I'm a game programmer trying to get into the industry. I'm working on several projects at any given time. I play and review mods all the time because I love to see user made content.
This game looks really neat, I'm definitely going to pick it up for my iPhone.
This looks absolutely fenominal. I am extremely shocked by the production quality in such a mod. Keep up the good work you are doing amazing things. This may be one of the most under-rated mods on ModDB to be honest.
(I also think the voice actors are lacking but understand that you're working with what you have. I have to say the female voice actor you used for engineering isn't bad at all)
I'm sorry to see that you chose Java over Mono but it's understandable considering that MonoTouch and XNATouch (XNA cross platform implementation) are both dead when Novell was purchased.
There are other mono alternatives which are much faster in performance.
Do you find that in combat there are problems with perception of death? as in lining up your character side ways to hit enemies?
I'm preparing to begin building a multiplayer game using this style of engine but I'm concerned for the problems using 2D sprites in a 3D block world with this perspective creates.
THERE CAN ONLY BE ONE.
The way those weapons stick into the surfaces just makes me all warm and fuzzy inside.
It looks pretty interesting, though it looks like it follows an MMO formula pretty heavily. Is this a sand box game or a linear adventure?
It looks really impressive, the art style is really well done, and the use of dynamic lighting is also nice. The overall atmosphere you've created from the combination of art style, music, and character design is really good.
I agree, as a UI designer and future tools developer it makes me cringe. As a tools developer, your number one focus should be usability.
May I ask who your pixel artist is? It's quiet beautiful.
I really like this graphical art style. The other people say it's too "busy" but I can't say the same. Keep up the great work.
This is a HUGE improvement over the old UI.
Really good job! Also through you I found the beautiful tile sets of those artists. :D I'm curious what language and graphics API you used to do this. Was it XNA or perhaps SDL?
I for one welcome our new image eating SAN iSCSI overlords.
It looks great I just wish there was more contrast with the backgrounds. Great job! :D If I owned an Xbox/console, I would give it a try.
This is really great work, congratulations on your release. I'll absolutely be picking this up.
You've already given your information to a machine and it's publicly available on the internet. Did you sign up with ModDB? Did you sign up with a web mail? Are you a registered citizen of a country that posts public records online? Don't say silly things. Titi Freeman, a 19 year old from Canada.
Also, this is a great feature. I'm going to pick up Zombie Driver just because you guys are so innovative.
That does look super cool, well done. Very well done.
It's more trouble than it's worth, let the indie devs make and sell their own shirts.
I would really like a classic White text black outline on red ModDB shirt though. I can't believe there isn't one already. =\
Did someone say, Halo Soldat? Mehehe, just kidding... :P
It does look good though.
I'm gonna rape people with those pogo sticks. I'm jump around like a badass soldier taking out Germans left and right with my pea shooter.
Looks ace, I can't wait to get this.
Cool story bro, except that it's nothing like a silly flash game off the web. It's an actual game that runs on the Xbox 360 or PC and can be played with a friend. It's not some crappy makeshift project it's a full fledged project.
Great article, and I don't see how anyone could disagree with you. I personally believe there's no reason ever to strive for lower standards. People that push for lower standards are just lowering expectations and poisoning the market. They themselves are the venom that is slowly killing quality in the industry.
Mr Kadish, I believe the article was arguing his point independent of developer inadequacy.
I disagree because Obisidian Conflict suffers from worse problems. I love the down voting because I stated the truth. :) Sorry kids, some times the truth hurts. Regardless of the critique Synergy is still the best HL2 Coop experience and every once in awhile I do play through it which just reminds me every time of all of it's vanilla HL2 issues.
Eh, new content with the HL2 campaign features hardly working.. Awesome.
No cinematic camera's for non-gordon/first players. Entirely broken citadel levels that require you to ride the "pods".
XNA doesn't have a built in particle engine. Whatchyou talkin about willis? I would hardly call XNA an engine as well.
In any case I was more talking about the techniques they used while developing the game or something like a post-mortem.
I enjoyed the article it was a great explanation at social experiment games that just blow your mind when you really think about them and how people interact with them.
Silly Soulseker, there was no front page real-estate wasted. This article is as valuable a contribution as any other and maybe one day you'll realize that. Please ignore Soulseker, he's not intelligent.
So NS2 is also focusing on moddability. Neat.
Some of those are very original and definitely deserve the recognition they have received.
I found the little bit at the end very funny, "vote early, vote often".
Tristram was destroyed at the end of Diablo I so I'm actually curious maybe I haven't been paying attention but did they rebuild it?
Also this is a very neat and notable project.
Awesome, I'm so happy to be a game developer. I feel somewhat connected to all other indie developers in the world like were our own faction.
I really can't wait for GDC 2010 and hope to see a lot of you there! When are we going to schedule the ModDB meetup?
I hope that messenger dog can fight because I can tell that those gang of mutts are probably going to back stab him or something when they find his food.
Just like humans.
The point system is a bit sketchy. I'm a skill based gamer, when I used to play Jailbreak I would always have some rediculous score like 20 in 2 so I'm always sketchy of game play mechanics that help inadequet players. Infact, thats one reason why I don't play TF2 anymore. We'll see how it all works out when it comes out. Naturally I prefer the prior but I think I'll live.
I also have been slightly wary about the models and the hit box sizes. They seem rather thin in the screenshots and the robots seem MUCH smaller than the dinosaurs. Will the robots have smaller hit boxes? And if they have the same size hit boxes theres going to be a lot of complaining because if you shoot where there is no model and kill them it seems very awkward.
Are you retarded or just kidding? I hope your kidding.
Do I seriously have to draw it? He's not just talking about the shaking look but he's talking about this: Img691.imageshack.us
Seriously, congratulations. If your going "commercial" or selling the game at any point I would love to purchase it you deserve the money. Of course I'm sure Epic Fail would want to pocket some of your hard earned money.
Take a look at your fog and perform quality control, do it.
Yeah... the real Team Fortress 2.
Right on! You totally should have mentioned that in your news article. I've used Unity when they had the free Windows beta. It was really neat. However, I'll probably end up sticking with XNA and Mono and write my own engines.
Take that $$Apple$$! We refuse to use your crappy XCode and Objective-C!
You know what's cool though? Now that MONO and XNA Touch run on the iPhone you can actually develop iPhone games without having to use a ******* garbage language like Objective C. I am looking forward to developing a Pokemon Online client for the iPhone.
This is good because the biggest problem in the game is that people don't work together very often. However, applying bonuses if you fight near your NCO is fantastic. I just hope that you've improved the entire squad system because not only were squads loosely defined in the players eyes in previous versions but keeping track of your squad and moving together was difficult.
Although there were so many times my whole squad had microphones, we would travel together like a real group of soldiers and we kicked ***. God those times are what make this game so ******* awesome and the reason I love it. I have some unforgettable moments in my gaming experience from this game.
Also, the new news post color scheme is great! It really matches your theme.
Co-op and upgradable towers will make this game 10x what it currently is, and that's notable because it's already basically awesome.
Definately going to try this out. A very creative and positive use of the HL2 stock engine without just creating new maps and throwing tons of enemies into it.
I have been playing Savage 2 again online and it does have a LOT of improvements. I suggest everyone give it a try as it definitely is worth the download. These guys really have done a great job developing it.
I don't think you understand. Savage is a Multiplayer game. The other players in the server are your army.
My question is why is SD The default when HD should be the default. If you can't enforce HD on video playback then I don't find a reason to end up using ModDB's video player. Internet has improved a lot theres no reason to assume someone can't render HD video if your playing isn't written badly or your servers are slow. If you wan't to compete with the best your competing with Stage 6 and stage 6 could do that easily.
I'll need this when I start up my indie studio. Excellent read.
I have really high hopes for this mod I'm really excited. Everytime you release a news update I get all giddy and excited.
I like the maps, the video however does not do this mod justice. It does not look polished and needs work of course, which I'm sure it will. You shouldn't have demoed off that video, it hurt it more than it helped however I still have plenty of faith in the mod.
This mod already wins because they took out the terrible Crysis nano suit.
You've got my vote. This is becoming so very polished.
Is it bad that all of my votes this year have gone to HL2 Mods? It's okay Mech Crysis mod and Renegade UT3 mod I still love you too.
No doubt, and I think this is excellent quality. I'm just saying these are not mods. I wanted to make sure people were aware. I am in no way criticizing this custom campaign. I think it will be one of the most high quality custom packs for L4D that we will probably ever see.
It's not a mod, unfortunately. Valve screwed up by not releasing the SDK for L4D. It's only a custom map. Nothing about the game is modified.
Yeah they ninjad the alpha awhile back. I was ****** that they didnt make an announcecment but they did ti for a good reason. This is exactly what I wanted for christmas!
RnL is CLEARLY the best WWII game I have EVER played.
Wow, how many 3 year olds think they can map? Seriously.
Great job, I'll be watching your development.
You don't have very high expectations do you? lol
It looks like that guy died while playing Crysis. See what violence in video games does?
Very nice screenshots.
Hold on, your telling me that the turrets actually do something now? NO WAY!
Nice map, gun and turret models.
Quick! Hit the flux capacitor and reinstall a copy of San Andreas! Were going Back to the future!
I'm so glad that it explains that. :) I can't figure out why theres not an installer and just pure files. I had thought we advanced past those stages in technology...
Anyway, the original thiefs den has the DevIL.dll but the ONLY dll in the second game is the gamex86.dll
The DLL file goes in the mods folder, C:\program files\steam\steamapps\common\doom 3\saintlucia because Doom3 detects the mod by finding the DLL in the folder, or finding a pk4 with the file. However, I have copied the mod's dll to the base directory for doom 3 (which wouldn't make sense because then you can only ever have 1 mod installed) as you've suggested but the results are still the same as I expected. "couldn't load game dynamic library" Maybe some time in the future we'll see working releases for the steam version?
I'm on it! Time to play!
FLCL Guitar style zombie beat down!
Great to know I can't play this awesome mod yet but other people are... heh
Alright, i'll look forward to playing when you release it for the MSU competition. To bad Unreal 3's online play fails horribly. You even need to authenticate for a LAN game! What the crap?
Excellent! However I'm still disappointed that you have not yet been chosen for the Steamworks movement.
Yeah, looks great. Another mod i've added to my watch list since the first few media releases.
Yeah i've been following the news. I expect ZPS will release a news post too. :) Right on!
Excellent media, you totally deserve the Make something unreal award.
Aperture science was the second leading company in technology next to black mesa. They, like black mesa developed technology, tools, and weapons. The combine most likley developed it and then the combine stole the weapon and technology for their own use.
Finally. It seems from past and future trends there are always alot of mods that give us an insight into the HL2 universe (even if unofficially) from other points of view. It's fantastic to see what happens in the view of another city, City 24. I love how in your story and dialog you reference other cities and events that are going on while perhaps HL2 is happening. Thats absolutely fantastic, great job.
Not everyone has quicktime, including myself and I won't install it. Please use the ModDB video functionality as it makes everything so much easier!
I'm not a big Halo fan but this mod looks like you put alot of work into it. Great job.
Yeah I don't like Naruto but this definately shows that even with a legacy engine you can STILL make a game that shines.
Very nice models. I like them alot. Especially good detail on the MAIR-40.
I agree with the above posters. It will be interesting to see Killing floors "remade" on Crysis.
Capture the Lolly?... Lollicons! Ahhh!
You guys like, need to hurry up there with that update.
These are custom maps? Someone actually modded this game?
I give GoW an E for effort. No reason to mod it when these mappers could put their talent to a more useful cause on the Unreal 3 Engine. I don't even think many PC gamers play GoW or have played it so I doubt they will really harvest the fruit of their labor.
Absolutely fascinating. I'm going there next year to try to snag me a job!
vary nice! I'll be sure to play!!! <3 my ID Pack on steam.
This looks super unique and fun. Great job!
I wish I could find my copy of 2142.
Generic and boring? It's obviously you didn't even bother to try out the prototype you only glanced across it and made a comment.
I've actually tested the prototype with multiple people and I've received very very positive feedback as a whole. Just wait and watch it evolve and you'll see it become a great game.
It's almost too easy to make fun of Modern Warfare. Their developers are a joke they should be embarrassed. I loved this article.
You know I started to RAAAAAGE, then I realized I got trolled so hard.
(Although I hope this does happen, in a way. I would become a member instantly)
I use my custom built Valkyrie Engine Moddb.com
I played around with the LUA and made a UI or two. Do you plan to expose engine functions to LUA? Mmm
This is a good resource for beginners, good job.
Looks great, I think you should come up with a common theme and follow it. If your going to remodel your lobby to look like that you should have your game follow the same art-style and theme. I think it would be better all around.
I can't wait to start playing around with making mods, even if I'll be forced to write in LUA. :(
I think saying, "I can't learn anything from this" is a bit drastic. I learned how to build an engine and the problems that I can run into while doing so. I also learned plenty about network and server programming. I really did learn quiet a bit in the process.
As soon as ModDB approves it. They are a bit slow..
It definitely does, I would encourage anyone that has an interest in the industry to go there. It really opened my eyes.
I've been following Boxycraft for awhile because it impressed me for a few reasons. It combines a scripting language with a powerful physics engine. It's essentially a playground for physics lovers.
Eeeew, people still buy games in the store? If you do your either a console gamer or stuck in the last generation of gaming. Get with the times.
Oh jeese, so many good memories.
This does look super cool.
This is new and exciting, I am interested.
Looks awesome, man.
That looks great, I just wish your thumb nails linked to the images. It would be nice.
Note: It's being recorded, therefore lag. I bet this runs perfectly smoothly without using recording software.
Looks good, also remember this is most likely lagging because it's being recorded. There's no need to simplify animations any further.
What's with all the Celsius temperatures you crazy Aussie? I'll be in SF soon too.
Nice, I implemented texture "splatting" in my 2D engine recently and it works really well it's a great method for avoiding one repeating texture even in 2D games.
Though I am afraid that all the casual gamer's that were introduced to Portal will saturate the Half-life universe if they merge the story lines together. I hope this doesn't happen!
Who ever mapped this would you please <robotvoice>sit on my FACE.</robotvoice>
Sweet extension bro.
All are great possible winners. This looks like it's going to be a close one.
O dang, shibang. Those look better than I initially thought they would. I think it's time to preorder.
My real question is, who's going to make the Full Starcraft Conversion skins and sounds that Natural Selection I made? Natural Selection is an excuse for us to feel like were playing Marines in Starcraft. :P
When it's on Steam I'll buy it. No reason to buy games not no steam anymore for gamers.
Looks great though, I look forward to buying it + playing if you put it on steam.
Savage 2 definately.
Anyone whos voting yes is just talking out of their ***. Console gamers don't even appreciate moddable content because they don't have any. When you mention modding games they think hacking and cheating and installing mod chips in their Xbox. I have never seen a more idiotic group of gamers in my life.