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Comment History  (30 - 60 of 138)
numeronean Aug 29 2014, 6:48am replied:

I think your idia is quite interesting.

+1 vote   mod: Edain Mod
numeronean Aug 27 2014, 4:21pm says:

a spectacular design, especially the spear.

+1 vote   media: Mirkwood Palace Guard
numeronean Aug 25 2014, 11:55am says:

Design warg much the best I've seen till date, also the Defiler has a spectacular design.

Thanks for offering these images that make the wait easier.

+6 votes   media: The Defiler on his Warg
numeronean Aug 17 2014, 1:43pm says:

I really like the new design

+3 votes   media: Heroic Statue
numeronean Aug 13 2014, 1:14pm says:

very good animations are building structures.

+3 votes   media: Building Animation
numeronean Aug 12 2014, 10:39am says:

It is a great upgrade

+3 votes   news: The Road to Edain 4.0: The Game Mode
numeronean Aug 8 2014, 10:53am says:

very good design, it's perfect

+1 vote   media: Gondor Farm
numeronean Aug 5 2014, 10:53am says:

my favorite faction for version 4.0 is mordor, for the variety of units and to use to sauron.

+3 votes   mod: Edain Mod
numeronean Aug 3 2014, 3:55pm says:

It is a great design.

+7 votes   media: Mirkwood Warrior
numeronean Aug 1 2014, 6:21am replied:

Is a great concept and it would be nice to implement mod.

+2 votes   mod: Edain Mod
numeronean Jul 30 2014, 4:12pm says:

Hi everyone, I would like a concept of chivalry for dwarfs.

Ered luin dwarves retain current Battle Wagon, these improvements will have current standard except improving thereby be a versatile unit, the unit will be more resistant against pikemen but would cause less damage.

Erebor'll get the battle chariots, they will be moved by the rams and unlike luin ered improvements will only have standard and oven unit will be less versatile than their cousins ​​luin ered but will be stronger.

Iron hills have riders rams his strong point is speed and attack against infantry but offer a major weakness by pikemen and archers.

This concept gives more feeling we're playing with different dwarven kingdoms.
Thank you.

+6 votes   mod: Edain Mod
numeronean Jul 1 2014, 3:25pm says:

Congratulations for the great work you have done with mordor, it really is spectacular.

+6 votes   mod: Edain Mod
numeronean Apr 26 2014, 4:18pm says:

Morgulord want to give you a concept for misty mountains.

Add to the horsemen of Gundabad as units recruited outside the inn, and instead to recruit dol Guldur Orcs, and that these orcs; because their leader is Azog the Defiler (movie only crash) and leads the army of orcs to take the lonely mountain.


+3 votes   mod: Battles of the Third Age
numeronean Apr 26 2014, 4:08pm says:

very good design, yes sir.

+4 votes   media: Goblins of the Goblin Town
numeronean Apr 13 2014, 6:01am replied:

pues yo creo que los lossoth seria una buena invocación para arnor.

+1 vote   mod: Edain Mod
numeronean Apr 4 2014, 12:55pm says:

MorguLord as the Haradrim are obtained in this release and also a bard and men of dale.

Thank you.

+2 votes   mod: Battles of the Third Age
numeronean Apr 1 2014, 5:55am says:

edain team very good update of modding union, is somewhat different to that seen till date. You can tell how happy this saruman.

+1 vote   mod: Edain Mod
numeronean Mar 14 2014, 9:44am says:

god, this mod is a masterpiece.

+4 votes   mod: The Elder Scrolls: The Last Dragon
numeronean Mar 6 2014, 4:25pm says:

MorguLord these are the top uruks designs I've seen to date. I wonder if you do not mind if the Orcs of Gundabad faction will be present in the misty mountains. And I look forward to playing this version.

+1 vote   mod: Battles of the Third Age
numeronean Mar 1 2014, 2:16pm says:

MorguLord congratulations for all the work done to date. I look forward to playing this new version, otherwise you think it will be released before this summer.

+3 votes   mod: Battles of the Third Age
numeronean Feb 16 2014, 11:23am says:

Rohirim91 I'll give you a tip to improve strength cetral replace the base camp for a more appropriate thing for goblins.

It is an amazing job and I am looking forward to play with this great faction.

+2 votes   media: Dol-Guldur
numeronean Feb 16 2014, 11:10am says:

Merovech believes that there will be a new version of the mod this year.

I also congratulate the new design of isengard uruks.

+1 vote   mod: Shadow and Flame
numeronean Feb 16 2014, 6:54am says:

Rohirrin91 could indicate that units will have the faction of the misty mountains.

I have to say that your model Azog echo is very bad, but as I imagine going to work in the model.

I would also like to know whether the next version will add mod embers of the campaign and also solve the problems that this has.

Thanks and continue with the good progress that you've done.

+2 votes   mod: Middle Earth-Extended Edition
numeronean Feb 8 2014, 11:34am says:

Rohirrin91 good design of the Orcs of Gundabad, the only thing you would have to add are skeletal remains for armor but everything else is fine.

In the next version harad and think elves will be able to have IA.

Thanks and continues to work well.

+2 votes   mod: Middle Earth-Extended Edition
numeronean Feb 3 2014, 6:20am says:

Rohirim91 have some concepts to improve faction harad:

1 - the creation of a new structure rhun barracks, where will be able to recruit forces rhun (still requires power Allies of The East)

2 - replace the power to summon corsairs umbar by allies khand (three battalions variangs that will come equipped with spears and shields were convened).

3 - Adding two new heroes umbar and the captain of the Lord of rhun.

4 - umbar corsairs were recruited in the palace of the Haradrim.

That's all and please respond Might see what you think of these concepts.

+2 votes   mod: Middle Earth-Extended Edition
numeronean Jan 22 2014, 5:26am says:

I would have liked to design films that really threatening, but anyway bolg design must be updated to and resembling the orcs of Gundabad ha the design of version 3.8.1 does not inspire much fear of enemies, just like a goblin memory.

Please edain canviad equipment design bolg even be the movie of it one good shirt.

+1 vote   mod: Edain Mod
numeronean Jan 6 2014, 6:45am replied:

Gnomi after I finish the version 4.0 Could start creating BFME campaign with elements of BFME 2 would work much like you said, but it would be a great novelty.

long live the Edain mod.

+4 votes   mod: Edain Mod
numeronean Dec 26 2013, 11:15am says:

Goods edain team, ye show us an upgrade (as isengard) before the year ends. Merry Christmas

+3 votes   mod: Edain Mod
numeronean Dec 20 2013, 6:39am says:

Very good picture, better than the original concept (it was only the tower of the elves of the original game).

+7 votes   media: Lindon Spire
numeronean Dec 12 2013, 5:13am says:

hello Edain team, today I want to give a concept for a dwarven subfacion Dale.

Dale will be built outside the fort specifically in the outposts, but this will have four plots construction.

The scepter of a plaza will be built with a source indicating that it is the central place of the city, around the dwarf craft markets where they bought (excluding improvements will unlock fire arrows), will be built this is due to the dalle village has a trading relationship with the very large dwarves.

the barracks is the structure dode recruit archers, soldiers, spearmen and the hero brand.

The following structure has Esgaroth belongs:

The house of fishermen, in this structure benefits will be obtained by fishing there in the near Esgaroth, is also the place of recruitment bard.

Thanks and I hope you respond.

+2 votes   mod: Edain Mod
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