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Comment History  (840 - 870 of 895)
Nuvendil
Nuvendil Mar 29 2011 replied:

You don't have to man all seven. If you can man two or three and then execute relatively clean tactical retreats up the levels, you would be able to hold Minas Tirith against a pretty massive force. ;)

+4 votes   media: elven large city
Nuvendil
Nuvendil Mar 28 2011 replied:

I think they will get to the northern ones eventually; however the southern ones are more "center stage" in the LOTR so they naturally take priority

+1 vote   mod: Third Age - Total War
Nuvendil
Nuvendil Mar 27 2011 replied:

Yeah, the movie had amazing visuals but the acting was so bad that it made my ears bleed and echos of it still return to haunt me at strange hours....
It was that bad...

+3 votes   mod: Avatar (The Last Airbender)
Nuvendil
Nuvendil Mar 26 2011 replied:

This is the same as in the latest beta release actualy. And movie accuracy isn't the number one focus anyways, but rather book accuracy (which is good as the books are far more epic than the movie :P). Also, Minas Morgul won't be restored to Minas Ithil as that is in direct contradiction to the lore, which states that Minas Morgul and the Morgul Vale are unfit to live in and High King Elesar (Aragorn) has the city razed to the ground and the vale burnt. However, a new city is built at Emyn Arnen and the great cities of Arnor are rebuilt (Fornost, Anuminas, etc) and that will be done in MERP.

+1 vote   media: Minas Tirith
Nuvendil
Nuvendil Mar 26 2011 replied:

Of course. Middle Earth doesn't have two moons :P

+1 vote   media: Minas Morgul WIP
Nuvendil
Nuvendil Mar 26 2011 replied:

I don't think there are any Maiar weapons other than the five staffs of the Istari. If you could find any, first age Noldor (or even Vanyar) would be the strongest armor other than Dwarven Mithril

+1 vote   mod: MERP | Middle-Earth Roleplaying Project
Nuvendil
Nuvendil Mar 24 2011 replied:

Why am I not surprised that I got a negative vote -_-.

+2 votes   media: Dol Guldur
Nuvendil
Nuvendil Mar 22 2011 replied:

These are pics from the WIP 3.0 update; it is being worked on now and will include all the custom settlements seen in the pics ;)

+1 vote   media: Dol Guldur
Nuvendil
Nuvendil Mar 22 2011 replied:

Reported. Idiots like this annoy me -_-

+3 votes   mod: Third Age - Total War
Nuvendil
Nuvendil Mar 22 2011 says:

"When I was in the corps we didn't face no fancy tanks. You know what we had? A stick! Two sticks and a rock to a whole platoon! And we had to share the rock!"
One of my favorite parts of halo. Nice tanks

+3 votes   media: [OLD] UNSC Scorpion Tanks
Nuvendil
Nuvendil Mar 21 2011 says:

Please don't site John Howe as a reliable and lore accurate refrence. His illustrations are sooo far off the lore its rediculous (just look up his Dol Amroth and Minas Tirith concepts...)

+3 votes   media: Dol Guldur
Nuvendil
Nuvendil Mar 21 2011 replied:

The hill is bald. This is true. However, around the tree there was a dense forest of dark pines if I remember correctly from my reading. Now of course, how you depict it depends on what part you consider to be "the hill", where the tree line stops.

+1 vote   media: Dol Guldur
Nuvendil
Nuvendil Mar 21 2011 replied:

What are you asking about?....

+3 votes   mod: Third Age - Total War
Nuvendil
Nuvendil Mar 20 2011 replied:

It was your own fault. Use your head when you word your questions. You could have said something like this: "I like the elven towns you are doing! They look really nice. If you don't mind my asking, will you also be redoing some other generic towns in the future, namely the orc towns? Would be awesome if you did!" If you had said that, I doubt anyone would have minded or said a thing against you.

Personally, I wouldn't mind seeing custom orc settlements myself, but I recognize that this mod is MASSIVE and those sorts of things get done when they get done. And I think that all the awesome custom settlements will more than make up for any "flaws" (if you can even call them that) in 3.0.

+4 votes   mod: Third Age - Total War
Nuvendil
Nuvendil Mar 19 2011 replied:

In the movies it was but the book makes no such refrence. The people are describex as decent but simple folk. The only one noted as dirty and untidy was the scoundrel Bill Ferny.

+1 vote   media: Clothes for the citizens of Bree-land
Nuvendil
Nuvendil Mar 16 2011 replied:

When the next Beta releases ;)

+2 votes   media: Dol Guldur
Nuvendil
Nuvendil Mar 16 2011 replied:

TO that cut and paste, I respond with my own :P .

Quite correct. The hill has no trees on it. However, the area around the hill is said to be a thick forrest of dark trees(I believe it was pine with very dark green needles (almost black)). So on this map, the area around the base of the hill should be covered in dark pine trees. However, that Dol Guldur is very nice; not exactly what I think of but still very nice. Can't wait for the beta ;).

+4 votes   media: Dol Guldur
Nuvendil
Nuvendil Mar 13 2011 replied:

Quite correct. The hill has no trees on it. However, the area around the hill is said to be a thick forrest of dark trees(I believe it was pine with very dark green needles (almost black)). So on this map, the area around the base of the hill should be covered in dark pine trees. However, that Dol Guldur is very nice; not exactly what I think of but still very nice. Can't wait for the beta ;).

+1 vote   media: Dol Guldur
Nuvendil
Nuvendil Mar 12 2011 replied:

I would prefer book over movie as it is generally far more epic. And I would prefer not to see any BFME2 stuff in this mod...

+1 vote   mod: Third Age - Total War
Nuvendil
Nuvendil Mar 9 2011 replied:

Amazing! I especially like the elven city. No, it isn't very Sylvan But its just awesome architecture and is distinctly "elven", which is the most important thing for this kinda mod/game.

+1 vote   mod: Third Age - Total War
Nuvendil
Nuvendil Feb 13 2011 replied:

They're pretty good. However, this version of barad-dur is a little disappointing. Three levels? That's it? Minas Tirith has SEVEN! Barad-dur is supposed to be the invincible stronghold of Sauron; it should have at least eight, ten if possible.

+2 votes   mod: Third Age - Total War
Nuvendil
Nuvendil Jan 13 2011 replied:

I second the motion to second that motion :P

+1 vote   mod: Third Age - Total War
Nuvendil
Nuvendil Jan 13 2011 replied:

There are. You have to turn on general subtitles.

Ps: there are parts in Nehrim were this feature is pretty much necessary in the English version.

+1 vote   mod: Nehrim: At Fate's Edge
Nuvendil
Nuvendil Jan 10 2011 says:

Well, if you want to donate some texts without applying, that can be done. Just write them in the Tavern section of the forums or the MERP Discussion section and if they are good enough we will include them. If you apply and are accepted, then you will need to at least stay active on the forums or after a while you would be removed from the dev list. You are welcome to do either one ;)

+1 vote   news: Writing for MERP
Nuvendil
Nuvendil Jan 10 2011 replied:

Already been done ;)

+1 vote   news: Writing for MERP
Nuvendil
Nuvendil Dec 30 2010 replied:

WE aren't. However, the Oblivion Online team were still trying to accomplish Oblivion multiplayer last time I looked. If they can make it work then you should, in theory, be able to use it to play MERP (so long as both you and the person you are playing with has MERP of course).

+1 vote   mod: MERP | Middle-Earth Roleplaying Project
Nuvendil
Nuvendil Dec 28 2010 replied:

Yeah, for now. Wait until they add Barad Dur which is more like fourteen levels :P . Minas Tirith is strong, but its a sand castle compared to Barad Dur (both in the movies and the books).

+1 vote   media: Minas Tirith
Nuvendil
Nuvendil Dec 28 2010 says:

Finally, a game that does it right! Battle For Middle Earth had the DUMBEST set up for Minas Tirith where you only defended three levels, less than half the dang city! THIS is how it should be. Thank you TA:TW team :D

+2 votes   media: Minas Tirith
Nuvendil
Nuvendil Dec 27 2010 replied:

They SHOULD seem helpless. Taking on a mounted adversary on foot is very tough. You essentially have four options: 1) kill him from a distance (tough but definitely what you hope you can do), 2) knock him of his horse and thus turn the odds in your favour, 3) sweep the horses legs with your sword (VERY tough and if you mess it up you are pretty much dead), or 4) use a spear (again much harder than it seems since misstiming the blow will mean that the horse's momentum will cause the horse to run you over or even land on you). These are the best options a dismounted oponent has against a foe on horseback cause killing him while he is riding past you is darn near impossible as his blow will almost certainly land first.

+4 votes   media: MERP & Blade - Player Mounted Combat - Early Beta
Nuvendil
Nuvendil Dec 27 2010 replied:

He encountered a sort of wraith. Can't remember the exact word used. But no vampires appear in LOTR. However, you are correct that "werewolves" and "vampires" appear in Tolkien's world in the Silmarilion. However, they are not like the mythology based vampires. They are a type of evil creature, a manifestation of a corrupt Maiar as it would seem. They aren't men that have become nocturnal blood sucking creatures or men that turn into wolves. Same words, different things ;) .

+1 vote   mod: MERP | Middle-Earth Roleplaying Project
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