feb 16 2008, 4:59am says:

nah that's probably Corsica, Sicily probably sunk.
Africa also got a little stylized: Technovelgy.com

Anyways, cool map though :D Keep up the good work :D

+1 vote     article: New Iranian Structures, a New Map and Sample Mod Music.
OmeVince
OmeVince Feb 15 2008, 7:26am says:

Whoa! some of the best concept art I've seen for a mod ever! Hope to see the game soon!

+2 votes     mod: Lost Victories
OmeVince
OmeVince Feb 3 2008, 6:47am says:

yo dude,
Zero Hour uses the "SAGE 2" engine, and best place to look for C&C modding tutorials is at "genedit" and "deezire".
grtz
-vince

+2 votes     member: ChadaFACE
OmeVince
OmeVince Feb 1 2008, 11:27am says:

We got a couple official servers :D spread the word and more players will come hehe.
Anyways, you can also match-make via our forums -> setup times to play. I'm in! :D

+1 vote     mod: Iron Grip : The Oppression
OmeVince
OmeVince Jan 18 2008, 6:56am says:

Excellent stuff! :D

+1 vote     article: Eternal Silence 3.0 Feature: NGM Corvettes
OmeVince
OmeVince Jan 17 2008, 3:50am says:

hey rezz, long time no see!!! How are you doing? Great mod! Looking forward to it :D

+1 vote     mod: Iraq War: Global Conflict
OmeVince
OmeVince Jan 10 2008, 4:28am replied:

Hey guys :D Thanks for the feedback :) We'll be releasing ingame shots asap!
As for Iron Grip: The Oppression, we're not going to discontinue it! In fact we're also not far off from a new release. It took so long because we decided to do a complete rewrite of the code, which was a bit messy, and on top of that are implementing a bunch of new features, smoother UI and controls.

+2 votes     article: Iron Grip: Warlord
OmeVince
OmeVince Dec 22 2007, 6:59am says:

Rahmos is played by 1 player, that controls and builds an NPC army :)

+1 vote     mod: Iron Grip : The Oppression
OmeVince
OmeVince Dec 20 2007, 1:58pm says:

cool artwork! just that face of that guy looks a bit weird. Other than that, great work!

+3 votes     media: Promotional Art #2
OmeVince
OmeVince Dec 4 2007, 11:54am says:

Whoa, commenting on the profile works XD

+2 votes     group: ISOTX
OmeVince
OmeVince Dec 4 2007, 11:53am says:

Yeah, you can also download + install Crosus which does all that for you :)

+1 vote     mod: MidEast Crisis
OmeVince
OmeVince Dec 4 2007, 11:53am says:

Thanks for the comments guys! I'm currently working up some ideas for another patch soon (been way too long I know). I'm thinking about adding another faction, just not sure which I should include, hmm
Suggestions?

+1 vote     mod: CnC Holland
OmeVince
OmeVince Nov 22 2007, 3:03pm replied:

@Varsity, ah, though initially the newspost I think didn't stated anything regarding the development team (since the one on the website doesn't contain such statements), did it?
Also, just to clarify things, its not like we're just "hosting the website"; a bunch of MeC1 material is used (which we made), along with some concept art, the logo design, website design, a bunch of PR etc.
Hence I'll re-edit the newspost clarifying this...

+1 vote     article: New Mid-East Crisis 2 Units
OmeVince
OmeVince Nov 22 2007, 12:00pm says:

in addition, we're not "simply hosting websites forums". You've been misinformed if thats the case. Talk to smurf.

0 votes     article: New Mid-East Crisis 2 Units
OmeVince
OmeVince Nov 22 2007, 10:59am says:

@BlckWyerve and Godwin
hmmm, I keep rereading the newspost, it clearly states "produced" not "developed". We developed and produced mec1, and now teamed up with DS to do MeC2.

0 votes     article: New Mid-East Crisis 2 Units
OmeVince
OmeVince Nov 10 2007, 5:41am says:

Then you're not getting the Iron Grip overall concept: we're creating a universe to produce multiple mods/games/stories/whatever in, not create all this stuff around 1 mod. In the end, we enjoy making this universe, the artwork and stories, and hope to make a ton more projects in it.
Star Wars, Halo and Warcraft also started out with creating large-scaled commercial projects, I hope you're not trying to compare that with a mod?

+1 vote     article: Iron Grip Artwork
OmeVince
OmeVince Oct 27 2007, 12:51pm says:

People on our forums schedule matches to play, you could start a topic or join one of the running ones and assemble a bunch of players there :)
Hope this helps!

As for the mod, 1.5 is still WIP and after that we'll be working hard to create bots to allow skirmish play

+1 vote     mod: Iron Grip : The Oppression
OmeVince
OmeVince Sep 20 2007, 5:56am says:

Uhm, funny, since on our forums the major discussions were always players aiming the Syrian side was overpowered. And I have never seen the vulcan rip up the T-72 ...ever...
Check out our forums, in the MeC1 section you'll find how "overpowered" and "pro-Israeli" MeC1 was rofl

+1 vote     mod: MidEast Crisis 2
OmeVince
OmeVince Sep 17 2007, 3:22pm says:

Well CnC3 does have a nice engine though :P not to mention the great modding tools ;)

+1 vote     mod: MidEast Crisis 2
OmeVince
OmeVince Aug 23 2007, 9:37am says:

The 1.5 zip file only contains 3 big files, and I'm fairly sure it does have a readme...
Anyways, uninstalling the mod is just deleting those 3 big files, if it says "they're in use" that means the game is either still running (runs .big files), or it didn't close properly which means its still loaded in the game memory.
Try restarting your system and then deleting those files.
hope this helps :)

+1 vote     mod: MidEast Crisis
OmeVince
OmeVince Aug 23 2007, 9:35am says:

@CB_12345, thats cause most US allies including the Dutch pulled out of Iraq a year ago. There are a bunch dying in Afghanistan these days, since that place is going downhill...

+1 vote     mod: CnC Holland
Level
Avatar
Avatar
Offline Since
Jul 15, 2014
Country
Netherlands Netherlands
Gender
Male
Member Watch
Track this member
Comment Statistics
Posts per day
0.1
Members
8
Games
8
Mods
127
Articles
86
Polls
1
Media
1
Downloads
4
Groups
2