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Great mod guys ,great mod. But would it be possible to be able to choose between Defaut HL1 weapons only and the Current array of weapons?
I actually fixed it and managed to get the game going ... but a new problem - starting the singleplayer campaign it crashes.Random multiplayer maps work fine , but cant run the single player.
Well .... it just gives me an Appcrash as soon as I try to start-up a map soo I cant really tell if the mod is good or not...
This looks nice.
Thanks for informing , good to know that it is still in development.
I really like this mod , I hope it aint dead.
I have my hopes up for a mod as good as this.
I wish you guys keep on making mods that are as great if not even greater like this one.
This is probably one of my favourite mods gor HL1 , it just keeps getting better and better by the second.
Damn! You've got modeling skill mate!
Looks quite cool.
I really hope its not dead , this mod is just too good!
This mod is just getting better and better.
F*ck yes! Its still alive!
This looks nice!
I like it anyways!
Ah xen , true true.
Cant wait ? It is already out , I played it quite a fiew months ago.
Im really happy to see the mod being developed on again.
This is Amazing for the little'ol goldsource!
This looks Nice!
I DONT want to offend the developers but the 2012 version is a little bit more "alive" with that nice lush green color.
Dude, you've got pure SKILL! Love the progress so far!
This would be useful for modders.
Daaaaamn! Thats amazing!
I hope this isnt dead because a game as good as SS2 deserves a mod as good as this!
I started HL1 maping, but I can't figure out how to make an Apache patrol, or how to make him move at all.I am using "HammerEditor 3.5.2"
Any advice would help since there arent any tutorials I could find that are about entity bihaveor.
p.s: I used a few "info_node_air" on the map and it doesnt really help
Not really,I enjoyed the amnesia editor because it was super easy to use.Took me 2 minutes to get to know how to use it.This one on the other hand is not just as simple.