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Comment History  (840 - 870 of 881)
Nuvendil
Nuvendil Jun 16 2014, 6:02pm replied:

This is the most basic sword in the Thenodrim lineup. There will be more ornate designs in some areas of course. But our art direction isn't the type to go insane with the crazy designs. There will be armors with more flare, especially ancient sets, but they will be rare loot.

+4 votes   media: Thenodrim Shortsword
Nuvendil
Nuvendil Jun 4 2014, 3:32pm replied:

Also the Engine as a Service subscription system that CE3 released is a huge disappointment. Really hurts more than helps indies. UE4 is very user friendly and the subscription system is very good and indie friendly

+1 vote   article: Switch to UnrealEngine4
Nuvendil
Nuvendil May 30 2014, 7:02am says:

Well this EaaS is a colossal disappointment. Way to screw over your hobbyist fans while simultaneously doing very little for your indie fans all under the guise of being "indie friendly."

+5 votes   engine: CryENGINE 4
Nuvendil
Nuvendil Mar 16 2014, 12:15am replied:

Definitely hear you on that. The First Look series just does such a broad sweep, far beyond areas that are currently the focus of development. We will have more to show on that end soon.

+1 vote   media: Thavaiaros and Thal Shiath
Nuvendil
Nuvendil Jan 6 2014, 2:34am says:

I really like the lighting and the almost painting like feel. Gives the world a mystifying air, really draws you in. Excellent work, can't wait to see more

+2 votes   media: Outer Shrine
Nuvendil
Nuvendil Dec 17 2013, 3:10am says:

"But I am different from the others! I will create a better world than any that came before me!"

+3 votes   article: [Short news] The Undercity
Nuvendil
Nuvendil Dec 12 2013, 1:25am says:

A huge shout out from us at Epoch Games to everyone who voted to get Lays of Althas: Sundered Order in the Top 100 in its first ever IOTY competition! You've shown a lot of confidence in us early on and we are going to strive not to let you down! :)

+3 votes   article: Indie of the Year 2013 Top 100
Nuvendil
Nuvendil Oct 15 2013, 4:57pm replied:

Actually, for the middle ages this is about right xD
But another thing to keep in mind is that this individual might be of a heavy/stocky build. Which would create an illusion of shortness. But of course, it's not lije everyone who is wearing this in game will look exactly the same in terms of height and build anyway :P

0 votes   media: Thenodar Warrior
Nuvendil
Nuvendil Oct 11 2013, 11:14am replied:

You will have to wait and see. And I apologize for all the terms. I have been trying to keep it limited but a lot of these were kinda necessary.

+2 votes   article: A First Look: Magic Part II
Nuvendil
Nuvendil Oct 10 2013, 9:58pm replied:

Thanks. Glad to see these lore posts aren't boring you all to tears xD
There will be in engine and asset images and demonstrations as soon as they're ready, we promise ;)

+3 votes   article: A First Look: Magic Part I
Nuvendil
Nuvendil Oct 9 2013, 9:21pm replied:

Yeah the pictures not being there is partly because magic and its related groups and factions aren't our focus so concept art for them is not being developed right now. However, this is by far the most bland post in the three part series :P . Origins almost always are...well kinda dull. Hopefully, you will find the next two more interesting. If not, well...next week will be a new subject :P

+3 votes   article: A First Look: Magic Part I
Nuvendil
Nuvendil Sep 2 2013, 9:07pm says:

Note that the sword in this concept isn't the final, but sort of a placeholder. The finish on the plates of the armor is a type of white cracked paint.

Tim is one of our newer members, so expect to see more of his work in the future.

+3 votes   media: Anorthile Swordsman
Nuvendil
Nuvendil Aug 30 2013, 2:57pm replied:

Landmass, it is several times the size. Thenodar is about the size of Skyrim.

+6 votes   media: The continent of Althas
Nuvendil
Nuvendil Aug 22 2013, 6:03pm replied:

OOOooooooh. That was a formatting error when the post was created. And Moddb brilliantly has no reliable way to undo that after the post is made.

+1 vote   article: Lore Special: Scúrende
Nuvendil
Nuvendil Aug 20 2013, 6:09pm says:

Just in case you hadn't noticed, this isn't part of the "First Look" series but a special post. There was a delay in the next "First Look" post, so we decided to give you a special little bit about Thenodar in the interim. The next post in the "First Look" series will be coming soon: The Kingdom of Anorthile

+2 votes   article: Lore Special: Scúrende
Nuvendil
Nuvendil Aug 3 2013, 2:57am replied:

The engine is vastly superior in almost every respect. Screenshots will come in due time. The first will most likely be screens demonstrating assets in engine such as new foliage, architecture, or armor.

+2 votes   article: First Look: Lays of Althas: Sundered Order
Nuvendil
Nuvendil Aug 2 2013, 11:48pm replied:

Well one thing we wanted was a variety of landscapes. Vast plains is one of the things that many games lack ;)

+4 votes   media: Early Cartography of Althas
Nuvendil
Nuvendil Mar 20 2013, 11:02pm says:

There's another image in the vid this is from without a helmet; looks much better.

+1 vote   media: Argonian
Nuvendil
Nuvendil Dec 29 2012, 3:12pm replied:

I think the part where it tailors the loot to your play style is a bit...too much? I would suggest simply making hard to find chests have nice stuff worth a good amount of money. And have a legitimate use for money of course.

+1 vote   article: 2012 Winter Update, Week 4
Nuvendil
Nuvendil Nov 29 2012, 11:13pm says:

Woaht :O

Mortal Online just went Free to Play: Mortalonline.com

I might have to really give this a shot now

+12 votes   game: Mortal Online
Nuvendil
Nuvendil Nov 29 2012, 2:58pm says:

Well...That can't be good.

+1 vote   media: Daedric Titans
Nuvendil
Nuvendil Sep 2 2012, 7:08pm says:

Perhaps also add some large graveyards scattered around, from long battles where the dead needed to be buried near the place of battle?

And very nice work here ;)

+1 vote   media: Plains of Sorrow
Nuvendil
Nuvendil Jul 4 2012, 5:09am says:

Note that the houses seen here are unmodified. The final version will have modified Whiterun houses, so it will better fit Rohan.

+10 votes   media: Grimslade
Nuvendil
Nuvendil Jun 21 2012, 4:56pm replied:

This is actually Angatur, a frontier fort in northern Rohan.

+11 votes   media: Concept - Rohan Fortress - Angatur
Nuvendil
Nuvendil May 12 2012, 1:10am replied:

It is a fishing village actually. ;)

+1 vote   media: Fiscryne WIP
Nuvendil
Nuvendil May 1 2012, 6:01pm replied:

Played Skyrim much :P

+3 votes   media: Dead tree (Fangorn)
Nuvendil
Nuvendil Apr 22 2012, 11:16pm replied:

yep ;)

+1 vote   media: More Rohirrim weapons
Nuvendil
Nuvendil Apr 15 2012, 1:33pm says:

These are MERP original designs, the first original weapons to be made and placed in game! :D From top to bottom they are:

Rohan Officer's Sword

Eastern Rohan Soldier's Sword

Sword of Erkenbrand (for which we have yet to think of a name :P)

+6 votes   media: More Rohirrim weapons
Nuvendil
Nuvendil Apr 15 2012, 1:29pm replied:

we may add it as a realism mode option. Weapons outright breaking is kinda silly though :P
And yes, it is a spear. Eowyn's spear, which will also function as the officer's spear for people like Eomer, Erkenbrand, etc.

+12 votes   media: More Rohirrim weapons
Nuvendil
Nuvendil Apr 12 2012, 2:37pm replied:

*Vader mode*
Most impressive...

+14 votes   media: Treebeard WIP Render
Nuvendil
Nuvendil Apr 3 2012, 9:29pm replied:

"Holy mother of Varda!" screamed the player three minutes later, after being reduced to cinders on the ground :P

+1 vote   media: Glamdring
Nuvendil
Nuvendil Mar 11 2012, 7:25pm replied:

I think you misplaced this comment names :P

+1 vote   media: Gap of Rohan with the White Mountains
Nuvendil
Nuvendil Mar 9 2012, 9:21pm replied:

We aren't going to be doing it like we did in Oblivion. We will explain more later, but the way we are doing it will give you a playable version of MERP much faster. However, we are debating releasing the heightmap to explore freely, but no promises on that.

+4 votes   media: Gap of Rohan
Nuvendil
Nuvendil Mar 5 2012, 7:43pm replied:

We already have. Search MERP under mods, and we have our Skyrim page up already ;)

+2 votes   download: MERP 0.2.65 Patch
Nuvendil
Nuvendil Mar 5 2012, 12:09pm replied:

Aragorn is pretty close to pure Numenorean and he will be carrying it, unless the player, by some stroke of luck, manages to kill him.

+1 vote   media: Andúril
Nuvendil
Nuvendil Feb 21 2012, 12:44am replied:

Ered Nimrais, the mountains of Gondor. It is close to the western end I think, near Andrast

+3 votes   media: Heightmap screenshots
Nuvendil
Nuvendil Feb 18 2012, 4:48pm replied:

Actually, those are the Ered Nimrais, the White Mountains. The mountain in the center is Starkhorn :P

+2 votes   media: Heightmap screenshots
Nuvendil
Nuvendil Feb 17 2012, 2:40pm says:

This is Gondor seen from Dol Amroth.

+1 vote   media: Heightmap preview in Skyrim
Nuvendil
Nuvendil Feb 17 2012, 2:35pm replied:

That is a good question. It was wielded both ways in the books. So it could go either way.

+1 vote   media: Andúril
Nuvendil
Nuvendil Jan 20 2012, 2:33pm says:

That latter part is debatable, but the CK is more than enough to get me excited :D

+1 vote   article: Update on the Creation Kit
Nuvendil
Nuvendil Dec 11 2011, 1:48pm says:

Lothlorien lamp by Conlan. And yes, it is awesome;)

+2 votes   media: December 2011 update
Nuvendil
Nuvendil Dec 11 2011, 1:31pm says:

Yep. This is the Knight of Dol Amroth armor. The Dol Amroth Men at Arms armor will be different and a little lighter, but with the same helmet and shield.

+3 votes   media: December 2011 update
Nuvendil
Nuvendil Oct 11 2011, 9:17pm replied:

lol that joke is gonna get old before Skyrim even comes out! :P

+1 vote   media: New images of skyrim that showed up.
Nuvendil
Nuvendil Oct 8 2011, 11:54pm says:

Wow. That guard has some serious balls.

+4 votes   media: New images of skyrim that showed up.
Nuvendil
Nuvendil Oct 8 2011, 3:36pm says:

Now THAT is a shrine!

+2 votes   media: New images of skyrim that showed up.
Nuvendil
Nuvendil Sep 21 2011, 4:43pm says:

Hmmm. Not entirely true. The Gondorians are actually the Numenoreans in Exile. Numenoreans were a monotheistic culture according to the Akalabeth, worshipping Eru (Illuvitar), the God in the Middle Earth cosmology. However, I doubt they built churches. The Numenoreans only worshipped in a small grove on the upper slopes of Meneltarma without a temple. A similar place is described on the slopes of Mindoluin above Minas Tirith.

+2 votes   media: Gondor Church
Nuvendil
Nuvendil Aug 8 2011, 2:57am says:

Beautiful design! These knights look awesome. The swords are beautiful as well; I remember seeing the concept for them way back.

+1 vote   media: Knights of Dol Amroth
Nuvendil
Nuvendil Jul 18 2011, 6:38am says:

The engine does look very impressive. What is more impressive is that this is XBox 360 quality. If they can get that kinda quality out of the 360, I can't wait to see what can be done on a computer with mods!

+3 votes   engine: Creation Engine
Nuvendil
Nuvendil Jun 10 2011, 1:06pm says:

LOL this is an epic fail. I hope some one fixes this...

+1 vote   media: E3 Gameplay Demo
Nuvendil
Nuvendil Apr 5 2011, 9:59pm replied:

Sort of. It will be taller. However, it will still have a somewhat elegant form as it is Numenorean (Gondorian/Arnorian) in style.

+1 vote   media: Amon Sul Rebuilt
Nuvendil
Nuvendil Apr 5 2011, 12:20pm replied:

They are separate. However, the final won't be like that; way too many polies. Also, this was created to help make the destroyed version. The actual rebuilt version won't be exactly like what you see here.

+3 votes   media: Amon Sul Rebuilt
Nuvendil
Nuvendil Apr 4 2011, 9:42pm replied:

If it doesn't, we all deserve to get slapped. I mean, this is Middle Earth! (but then again, that didn't help EA very much...) Don't get me wrong, Nehrim is very epic. But I for one am confident MERP will top it.

+13 votes   article: April Update
Nuvendil
Nuvendil Mar 19 2011, 1:25am replied:

In the movies it was but the book makes no such refrence. The people are describex as decent but simple folk. The only one noted as dirty and untidy was the scoundrel Bill Ferny.

+1 vote   media: Clothes for the citizens of Bree-land
Nuvendil
Nuvendil Mar 16 2011, 10:27pm replied:

When the next Beta releases ;)

+2 votes   media: Dol Guldur
Nuvendil
Nuvendil Mar 16 2011, 10:24pm replied:

TO that cut and paste, I respond with my own :P .

Quite correct. The hill has no trees on it. However, the area around the hill is said to be a thick forrest of dark trees(I believe it was pine with very dark green needles (almost black)). So on this map, the area around the base of the hill should be covered in dark pine trees. However, that Dol Guldur is very nice; not exactly what I think of but still very nice. Can't wait for the beta ;).

+4 votes   media: Dol Guldur
Nuvendil
Nuvendil Mar 13 2011, 3:08pm replied:

Quite correct. The hill has no trees on it. However, the area around the hill is said to be a thick forrest of dark trees(I believe it was pine with very dark green needles (almost black)). So on this map, the area around the base of the hill should be covered in dark pine trees. However, that Dol Guldur is very nice; not exactly what I think of but still very nice. Can't wait for the beta ;).

+1 vote   media: Dol Guldur
Nuvendil
Nuvendil Mar 12 2011, 11:47pm replied:

I would prefer book over movie as it is generally far more epic. And I would prefer not to see any BFME2 stuff in this mod...

+1 vote   mod: Third Age - Total War
Nuvendil
Nuvendil Mar 9 2011, 9:42pm replied:

Amazing! I especially like the elven city. No, it isn't very Sylvan But its just awesome architecture and is distinctly "elven", which is the most important thing for this kinda mod/game.

+1 vote   mod: Third Age - Total War
Nuvendil
Nuvendil Feb 13 2011, 1:14am replied:

They're pretty good. However, this version of barad-dur is a little disappointing. Three levels? That's it? Minas Tirith has SEVEN! Barad-dur is supposed to be the invincible stronghold of Sauron; it should have at least eight, ten if possible.

+2 votes   mod: Third Age - Total War
Nuvendil
Nuvendil Jan 13 2011, 7:49pm replied:

I second the motion to second that motion :P

+1 vote   mod: Third Age - Total War
Nuvendil
Nuvendil Jan 13 2011, 7:12pm replied:

There are. You have to turn on general subtitles.

Ps: there are parts in Nehrim were this feature is pretty much necessary in the English version.

+1 vote   mod: Nehrim: At Fate's Edge
Nuvendil
Nuvendil Jan 10 2011, 5:47pm says:

Well, if you want to donate some texts without applying, that can be done. Just write them in the Tavern section of the forums or the MERP Discussion section and if they are good enough we will include them. If you apply and are accepted, then you will need to at least stay active on the forums or after a while you would be removed from the dev list. You are welcome to do either one ;)

+1 vote   article: Writing for MERP
Nuvendil
Nuvendil Jan 10 2011, 5:45pm replied:

Already been done ;)

+1 vote   article: Writing for MERP
Nuvendil
Nuvendil Dec 30 2010, 3:56am replied:

WE aren't. However, the Oblivion Online team were still trying to accomplish Oblivion multiplayer last time I looked. If they can make it work then you should, in theory, be able to use it to play MERP (so long as both you and the person you are playing with has MERP of course).

+1 vote   mod: MERP | Middle-Earth Roleplaying Project
Nuvendil
Nuvendil Dec 28 2010, 12:46am replied:

Yeah, for now. Wait until they add Barad Dur which is more like fourteen levels :P . Minas Tirith is strong, but its a sand castle compared to Barad Dur (both in the movies and the books).

+1 vote   media: Minas Tirith
Nuvendil
Nuvendil Dec 28 2010, 12:42am says:

Finally, a game that does it right! Battle For Middle Earth had the DUMBEST set up for Minas Tirith where you only defended three levels, less than half the dang city! THIS is how it should be. Thank you TA:TW team :D

+2 votes   media: Minas Tirith
Nuvendil
Nuvendil Dec 27 2010, 11:07pm replied:

They SHOULD seem helpless. Taking on a mounted adversary on foot is very tough. You essentially have four options: 1) kill him from a distance (tough but definitely what you hope you can do), 2) knock him of his horse and thus turn the odds in your favour, 3) sweep the horses legs with your sword (VERY tough and if you mess it up you are pretty much dead), or 4) use a spear (again much harder than it seems since misstiming the blow will mean that the horse's momentum will cause the horse to run you over or even land on you). These are the best options a dismounted oponent has against a foe on horseback cause killing him while he is riding past you is darn near impossible as his blow will almost certainly land first.

+4 votes   media: MERP & Blade - Player Mounted Combat - Early Beta
Nuvendil
Nuvendil Dec 27 2010, 10:58pm replied:

He encountered a sort of wraith. Can't remember the exact word used. But no vampires appear in LOTR. However, you are correct that "werewolves" and "vampires" appear in Tolkien's world in the Silmarilion. However, they are not like the mythology based vampires. They are a type of evil creature, a manifestation of a corrupt Maiar as it would seem. They aren't men that have become nocturnal blood sucking creatures or men that turn into wolves. Same words, different things ;) .

+1 vote   mod: MERP | Middle-Earth Roleplaying Project
Nuvendil
Nuvendil Dec 27 2010, 3:54am says:

This is one of the most EPIC things I have ever seen...

+1 vote   media: Minas Tirith
Nuvendil
Nuvendil Dec 27 2010, 2:59am says:

@Jedi_Farseer Just turn on the general subtitles; they've been translated. Don't let a little reading deter you from playing such an awesome mod.

+1 vote   mod: Nehrim: At Fate's Edge
Nuvendil
Nuvendil Dec 27 2010, 2:57am replied:

Just turn on the general subtitles. They are translated to english. And once you know what they are saying, the German voice acting is excelent as it is, after all, professional ;) .

+1 vote   mod: Nehrim: At Fate's Edge
Nuvendil
Nuvendil Dec 26 2010, 10:57pm replied:

You know what irritates me to no end? When somebody bashes the quality of a work of art just cause the style isn't their cup of tea. I will be honest: I am not a fan of most of the winners this year. They just don't appeal to me. However, I aknowledge and respect that they are all of extraordinary quality and are worthy of their award, even if they aren't a mod I would enjoy playing. Nehrim is the FARTHEST THING from crap and to call it that just cause your favorite didn't win is incredibly disrespectful to those who invested YEARS of work in this extraordinary mod (a mod that almost everyone would agree trumped Oblivion, a professionally made game). If you would have liked another mod to win, thats fine, say that; but DON'T call the winner crap when its not.

+3 votes   article: Editors Choice - Best Singleplayer Mod
Nuvendil
Nuvendil Dec 26 2010, 10:40pm replied:

1. Yes, we will add some custom sound affects; not sure how many or how detailed but it will be better than vanilla Oblivion

2. Yes. It won't be that tightly packed 50v50 that you see in M&B; thats impossible. However, the numbers will be higher with low-poly models (10v10 maybe). However, the battles will be huge. We have several strategies on how to do it but rest asured that the battles WILL contain huge groups and still be playable. One thing we mean to do is instance the battles into their own, lower-detail world spaces (Pelenor will take place in a "Pelenor" world space that is tailor made to increase performance).

3. yes. Details will be supplied later, but you can play as most of the good races but none of the evil ones.

4. The Beorns can change into bears. However, vampires and werewolves in ME don't work like in conventional mythology. They are supernatural creatures, not paranormal conditions that infect men.

5. most likely three years until a full playable version and four years until the finished 1.0 (DO NOT QUOTE ME ON THAT)

6. Not my department. However, I can say that landscaping is 60%-70% finished.

+2 votes   mod: MERP | Middle-Earth Roleplaying Project
Nuvendil
Nuvendil Dec 26 2010, 10:29pm replied:

That is the general plan. There will be Rohirrim and Gondorian soldiers protecting their respective territorries while there will be orc and uruk raiding parties wondering the areas as well and occassionally they will meet and skirmish. However, the big battles most likely won't have this sort of "openness" to them as they need to be done in very controlled environments and thus will most likely be "instanced", taking place in their own "world space" (much like cities in Oblivion were in their own world space). However, the plans for these things aren't final as they are a good ways off in the future. ;)

+2 votes   media: MERP&Blade - Cavalry formations - Proof of Concept
Nuvendil
Nuvendil Dec 26 2010, 10:24pm replied:

You'll just have to wait and see ;)

+2 votes   media: Sting Glow
Nuvendil
Nuvendil Dec 26 2010, 10:17pm replied:

Actually, online multiplayer in Oblivion is NOT impossible ;) . Now, we aren't doing it and currently do not plan to coordinate with the Oblivion Online team to try, but IF Oblivion Online gets working, then who knows what we'll do? ;)

+1 vote   article: Christmas Release Update
Nuvendil
Nuvendil Dec 24 2010, 2:02am says:

Well, I am a little dissapointed that MERP didn't even make the top 5, but I really suppose it is to be expected given the early state of our development (beautiful landscapes and an ambitious vission will only take you so far in a competition with mods that are nearing the end of development or have more "playable" content). I was personally excited that we reached the Top 100 this year. Oh well, I am sure we will have more success in the future.

But at any rate, congratulations to the winner! All the mods in this list are impressive that much can't be denied even if they aren't my cup of tea.

+1 vote   article: Players Choice - Upcoming Modification
Nuvendil
Nuvendil Dec 20 2010, 11:41am replied:

Oh don't worry about the engine. They have already said that they aren't using Gamebryo at all. In fact, they are creating a whole new engine for Skyrim! So this should be extra awesome as the engine will be tailored perfectly to their needs!

+3 votes   game: The Elder Scrolls V: Skyrim
Nuvendil
Nuvendil Dec 4 2010, 10:07pm replied:

Nope, they destroy the city. It is stated in the chapter called The Stewart and the King. Elessar (Aragorn) has Faramir build a new city at Emyn Arnen and live there as the prince of Ithilien. However, Minas Morgul he has razed to the ground as the vale was both poisonous and tainted from the long occupation by the Nazgul.

+3 votes   media: Minas Morgul WIP
Nuvendil
Nuvendil Dec 4 2010, 9:49pm replied:

Orcs is a grab-all term for all different "breeds" of orc so you don't have to list them. As for the player riding wargs that is unlikely. They have an alliance with the orcs, but not anyone else so it isn't likely they would let any other race ride them. Also, orcs and other servants of Sauron will always be enemies of the player (the exception being post-war Harad who makes peace with Gondor after Mordor is defeated).

+1 vote   mod: MERP | Middle-Earth Roleplaying Project
Nuvendil
Nuvendil Dec 1 2010, 7:28am replied:

This is Isengard prior to Saruman's betrayal (the way it will be right at the start of the mod) so there aren't any fires. There is a pic with the fires further pack in the images though ;) .

+2 votes   media: Orthanc
Nuvendil
Nuvendil Dec 1 2010, 4:44am says:

Small towns like Combe, Archet, and Staddle come to my mind when I here this, possibly Bree. Very cheery and cozy sounding tunes.

+1 vote   media: Town - Walkaround
Nuvendil
Nuvendil Jun 16 2014, 5:57pm replied:

You don't have to pay more than once. If you want, you can subscribe for one month ($20) and then cancel your subscription. You won't get access to the engine updates, but you will still be allowed to use the engine version you got for anything you want. Basically, for $20 you get the entire current version to use for any project you wish. That includes source code and all documentation as well as all the assets Epic puts on their marketplace. Yes, even the free ones can be used in your projects. So it's basically the whole of Unreal Engine 4 for $20. That's a steal if you ask me.

+1 vote   article: Althas is Upgrading Engines!
Nuvendil
Nuvendil Mar 18 2014, 1:28am replied:

You definitely got the basics of it ;) . There are some in-universe specifics. The quills actually stand for Knowledge and Wisdom. The star in the center signifies Driomi, the God of the Althas universe, who is the source of all knowledge and wisdom. And yes, the Temple and Academy support monotheism. You will encounter pockets of other religions though.

+2 votes   article: First Look: The Temple and Academy
Nuvendil
Nuvendil Jan 19 2014, 6:37pm says:

On the performance issue, the beautiful thing is that Cryengine 3 actually is fairly efficient and yet still pretty gorgeous at even the default "low" setting. But if you want all the fanciness - tessellation and the highest resolutions possible - then yeah, definitely upgrade your computer. Basically, we want to reward those who have put a lot of time into building powerhouses but still let those with rigs that aren't quite at that level play ;)

+2 votes   media: Tracks through the Forest
Nuvendil
Nuvendil Jan 3 2014, 9:59pm replied:

Thanks! A lot of us have our eyes on Cradle too ;)

+3 votes   media: Dauphin: Concept and Model
Nuvendil
Nuvendil Oct 20 2013, 10:50pm replied:

Another use for fire arrows could be intimidation. Seeing your buddy take a fireball to the face is pretty terrifying

+2 votes   media: Scúrende Hunter
Nuvendil
Nuvendil Oct 11 2013, 10:08pm replied:

Well the last post will clear soms things up on that specific scenario. However, I will say that there will be various reactions to the use of magic in various regions. Some may welcome it but others decidedly won't.

+1 vote   article: A First Look: Magic Part II
Nuvendil
Nuvendil Sep 26 2013, 8:45pm replied:

Hopefully we will be able to make it next week xD . But thank you. That is the idea of the First Look series, to create a general image of what Althas is like. Later, we will have more of the Lore Specials that give more obscure details like we did with Scurende. And after the First Look series is done, we will likely have another series, something like Althas Up-close that will be more detail oriented and focus on smaller concepts. And maybe there will even be something like stories from within the world laced in there too ;) . But of course, we don't want to have any spoilers.

Also,hopefully we will have some early in-engine development news for you; no date on that though. Just stay tuned.

+4 votes   article: A First Look: The Feralands
Nuvendil
Nuvendil Sep 4 2013, 10:15am replied:

Well keep in mind this is fantasy; not all the same rules apply in terms of soociety's development. Part of the reason we kept it you was so that we could devote detail to the lore rather than have bigeempty gaps between big events.

+2 votes   article: A First Look: the Kingdom of Anorthile
Nuvendil
Nuvendil Sep 2 2013, 9:25pm replied:

The dwarf bit is just a result of a stocky build; not sure if that was intentional or not by the artist. And yes, this is concept art.

The left handed bit, we can't say at this point. It's possible. Mail textures ending in closed links is possible, but I imagine would take a lot of work so I wouldn't hold your breath.

+2 votes   media: Anorthile Swordsman
Nuvendil
Nuvendil Aug 4 2013, 2:16am replied:

The file size question is a matter of content not map size. I honestly can't say. The game certainly won't be small. But don't expect 100+GB :P . For now the map seems stable and will serve our purposes. If we feel the need to split the map we could do so I suppose. As for the laptop question, I need a laptop for the portability due to real life circumstances.

+1 vote   media: Early Cartography of Althas
Nuvendil
Nuvendil Aug 4 2013, 12:07am replied:

I can open a 32x32km map in CE3. Don't know what your issue is. I am opening it with a GeForce 9500m. They don't even make those anymore xD . I will be upgrading my laptop soon though.

+1 vote   media: Early Cartography of Althas
Nuvendil
Nuvendil Aug 3 2013, 8:25pm replied:

CE3 supports far larger. The heightmap will be 32x32km. However, more than half of that is water. Well over half. So there won't be 32x32km of content heavy land.

+1 vote   media: Early Cartography of Althas
Nuvendil
Nuvendil Aug 3 2013, 5:14pm replied:

Well you won't be swimming from the mainland to any of the distant islands. Aside from the northern and southern chains, all the islands are miles away from the coast of the mainland.

+2 votes   media: Early Cartography of Althas
Nuvendil
Nuvendil Aug 3 2013, 10:35am replied:

Yeah, that probably happened with the last second editing. I spotted it too after it went live. Oh well, what are you gonna do?

+4 votes   article: First Look: Lays of Althas: Sundered Order
Nuvendil
Nuvendil Jul 12 2013, 2:02am replied:

we had over forty in the end. Around sixteen formed Epoch Games. We have since added some new members. A good start honestly. MERP started with five people who by their own admission barely knew what they were getting into :P

+1 vote   group: Epoch Games
Nuvendil
Nuvendil Jul 12 2013, 12:48am replied:

lol Thanks. Hopefully, we'll have some real pics to show you soon as well as some good info ;)

+1 vote   group: Epoch Games
Nuvendil
Nuvendil Jul 12 2013, 12:16am replied:

There will be, on our forums. A link for which will be coming soon.

As of right now, we are not going to sell it. And there are no plans to change that. ;)

+3 votes   group: Epoch Games
Nuvendil
Nuvendil Apr 4 2013, 2:27pm replied:

Now Free. Major price drop. No royalties, one download, full source :P

+1 vote   engine: Torque 3D
Nuvendil
Nuvendil Jan 16 2013, 2:01am replied:

The Jedi are intentionally based on eastern mystic beliefs. Study those and you'll see what is being said.

+3 votes   media: Admiral Ackbar, all ships are awaiting orders sir
Nuvendil
Nuvendil Nov 1 2012, 5:29pm replied:

Don't you see the gun barrel that is part of the handle (pointing down in this pic)? THAT'S where it goes. Duh. :P

+1 vote   media: THE WEAPON
Nuvendil
Nuvendil Oct 20 2012, 9:30pm replied:

I assume you have never a made a mod? You don't know anything of the time and effort it takes. And many modders are willing to work with other modders if they contact them in advance. most don't. So how about you just shut up and go back under the bridge you ignorant troll.

+2 votes   mod: The Best Of
Nuvendil
Nuvendil Aug 12 2012, 11:04pm says:

I do like this. Crafting of a sort (more like improvising on the fly) was something that I always thought to be essential to a hardcore experience, but I do like where this is going. I may give this a shot ;)

+2 votes   article: Boundless - No crafting system, exploration instead!
Nuvendil
Nuvendil Jul 4 2012, 6:05am replied:

Indeed, it is one of the original settlements you will see in MERP.

+2 votes   media: Fiscryne
Nuvendil
Nuvendil Jun 12 2012, 4:10pm replied:

Oblivion is cheap and you need only the original game, no DLC. I would say that Nehrim is well worth the cost of Oblivion ;)

+4 votes   mod: Enderal - The Shards of Order
Nuvendil
Nuvendil May 26 2012, 6:14am replied:

hey, it's not just pictures!...
There's music too :P

+5 votes   media: Isengard area (Wizard's Vale)
Nuvendil
Nuvendil May 19 2012, 6:05am replied:

of course!

+3 votes   media: Pukel Man concept art
Nuvendil
Nuvendil Mar 27 2012, 12:53am replied:

Our Dead will be more three dimensional in some ways, but more importantly, the Army will behave as it does in the book and the city of the dead will be laid out as such. And we will of course try to make the whole Paths quite dark and creepy.

+9 votes   media: The Paths of the Dead WIP
Nuvendil
Nuvendil Mar 19 2012, 3:41pm replied:

We are going to use the mountain meshes to add detail to regions where it seems lacking. However, the color is meant to be light as these mountains are limestone as opposed to volcanic or another type of mountain.

+1 vote   media: Gap of Rohan with the White Mountains
Nuvendil
Nuvendil Mar 10 2012, 3:19am replied:

Yeah, it has a Rohan feel. However, we are using textures from QTP3 to supplement Skyrim's since Rohan in the books is quite green

+3 votes   media: Gap of Rohan
Nuvendil
Nuvendil Mar 7 2012, 12:23am says:

Instruction manual 2, Clueless users 0

+7 votes   download: The Last Days of the Third Age 3.1 - OBSOLETE
Nuvendil
Nuvendil Feb 27 2012, 3:13pm replied:

Tomato IS Isilmeriel. Same person that created Amon Sul for us. In fact, on Skyrim Nexus, you can see that in one of her new pics of Sauron's Mace, she is standing in Amon Sul.
So no, we didn't steal anyone's work ;)

+5 votes   media: Andúril
Nuvendil
Nuvendil Feb 6 2012, 11:12pm says:

There are some npcs in Bree now

+1 vote   article: MERP 0.2.6 beta release!
Nuvendil
Nuvendil Dec 12 2011, 2:38pm says:

I like the left one two. The top row is a top-down view, including a concept for how the stairs will work for getting on and off the wall. I personally would prefer a combination of the first and second: the first ones gate with a pointed arch on either side, followed by a pillar with no fire, then a pointed arch, then a pillar with fire, etc.

+1 vote   media: December 2011 update
Nuvendil
Nuvendil Jun 17 2011, 4:58pm replied:

Not necessarily. Lord of the Rings Online isn't bound by contract obviously as it doesn't look like the movies at all. It is really a choice made by companies to make more proffit as more people are familiar with the movies than the books.

+1 vote   media: MERP Concept Art
Nuvendil
Nuvendil Apr 15 2011, 11:53pm replied:

There actually are statues; they aren't in this pic. But yeah, we actually were debating about how to approach Amon Sul. One idea was to simply eliminate the dome arches from the movie version and have only the crumbling wall and pilars with cracks added to the floor or something. This version is what we have for now though, but things could change in the future

+1 vote   media: Amon Sul
Nuvendil
Nuvendil Apr 15 2011, 8:17am replied:

While you have a point, keep in mind that Osgiliath wasn't attacked and destroyed, it was simply abandoned. Amon Sul was attacked and destroyed. But still I see your point.

+2 votes   media: Amon Sul
Nuvendil
Nuvendil Apr 11 2011, 11:12pm replied:

I like the movies and all. But we follow the books. Pluss, this is a crumbling tower that has been in ruins since the early third age. Time has worn away all ornamentel features and elegant form. Note how weathered the stone itself looks. The movies looks very "together" for a tower set on top of a hill like that, where it has no real shelter from the wind.

+1 vote   media: Amon Sul
Nuvendil
Nuvendil Apr 11 2011, 11:08pm replied:

Maybe. But the world doesn't revolve around the player in MERP so some things will just get rebuilt over time whether the player does anything or not.

+1 vote   media: Amon Sul Rebuilt
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