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Comment History  (90 - 120 of 683)
OmeG
OmeG Apr 9 2014 says:

Wow, "the first episode of this mod"? You're going to add more content after this episode? Amazing Dedication, not too many mods out there still alive for this game, keep it alive and Congrats!

+2 votes   news: We still don't lose our way.
OmeG
OmeG Apr 6 2014 replied:

Other gaming companies should create/update/add new content at your teams lightning speed & enthusiasm, you guys should be the shining standard of which all other companies and modders should aspire to. Keep this up and form a gaming company already!

+4 votes   news: Ultimate Apocalypse News - April
OmeG
OmeG Apr 6 2014 says:

I think the flames should disable/disrupt any building engulfed in fire, that should be realistic, who's going to produce/work while the buildings on fire? Kinda like an emp effect...yet needs an engineer to symbolize repair & personnel bringing the building back online. Just a though, nice job by the way!

+2 votes   media: Fire Gullet in action
OmeG
OmeG Feb 26 2014 says:

Nice model, but there's no hint of him looking like he belong to the undead faction

+2 votes   media: WAH Undead Hero: Vrykul King
OmeG
OmeG Feb 16 2014 replied:

Ty, just giving a heads up to those wondering if it is. :)

+1 vote   mod: Blitzkrieg-Mod
OmeG
OmeG Feb 16 2014 says:

BUGs: (Or Campaigns not supported?)

SCAR ERROR Original CoH 3rd mission when selecting 'engineers'

SCAR ERROR Opposing Fronts Germans 1st mission

Opposing Fronts British = Black Screen

Tiger Ace = Not on map

Causeway & Pocket Missions = Black Screen

+2 votes   mod: Blitzkrieg-Mod
OmeG
OmeG Feb 11 2014 says:

Where's "Dead Reckoning" battle bus??? XD

+2 votes   media: SWAT Armored Rescue Vehicle
OmeG
OmeG Jan 29 2014 says:

Ah, so a bug free, vanilla-ish game as the base of this mod has been set. I guess I was more interested in #6 and what you are currently planning/ideas that will be implemented in the future. Happy modding MasterHero :)

+1 vote   news: 1.8 of Master Hero Mod for BFME2: Rise of the Witch King ( Coming Soon )
OmeG
OmeG Jan 29 2014 says:

Wow, why? Better concepts to implement by reverting back to original? Please elaborate :)

+1 vote   news: 1.8 of Master Hero Mod for BFME2: Rise of the Witch King ( Coming Soon )
OmeG
OmeG Jan 29 2014 says:

They look like mutated cattle that graze on tiberium... Not that that is a bad concept in itself, their attack could be to charge at their target. While a tiberium wolf-like fiend hunts these beasts going cloaked (camouflaged) when in tiberium fields. Never liked the original ranged attack of shooting tiberium and oinking...

+1 vote   media: Tiberian Fiend
OmeG
OmeG Jan 11 2014 says:

Holy **** that's Scary!!! Now just imagine it doing 'The Ring' "fast forward" movement towards you! o_0

0 votes   media: Memories
OmeG
OmeG Jan 8 2014 says:

Cheap Intelligent to pick one off a scavenging or long dead stalker, but I'm sure traders or scientists wouldn't sell you that. At least not full price, hopefully you'll keep a clean version around for those stalkers who like shiny new toys. Or you could have different textures showing a gradual degrading of the item as the durability (health) of item diminishes. Hope this helps :)

+13 votes   media: Rusty Project
OmeG
OmeG Jan 4 2014 says:

XD

Didn't think Ogres were smart enough to be mages... Nice work!

0 votes   media: Ogre Mage
OmeG
OmeG Dec 31 2013 says:

I like the intricate thought designs that you guys are coming up with. Really adds to the immersion factor! :)

+1 vote   media: WEA Powerplant
OmeG
OmeG Dec 31 2013 says:

Compatible with latest steam patch?

+1 vote   download: Normandy 44 1.1 Part 1 of 5
OmeG
OmeG Dec 29 2013 says:

Mine Drone?

+2 votes   media: Something...
OmeG
OmeG Dec 22 2013 replied:

Ah, I shoulda thoughta that before commenting... XD Can't wait to see the new armor! :D

+1 vote   media: Glorfindel
OmeG
OmeG Dec 22 2013 says:

Honestly like the old skin over the new one, as it seems more logical to wear intimidating/apparent armor into battle. Also is that blade on the new skin attached to his wrist? Great Progress, keep it up! :)

+2 votes   media: Glorfindel
OmeG
OmeG Dec 20 2013 says:

What about the retail version? Wouldn't you have to manually install updates? So you'd only install the update that you are modding to, for us to play your mod... while you work on the steam version mod or fix. ;)

+3 votes   news: Grim News...
OmeG
OmeG Dec 17 2013 says:

Hmm... that's disappointing, guess the times have changed or rl has people spread thin on helping others. But I believe the Reborn Mod Moddb.com has been used as a base for several modders and has just been picked up again by the NLS team. Plus there are other mods out there that have been abandoned or completed that could jump start your mod by recycling their material & crediting them. No one stays in modding forever, most are here to one day get in/a team/company and produce commercial games, so no worries, just keep doing what you love doing and others will join you.

+1 vote   media: BAD News (read description --->)
OmeG
OmeG Dec 17 2013 says:

I would suggest you ask some of the other Zero Hour modders if you could use some of their work as place holders, to speed up the process and show your concept (mod) of the game to entice others to help you realize your mod. The mod community is pretty friendly about helping others out, give credit, and enjoy their help/input. As you can already see some watchers are already offering their models to your cause, releasing your almost done factions for play testing will help fine tune and give you insight as to how enjoya/playa-ble your mod is so that the last two factions can be tweaked faster and implemented into the game. Hope this helps, happy holidays! :)

+1 vote   media: BAD News (read description --->)
OmeG
OmeG Dec 16 2013 says:

Amazing work so far! When will we see the Elves (High, Blood, Moon...) Faction(s) & Undead &/ Burning Legion faction(s)??? :D

+1 vote   mod: Warcraft: Alliance and Horde
OmeG
OmeG Dec 1 2013 says:

Lemme know when version 3.0 is out so I can vote for it! XD

+3 votes   mod: Warhammer 40,000: Epic Legions
OmeG
OmeG Oct 5 2013 says:

Yes, the zone welcomes you back Mac ;)

+3 votes   news: RCOM: Past. Present. Future
OmeG
OmeG Oct 5 2013 replied:

OooMmmGgg 0_0

+1 vote   media: Baneblade
OmeG
OmeG Oct 5 2013 replied:

Agreed

+2 votes   media: Minigunner
OmeG
OmeG Oct 5 2013 replied:

Agreed

+2 votes   media: Minigunner
OmeG
OmeG Oct 5 2013 replied:

It would if you were against an Air Force general... XD

Cheap Numerous Mobile Gatling Towers FTW!

-Infantry no chance (except snipers)
-Airplanes no chance
-Light Armored Vehicles? No chance?
-Heavy Armored Vehicles Yes... unless they get Anti-Armor bullets option... 0_0

+1 vote   media: Minigunner
OmeG
OmeG Sep 30 2013 says:

Was wondering if I could shoot down the helli for supplies? Before another helli has time to react and get to the location of the downed one?

+1 vote   media: Screenshots for October :)
OmeG
OmeG Sep 30 2013 says:

Interesting effect, does this mean the pond in Dark Valley will expand or the ditches and basements in various levels will flood? Will our footsteps in this puddles be heard? Will there be a slow effect or possible slip effect depending on depth of puddle? Hmm streams, rivers, flash floods O my. This would definitely be a welcomed technology to the STALKER realm.

+10 votes   media: Dynamic puddles test
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