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Comment History  (150 - 180 of 737)
OmeG
OmeG @ Blitzkrieg-Mod

BUGs: (Or Campaigns not supported?)

SCAR ERROR Original CoH 3rd mission when selecting 'engineers'

SCAR ERROR Opposing Fronts Germans 1st mission

Opposing Fronts British = Black Screen

Tiger Ace = Not on map

Causeway & Pocket Missions = Black Screen

Good karma+2 votes
OmeG
OmeG @ SWAT Armored Rescue Vehicle

Where's "Dead Reckoning" battle bus??? XD

Good karma+2 votes
OmeG
OmeG @ 1.8 of Master Hero Mod for BFME2: Rise of the Witch King ( Coming Soon )

Ah, so a bug free, vanilla-ish game as the base of this mod has been set. I guess I was more interested in #6 and what you are currently planning/ideas that will be implemented in the future. Happy modding MasterHero :)

Good karma+1 vote
OmeG
OmeG @ 1.8 of Master Hero Mod for BFME2: Rise of the Witch King ( Coming Soon )

Wow, why? Better concepts to implement by reverting back to original? Please elaborate :)

Good karma+1 vote
OmeG
OmeG @ Tiberian Fiend

They look like mutated cattle that graze on tiberium... Not that that is a bad concept in itself, their attack could be to charge at their target. While a tiberium wolf-like fiend hunts these beasts going cloaked (camouflaged) when in tiberium fields. Never liked the original ranged attack of shooting tiberium and oinking...

Good karma+1 vote
OmeG
OmeG @ Memories

Holy **** that's Scary!!! Now just imagine it doing 'The Ring' "fast forward" movement towards you! o_0

Good karma0 votes
OmeG
OmeG @ Rusty Project

Cheap Intelligent to pick one off a scavenging or long dead stalker, but I'm sure traders or scientists wouldn't sell you that. At least not full price, hopefully you'll keep a clean version around for those stalkers who like shiny new toys. Or you could have different textures showing a gradual degrading of the item as the durability (health) of item diminishes. Hope this helps :)

Good karma+13 votes
OmeG
OmeG @ Ogre Mage

XD

Didn't think Ogres were smart enough to be mages... Nice work!

Good karma0 votes
OmeG
OmeG @ WEA Powerplant

I like the intricate thought designs that you guys are coming up with. Really adds to the immersion factor! :)

Good karma+1 vote
OmeG
OmeG @ Normandy 44 1.1 Part 1 of 5

Compatible with latest steam patch?

Good karma+1 vote
OmeG
OmeG @ Something...

Mine Drone?

Good karma+2 votes
OmeG
OmeG @ Glorfindel

Ah, I shoulda thoughta that before commenting... XD Can't wait to see the new armor! :D

Good karma+1 vote
OmeG
OmeG @ Glorfindel

Honestly like the old skin over the new one, as it seems more logical to wear intimidating/apparent armor into battle. Also is that blade on the new skin attached to his wrist? Great Progress, keep it up! :)

Good karma+2 votes
OmeG
OmeG @ Grim News...

What about the retail version? Wouldn't you have to manually install updates? So you'd only install the update that you are modding to, for us to play your mod... while you work on the steam version mod or fix. ;)

Good karma+3 votes
OmeG
OmeG @ BAD News (read description --->)

Hmm... that's disappointing, guess the times have changed or rl has people spread thin on helping others. But I believe the Reborn Mod Moddb.com has been used as a base for several modders and has just been picked up again by the NLS team. Plus there are other mods out there that have been abandoned or completed that could jump start your mod by recycling their material & crediting them. No one stays in modding forever, most are here to one day get in/a team/company and produce commercial games, so no worries, just keep doing what you love doing and others will join you.

Good karma+1 vote
OmeG
OmeG @ BAD News (read description --->)

I would suggest you ask some of the other Zero Hour modders if you could use some of their work as place holders, to speed up the process and show your concept (mod) of the game to entice others to help you realize your mod. The mod community is pretty friendly about helping others out, give credit, and enjoy their help/input. As you can already see some watchers are already offering their models to your cause, releasing your almost done factions for play testing will help fine tune and give you insight as to how enjoya/playa-ble your mod is so that the last two factions can be tweaked faster and implemented into the game. Hope this helps, happy holidays! :)

Good karma+1 vote
OmeG
OmeG @ Warcraft: Alliance and Horde

Amazing work so far! When will we see the Elves (High, Blood, Moon...) Faction(s) & Undead &/ Burning Legion faction(s)??? :D

Good karma+1 vote
OmeG
OmeG @ Warhammer 40,000: Epic Legions

Lemme know when version 3.0 is out so I can vote for it! XD

Good karma+3 votes
OmeG
OmeG @ RCOM: Past. Present. Future

Yes, the zone welcomes you back Mac ;)

Good karma+3 votes
OmeG
OmeG @ Baneblade

OooMmmGgg 0_0

Good karma+2 votes
OmeG
OmeG @ Minigunner

Agreed

Good karma+2 votes
OmeG
OmeG @ Minigunner

Agreed

Good karma+2 votes
OmeG
OmeG @ Minigunner

It would if you were against an Air Force general... XD

Cheap Numerous Mobile Gatling Towers FTW!

-Infantry no chance (except snipers)
-Airplanes no chance
-Light Armored Vehicles? No chance?
-Heavy Armored Vehicles Yes... unless they get Anti-Armor bullets option... 0_0

Good karma+1 vote
OmeG
OmeG @ Screenshots for October :)

Was wondering if I could shoot down the helli for supplies? Before another helli has time to react and get to the location of the downed one?

Good karma+1 vote
OmeG
OmeG @ Dynamic puddles test

Interesting effect, does this mean the pond in Dark Valley will expand or the ditches and basements in various levels will flood? Will our footsteps in this puddles be heard? Will there be a slow effect or possible slip effect depending on depth of puddle? Hmm streams, rivers, flash floods O my. This would definitely be a welcomed technology to the STALKER realm.

Good karma+10 votes
OmeG
OmeG @ Hyp 0.2 Prerelease gameplay!

Well said, I understand your concept now, looking forward to playing it! :D

Good karma+1 vote
OmeG
OmeG @ Task group

0_0 wow... sept 29 needs to get here already, I need to play this!

Good karma+2 votes
OmeG
OmeG @ Hyp 0.2 Prerelease gameplay!

I think other players should not be visible until they are in the character's line of sight to give that feeling of "hiding" or "cover" instead of being able to see them on the other side of the wall due to camera angle. Just some constructive observations to further improve realism and difficulty :) Can't wait to play this!

Good karma+1 vote
OmeG
OmeG @ USA Supply Center (Unity 3D)

I'd say make the game you want using real/true/futuristic life weapons systems/units that can't be "copyright"-ed and call the game C_ontrol & C_rush (C&C) how's that for spiritual successor? XD

Good karma+3 votes
OmeG
OmeG @ UEF resource share building

And then it could be intercepted by enemies and the resources could then be claimed at the crash site.

Good karma+3 votes
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