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Rebuilding the game world after fictions, with emphasis on the role of stealth.
fictions. (the pre-alpha build for Somewhere ). is a small exploration and stealth game.
tweaking stealth systems and agonising over the final bits.
walk through from a part of the build as it nears completion.
an update regarding the creation of environments.
a discussion regarding the process of creating environments and behavior within the game.
A very quick (and very early) look at game play in Somewhere.
the first in a series of " one minute game " experiments.
a short video demonstrating the character flip mechanism.
Exploring the absurd spaces of a storytelling system.
A small playable build for the single player version for oxygen.
an article about Somewhere was recently published on PC Gamer!
previewing a new map editor for a new set of tiles !
Happy new year! This is a quick preview of the map editor for Oxygen.
We have reached our Kickstarter goal for Oxygen. Thank you for your support !
In this post we show two new gameplay features which have been added to the basic rotate and move ability, for each player.
First update : showing gameplay from the new single player mode, a new camera system and a new sound track !
Implications of an infinite gameworld and an experiment in rule based procedural tiling system.
an attempt at - controlled narrative dissonance, through a level-flipping system in the gameworld.